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54 Commits
4633a276a2
...
master
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23a45b8131 | |||
9649c0ed0e | |||
d6688872c8 |
@ -10,6 +10,7 @@ read_globals = {
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|||||||
string = {fields = {"split", "trim"}},
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string = {fields = {"split", "trim"}},
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||||||
table = {fields = {"copy", "getn"}},
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table = {fields = {"copy", "getn"}},
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||||||
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||||||
|
"dump",
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"minetest", "vector",
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"minetest", "vector",
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"ItemStack", "datastorage",
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"ItemStack", "datastorage",
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||||||
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16
README.md
@ -71,6 +71,9 @@ From http://www.clker.com (Public Domain, CC-BY-4.0):
|
|||||||
* [`ui_pencil_icon.pnc`](http://www.clker.com/clipart-2256.html)
|
* [`ui_pencil_icon.pnc`](http://www.clker.com/clipart-2256.html)
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||||||
* [`ui_waypoint_set_icon.png`](http://www.clker.com/clipart-larger-flag.html)
|
* [`ui_waypoint_set_icon.png`](http://www.clker.com/clipart-larger-flag.html)
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||||||
|
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|
From https://www.svgrepo.com (CC-BY)
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* [`ui_teleport.png`](https://www.svgrepo.com/svg/321565/teleport)
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|
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Everaldo Coelho (YellowIcon) (LGPL v2.1+):
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Everaldo Coelho (YellowIcon) (LGPL v2.1+):
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|
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* [`ui_craftguide_icon.png` / `ui_craft_icon.png`](http://commons.wikimedia.org/wiki/File:Advancedsettings.png)
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* [`ui_craftguide_icon.png` / `ui_craft_icon.png`](http://commons.wikimedia.org/wiki/File:Advancedsettings.png)
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@ -102,3 +105,16 @@ Other files from Wikimedia Commons:
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RealBadAngel: (CC-BY-4.0)
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RealBadAngel: (CC-BY-4.0)
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|
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* Everything else.
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* Everything else.
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## Sounds
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* [`bell.ogg`](https://freesound.org/people/bennstir/sounds/81072/) by bennstir, CC 4.0
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* [`electricity.ogg`](https://freesound.org/people/Halleck/sounds/19486/) by Halleck, CC 4.0 (cut)
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* [`pageflip1.ogg`](https://freesound.org/people/themfish/sounds/45823/) by themfish, CC 4.0 (cut, slowed down)
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* `pageflip2.ogg` (derived from `pageflip1.ogg`)
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* [`trash.ogg`](https://freesound.org/people/OwlStorm/sounds/151231/) by OwlStorm, CC 0 (speed up)
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* [`trash_all.ogg`](https://freesound.org/people/abel_K/sounds/68280/) by abel_K, Sampling Plus 1.0 (speed up)
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* [`ui_click.ogg`](https://freesound.org/people/lartti/sounds/527569/) by lartti, CC 0 (cut)
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* [`ui_morning.ogg`](https://freesound.org/people/InspectorJ/sounds/439472/) by InspectorJ, CC 4.0
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* [`ui_owl.ogg`](https://freesound.org/people/manda_g/sounds/54987/) by manda_g, Sampling Plus 1.0 (cut)
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149
api.lua
@ -2,48 +2,61 @@ local S = minetest.get_translator("unified_inventory")
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local F = minetest.formspec_escape
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local F = minetest.formspec_escape
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local ui = unified_inventory
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local ui = unified_inventory
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local function is_recipe_craftable(recipe)
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-- Ensure the ingedients exist
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for _, itemname in pairs(recipe.items) do
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local groups = string.find(itemname, "group:")
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if groups then
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if not ui.get_group_item(string.sub(groups, 8)).item then
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return false
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|
end
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else
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-- Possibly an item
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local itemname_cleaned = ItemStack(itemname):get_name()
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if not minetest.registered_items[itemname_cleaned]
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|
or minetest.get_item_group(itemname_cleaned, "not_in_craft_guide") ~= 0 then
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|
return false
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||||||
|
end
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||||||
|
end
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||||||
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end
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||||||
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return true
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||||||
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end
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-- Create detached creative inventory after loading all mods
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-- Create detached creative inventory after loading all mods
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minetest.after(0.01, function()
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minetest.after(0.01, function()
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local rev_aliases = {}
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local rev_aliases = {}
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for source, target in pairs(minetest.registered_aliases) do
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for original, newname in pairs(minetest.registered_aliases) do
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if not rev_aliases[target] then rev_aliases[target] = {} end
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if not rev_aliases[newname] then
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table.insert(rev_aliases[target], source)
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rev_aliases[newname] = {}
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end
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table.insert(rev_aliases[newname], original)
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end
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end
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-- Filtered item list
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ui.items_list = {}
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ui.items_list = {}
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for name, def in pairs(minetest.registered_items) do
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for name, def in pairs(minetest.registered_items) do
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if (not def.groups.not_in_creative_inventory or
|
if ui.is_itemdef_listable(def) then
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def.groups.not_in_creative_inventory == 0) and
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def.description and def.description ~= "" then
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table.insert(ui.items_list, name)
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table.insert(ui.items_list, name)
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||||||
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-- Alias processing: Find recipes that belong to the current item name
|
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local all_names = rev_aliases[name] or {}
