Remplace la torche normale par la version murale quand lancée avec un arc

This commit is contained in:
sys4-fr 2018-11-23 22:14:46 +01:00
parent 61567b3985
commit 1e9e758295

View File

@ -76,7 +76,11 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime)
if not string.find(node.name, "water") and not string.find(node.name, "lava") and not string.find(node.name, "torch") then
local dir=vector.direction(self.lastpos, pos)
local wall=minetest.dir_to_wallmounted(dir)
minetest.add_node(self.lastpos, {name="default:torch", param2 = wall})
if wall ~= 1 and wall ~= 0 then
minetest.add_node(self.lastpos, {name="default:torch_wall", param2 = wall})
else
minetest.add_node(self.lastpos, {name="default:torch", param2 = wall})
end
else
local toughness = 0.9
if math.random() < toughness then