Commit Graph

43 Commits

Author SHA1 Message Date
Gael-de-Sailly 163a0030d8 Remove /regen chatcommand
We already have /deleteblocks
2016-02-16 12:44:18 +01:00
Gael-de-Sailly ad15fccdde Corrected hardcoded chunksize in watershed 2016-02-16 12:43:37 +01:00
LeMagnesium 9692792f84 [watershed] Add a check 2016-01-09 23:13:04 +01:00
Gael-de-Sailly b29f824f46 Optimize darkage with VoxelManip 2015-10-18 18:09:13 +02:00
Gael-de-Sailly 8b5d0fe0fa Use default:dirt_with_dry_grass 2015-08-31 12:11:53 +02:00
Gael-de-Sailly e76c901b03 Corrected alias for watershed:pinetree 2015-08-25 16:16:17 +02:00
Gael-de-Sailly 9a76635e33 Override default.grow_new_apple_tree,
default.grow_new_jungle_tree and default.grow_new_pine_tree
2015-08-25 16:15:11 +02:00
crabman77 a5e3c67304 readded group soil in watershed:drygrass 2015-08-23 14:45:55 +02:00
crabman77 837e25bc13 remove soil group in watershed:drygrass,hoes replace group soil with farming:soil 2015-08-20 17:10:30 +02:00
LeMagnesium f16915f863 Chmod and removal of whitespaces 2015-07-27 21:45:41 +02:00
Le_Docteur b07591066e Prevent watershed trees (default, big pine, jungle) from destroying existing nodes. 2015-07-26 11:49:31 +02:00
Le_Docteur 96cc41f512 Default tree 1 or 2 nodes higher. 2015-07-25 14:06:03 +02:00
Quentin BUISSON-DEBON 290a7d0384 Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server 2015-07-24 23:09:24 +02:00
Quentin BUISSON-DEBON f8fe9a8104 compress textures, fix preview shields 2015-07-24 23:09:08 +02:00
LeMagnesium 25d748c244 Removed watershed's tree roots
- Solves #150
2015-07-24 10:50:30 +02:00
Gael-de-Sailly 4f2837a4a7 Watershed should generate in the nether
nether can't generate in the air. It needs a pre-existent terrain to override.
2015-07-15 22:54:23 +02:00
Gael-de-Sailly 54975d36f2 Re-add watershed depends 2015-07-15 22:53:19 +02:00
crabman77 7295b08c31 fixed generated default trees and watershed generate in nether
not generate if y < -19600
2015-07-15 15:41:14 +02:00
Wouters Dorian 7a758082e2 Fix dumb condition in sandstone generation 2015-07-15 02:40:48 +02:00
Wouters Dorian f034019b7e Delete Lux ore (replace by stone); No more sandstone y < -84; More cacti 2015-07-15 01:53:17 +02:00
crabman77 4b7ba47446 remove bad dependance watershed in mores mod and readd dependances in watershed 2015-07-14 23:40:38 +02:00
crabman77 1233d57af6 remove bad dependance 2015-07-14 23:09:33 +02:00
crabman77 d2883676cc remove lava abm, abm already exist in default
remove bucket alias, useless
added moretrees and flowers in depends.txt
2015-07-14 20:34:40 +02:00
crabman77 24b398aa10 remove watershed_cloud.png texture and use default_cloud.png texture 2015-07-14 01:19:08 +02:00
crabman77 525ecd9975 added missing textures 2015-07-14 01:13:23 +02:00
LeMagnesium e774ed402d Updated 3d_armor and done a bit of chmodding
- Solves part of #117
2015-07-12 13:26:14 +02:00
Gael-de-Sailly ac6929f41a Changed textures 2015-07-11 12:06:12 +02:00
Gael-de-Sailly bca4d973fd Change crafts on watershed 2015-07-11 11:14:11 +02:00
LeMagnesium 8261c92e01 Added SQLiteExact script 2015-07-09 15:32:54 +02:00
Gael-de-Sailly 3a935ce1e4 Added cherry trees in mapgen 2015-07-09 12:36:08 +02:00
Gael-de-Sailly 7d4f23bdb3 Reduced large noise scales (smaller oceans) 2015-07-09 12:10:05 +02:00
Gael-de-Sailly bdcd075fe1 Removed most of watershed's ores 2015-07-09 11:49:28 +02:00
Gael-de-Sailly 3d6e348ed6 Disabled clouds 2015-07-09 11:26:38 +02:00
Gael-de-Sailly 66eaf8f728 Register ores and decorations in watershed 2015-07-09 10:15:40 +02:00
Gael-de-Sailly ba527c463e Added ores and decorations 2015-07-09 09:18:55 +02:00
Gael-de-Sailly 7cfcbc63fc Unified temperature and humidity noises 2015-07-08 18:50:28 +02:00
Gael-de-Sailly 8735192dbb Various adaptations (again again...) 2015-07-08 14:13:47 +02:00
Gael-de-Sailly b5d96cabe1 Various adaptations (again) 2015-07-05 19:34:46 +02:00
Gael-de-Sailly be83517bb3 Various adaptations on watershed 2015-07-05 09:25:41 +02:00
Gael-de-Sailly 1135ac90c9 Added caves from Valleys Mapgen mod 2015-07-03 17:45:57 +02:00
Gael-de-Sailly 9622ac9b4c Aliases 2015-07-02 17:35:53 +02:00
Gael-de-Sailly ee61529ebe Modified biomes size (spread param of noise)
Horizontal size : 1024 ~> 256 (divided by 4)
Vertical size : 1024 ~> 128 (divided by 8)
2015-07-01 12:35:33 +02:00
Gael-de-Sailly e2fdfb44cb Added Watershed mod by Paramat 2015-07-01 12:34:24 +02:00