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local all_names = rev_aliases[name] or {}
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table.insert(all_names, name)
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table.insert(all_names, name)
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for _, player_name in ipairs(all_names) do
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for _, itemname in ipairs(all_names) do
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local recipes = minetest.get_all_craft_recipes(player_name)
|
local recipes = minetest.get_all_craft_recipes(itemname)
|
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if recipes then
|
for _, recipe in ipairs(recipes or {}) do
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for _, recipe in ipairs(recipes) do
|
if is_recipe_craftable(recipe) then
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ui.register_craft(recipe)
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local unknowns
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||||||
for _,chk in pairs(recipe.items) do
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|
||||||
local groupchk = string.find(chk, "group:")
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|
||||||
if (not groupchk and not minetest.registered_items[chk])
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or (groupchk and not ui.get_group_item(string.gsub(chk, "group:", "")).item)
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||||||
or minetest.get_item_group(chk, "not_in_craft_guide") ~= 0 then
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unknowns = true
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end
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||||||
end
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if not unknowns then
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ui.register_craft(recipe)
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end
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||||||
end
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end
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||||||
end
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end
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end
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end
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||||||
end
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end
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end
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end
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table.sort(ui.items_list)
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table.sort(ui.items_list)
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ui.items_list_size = #ui.items_list
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ui.items_list_size = #ui.items_list
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print("Unified Inventory. inventory size: "..ui.items_list_size)
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print("Unified Inventory. Inventory size: "..ui.items_list_size)
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-- Analyse dropped items -> custom "digging" recipes
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for _, name in ipairs(ui.items_list) do
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for _, name in ipairs(ui.items_list) do
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local def = minetest.registered_items[name]
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local def = minetest.registered_items[name]
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-- Simple drops
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-- Simple drops
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@ -133,24 +146,73 @@ minetest.after(0.01, function()
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end
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end
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||||||
end
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end
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||||||
end
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end
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for _, recipes in pairs(ui.crafts_for.recipe) do
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-- Step 1: Initialize cache for looking up groups
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unified_inventory.init_matching_cache()
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||||||
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||||||
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-- Step 2: Find all matching items for the given spec (groups)
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local get_matching_spec_items = unified_inventory.get_matching_items
|
||||||
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||||||
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for outputitemname, recipes in pairs(ui.crafts_for.recipe) do
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-- List of crafts that return this item string (variable "_")
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||||||
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||||||
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-- Problem: The group cache must be initialized after all mods finished loading
|
||||||
|
-- thus, invalid recipes might be indexed. Hence perform filtering with `new_recipe_list`
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||||||
|
local new_recipe_list = {}
|
||||||
for _, recipe in ipairs(recipes) do
|
for _, recipe in ipairs(recipes) do
|
||||||
local ingredient_items = {}
|
local ingredient_items = {}
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for _, spec in pairs(recipe.items) do
|
for _, spec in pairs(recipe.items) do
|
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local matches_spec = ui.canonical_item_spec_matcher(spec)
|
-- Get items that fit into this spec (group or item name)
|
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for _, name in ipairs(ui.items_list) do
|
local specname = ItemStack(spec):get_name()
|
||||||
if matches_spec(name) then
|
for item_name, _ in pairs(get_matching_spec_items(specname)) do
|
||||||
ingredient_items[name] = true
|
ingredient_items[item_name] = true
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
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end
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||||||
for name, _ in pairs(ingredient_items) do
|
for name, _ in pairs(ingredient_items) do
|
||||||
if ui.crafts_for.usage[name] == nil then
|
if not ui.crafts_for.usage[name] then
|
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ui.crafts_for.usage[name] = {}
|
ui.crafts_for.usage[name] = {}
|
||||||
end
|
end
|
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table.insert(ui.crafts_for.usage[name], recipe)
|
table.insert(ui.crafts_for.usage[name], recipe)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if next(ingredient_items) then
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|
-- There's at least one known ingredient: mark as good recipe
|
||||||
|
-- PS: What whatll be done about partially incomplete recipes?
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||||||
|
table.insert(new_recipe_list, recipe)
|
||||||
|
end
|
||||||
end
|
end
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||||||
|
ui.crafts_for.recipe[outputitemname] = new_recipe_list
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Remove unknown items from all categories
|
||||||
|
local total_removed = 0
|
||||||
|
for cat_name, cat_def in pairs(ui.registered_category_items) do
|
||||||
|
for itemname, _ in pairs(cat_def) do
|
||||||
|
local idef = minetest.registered_items[itemname]
|
||||||
|
if not idef then
|
||||||
|
total_removed = total_removed + 1
|
||||||
|
--[[
|
||||||
|
-- For analysis
|
||||||
|
minetest.log("warning", "[unified_inventory] Removed item '"
|
||||||
|
.. itemname .. "' from category '" .. cat_name
|
||||||
|
.. "'. Reason: item not registered")
|
||||||
|
]]
|
||||||
|
cat_def[itemname] = nil
|
||||||
|
elseif not ui.is_itemdef_listable(idef) then
|
||||||
|
total_removed = total_removed + 1
|
||||||
|
--[[
|
||||||
|
-- For analysis
|
||||||
|
minetest.log("warning", "[unified_inventory] Removed item '"
|
||||||
|
.. itemname .. "' from category '" .. cat_name
|
||||||
|
.. "'. Reason: item is in 'not_in_creative_inventory' group")
|
||||||
|
]]
|
||||||
|
cat_def[itemname] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if total_removed > 0 then
|
||||||
|
minetest.log("info", "[unified_inventory] Removed " .. total_removed ..
|
||||||
|
" items from the categories.")
|
||||||
end
|
end
|
||||||
|
|
||||||
for _, callback in ipairs(ui.initialized_callbacks) do
|
for _, callback in ipairs(ui.initialized_callbacks) do
|
||||||
@ -158,8 +220,8 @@ minetest.after(0.01, function()
|
|||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
---------------- Home API ----------------
|
||||||
|
|
||||||
-- load_home
|
|
||||||
local function load_home()
|
local function load_home()
|
||||||
