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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-18 08:10:38 +01:00
Commit Graph

22 Commits

Author SHA1 Message Date
LeMagnesium
7f91b18254 [mff_hud] Move our HUD to mff_hud 2015-09-17 16:20:16 +02:00
Wouters Dorian
16488bf8ed [mff_quests] Implement objective iterator, node punch & placement callbacks 2015-09-06 15:36:10 +02:00
Wouters Dorian
a8a2eb9d36 [mff_quests] Improve HUD position (no more minimap overlap) 2015-09-04 15:09:54 +02:00
BUISSON-DEBON Quentin
ce8ea83036 rights 755 and add minetest.conf to the repository 2015-09-02 22:41:36 +02:00
LeMagnesium
2bc265bd29 Prevent fake players from increasing task counters
- Solves #246
2015-08-28 11:15:40 +02:00
Wouters Dorian
a3ce7b3157 Fix bad quests HUD function names 2015-08-26 12:26:34 +02:00
Wouters Dorian
2899003a2e Tweak [quests] HUD position so it doesn't overlap the minimap 2015-08-25 20:50:14 +02:00
LeMagnesium
743507564f Updated pclasses
- Moved the holographic item's name as a field in switch_params (pclasses.api.register_class)
 - Added wizard class' skeleton for later
 - Fixed a few bugs in nodes, inventory and api
 - Splitted tick function to bury items in two
 - Items from 3d_armor's armor inventory are also affected by inventory vacuuming (from tick function).
   The player's static armor inventory is first cleared, then copied to the detached one, then armor updates everything else (rendering, model, etc)
 - Fixed itemname of admin shield to reserve it properly
 - Return graveyard inventory if it already exists. Do not create it every two seconds
2015-08-20 17:18:57 +02:00
LeMagnesium
2010c907d7 Fix crash in mff's quests 2015-08-18 15:01:34 +02:00
LeMagnesium
2cd80bccf1 Add tile image in class switches' parameters and tweak colors
- Refers to #216
2015-08-17 10:53:13 +02:00
LeMagnesium
e281845f45 Edit colors of class switches
- Solves #216
2015-08-16 15:28:15 +02:00
LeMagnesium
aa2f62afb3 Added automated arbalest to throwing mod
- Chmod-ed all files
 - Removed whitespaces
 - Added automated arbalest in spreadsheet, throwing, and hunters' reserved items
 - Solves #206
2015-08-11 12:02:43 +02:00
LeMagnesium
55bd0ea800 Static graveyard inventory
- Added graveyard inventory for reserved_items. Next thing to add : mechanism to get them out when shifting class
2015-08-01 19:26:50 +02:00
Wouters Dorian
ee461e1d41 Add [mff_pclasses], MFF-specific pclasses 2015-07-31 21:53:32 +02:00
Ombridride
ad210ec59f Change quests award 2015-07-30 00:48:46 +02:00
LeMagnesium
f16915f863 Chmod and removal of whitespaces 2015-07-27 21:45:41 +02:00
Wouters Dorian
7dfa469b59 Better quests, still testing 2015-07-27 01:49:32 +02:00
LeMagnesium
fd2582ed88 Fix various quest issues
- Fix global variable 'quests' (quests/init.lua)
 - Fix minetest.register_on_dignode's function to handle the rare case where 'digger' == nil
   (mff/mff_quests/init.lua)
 - Made the only available quests (yet) more explicit (mff/mff_quests/init.lua)
2015-07-24 11:02:35 +02:00
LeMagnesium
47bb65d79a Updated homedecor
- Updated fonts and sign_lib
 - Did some remove_whitespaces
2015-07-23 20:40:36 +02:00
Ombridride
0e9ba218d2 mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter 2015-07-22 02:34:31 +02:00
Wouters Dorian
6f18654393 Add missing empty init.lua to mff_introspect 2015-07-22 01:01:28 +02:00
Wouters Dorian
69ce8e8266 Add quest framework and basic periodic quest support 2015-07-22 00:04:54 +02:00