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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-26 18:50:38 +01:00
Commit Graph

2345 Commits

Author SHA1 Message Date
Quentin BUISSON-DEBON
2c693d2db4 Enlarge all vessels textures to 32px (same textures) 2015-08-17 14:15:41 +02:00
LeMagnesium
cd51d351aa Moved all songs from old ambience to a new location 2015-08-17 14:10:45 +02:00
LeMagnesium
fae3e02f49 Remove empty eject_entities.lua file 2015-08-17 13:57:24 +02:00
LeMagnesium
7f78ccf906 Make 3dchests burst when hit by fireballs
- Solves #221
2015-08-17 10:57:08 +02:00
LeMagnesium
2cd80bccf1 Add tile image in class switches' parameters and tweak colors
- Refers to #216
2015-08-17 10:53:13 +02:00
Ombridride
26fae174b1 Update news.txt 2015-08-17 02:25:25 +02:00
Ombridride
7927c21eeb Update news.txt
Switch some things to english
2015-08-17 02:24:43 +02:00
Ombridride
fc0730a0bb Update news.txt 2015-08-17 02:03:55 +02:00
LeMagnesium
fce6396f62 Add class switches to inventory 2015-08-17 02:00:35 +02:00
Ombridride
ddde0e4e54 Update news.txt 2015-08-17 01:39:32 +02:00
BUISSON-DEBON Quentin
caed822407 add some server side scripts and re-organize the script folder 2015-08-17 01:14:55 +02:00
LeMagnesium
502a814dd3 Add ability to craft 4 dirts using 4 gravels
- Solves #215
2015-08-17 00:27:10 +02:00
LeMagnesium
50de0d20c4 CHMOD everything (update) 2015-08-16 16:10:50 +02:00
LeMagnesium
b4996ee69b Removed useless chatcommands redifinition and moved eject system
- The system controlling the items' ejection from a solid node is now in mods/builtin_items/init.lua
 - The file mods/_misc/chatcommands.lua has been cleared from its comments, and the chatcommands redefined but outdated (like /time)
2015-08-16 16:08:21 +02:00
LeMagnesium
8633fc47c2 Fix model file in stairs' mod 2015-08-16 16:07:22 +02:00
LeMagnesium
e281845f45 Edit colors of class switches
- Solves #216
2015-08-16 15:28:15 +02:00
LeMagnesium
195a0822a2 Fixed texture, and animation bug in 3dchest
- 3dChests can't be open if the two nodes standing behing them are not air
 - 3dChests now use our textures in inventory, wield, and entity
 - Solves #221
2015-08-16 14:41:03 +02:00
LeMagnesium
7f211b53cc Added improved version of 3dchest mod by @4aiman
- Solves #221 while improving the mod
2015-08-16 13:38:15 +02:00
LeMagnesium
e74f3f4aa6 Updated 3d_armor and removed whitespaces
- Solves #218
2015-08-16 11:04:11 +02:00
LeMagnesium
0faa14e2d5 Updated default and stairs
- Added alias for pine trees (consequence of the pine nodes changing name)
 - Added new textures for foosteps and grass/grass_side
 - Updated default/README.txt
 - Updated default/nodes.lua
2015-08-16 10:57:01 +02:00
LeMagnesium
3b45ad5a31 Restor immortal group for pclasses:item entity (for pedestals)
- Helps for #216
2015-08-15 22:54:01 +02:00
LeMagnesium
5552f0a5bf Minimum generation height decreased to y=-19600 for nyan cats
- Solves #220
2015-08-15 22:49:37 +02:00
LeMagnesium
d32753ab3d Fixes mistakes during previous merge
- Solves #220
2015-08-15 22:29:42 +02:00
LeMagnesium
5b4172541b Updated moretrees, plantlife, and MinetestForFunGame
- Solves #220
 - Merge mapgen into MinetestForFun Game
 - Merge acacia support in moretrees
