Vanessa
195e2f2229
Merge branch 'master' of git://github.com/RealBadAngel/technic
2013-03-23 13:44:26 -04:00
Vanessa
9cc10fd61b
fixed ore generation. generate_ore() calls were missing the chunk size
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parameter.
2013-03-23 13:40:03 -04:00
ShadowNinja
e5d48e9492
Remove unnescescary function calls from forcefields and add an enable/disable button
2013-03-21 16:06:13 -04:00
Vanessa Ezekowitz
cbe78c13c1
Merge branch 'master' of git://github.com/RealBadAngel/technic
2013-03-20 10:55:47 -04:00
Vanessa Ezekowitz
6d1e9b4d61
Multiple changes, see below:
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removed concrete, marble, marble brick, granite, obsidian
stairs/etc from creative inventory, made them work with circular saw in
moreblocks since this mod depends on that one anyway. Removed technic obsidian
block entirely and aliased it to the default obsidian block; all stairs/slabs
for obsidian are under the default: namespace.
This depends on a small fix to the circular saw that was just added by
Sokomine. If your copy of circular saw doesn't have this fix, you can still
use /giveme to get the blocks you need.
Removed custom generate_ore code and made generate-ore calls use
default.generate_ore() since that is the same function anyway. This is so that
technic can use the C++ version of that function when it is moved back into the
engine.
2013-03-20 10:50:51 -04:00
RealBadAngel
c6da0a6713
Added Forcefield generator by ShadowNinja
2013-03-20 03:46:35 +01:00
RealBadAngel
989b35f365
bugfix
2013-03-17 07:13:10 +01:00
RealBadAngel
1d101ca1e5
Update Stargates v1.0
2013-03-16 19:47:57 +01:00
RealBadAngel
92c9f662ba
update stargates
2013-03-15 12:53:55 +01:00
RealBadAngel
e7b7eb4578
update
2013-03-14 00:27:32 +01:00
RealBadAngel
832137c5c0
update
2013-03-12 01:51:39 +01:00
RealBadAngel
d01564a19d
update
2013-03-11 21:24:41 +01:00
RealBadAngel
773382cf2c
initial stargate code
2013-03-10 18:37:29 +01:00
Vanessa Ezekowitz
9b54837f99
fixed incorrect dependency for moreblocks/stairsplus
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(moreblocks contains stairsplus now)
2013-03-09 13:37:45 -05:00
VanessaE
9e85cc64c6
Merge pull request #12 from VanessaE/master
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added highlighting of hotbar and craft result in formspec images
2013-03-07 16:15:20 -08:00
Vanessa
96f326554e
Added highlighting of hotbar and craft result in formspec images
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Minor tweak to code to allow for slightly increased size (added 10x10 px).
2013-03-07 19:05:19 -05:00
RealBadAngel
8f485a6ee2
bugfix
2013-03-06 21:51:45 +01:00
RealBadAngel
fa9ff3b851
Update to work with latest Stairsplus
2013-03-06 21:04:35 +01:00
RealBadAngel
0137db6a8a
UI bugfix using [ in search pattern
2013-03-03 10:37:48 +01:00
RealBadAngel
ab14c44c49
UI update
2013-03-02 06:13:17 +01:00
RealBadAngel
4a15b8504e
ui update
2013-03-02 05:14:34 +01:00
RealBadAngel
d300a54c65
ui update
2013-03-02 04:42:45 +01:00
RealBadAngel
cc06004381
UI update
2013-03-02 04:08:42 +01:00
RealBadAngel
310cdb06ad
UI updates
2013-03-02 03:25:44 +01:00
RealBadAngel
65c01a3cf2
Merge pull request #10 from VanessaE/master
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Added graphical backgrounds to all Unified Inventory pages
2013-02-26 19:01:33 -08:00
Vanessa Ezekowitz
21e6261e3f
Added graphical backgrounds to all Unified Inventory pages
2013-02-26 22:01:17 -05:00
RealBadAngel
6396847561
Merge pull request #9 from khonkhortisan/master
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Yet Another Nil
2013-02-25 17:21:16 -08:00
Kyle
36b10443f6
Get more information than just the player's name when sending a copy of
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the player (Yet Another Nil)
2013-02-23 16:57:01 -08:00
RealBadAngel
35cf964e17
bugfix
2013-02-23 03:58:21 +01:00
RealBadAngel
2738075181
Merge remote branch 'origin/master'
2013-02-23 03:19:29 +01:00
RealBadAngel
315881ef58
Add sound volume controls
2013-02-23 03:18:47 +01:00
RealBadAngel
39fdb88cde
Merge pull request #8 from khonkhortisan/master
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check whether an object is really a luaentity before trying to get its name
2013-02-22 08:21:29 -08:00
Kyle
985401a23d
Avoid a nil index crash
2013-02-21 17:14:38 -08:00
RealBadAngel
1a09ffaf49
Merge pull request #7 from khonkhortisan/master
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Keep players from falling through moving frames
2013-02-21 13:15:57 -08:00
RealBadAngel
7904a3a1d3
Merge remote branch 'origin/master'
2013-02-21 22:02:12 +01:00
RealBadAngel
e23f87d20c
Reworked power tools, new drills
2013-02-21 22:01:49 +01:00
Kyle
08acacba06
Remove the original only after creating the copy so players don't fall
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through moving frames
2013-02-21 11:38:34 -08:00
RealBadAngel
e2c66949d3
Merge pull request #6 from khonkhortisan/patch-1
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Rotate frame motor textures
2013-02-19 19:27:46 -08:00
khonkhortisan
4b0d4ba9ab
Rotate frame motor textures
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Without adding new images
2013-02-19 19:24:24 -08:00
RealBadAngel
671ba32e5a
Fix to last registered power tool not being able to charge (affected blue energy crystal)
2013-02-19 23:11:41 +01:00
RealBadAngel
3a8a4635d7
UI update
2013-02-18 03:15:00 +01:00
RealBadAngel
4a5877a2bc
Nore's update to frames
2013-02-17 19:31:12 +01:00
RealBadAngel
d037d26bc7
fix to water mill
2013-02-13 00:27:19 +01:00
Sdzen Boco
60d394e0d4
more textures
2013-02-08 21:14:01 -05:00
RealBadAngel
478407f0a3
Nore's frames code with nodebox frames
2013-02-06 15:34:01 +01:00
RealBadAngel
948f745d60
missing textures
2013-02-05 22:26:04 +01:00
RealBadAngel
a2aef2a7af
Update LV grinder code
2013-02-04 03:53:54 +01:00
RealBadAngel
86f39a0d96
new 32x lv,mv and hv textures
2013-02-04 03:04:12 +01:00
RealBadAngel
6123493fd7
Added API functions to register LV and MV machines
2013-02-03 19:28:51 +01:00
RealBadAngel
5d799eb94f
added MV Alloy Furnace
2013-02-03 17:56:52 +01:00