local input = io.open(ui.home_filename, "r")
|
local input = io.open(ui.home_filename, "r")
|
||||||
if not input then
|
if not input then
|
||||||
@ -176,6 +238,7 @@ local function load_home()
|
|||||||
end
|
end
|
||||||
io.close(input)
|
io.close(input)
|
||||||
end
|
end
|
||||||
|
|
||||||
load_home()
|
load_home()
|
||||||
|
|
||||||
function ui.set_home(player, pos)
|
function ui.set_home(player, pos)
|
||||||
@ -204,7 +267,8 @@ function ui.go_home(player)
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
-- register_craft
|
---------------- Crafting API ----------------
|
||||||
|
|
||||||
function ui.register_craft(options)
|
function ui.register_craft(options)
|
||||||
if not options.output then
|
if not options.output then
|
||||||
return
|
return
|
||||||
@ -227,14 +291,12 @@ function ui.register_craft(options)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local craft_type_defaults = {
|
local craft_type_defaults = {
|
||||||
width = 3,
|
width = 3,
|
||||||
height = 3,
|
height = 3,
|
||||||
uses_crafting_grid = false,
|
uses_crafting_grid = false,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
function ui.craft_type_defaults(name, options)
|
function ui.craft_type_defaults(name, options)
|
||||||
if not options.description then
|
if not options.description then
|
||||||
options.description = name
|
options.description = name
|
||||||
@ -245,8 +307,7 @@ end
|
|||||||
|
|
||||||
|
|
||||||
function ui.register_craft_type(name, options)
|
function ui.register_craft_type(name, options)
|
||||||
ui.registered_craft_types[name] =
|
ui.registered_craft_types[name] = ui.craft_type_defaults(name, options)
|
||||||
ui.craft_type_defaults(name, options)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
@ -303,6 +364,8 @@ ui.register_craft_type("digging_chance", {
|
|||||||
height = 1,
|
height = 1,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
---------------- GUI registrations ----------------
|
||||||
|
|
||||||
function ui.register_page(name, def)
|
function ui.register_page(name, def)
|
||||||
ui.pages[name] = def
|
ui.pages[name] = def
|
||||||
end
|
end
|
||||||
@ -318,6 +381,8 @@ function ui.register_button(name, def)
|
|||||||
table.insert(ui.buttons, def)
|
table.insert(ui.buttons, def)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
---------------- Callback registrations ----------------
|
||||||
|
|
||||||
function ui.register_on_initialized(callback)
|
function ui.register_on_initialized(callback)
|
||||||
if type(callback) ~= "function" then
|
if type(callback) ~= "function" then
|
||||||
error(("Initialized callback must be a function, %s given."):format(type(callback)))
|
error(("Initialized callback must be a function, %s given."):format(type(callback)))
|
||||||
@ -332,6 +397,8 @@ function ui.register_on_craft_registered(callback)
|
|||||||
table.insert(ui.craft_registered_callbacks, callback)
|
table.insert(ui.craft_registered_callbacks, callback)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
---------------- List getters ----------------
|
||||||
|
|
||||||
function ui.get_recipe_list(output)
|
function ui.get_recipe_list(output)
|
||||||
return ui.crafts_for.recipe[output]
|
return ui.crafts_for.recipe[output]
|
||||||
end
|
end
|
||||||
@ -344,11 +411,15 @@ function ui.get_registered_outputs()
|
|||||||
return outputs
|
return outputs
|
||||||
end
|
end
|
||||||
|
|
||||||
|
---------------- Player utilities ----------------
|
||||||
|
|
||||||
function ui.is_creative(playername)
|
function ui.is_creative(playername)
|
||||||
return minetest.check_player_privs(playername, {creative=true})
|
return minetest.check_player_privs(playername, {creative=true})
|
||||||
or minetest.settings:get_bool("creative_mode")
|
or minetest.settings:get_bool("creative_mode")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
---------------- Formspec helpers ----------------
|
||||||
|
|
||||||
function ui.single_slot(xpos, ypos, bright)
|
function ui.single_slot(xpos, ypos, bright)
|
||||||
return string.format("background9[%f,%f;%f,%f;ui_single_slot%s.png;false;16]",
|
return string.format("background9[%f,%f;%f,%f;ui_single_slot%s.png;false;16]",
|
||||||
xpos, ypos, ui.imgscale, ui.imgscale, (bright and "_bright" or "") )
|
xpos, ypos, ui.imgscale, ui.imgscale, (bright and "_bright" or "") )
|
||||||
|
143
bags.lua
@ -10,25 +10,26 @@ local F = minetest.formspec_escape
|
|||||||
local ui = unified_inventory
|
local ui = unified_inventory
|
||||||
|
|
||||||
ui.register_page("bags", {
|
ui.register_page("bags", {
|
||||||
get_formspec = function(player)
|
get_formspec = function(player, perplayer_formspec)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
return { formspec = table.concat({
|
local std_inv_x = perplayer_formspec.std_inv_x
|
||||||
ui.style_full.standard_inv_bg,
|
local formspec = {
|
||||||
ui.single_slot(0.925, 1.5),
|
perplayer_formspec.standard_inv_bg,
|
||||||
ui.single_slot(3.425, 1.5),
|
"label[", perplayer_formspec.form_header_x, ",",
|
||||||
ui.single_slot(5.925, 1.5),
|
perplayer_formspec.form_header_y, ";", F(S("Bags")), "]",
|
||||||
ui.single_slot(8.425, 1.5),
|
|
||||||
"label["..ui.style_full.form_header_x..","..ui.style_full.form_header_y..";" .. F(S("Bags")) .. "]",
|
|
||||||
"button[0.6125,2.75;1.875,0.75;bag1;" .. F(S("Bag @1", 1)) .. "]",
|
|
||||||
"button[3.1125,2.75;1.875,0.75;bag2;" .. F(S("Bag @1", 2)) .. "]",
|
|
||||||
"button[5.6125,2.75;1.875,0.75;bag3;" .. F(S("Bag @1", 3)) .. "]",
|
|
||||||
"button[8.1125,2.75;1.875,0.75;bag4;" .. F(S("Bag @1", 4)) .. "]",
|
|
||||||
"listcolors[#00000000;#00000000]",
|
"listcolors[#00000000;#00000000]",
|
||||||
"list[detached:" .. F(player_name) .. "_bags;bag1;1.075,1.65;1,1;]",
|
}
|
||||||
"list[detached:" .. F(player_name) .. "_bags;bag2;3.575,1.65;1,1;]",
|
|
||||||
"list[detached:" .. F(player_name) .. "_bags;bag3;6.075,1.65;1,1;]",
|
for i = 1, 4 do
|
||||||
"list[detached:" .. F(player_name) .. "_bags;bag4;8.575,1.65;1,1;]"
|
local x = std_inv_x + i * 2.5
|
||||||
}) }
|
formspec[#formspec + 1] = ui.single_slot(x - 1.875, 1.5)
|
||||||
|
formspec[#formspec + 1] = string.format("list[detached:%s_bags;bag%i;%.3f,1.65;1,1;]",
|
||||||
|
F(player_name), i, x - 1.725)
|
||||||
|
formspec[#formspec + 1] = string.format("button[%.4f,2.75;1.875,0.75;bag%i;%s]",
|
||||||
|
x - 2.1875, i, F(S("Bag @1", i)))
|
||||||
|
end
|
||||||
|
|
||||||
|
return { formspec = table.concat(formspec) }
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -36,7 +37,6 @@ ui.register_button("bags", {
|
|||||||
type = "image",
|
type = "image",
|
||||||
image = "ui_bags_icon.png",
|
image = "ui_bags_icon.png",
|
||||||
tooltip = S("Bags"),
|
tooltip = S("Bags"),
|
||||||
hide_lite=true
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local function get_player_bag_stack(player, i)
|
local function get_player_bag_stack(player, i)
|
||||||
@ -48,23 +48,38 @@ end
|
|||||||
|
|
||||||
for bag_i = 1, 4 do
|
for bag_i = 1, 4 do
|
||||||
ui.register_page("bag" .. bag_i, {
|
ui.register_page("bag" .. bag_i, {
|
||||||
get_formspec = function(player)
|
get_formspec = function(player, perplayer_formspec)
|
||||||
local stack = get_player_bag_stack(player, bag_i)
|
local stack = get_player_bag_stack(player, bag_i)
|
||||||
local image = stack:get_definition().inventory_image
|
local image = stack:get_definition().inventory_image
|
||||||
local slots = stack:get_definition().groups.bagslots
|
local slots = stack:get_definition().groups.bagslots
|
||||||
|
local std_inv_x = perplayer_formspec.std_inv_x
|
||||||
|
local lite_mode = perplayer_formspec.is_lite_mode
|
||||||
|
|
||||||
|
local bag_inv_y, header_x, header_y = 1.5, 0.3, 0.65
|
||||||
|
if lite_mode then
|
||||||
|
bag_inv_y = 0.5
|
||||||
|
header_x = perplayer_formspec.form_header_x
|
||||||
|
header_y = perplayer_formspec.form_header_y
|
||||||
|
end
|
||||||
|
|
||||||
local formspec = {
|
local formspec = {
|
||||||
ui.style_full.standard_inv_bg,
|
perplayer_formspec.standard_inv_bg,
|
||||||
ui.make_inv_img_grid(0.3, 1.5, 8, slots/8),
|
ui.make_inv_img_grid(std_inv_x, bag_inv_y, 8, slots/8),
|
||||||
"image[9.2,0.4;1,1;" .. image .. "]",
|
"label[", header_x, ",", header_y, ";", F(S("Bag @1", bag_i)), "]",
|
||||||
"label[0.3,0.65;" .. F(S("Bag @1", bag_i)) .. "]",
|
|
||||||
"listcolors[#00000000;#00000000]",
|
"listcolors[#00000000;#00000000]",
|
||||||
"listring[current_player;main]",
|
"listring[current_player;main]",
|
||||||
string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
|
string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
|
||||||
bag_i, 0.3 + ui.list_img_offset, 1.5 + ui.list_img_offset),
|
bag_i, std_inv_x + ui.list_img_offset, bag_inv_y + ui.list_img_offset),
|
||||||
"listring[current_name;bag" .. bag_i .. "contents]",
|
"listring[current_name;bag", bag_i, "contents]",
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if lite_mode then
|
||||||
|
return { formspec = table.concat(formspec) }
|
||||||
|
end
|
||||||
|
|
||||||
local n = #formspec + 1
|
local n = #formspec + 1
|
||||||
|
formspec[n] = "image[" .. std_inv_x + 8.9 .. ",0.4;1,1;" .. image .. "]"
|
||||||
|
n = n + 1
|
||||||
|
|
||||||
local player_name = player:get_player_name() -- For if statement.
