Commit Graph

967 Commits

Author SHA1 Message Date
da95be53ec Fix radiation protection when armor group is not set ()
The radiation damage group can be not set when armor completely
protects against radiation or when no mod has set a default value
for the damage group. We want to apply radiation damage in the
second case but not in the first.
2019-12-30 21:02:01 +01:00
76a39e71b9 Cleanup duplicate call ()
No need to call get_inventory twice
2019-12-25 22:23:34 +01:00
08b660ba99 Add recipe to extract violet dye from blueberries () 2019-12-14 10:20:32 +01:00
cb84439266 French translation: fix some errors and ortho (part 2) 2019-10-26 19:35:00 +02:00
c41f6509cf French translation: fix some errors and ortho () 2019-10-26 19:34:17 +02:00
d5df30c3ff Replace deprecated functions with newer ones ()
Use mod.conf
2019-09-14 12:55:41 +02:00
e66bb281a4 Add cool_trees support to the chainsaw ()
Make list of timber node names less repetitive
2019-09-07 13:02:21 +02:00
768fbecc64 Add french translation () 2019-08-26 19:53:24 +02:00
707fa5a97c Fix typos 2019-08-26 19:52:41 +02:00
505ad8d045 Add translation for wrench mod 2019-08-26 19:52:41 +02:00
a75cb7252d Add translation for technic_worldgen mod 2019-08-26 19:52:41 +02:00
662cc7e7ef Add translation for technic_chests mod 2019-08-26 19:52:41 +02:00
e12220be79 Add translation for technic mod 2019-08-26 19:52:41 +02:00
19e045e042 Add translation for extranodes mod 2019-08-26 19:52:41 +02:00
e8e5df3f4a Add translation for concrete mod 2019-08-26 19:52:41 +02:00
d119a67482 Refactor switching station ABMs ()
When the function is defined inside the ABM, a new closure is allocated every time the ABM runs. 
Since the action function is already way too long, it's better for readability and performance to split it out.
2019-08-26 19:45:11 +02:00
bb05ff8fd2 Reject constructor in constructor slot inventories () 2019-07-21 12:40:57 +02:00
d1bf386b80 Use Unified Dyes on_dig where needed ()
Requires Unified Dyes commit 9ff40a7f or later
2019-07-21 12:37:56 +02:00
dc4f4f66e6 Apply radiation damage only if entity is not dead ()
This prevents on_dieplayer being called unnecessarily, causing problems such as repeated death messages.
2019-07-10 20:27:01 +02:00
62fdb853ec Optimize PNG images losslessly ()
This incorporates non-interlaced PNGs from  to fix warnings thrown by libpng.
2019-06-20 18:35:26 +02:00
8a987bb361 Add tubelib support to technic chests () 2019-06-09 20:48:52 +02:00
e8f1033d49 Add alloy ice + bucket = water bucket () 2019-06-01 12:33:31 +02:00
a9b10cc4b1 Fix Polish translation () 2019-04-14 11:43:30 +02:00
b81d1d3f2d Check protection of the forcefield and Quarry () 2019-04-13 20:45:49 +02:00
c9ba4b329d Add Polish translation () 2019-03-31 13:00:48 +02:00
700faca5cb Add moretrees poplar to chainsaw () 2019-03-10 11:40:52 +01:00
c14521cbd2 Quarry: Fix server freeze when max depth is reduced ()
Endless loop if max-depth is changed but some quarries are below that new limit
The old comparison (~=) did not account for that
2019-03-02 11:14:05 +01:00
4f78a69ffc Fix trailing whitespace ()
Trim all trailing whitespace characters,
2019-01-26 14:15:40 +01:00
5f6b87d43a Fix spelling errors () 2019-01-26 14:15:07 +01:00
6e58a8e939 Make power meter work on LV battery box () 2019-01-26 14:14:45 +01:00
8ebc1de29c make sure MV turbines only turn on in response to *flowing* water 2018-12-17 08:03:18 +01:00
e1a71a8fb0 Add MV-Freezer ()
New Grinder-recipe: ice => snowblock
New recipe for freezer: Freezer now generates ice
2018-12-09 17:37:58 +01:00
701240bc3a Quarry: Check for valid facedir to fix server freeze ()
Checks if facedir is valid. If the face points up or down the depth-check would run endless and freeze the server
2018-12-09 16:01:10 +01:00
aa82fa1d13 Forcefield: Remove deprecated update_map() call () 2018-12-09 15:57:48 +01:00
bdd13beeff fix brass block->ingot recipe
(clearing basic_materials' copper/silver recipe killed this one also)
2018-11-27 21:24:52 +01:00
f5bf0d98b1 Add mod check for strut register 2018-11-26 22:05:20 +01:00
3cafe7553a minor fix for "LV" translations 2018-11-25 16:10:23 +01:00
bc26b047d2 add blast-resistant concrete
and some basic_materials nodes
2018-11-25 16:10:23 +01:00
83ec1b2476 fix dirt textures
add grassy shapes cut from default:dirt_with_grass
2018-11-25 16:10:23 +01:00
c068edec65 fix excessive "element straight" quantity 2018-11-25 16:10:23 +01:00
4ecb3d4334 make "half"/"full" buttons work 2018-11-25 16:10:23 +01:00
d40946fa38 allow CNC to work without technic
minetest.conf technic_cnc_use_technic = false disables
use of power, returns items instantly, uses only default
stuff in craft recipe

(defaults to enabled if technic is installed)
2018-11-25 16:10:23 +01:00
dc0689018d move CNC machine into its own mod 2018-11-25 16:10:23 +01:00
51d7bd81ff let moreblocks handle brass block stairs et. al () 2018-11-24 17:35:06 +01:00
2b2411d1ee blast-resistant concrete stairs/slopes/et. al ()
if moreblocks is installed.
2018-11-23 20:48:23 +01:00
8409be32fc Fix cable plate placement ()
Cable plate placement now uses minetest.item_place
2018-11-23 20:25:32 +01:00
3d52b679b0 Quarry: Make use of fake digger from pipeworks ()
Fixes crash when digging empty protected chests (https://github.com/minetest/minetest_game/blob/backport-0.4/mods/default/nodes.lua#L1868)
2018-11-16 21:36:03 +01:00
44cb8df048 use basic_materials mod where possible. 2018-11-11 09:54:20 +01:00
f702a6597b fix missing worldgen depends 2018-11-11 09:53:27 +01:00
Tim
e931041358 Fix clear_craft crash due to dependency order via soft-dependency on dye ()
Fixes Fix 
2018-10-23 18:42:52 +02:00