forked from mtcontrib/throwing
Update 1.1
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114
standard_arrows.lua
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114
standard_arrows.lua
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function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
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minetest.register_craftitem("throwing:arrow_" .. kind, {
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description = desc .. " arrow",
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inventory_image = "throwing_arrow_" .. kind .. ".png",
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})
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minetest.register_node("throwing:arrow_" .. kind .. "_box", {
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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-- Shaft
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{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
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--Spitze
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{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
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{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
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--Federn
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{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
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{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
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{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
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{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
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{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
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{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
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{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
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{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
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}
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},
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tiles = {"throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. "_back.png", "throwing_arrow_" .. kind .. "_front.png", "throwing_arrow_" .. kind .. "_2.png", "throwing_arrow_" .. kind .. ".png"},
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groups = {not_in_creative_inventory=1},
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})
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local THROWING_ARROW_ENTITY={
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physical = false,
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timer=0,
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visual = "wielditem",
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visual_size = {x=0.1, y=0.1},
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textures = {"throwing:arrow_" .. kind .. "_box"},
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lastpos={},
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collisionbox = {0,0,0,0,0,0},
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}
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THROWING_ARROW_ENTITY.on_step = function(self, dtime)
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self.timer=self.timer+dtime
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local pos = self.object:getpos()
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local node = minetest.get_node(pos)
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if self.timer>0.2 then
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
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for k, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= "throwing:arrow_" .. kind .. "_entity" and obj:get_luaentity().name ~= "__builtin:item" then
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local speed = vector.length(self.object:getvelocity())
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local damage = ((speed + eq)^1.2)/10
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, nil)
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self.object:remove()
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if math.random() < toughness then
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minetest.add_item(self.lastpos, 'throwing:arrow_' .. kind)
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else
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minetest.add_item(self.lastpos, 'default:stick')
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end
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end
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end
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end
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end
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if self.lastpos.x~=nil then
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if node.name ~= "air" and not string.find(node.name, 'default:grass') and not string.find(node.name, 'default:junglegrass') and not string.find(node.name, 'flowers:') and not string.find(node.name, 'farming:') then
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self.object:remove()
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if math.random() < toughness then
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minetest.add_item(self.lastpos, 'throwing:arrow_' .. kind)
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else
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minetest.add_item(self.lastpos, 'default:stick')
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end
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end
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end
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self.lastpos={x=pos.x, y=pos.y, z=pos.z}
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end
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minetest.register_entity("throwing:arrow_" .. kind .. "_entity", THROWING_ARROW_ENTITY)
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minetest.register_craft({
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output = 'throwing:arrow_' .. kind .. ' 16',
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recipe = {
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{'default:stick', 'default:stick', craft},
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}
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})
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minetest.register_craft({
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output = 'throwing:arrow_' .. kind .. ' 16',
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recipe = {
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{craft, 'default:stick', 'default:stick'},
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}
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})
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end
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if not DISABLE_STONE_ARROW then
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throwing_register_arrow_standard ('stone', 'Stone', 0, 0.88, 'group:stone')
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end
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if not DISABLE_STEEL_ARROW then
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throwing_register_arrow_standard ('steel', 'Steel', 5, 0.94, 'default:steel_ingot')
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end
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if not DISABLE_DIAMOND_ARROW then
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throwing_register_arrow_standard ('diamond', 'Diamond', 10, 0.97, 'default:diamond')
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end
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if not DISABLE_OBSIDIAN_ARROW then
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throwing_register_arrow_standard ('obsidian', 'Obsidian', 15, 0.88, 'default:obsidian')
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end
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98
tools.lua
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98
tools.lua
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@ -0,0 +1,98 @@
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function throwing_register_bow (name, desc, scale, stiffness, reload_time, toughness, is_cross, craft)
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minetest.register_tool("throwing:" .. name, {
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description = desc,
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inventory_image = "throwing_" .. name .. ".png",
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wield_scale = scale,
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local pos = user:getpos()
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minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, "throwing:" .. name .. "_loaded")
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return itemstack
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end,
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})
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minetest.register_tool("throwing:" .. name .. "_loaded", {
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description = desc,
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inventory_image = "throwing_" .. name .. "_loaded.png",
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wield_scale = scale,
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local wear = itemstack:get_wear()
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if not minetest.setting_getbool("creative_mode") then
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wear = wear + (65535/toughness)
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end
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local unloaded = "throwing:" .. name
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throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
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minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)
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return itemstack
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end,
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on_drop = function(itemstack, dropper, pointed_thing)
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local wear = itemstack:get_wear()
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local unloaded = "throwing:" .. name
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minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear)
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end,
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groups = {not_in_creative_inventory=1},
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})
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minetest.register_craft({
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output = 'throwing:' .. name,
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recipe = craft
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})
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minetest.register_craft({
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output = 'throwing:' .. name,
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recipe = {
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{craft[1][3], craft[1][2], craft[1][1]},
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{craft[2][3], craft[2][2], craft[2][1]},
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{craft[3][3], craft[3][2], craft[3][1]},
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}
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})
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end
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if not DISABLE_WOODEN_BOW then
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throwing_register_bow ('bow_wood', 'Wooden bow', {x=1, y=1, z=0.5}, 11, 0.8, 50, false, {
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{'', 'default:stick', ''},
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{'farming:string', '', 'default:stick'},
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{'', 'default:stick', ''},
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})
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end
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if not DISABLE_LONGBOW then
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throwing_register_bow ('longbow', 'Longbow', {x=1, y=2.5, z=0.5}, 17, 1.8, 100, false, {
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{'farming:string', 'group:wood', ''},
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{'farming:string', '', 'group:wood'},
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{'farming:string', 'group:wood', ''},
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})
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end
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if not DISABLE_COMPOSITE_BOW then
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throwing_register_bow ('bow_composite', 'Composite bow', {x=1, y=1.4, z=0.5}, 17, 1, 150, false, {
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{'farming:string', 'group:wood', ''},
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{'farming:string', '', 'default:steel_ingot'},
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{'farming:string', 'group:wood', ''},
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})
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end
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if not DISABLE_STEEL_BOW then
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throwing_register_bow ('bow_steel', 'Steel bow', {x=1, y=1.4, z=0.5}, 20, 1.3, 250, false, {
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{'farming:string', 'default:steel_ingot', ''},
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{'farming:string', '', 'default:steel_ingot'},
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{'farming:string', 'default:steel_ingot', ''},
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})
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end
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if not DISABLE_ROYAL_BOW then
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throwing_register_bow ('bow_royal', 'Royal bow', {x=1, y=1.5, z=0.5}, 18, 1.4, 750, false, {
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{'farming:string', 'group:wood', 'default:diamond'},
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{'farming:string', '', 'default:gold_ingot'},
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{'farming:string', 'group:wood', 'default:diamond'},
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})
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end
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if not DISABLE_CROSSBOW then
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throwing_register_bow ('crossbow', 'Crossbow', {x=1, y=1, z=0.5}, 28, 5, 80, true, {
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{'group:wood', 'farming:string', ''},
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{'default:steel_ingot', 'farming:string', 'group:wood'},
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{'group:wood', 'farming:string', ''},
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})
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end
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