 - Add 3dmushrooms mod (world.mt updated)
2015-08-15 22:17:07 +02:00
5fbf422aaf refix bug, if mores items in inv, invtweak refill 2015-08-15 19:45:43 +02:00
1f069ae70f fix bug invtweak not refill if object is readded in inv if placenode is interrupted 2015-08-15 19:08:43 +02:00
LeMagnesium
220c04bfc6 Add not_in_creative_inventory=1 to default:fence_woods' groups
- Solves #212
2015-08-15 18:47:59 +02:00
LeMagnesium
7dc287e014 Eject items when a node is placed at their current pos 2015-08-15 18:06:27 +02:00
a6ce72a093 added script to find duplicate textures in mods and subgames 2015-08-15 16:09:22 +02:00
471915c1cd added new ambience lite mod 2015-08-14 18:14:46 +02:00
c1c56f37df removed ambience_modpack 2015-08-14 18:13:13 +02:00
LeMagnesium
6d63e415b1 Added holographic entity and pedestals as switch 'orbs'
- Modified class orb to be pedestals with floating entity above
2015-08-14 17:38:09 +02:00
Ombridride
1e76bd102c moved "note to developers" 2015-08-14 13:49:10 +02:00
Wouters Dorian
b061ea6393 [quests] Fix HUD not hiding correctly 2015-08-14 12:57:26 +02:00
LeMagnesium
04cf9972e0 Stack max modified to 100 for unidentified mushroom spores 2015-08-13 23:10:28 +02:00
Wouters Dorian
5fe4ded673 Fix [food] crashing when damage is disabled (hbhunger not loading) 2015-08-13 16:41:46 +02:00
LeMagnesium
a4c02fd0cf Changed all lines related to hbhunger's item_eat support in food's init 2015-08-13 16:19:53 +02:00
LeMagnesium
a2fa06db5f Removed a nano lock file 2015-08-13 14:07:34 +02:00
LeMagnesium
aa938b0699 Extended cherry trees' growing ABM to default:mg_cherry_sapling
- Solves #152
 - Replaced all print calls by minetest.log in biome_lib
2015-08-13 13:34:15 +02:00
07e6c4ae88 added news doors 3 panels
added tin door
updates all doors textures 16px to 32px
2015-08-12 22:49:07 +02:00
LeMagnesium
335b489dfb Updated moretrees, plantlife, and added biome_lib
- Solves #204
 - Updated world.mt
 - Updated news.txt
2015-08-12 14:16:18 +02:00
LeMagnesium
471eae510d Changed sandstone slab's groups to match with sandstone's ones
- Solves #211
2015-08-12 13:11:02 +02:00
Ombridride
4d9975b1d1 Update news.txt 2015-08-11 22:54:01 +02:00
LeMagnesium
0cde41ff49 Removed bone mod
- Removed bone mod
 - Removed bone mod's entry in world.mt
 - Updated world.mt with bone mod's removal
 - Solves #205
2015-08-11 12:06:39 +02:00
LeMagnesium
aa2f62afb3 Added automated arbalest to throwing mod
- Chmod-ed all files
 - Removed whitespaces
 - Added automated arbalest in spreadsheet, throwing, and hunters' reserved items
 - Solves #206
2015-08-11 12:02:43 +02:00
LeMagnesium
21d9cc4203 Fix strange crash with tsm_pyramids
- Solves #207
2015-08-11 11:42:23 +02:00
e447b010ce fix crash if not player 2015-08-10 23:52:20 +02:00
LeMagnesium
399ece08b6 Remove/Tweak (nearly) all unknown recipes 2015-08-10 17:12:27 +02:00
LeMagnesium
b8b1c606e2 Added ingot group to all ingots
- Solves #201
2015-08-10 17:10:02 +02:00
LeMagnesium
8bdbb19271 Make unified_inventory able to check multiple groups at once
- Modified code in unified_inventory's api.lua to check every group in a recipe. Eg.: group:flora,colour_green.
   Both groups flora and colour_green will be checked.
2015-08-10 16:51:49 +02:00