|
local player_name = player:get_player_name() -- For if statement.
|
||||||
if ui.trash_enabled
|
if ui.trash_enabled
|
||||||
@ -114,6 +129,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
-- Player slots are preserved when unified_inventory is disabled. Do not allow modification.
|
||||||
|
-- Fix: use a detached inventory and store the data separately.
|
||||||
local function save_bags_metadata(player, bags_inv)
|
local function save_bags_metadata(player, bags_inv)
|
||||||
local is_empty = true
|
local is_empty = true
|
||||||
local bags = {}
|
local bags = {}
|
||||||
@ -127,7 +144,7 @@ local function save_bags_metadata(player, bags_inv)
|
|||||||
end
|
end
|
||||||
local meta = player:get_meta()
|
local meta = player:get_meta()
|
||||||
if is_empty then
|
if is_empty then
|
||||||
meta:set_string("unified_inventory:bags", nil)
|
meta:set_string("unified_inventory:bags", "")
|
||||||
else
|
else
|
||||||
meta:set_string("unified_inventory:bags",
|
meta:set_string("unified_inventory:bags",
|
||||||
minetest.serialize(bags))
|
minetest.serialize(bags))
|
||||||
@ -163,7 +180,7 @@ local function load_bags_metadata(player, bags_inv)
|
|||||||
save_bags_metadata(player, bags_inv)
|
save_bags_metadata(player, bags_inv)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Clean up deprecated garbage after saving
|
-- Legacy: Clean up old player lists
|
||||||
for i = 1, 4 do
|
for i = 1, 4 do
|
||||||
local bag = "bag" .. i
|
local bag = "bag" .. i
|
||||||
player_inv:set_size(bag, 0)
|
player_inv:set_size(bag, 0)
|
||||||
@ -172,46 +189,29 @@ end
|
|||||||
|
|
||||||
minetest.register_on_joinplayer(function(player)
|
minetest.register_on_joinplayer(function(player)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
local bags_inv = minetest.create_detached_inventory(player_name .. "_bags",{
|
local bags_inv = minetest.create_detached_inventory(player_name .. "_bags", {
|
||||||
|
allow_put = function(inv, listname, index, stack, player)
|
||||||
|
local new_slots = stack:get_definition().groups.bagslots
|
||||||
|
if not new_slots then
|
||||||
|
return 0 -- ItemStack is not a bag.
|
||||||
|
end
|
||||||
|
|
||||||
|
-- The execution order of `allow_put`/`allow_take` is not defined.
|
||||||
|
-- We do not know the replacement ItemStack if the items are swapped.
|
||||||
|
-- Hence, bag slot upgrades and downgrades are not possible with the
|
||||||
|
-- current API.
|
||||||
|
|
||||||
|
if not player:get_inventory():is_empty(listname .. "contents") then
|
||||||
|
-- Legacy: in case `allow_take` is not executed on old Minetest versions.
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
return 1
|
||||||
|
end,
|
||||||
on_put = function(inv, listname, index, stack, player)
|
on_put = function(inv, listname, index, stack, player)
|
||||||
player:get_inventory():set_size(listname .. "contents",
|
player:get_inventory():set_size(listname .. "contents",
|
||||||
stack:get_definition().groups.bagslots)
|
stack:get_definition().groups.bagslots)
|
||||||
save_bags_metadata(player, inv)
|
save_bags_metadata(player, inv)
|
||||||
end,
|
end,
|
||||||
allow_put = function(inv, listname, index, stack, player)
|
|
||||||
local new_slots = stack:get_definition().groups.bagslots
|
|
||||||
if not new_slots then
|
|
||||||
return 0
|
|
||||||
end
|
|
||||||
local player_inv = player:get_inventory()
|
|
||||||
local old_slots = player_inv:get_size(listname .. "contents")
|
|
||||||
|
|
||||||
if new_slots >= old_slots then
|
|
||||||
return 1
|
|
||||||
end
|
|
||||||
|
|
||||||
-- using a smaller bag, make sure it fits
|
|
||||||
local old_list = player_inv:get_list(listname .. "contents")
|
|
||||||
local new_list = {}
|
|
||||||
local slots_used = 0
|
|
||||||
local use_new_list = false
|
|
||||||
|
|
||||||
for i, v in ipairs(old_list) do
|
|
||||||
if v and not v:is_empty() then
|
|
||||||
slots_used = slots_used + 1
|
|
||||||
use_new_list = i > new_slots
|
|
||||||
new_list[slots_used] = v
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if new_slots >= slots_used then
|
|
||||||
if use_new_list then
|
|
||||||
player_inv:set_list(listname .. "contents", new_list)
|
|
||||||
end
|
|
||||||
return 1
|
|
||||||
end
|
|
||||||
-- New bag is smaller: Disallow inserting
|
|
||||||
return 0
|
|
||||||
end,
|
|
||||||
allow_take = function(inv, listname, index, stack, player)
|
allow_take = function(inv, listname, index, stack, player)
|
||||||
if player:get_inventory():is_empty(listname .. "contents") then
|
if player:get_inventory():is_empty(listname .. "contents") then
|
||||||
return stack:get_count()
|
return stack:get_count()
|
||||||
@ -221,6 +221,11 @@ minetest.register_on_joinplayer(function(player)
|
|||||||
on_take = function(inv, listname, index, stack, player)
|
on_take = function(inv, listname, index, stack, player)
|
||||||
player:get_inventory():set_size(listname .. "contents", 0)
|
player:get_inventory():set_size(listname .. "contents", 0)
|
||||||
save_bags_metadata(player, inv)
|
save_bags_metadata(player, inv)
|
||||||
|
if listname == ui.current_page[player:get_player_name()] then
|
||||||
|
-- Bag is currently open: avoid follow-up issues by navigating back
|
||||||
|
-- Trick: the list name is the same as the registered page name
|
||||||
|
ui.set_inventory_formspec(player, "bags")
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
allow_move = function()
|
allow_move = function()
|
||||||
return 0
|
return 0
|
||||||
@ -230,6 +235,20 @@ minetest.register_on_joinplayer(function(player)
|
|||||||
load_bags_metadata(player, bags_inv)
|
load_bags_metadata(player, bags_inv)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_allow_player_inventory_action(function(player, action, inventory, info)
|
||||||
|
-- From detached inventory -> player inventory: put & take callbacks
|
||||||
|
if action ~= "put" or not info.listname:find("bag%dcontents") then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if info.stack:get_definition().groups.bagslots then
|
||||||
|
-- Problem 1: empty bags could be moved into their own slots
|
||||||
|
-- Problem 2: cannot reliably keep track of ItemStack ownership due to
|
||||||
|
--> Disallow all external bag movements into this list
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
-- register bag tools
|
-- register bag tools
|
||||||
minetest.register_tool("unified_inventory:bag_small", {
|
minetest.register_tool("unified_inventory:bag_small", {
|
||||||
description = S("Small Bag"),
|
description = S("Small Bag"),
|
||||||
|
115
callbacks.lua
@ -1,3 +1,5 @@
|
|||||||
|
local ui = unified_inventory
|
||||||
|
|
||||||
