mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-08-14 04:00:21 +02:00
minetestforfun_game
mods
3d_armor
3d_armor_classes
WorldEdit
_misc
action_timers
ambience
areas
arrow_signs
automappercolors
bakedclay
biome_lib
bobblocks
bonemeal
bones
broomstick
builtin_falling
builtin_item
camera
carts
chesttools
christmas_craft
claycrafter
coloredwood
colormachine
colouredstonebricks
columnia
connected_chests
cotton
cozy
darkage
death_messages
digilines
email
enchanting
eventobjects
experience
factions
fail
fences
fishing
food
framedglass
gauges
glow
hbarmor
hbhunger
homedecor_modpack
hudbars
interact
inventory_icon
inventorycheck
invtweak
irc_modpack
item_drop
jumping
lantern
lavatemple
lightning
locked_sign
maidroid
mana
mapfix
maptools
markers
maze
meru
mesecons
meshnode
metatools
mff
minercantile
mobs
models
sounds
textures
README.txt
api.lua
bee.lua
bunny.lua
chicken.lua
cow.lua
crafts.lua
creeper.lua
depends.txt
dirtmonster.lua
dog.lua
dungeonmaster.lua
goat.lua
greenslimes.lua
init.lua
kitten.lua
lavaslimes.lua
license.txt
mese_dragon.lua
mese_monster.lua
mff_menu.lua
minotaur.lua
npc.lua
npc_female.lua
oerkki.lua
pig.lua
pumpkins.lua
sandmonster.lua
shark.lua
sheep.lua
spawner.lua
spider.lua
stonemonster.lua
treemonster.lua
wolf.lua
yeti.lua
zombie.lua
money
more_chests
moreblocks
morefarming
moreflowers
moreplants
moretrees
multitest
music
mysql_auth
nalc
name_restrictions
names_per_ip
nether
news
notice
paintings
pclasses
pdisc
peace_areas
pipeworks
plantlife_modpack
player_inactive
playeranim
playereffects
profilerdumper
profnsched
quartz
quests
random_messages
report
returnmirror
riesenpilz
runes
sea
serverguide
shutdown
signs_lib
snow
snowdrift
soccer
soundset
spears
sponge
sprint
stacktraceplus
stained_glass
technic
throwing
time_regulation
track_players
treasurer
trm_pyramids
tsm_pyramids
u_skins
unified_inventory
unifieddyes
vector_extras
warps
watershed
whoison
witchcraft
worldedge
xban2
other_things
worlds
.dir-locals.el
.gitignore
.gitmodules
LICENSE
README.md
minetest.conf
-= MOBS-MOD for MINETEST =- by PilzAdam, KrupnovPavel, Zeg9 and TenPlus1 https://forum.minetest.net/viewtopic.php?f=9&t=9917 This mod contains the following additions: - Giant Spiders (found in desert caves, drop string when killed) - Bee's (found around flowers, drop honey when killed, right-click to pick up, also Beehives) - Chicken (lays eggs, added fried egg, raw & cooked chicken, right-click to pick up) - Cow (right-click with empty bucket to get bucket of milk, feed 8 wheat to replenish milk) - Sheep (right-click for wool, feed 8 wheat to replenish wool) - Warthog (the local pig that gives raw and cooked port) - Rats (right-click to pick up and place, cook for a tasty treat) - Sand, Dirt, Stone, Tree Monsters, Oerkki and Dungeon Masters as standard - Lava Flan, Mese Monsters added to spice things up a bit - Cook milk in furnace to get cheese wedge, 9 wedges make 1 cheese block ..with the following new features: - Hitting a mob has knock-back effect like in minecraft, and with blood effect - Mobs float in water, so monsters can still chase you - Mobs can die from falling from a height - Mobs have better health and drops - Hitting a mob also puts them into fight mode (apart from animals) - Compatible with Ethereal mod, mobs now spawn on ethereal worlds Changelog: 1.27- Added new sheep, lava flan and spawn egg textures. New Lava Pick tool smelts what you dig. New atan checking function. 1.26- Pathfinding feature added thanks to rnd, when monsters attack they become scary smart in finding you :) also, beehive produces honey now :) 1.25- Mobs no longer spawn within 12 blocks of player or despawn within same range, spawners now have player detection, Code tidy and tweak. 