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4812003da0
- Added security if statement in 3d_armor/3d_armor/armor.lua:~464 to prevent crash if `armor_inv` is nil (thanks crabman for reporting) - Updated 3d_armor (better use of skin and skin mods) |
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.. | ||
models | ||
textures | ||
admin.lua | ||
armor.conf | ||
armor.conf.example | ||
armor.lua | ||
crafting_guide.txt | ||
depends.txt | ||
init.lua | ||
README.txt |
[mod] Visible Player Armor [3d_armor] ===================================== Depends: default Recommends: inventory_plus or unified_inventory (use only one) Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to weapons. Armor takes damage when a player is hurt but also offers a percentage chance of healing. Overall level is boosted by 10% when wearing a full matching set. Configuration ------------- Armor can be configured by adding a file called armor.conf in 3d_armor mod and/or world directory. see armor.conf.example for all available options. Note: worldpath config settings override any settings made in the mod's directory.