local function default_refill(stack)
|
local function default_refill(stack)
|
||||||
stack:set_count(stack:get_stack_max())
|
stack:set_count(stack:get_stack_max())
|
||||||
local itemdef = minetest.registered_items[stack:get_name()]
|
local itemdef = minetest.registered_items[stack:get_name()]
|
||||||
@ -12,19 +14,17 @@ end
|
|||||||
minetest.register_on_joinplayer(function(player)
|
minetest.register_on_joinplayer(function(player)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
unified_inventory.players[player_name] = {}
|
unified_inventory.players[player_name] = {}
|
||||||
unified_inventory.current_index[player_name] = 1
|
unified_inventory.current_index[player_name] = 1 -- Item (~page) index
|
||||||
unified_inventory.filtered_items_list[player_name] =
|
unified_inventory.filtered_items_list[player_name] =
|
||||||
unified_inventory.items_list
|
unified_inventory.items_list
|
||||||
unified_inventory.activefilter[player_name] = ""
|
unified_inventory.activefilter[player_name] = ""
|
||||||
unified_inventory.active_search_direction[player_name] = "nochange"
|
unified_inventory.active_search_direction[player_name] = "nochange"
|
||||||
unified_inventory.apply_filter(player, "", "nochange")
|
|
||||||
unified_inventory.current_searchbox[player_name] = ""
|
unified_inventory.current_searchbox[player_name] = ""
|
||||||
unified_inventory.current_category[player_name] = "all"
|
unified_inventory.current_category[player_name] = "all"
|
||||||
unified_inventory.current_category_scroll[player_name] = 0
|
unified_inventory.current_category_scroll[player_name] = 0
|
||||||
unified_inventory.alternate[player_name] = 1
|
unified_inventory.alternate[player_name] = 1
|
||||||
unified_inventory.current_item[player_name] = nil
|
unified_inventory.current_item[player_name] = nil
|
||||||
unified_inventory.current_craft_direction[player_name] = "recipe"
|
unified_inventory.current_craft_direction[player_name] = "recipe"
|
||||||
unified_inventory.set_inventory_formspec(player, unified_inventory.default)
|
|
||||||
|
|
||||||
-- Refill slot
|
-- Refill slot
|
||||||
local refill = minetest.create_detached_inventory(player_name.."refill", {
|
local refill = minetest.create_detached_inventory(player_name.."refill", {
|
||||||
@ -46,30 +46,58 @@ minetest.register_on_joinplayer(function(player)
|
|||||||
refill:set_size("main", 1)
|
refill:set_size("main", 1)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_mods_loaded(function()
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
-- After everything is initialized, set up the formspec
|
||||||
|
ui.apply_filter(player, "", "nochange")
|
||||||
|
ui.set_inventory_formspec(player, unified_inventory.default)
|
||||||
|
end)
|
||||||
|
end)
|
||||||
|
|
||||||
local function apply_new_filter(player, search_text, new_dir)
|
local function apply_new_filter(player, search_text, new_dir)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
|
|
||||||
unified_inventory.apply_filter(player, search_text, new_dir)
|
minetest.sound_play("ui_click", {to_player=player_name, gain = 0.1})
|
||||||
unified_inventory.current_searchbox[player_name] = search_text
|
ui.apply_filter(player, search_text, new_dir)
|
||||||
unified_inventory.set_inventory_formspec(player,
|
ui.current_searchbox[player_name] = search_text
|
||||||
unified_inventory.current_page[player_name])
|
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Search box handling
|
||||||
|
local function receive_fields_searchbox(player, formname, fields)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
|
||||||
|
-- always take new search text, even if not searching on it yet
|
||||||
|
if fields.searchbox and fields.searchbox ~= ui.current_searchbox[player_name] then
|
||||||
|
ui.current_searchbox[player_name] = fields.searchbox
|
||||||
|
end
|
||||||
|
|
||||||
|
if fields.searchbutton
|
||||||
|
or fields.key_enter_field == "searchbox" then
|
||||||
|
|
||||||
|
if ui.current_searchbox[player_name] ~= ui.activefilter[player_name] then
|
||||||
|
ui.apply_filter(player, ui.current_searchbox[player_name], "nochange")
|
||||||
|
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||||
|
minetest.sound_play("paperflip2",
|
||||||
|
{to_player=player_name, gain = 1.0})
|
||||||
|
end
|
||||||
|
elseif fields.searchresetbutton then
|
||||||
|
if ui.activefilter[player_name] ~= "" then
|
||||||
|
apply_new_filter(player, "", "nochange")
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
local player_name = player:get_player_name()
|
|
||||||
|
|
||||||
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
|
||||||
|
|
||||||
if formname ~= "" then
|
if formname ~= "" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- always take new search text, even if not searching on it yet
|
receive_fields_searchbox(player, formname, fields)
|
||||||
if fields.searchbox
|
|
||||||
and fields.searchbox ~= unified_inventory.current_searchbox[player_name] then
|
|
||||||
unified_inventory.current_searchbox[player_name] = fields.searchbox
|
|
||||||
end
|
|
||||||
|
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
|
||||||
|
local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
|
||||||
|
|
||||||
local clicked_category
|
local clicked_category
|
||||||
for name, value in pairs(fields) do
|
for name, value in pairs(fields) do
|
||||||
@ -88,19 +116,14 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
unified_inventory.current_page[player_name])
|
unified_inventory.current_page[player_name])
|
||||||
end
|
end
|
||||||
|
|
||||||
if fields.next_category then
|
if fields.next_category or fields.prev_category then
|
||||||
local scroll = math.min(#unified_inventory.category_list-ui_peruser.pagecols, unified_inventory.current_category_scroll[player_name] + 1)
|
local step = fields.next_category and 1 or -1
|
||||||
if scroll ~= unified_inventory.current_category_scroll[player_name] then
|
local scroll_old = ui.current_category_scroll[player_name]
|
||||||
unified_inventory.current_category_scroll[player_name] = scroll
|
local scroll_new = math.max(0, math.min(#ui.category_list - ui_peruser.pagecols, scroll_old + step))
|
||||||
unified_inventory.set_inventory_formspec(player,
|
|
||||||
unified_inventory.current_page[player_name])
|
if scroll_old ~= scroll_new then
|
||||||
end
|
ui.current_category_scroll[player_name] = scroll_new
|
||||||
end
|
ui.set_inventory_formspec(player,
|
||||||
if fields.prev_category then
|
|
||||||
local scroll = math.max(0, unified_inventory.current_category_scroll[player_name] - 1)
|
|
||||||
if scroll ~= unified_inventory.current_category_scroll[player_name] then