1.24- Added feature where certain animals run away when punched (runaway = true in mob definition) 1.23- Added mob spawner block for admin to setup spawners in-game (place and right click to enter settings) 1.22- Added ability to name tamed animals and npc using nametags, also npc will attack anyone who punches them apart from owner 1.21- Added some more error checking to reduce serialize.h error and added height checks for falling off cliffs (thanks cmdskp) 1.20- Error checking added to remove bad mobs, out of map limit mobs and stop serialize.h error 1.19- Chickens now drop egg items instead of placing the egg, also throwing eggs result in 1/8 chance of spawning chick 1.18- Added docile_by_day flag so that monsters will not attack automatically during daylight hours unless hit first 1.17- Added 'dogshoot' attack type, shoots when out of reach, melee attack when in reach, also api tweaks and self.reach added 1.16- Mobs follow multiple items now, Npc's can breed 1.15- Added Feeding/Taming/Breeding function, right-click to pick up any sheep with X mark on them and replace with new one to fix compatibility. 1.14- All .self variables saved in staticdata, Fixed self.health bug 1.13- Added capture function (thanks blert2112) chance of picking up mob with hand; net; magic lasso, replaced some .x models with newer .b3d one's 1.12- Added animal ownership so that players cannot steal your tamed animals 1.11- Added flying mobs (and swimming), fly=true and fly_in="air" or "deafult:water_source" for fishy 1,10- Footstep removed (use replace), explosion routine added for exploding mobs. 1.09- reworked breeding routine, added mob rotation value, added footstep feature, added jumping mobs with sounds feature, added magic lasso for picking up animals 1.08- Mob throwing attack has been rehauled so that they can damage one another, also drops and on_die function added 1.07- Npc's can now be set to follow player or stand by using self.order and self.owner variables beta- Npc mob added, kills monsters, attacks player when punched, right click with food to heal or gold lump for drop 1.06- Changed recovery times after breeding, and time taken to grow up (can be sped up by feeding baby animal) 1.05- Added ExeterDad's bunny's which can be picked up and tamed with 4 carrots from farming redo or farming_plus, also shears added to get wool from sheep and lastly Jordach/BSD's kitten 1.04- Added mating for sheep, cows and hogs... feed animals to make horny and hope for a baby which is half size, will grow up quick though :) 1.03- Added mob drop/replace feature so that chickens can drop eggs, cow/sheep can eat grass/wheat etc. 1.02- Sheared sheep are remembered and spawn shaven, Warthogs will attack when threatened, Api additions 1.01- Mobs that suffer fall damage or die in water/lava/sunlight will now drop items 1.0 - more work on Api so that certain mobs can float in water while some sink like a brick :) 0.9 - Spawn eggs added for all mobs (admin only, cannot be placed in protected areas)... Api tweaked 0.8 - Added sounds to monster mobs (thanks Cyberpangolin for the sfx) and also chicken sound 0.7 - mobs.protected switch added to api.lua, when set to 1 mobs no longer spawn in protected areas, also bug fixes 0.6 - Api now supports multi-textured mobs, e.g oerkki, dungeon master, rats and chickens have random skins when spawning (sheep fix TODO), also new Honey block 0.5 - Mobs now float in water, die from falling, and some code improvements 0.4 - Dungeon Masters and Mese Monsters have much better aim due to shoot_offset, also they can both shoot through nodes that aren't walkable (flowers, grass etc) plus new sheep sound :) 0.3 - Added LOTT's Spider mob, made Cobwebs, added KPavel's Bee with Honey and Beehives (made texture), Warthogs now have sound and can be tamed, taming of shaved sheep or milked cow with 8 wheat so it will not despawn, many bug fixes :) 0.2 - Cooking bucket of milk into cheese now returns empty bucket 0.1 - Initial Release