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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-26 02:30:38 +01:00
server-nalc/mods/3d_armor
crabman77 a2b7be291f modified unified_inventory to place buttons in 2 rows when +12
modified unified_inventory to hide buttons if player does not have the necessary privileges
modified other mods to adjust with unified_inventory
2015-06-30 16:15:58 +02:00
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3d_armor modified unified_inventory to place buttons in 2 rows when +12 2015-06-30 16:15:58 +02:00
shields Removed all whitespaces (using new script) 2015-06-10 19:12:48 +02:00
technic_armor Set "armor_heal" to 0 for technic armor 2015-05-29 01:04:20 +02:00
wieldview Update Farming, Mobs, 3d_armor 2015-02-25 01:57:21 +01:00
.gitignore Update Farming, Mobs, 3d_armor 2015-02-25 01:57:21 +01:00
LICENSE.md Merge server to github 2014-12-11 18:53:00 +01:00
modpack.txt Merge server to github 2014-12-11 18:53:00 +01:00
README.md Updated 3d_armor 2015-05-14 11:52:05 +02:00

Modpack - 3d Armor [0.4.4]

[mod] Visible Player Armor [3d_armor]

depends: default

recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to weapons.

Armor takes damage when a player is hurt, however, many armor items offer a 'stackable' percentage chance of restoring the lost health points. Overall armor level is boosted by 10% when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)

Fire protection has been added by TenPlus1 and in use when ethereal mod is found and crystal armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.

Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam and [simple_skins] by TenPlus1.

Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory. see armor.conf.example for all available options.

[mod] Visible Wielded Items [wieldview]

depends: 3d_armor

Makes hand wielded items visible to other players.

[mod] Shields [shields]

depends: 3d_armor

Originally a part of 3d_armor, shields have been re-included as an optional extra. If you do not want shields then simply remove the shields folder from the modpack.