|
|
||||||
unified_inventory.current_category_scroll[player_name] = scroll
|
|
||||||
unified_inventory.set_inventory_formspec(player,
|
|
||||||
unified_inventory.current_page[player_name])
|
unified_inventory.current_page[player_name])
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -108,7 +131,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
for i, def in pairs(unified_inventory.buttons) do
|
for i, def in pairs(unified_inventory.buttons) do
|
||||||
if fields[def.name] then
|
if fields[def.name] then
|
||||||
def.action(player)
|
def.action(player)
|
||||||
minetest.sound_play("click",
|
minetest.sound_play("ui_click",
|
||||||
{to_player=player_name, gain = 0.1})
|
{to_player=player_name, gain = 0.1})
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -173,7 +196,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
if clicked_item then
|
if clicked_item then
|
||||||
minetest.sound_play("click",
|
minetest.sound_play("ui_click",
|
||||||
{to_player=player_name, gain = 0.1})
|
{to_player=player_name, gain = 0.1})
|
||||||
local page = unified_inventory.current_page[player_name]
|
local page = unified_inventory.current_page[player_name]
|
||||||
local player_creative = unified_inventory.is_creative(player_name)
|
local player_creative = unified_inventory.is_creative(player_name)
|
||||||
@ -195,22 +218,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if fields.searchbutton
|
|
||||||
or fields.key_enter_field == "searchbox" then
|
|
||||||
unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange")
|
|
||||||
unified_inventory.set_inventory_formspec(player,
|
|
||||||
unified_inventory.current_page[player_name])
|
|
||||||
minetest.sound_play("paperflip2",
|
|
||||||
{to_player=player_name, gain = 1.0})
|
|
||||||
elseif fields.searchresetbutton then
|
|
||||||
apply_new_filter(player, "", "nochange")
|
|
||||||
end
|
|
||||||
|
|
||||||
-- alternate buttons
|
-- alternate buttons
|
||||||
if not (fields.alternate or fields.alternate_prev) then
|
if not (fields.alternate or fields.alternate_prev) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
minetest.sound_play("click",
|
minetest.sound_play("ui_click",
|
||||||
{to_player=player_name, gain = 0.1})
|
{to_player=player_name, gain = 0.1})
|
||||||
local item_name = unified_inventory.current_item[player_name]
|
local item_name = unified_inventory.current_item[player_name]
|
||||||
if not item_name then
|
if not item_name then
|
||||||
@ -241,11 +253,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
unified_inventory.current_page[player_name])
|
unified_inventory.current_page[player_name])
|
||||||
end)
|
end)
|
||||||
|
|
||||||
if minetest.delete_detached_inventory then
|
minetest.register_on_leaveplayer(function(player)
|
||||||
minetest.register_on_leaveplayer(function(player)
|
local player_name = player:get_player_name()
|
||||||
local player_name = player:get_player_name()
|
minetest.remove_detached_inventory(player_name.."_bags")
|
||||||
minetest.delete_detached_inventory(player_name.."_bags")
|
minetest.remove_detached_inventory(player_name.."refill")
|
||||||
minetest.delete_detached_inventory(player_name.."craftrecipe")
|
end)
|
||||||
minetest.delete_detached_inventory(player_name.."refill")
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
|
@ -96,6 +96,9 @@ function unified_inventory.register_category(category_name, config)
|
|||||||
end
|
end
|
||||||
update_category_list()
|
update_category_list()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- TODO: Mark these for removal. They are pretty much useless
|
||||||
|
|
||||||
function unified_inventory.set_category_symbol(category_name, symbol)
|
function unified_inventory.set_category_symbol(category_name, symbol)
|
||||||
ensure_category_exists(category_name)
|
ensure_category_exists(category_name)
|
||||||
unified_inventory.registered_categories[category_name].symbol = symbol
|
unified_inventory.registered_categories[category_name].symbol = symbol
|
||||||
@ -112,6 +115,11 @@ function unified_inventory.set_category_index(category_name, index)
|
|||||||
update_category_list()
|
update_category_list()
|
||||||
end
|
end
|
||||||
function unified_inventory.add_category_item(category_name, item)
|
function unified_inventory.add_category_item(category_name, item)
|
||||||
|
if type(item) ~= "string" then
|
||||||
|
minetest.log("warning", "[unified_inventory] Cannot register category item: " .. dump(item))
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
ensure_category_exists(category_name)
|
ensure_category_exists(category_name)
|
||||||
unified_inventory.registered_category_items[category_name][item] = true
|
unified_inventory.registered_category_items[category_name][item] = true
|
||||||
end
|
end
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
local S = minetest.get_translator("unified_inventory")
|
local S = minetest.get_translator("unified_inventory")
|
||||||
|
local ui = unified_inventory
|
||||||
|
|
||||||
unified_inventory.register_category('plants', {
|
unified_inventory.register_category('plants', {
|
||||||
symbol = "flowers:tulip",
|
symbol = "flowers:tulip",
|
||||||
@ -25,71 +26,87 @@ unified_inventory.register_category('lighting', {
|
|||||||
label = S("Lighting")
|
label = S("Lighting")
|
||||||
})
|
})
|
||||||
|
|
||||||
|
local function register_automatic_categorization()
|
||||||
if unified_inventory.automatic_categorization then
|
-- Add biome nodes to environment category
|
||||||
minetest.register_on_mods_loaded(function()
|
for _,def in pairs(minetest.registered_biomes) do
|
||||||
|
local env_nodes = {
|
||||||
-- Add biome nodes to environment category
|
def.node_riverbed, def.node_top, def.node_filler, def.node_dust,
|
||||||
for _,def in pairs(minetest.registered_biomes) do
|
}
|
||||||
local env_nodes = {
|
for i,node in pairs(env_nodes) do
|
||||||
def.node_riverbed, def.node_top, def.node_filler, def.node_dust,
|
if node then
|
||||||
}
|
unified_inventory.add_category_item('environment', node)
|
||||||
for i,node in pairs(env_nodes) do
|
|
||||||
if node then
|
|
||||||
unified_inventory.add_category_item('environment', node)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
|
-- Preparation for ore registration: find all possible drops (digging)
|
||||||
for _,item in pairs(minetest.registered_ores) do
|
local possible_node_dig_drops = {
|
||||||
if item.ore_type == "scatter" then
|
-- ["default:stone_with_coal"] = { "default:coal_lump", "mymod:raregem" }
|
||||||
local drop = minetest.registered_nodes[item.ore].drop
|
-- Ores may be contained multiple times, depending on drop chances.
