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minetestforfun_game
mods
3d_armor
3d_armor_classes
WorldEdit
_misc
_misc_kaeza
action_timers
ambience_modpack
areas
arrow_signs
automappercolors
bedrock
bobblocks
bone
broomstick
builtin_falling
builtin_item
carts
chatplus
chesttools
christmas_craft
coloredwood
colormachine
colouredstonebricks
columnia
compassgps
connected_chests
darkage
death_messages
dropondie
eventobjects
factions
fail
fences
fishing
food
forceload
framedglass
future_ban
gauges
glow
hbarmor
hbhunger
homedecor_modpack
hudbars
interact
inventory_icon
inventorycheck
invtweak
irc
irc_commands
item_drop
jukebox
jumping
lantern
lavatemple
locked_sign
mana
mapfix
maptools
markers
maze
mesecons
metatools
mff
mobs
money
more_chests
moreblocks
moreores
moretrees
multitest
name_restrictions
names_per_ip
nether
news
paintings
pclasses
pipeworks
models
textures
.gitignore
LICENSE
README
autocrafter.lua
autoplace_pipes.lua
autoplace_tubes.lua
changelog.txt
common.lua
compat.lua
crafts.lua
decorative_tubes.lua
default_settings.txt
depends.txt
devices.lua
filter-injector.lua
flowing_logic.lua
init.lua
item_transport.lua
legacy.lua
luaentity.lua
models.lua
pipes.lua
routing_tubes.lua
signal_tubes.lua
sorting_tubes.lua
teleport_tube.lua
trashcan.lua
tube_registration.lua
vacuum_tubes.lua
wielder.lua
plantlife_modpack
player_inactive
quartz
quests
random_messages
returnmirror
riesenpilz
rofl
runes
sea
shutdown
snow
snowdrift
solarmana
soundset
spawn
sponge
sprint
stained_glass
throwing
track_players
treasurer
trm_pyramids
tsm_pyramids
u_skins
unified_inventory
unifieddyes
vector_extras
warps
watershed
whoison
worldedge
xban2
other_things
worlds
.gitignore
.gitmodules
LICENSE
README.md
This mod uses nodeboxes to supply a complete set of 3D pipes and tubes, along devices that work with them. See https://github.com/VanessaE/pipeworks/wiki/ for detailed information about usage of this mod. Unlike the previous version of this mod, these pipes are rounded, and when placed, they'll automatically join together as needed. Pipes can go vertically or horizontally, and there are enough nodes defined to allow for all possible connections. Valves and pumps can only be placed horizontally, and will automatically rotate and join with neighboring pipes as objects are added, as well as joining with each other under certain circumstances. Pipes come in two variants: one type bears one or more dark windows on each pipe, suggesting they're empty, while the other type bears green-tinted windows, as if full (the two colors should also be easy to select if you want to change them in a paint program). These windows only appear on straight lengths and on certain junctions. This mod is a work in progress. Please note that owing to the nature of this mod, I have opted to use 64px textures. Anything less just looks terrible.