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Commit Graph

16 Commits

Author SHA1 Message Date
LeMagnesium
59c4c8e919
[mff_pclasses & pclasses] Enhance showcasing menus
- Remove the labels introduced last time and use the old line-wrapping
   textareas
 - Add showcase screenshots for the four classes presented
 - Add a little map of the spawn and both available class buildings
 - For #473
2016-09-24 15:14:35 +02:00
LeMagnesium
99655796ff
[pclasses & mff_pclasses] Change info menu
- Change info menu from a textarea to label components
 - Make `textify` public, becoming `pclasses.api.textify`
 - Use textify to create label lines
2016-09-22 21:14:43 +02:00
LeMagnesium
09ed9098e7 [mff_pclasses] Slight modifications of class informations 2016-07-17 21:11:03 +02:00
10a691883c fix unfinished string 2016-07-15 13:30:52 +02:00
LeMagnesium
012dfa9428 [pclasses & mff_pclasses] Add some explanations
- For #473
2016-07-14 23:32:42 +02:00
BUISSON-DEBON Quentin
67630b4b15 New (increased) max stamina values
Adventurer : 10
Warrior : 20
Hunter without armor set : 30
Hunter with armor set : 40
2016-05-04 00:36:26 +02:00
b53d407979 fix no drop hunter bow_minotaur_horn/arbalest_auto when loaded, issue https://github.com/MinetestForFun/server-minetestforfun/issues/420 2016-03-17 22:03:07 +01:00
e0ce022cac fix only play pclasses sound to player and only if player switch classes 2016-01-03 23:01:40 +01:00
LeMagnesium
ebf049e4fa [mff_pclasses] Reserve all black mithril and leather armors 2015-11-26 22:18:07 +01:00
8ce79c3dfc add spears mod
update reserved items name in  pclasses, throwing:->spears:
2015-10-12 22:37:23 +02:00
428127f43d added reserved spear for hunter 2015-09-21 22:09:16 +02:00
LeMagnesium
743507564f Updated pclasses
- Moved the holographic item's name as a field in switch_params (pclasses.api.register_class)
 - Added wizard class' skeleton for later
 - Fixed a few bugs in nodes, inventory and api
 - Splitted tick function to bury items in two
 - Items from 3d_armor's armor inventory are also affected by inventory vacuuming (from tick function).
   The player's static armor inventory is first cleared, then copied to the detached one, then armor updates everything else (rendering, model, etc)
 - Fixed itemname of admin shield to reserve it properly
 - Return graveyard inventory if it already exists. Do not create it every two seconds
2015-08-20 17:18:57 +02:00
LeMagnesium
2cd80bccf1 Add tile image in class switches' parameters and tweak colors
- Refers to #216
2015-08-17 10:53:13 +02:00
LeMagnesium
e281845f45 Edit colors of class switches
- Solves #216
2015-08-16 15:28:15 +02:00
LeMagnesium
aa2f62afb3 Added automated arbalest to throwing mod
- Chmod-ed all files
 - Removed whitespaces
 - Added automated arbalest in spreadsheet, throwing, and hunters' reserved items
 - Solves #206
2015-08-11 12:02:43 +02:00
Wouters Dorian
ee461e1d41 Add [mff_pclasses], MFF-specific pclasses 2015-07-31 21:53:32 +02:00