|
||||||
if drop and drop ~= "" then
|
}
|
||||||
unified_inventory.add_category_item('minerals', item.ore)
|
for itemname, recipes in pairs(ui.crafts_for.usage) do
|
||||||
unified_inventory.add_category_item('minerals', drop)
|
for _, recipe in ipairs(recipes) do
|
||||||
else
|
if recipe.type == "digging" or recipe.type == "digging_chance" then
|
||||||
unified_inventory.add_category_item('environment', item.ore)
|
if not possible_node_dig_drops[itemname] then
|
||||||
|
possible_node_dig_drops[itemname] = {}
|
||||||
end
|
end
|
||||||
else
|
local stack = ItemStack(recipe.output)
|
||||||
unified_inventory.add_category_item('environment', item.ore)
|
table.insert(possible_node_dig_drops[itemname], stack:get_name())
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Add items by item definition
|
-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
|
||||||
for name, def in pairs(minetest.registered_items) do
|
for _, odef in pairs(minetest.registered_ores) do
|
||||||
local group = def.groups or {}
|
local drops = possible_node_dig_drops[odef.ore]
|
||||||
if not group.not_in_creative_inventory then
|
if drops and odef.ore_type == "scatter" then
|
||||||
if group.stair or
|
ui.add_category_item('minerals', odef.ore)
|
||||||
group.slab or
|
-- Register all possible drops as "minerals"
|
||||||
group.wall or
|
ui.add_category_items('minerals', drops)
|
||||||
group.fence then
|
possible_node_dig_drops[odef.ore] = {} -- mask as handled
|
||||||
unified_inventory.add_category_item('building', name)
|
else
|
||||||
elseif group.flora or
|
ui.add_category_item('environment', odef.ore)
|
||||||
group.flower or
|
end
|
||||||
group.seed or
|
end
|
||||||
group.leaves or
|
|
||||||
group.sapling or
|
-- Add items by item definition
|
||||||
group.tree then
|
for name, def in pairs(minetest.registered_items) do
|
||||||
unified_inventory.add_category_item('plants', name)
|
local group = def.groups or {}
|
||||||
elseif def.type == 'tool' then
|
if not group.not_in_creative_inventory then
|
||||||
unified_inventory.add_category_item('tools', name)
|
if group.stair or
|
||||||
elseif def.liquidtype == 'source' then
|
group.slab or
|
||||||
unified_inventory.add_category_item('environment', name)
|
group.wall or
|
||||||
elseif def.light_source and def.light_source > 0 then
|
group.fence then
|
||||||
unified_inventory.add_category_item('lighting', name)
|
unified_inventory.add_category_item('building', name)
|
||||||
elseif group.door or
|
elseif group.flora or
|
||||||
minetest.global_exists("doors") and (
|
group.flower or
|
||||||
doors.registered_doors and doors.registered_doors[name..'_a'] or
|
group.seed or
|
||||||
doors.registered_trapdoors and doors.registered_trapdoors[name]
|
group.leaves or
|
||||||
) then
|
group.sapling or
|
||||||
unified_inventory.add_category_item('building', name)
|
group.tree then
|
||||||
end
|
unified_inventory.add_category_item('plants', name)
|
||||||
|
elseif def.type == 'tool' then
|
||||||
|
unified_inventory.add_category_item('tools', name)
|
||||||
|
elseif def.liquidtype == 'source' then
|
||||||
|
unified_inventory.add_category_item('environment', name)
|
||||||
|
elseif def.light_source and def.light_source > 0 then
|
||||||
|
unified_inventory.add_category_item('lighting', name)
|
||||||
|
elseif group.door or
|
||||||
|
minetest.global_exists("doors") and (
|
||||||
|
doors.registered_doors and doors.registered_doors[name..'_a'] or
|
||||||
|
doors.registered_trapdoors and doors.registered_trapdoors[name]
|
||||||
|
) then
|
||||||
|
unified_inventory.add_category_item('building', name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if ui.automatic_categorization then
|
||||||
|
ui.register_on_initialized(register_automatic_categorization)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
-- [[
|
-- [[
|
||||||
unified_inventory.add_category_items('plants', {
|
unified_inventory.add_category_items('plants', {
|
||||||
"default:dry_grass_5",
|
"default:dry_grass_5",
|
||||||
@ -256,23 +273,6 @@ unified_inventory.add_category_items('minerals', {
|
|||||||
"default:coal_lump",
|
"default:coal_lump",
|
||||||
"default:bronzeblock",
|
"default:bronzeblock",
|
||||||
"default:goldblock",
|
"default:goldblock",
|
||||||
|
|
||||||
"stairs:slab_bronzeblock",
|
|
||||||
"stairs:slab_copperblock",
|
|
||||||
"stairs:slab_steelblock",
|
|
||||||
"stairs:slab_tinblock",
|
|
||||||
"stairs:stair_bronzeblock",
|
|
||||||
"stairs:stair_copperblock",
|
|
||||||
"stairs:stair_inner_bronzeblock",
|
|
||||||
"stairs:stair_inner_copperblock",
|
|
||||||
"stairs:stair_inner_steelblock",
|
|
||||||
"stairs:stair_inner_tinblock",
|
|
||||||
"stairs:stair_outer_bronzeblock",
|
|
||||||
"stairs:stair_outer_copperblock",
|
|
||||||
"stairs:stair_outer_steelblock",
|
|
||||||
"stairs:stair_outer_tinblock",
|
|
||||||
"stairs:stair_steelblock",
|
|
||||||
"stairs:stair_tinblock",
|
|
||||||
})
|
})
|
||||||
|
|
||||||
unified_inventory.add_category_items('building', {
|
unified_inventory.add_category_items('building', {
|
||||||
|
@ -1,7 +1,8 @@
|
|||||||
unified_inventory API
|
unified_inventory API
|
||||||
=====================
|
=====================
|
||||||
|
|
||||||
This file provides information about the API of unified_inventory.
|
This file provides information about the API of unified_inventory
|
||||||
|
and can be viewed in Markdown readers.
|
||||||
|
|
||||||
API revisions within unified_inventory can be checked using:
|
API revisions within unified_inventory can be checked using:
|
||||||
|
|
||||||
@ -23,7 +24,9 @@ Grouped by use-case, afterwards sorted alphabetically.
|
|||||||
Callbacks
|
Callbacks
|
||||||
---------
|
---------
|
||||||
|
|
||||||
Register a callback that will be run whenever a craft is registered via unified_inventory.register_craft:
|
Register a callback that will be run whenever a craft is registered via unified_inventory.register_craft.
|
||||||
|
This callback is run before any recipe ingredients checks, hence it is also executed on recipes that are
|
||||||
|
purged after all mods finished loading.
|
||||||
|
|
||||||
unified_inventory.register_on_craft_registered(
|
unified_inventory.register_on_craft_registered(
|
||||||
function (item_name, options)
|
function (item_name, options)
|
||||||
@ -163,68 +166,57 @@ Register a non-standard craft recipe:
|
|||||||
Categories
|
Categories
|
||||||
----------
|
----------
|
||||||
|
|
||||||
Register a new category:
|
* `unified_inventory.register_category(name, def)`
|
||||||
The config table (second argument) is optional, and all its members are optional
|
* Registers a new category
|
||||||
See the unified_inventory.set_category_* functions for more details on the members of the config table
|
* `name` (string): internal category name
|
||||||
|
* `def` (optional, table): also its fields are optional
|
||||||
|
|
||||||
unified_inventory.register_category("category_name", {
|
unified_inventory.register_category("category_name", {
|
||||||
symbol = "mod_name:item_name" or "texture.png",
|
symbol = source,
|
||||||
|
-- ^ Can be in the format "mod_name:item_name" or "texture.png",
|
||||||
label = "Human Readable Label",
|
label = "Human Readable Label",
|
||||||
index = 5,
|
index = 5,
|
||||||
|
-- ^ Categories are sorted by index. Lower numbers appear before higher ones.
|
||||||
|
-- By default, the name is translated to a number: AA -> 0.0101, ZZ -> 0.2626
|
||||||
|
--- Predefined category indices: "all" = -2, "uncategorized" = -1
|
||||||
items = {
|
items = {
|
||||||
"mod_name:item_name",
|
"mod_name:item_name",
|
||||||
"another_mod:different_item"
|
"another_mod:different_item"
|
||||||
}
|
}
|
||||||
|
-- ^ List of items within this category
|
||||||
})
|
})
|
||||||
|
* `unified_inventory.remove_category(name)`
|
||||||
|
* Removes an entire category
|
||||||
|
|
||||||
Add / override the symbol for a category:
|
Modifier functions (to be removed)
|
||||||
The category does not need to exist first
|
|
||||||
The symbol can be an item name or a texture image
|
|
||||||
If unset this will default to "default:stick"
|
|
||||||
|
|
||||||
unified_inventory.set_category_symbol("category_name", "mod_name:item_name" or "texture.png")
|
* `unified_inventory.set_category_symbol(name, source)`
|
||||||
|
* Changes the symbol of the category. The category does not need to exist yet.
|
||||||
|
* `name` (string): internal category name
|
||||||
|
* `source` (string, optional): `"mod_name:item_name"` or `"texture.png"`.
|
||||||
|
Defaults to `"default:stick"` if not specified.
|
||||||
|
* `unified_inventory.set_category_label(name, label)`
|
||||||
|
* Changes the human readable label of the category.
|
||||||
|
* `name` (string): internal category name
|
||||||
|
* `label` (string): human readable label. Defaults to the category name.
|
||||||
|
* `unified_inventory.set_category_index(name, index)`
|
||||||
|
* Changes the sorting index of the category.
|
||||||
|
* `name` (string): internal category name
|
||||||
|
* `index` (numeric): any real number
|
||||||
|
|
||||||
Add / override the human readable label for a category:
|
Item management
|
||||||
If unset this will default to the category name
|
|
||||||
|
|
||||||
unified_inventory.set_category_label("category_name", "Human Readable Label")
|
* ` unified_inventory.add_category_item(name, itemname)`
|
||||||
|
* Adds a single item to the category
|
||||||
|
* `itemname` (string): self-explanatory
|
||||||
|
* `unified_inventory.add_category_items(name, { itemname1, itemname2, ... }`
|
||||||
|
* Same as above but with multiple items
|
||||||
|
* `unified_inventory.remove_category_item(name, itemname)`
|
||||||
|
* Removes an item from the category
|
||||||
|
* `unified_inventory.find_category(itemname)`
|
||||||
|
* Looks up the first category containing this item
|
||||||
|
* Returns: category name (string) or nil
|
||||||
|
* `unified_inventory.find_categories(itemname)`
|
||||||
|
* Looks up the item name within all registered categories
|
||||||
|
* Returns: array of category names (table)
|
||||||
|
|
||||||
Add / override the sorting index of the category:
|
|
||||||
Must be a number, can also be negative (-5) or fractional (2.345)
|
|
||||||
This determines the position the category appears in the list of categories
|
|
||||||
The "all" meta-category has index -2, the "misc"/"uncategorized" meta-category has index -1, use a negative number smaller than these to make a category appear before these in the list
|
|
||||||
By default categories are sorted alphabetically with an index between 0.0101(AA) and 0.2626(ZZ)
|
|
||||||
|
|
||||||
unified_inventory.set_category_index("category_name", 5)
|
|
||||||
|
|
||||||
Add a single item to a category:
|
|
||||||
|
|
||||||
unified_inventory.add_category_item("category_name", "mod_name:item_name")
|
|
||||||
|
|
||||||
Add multiple items to a category:
|
|
||||||
|
|
||||||
unified_inventory.add_category_items("category_name", {
|
|
||||||
"mod_name:item_name",
|
|
||||||
"another_mod:different_item"
|
|
||||||
})
|
|
||||||
|
|
||||||
Remove an item from a category:
|
|
||||||
|
|
||||||
unified_inventory.remove_category_item("category_name", "mod_name:item_name")
|
|
||||||
|
|
||||||
Remove a category entirely:
|
|
||||||
|
|
||||||
unified_inventory.remove_category("category_name")
|
|
||||||
|
|
||||||
Finding existing items in categories:
|
|
||||||
This will find the first category an item exists in
|
|
||||||
It should be used for checking if an item is catgorised
|
|
||||||
Returns "category_name" or nil
|
|
||||||
|
|
||||||
unified_inventory.find_category("mod_name:item_name")
|
|
||||||
|
|
||||||
|
|
||||||
This will find all the categories an item exists in
|
|
||||||
Returns a number indexed table (list) of category names
|
|
||||||
|
|
||||||
unified_inventory.find_categories("mod_name:item_name")
|
|
||||||
|
101
group.lua
@ -1,29 +1,5 @@
|
|||||||
local S = minetest.get_translator("unified_inventory")
|
local S = minetest.get_translator("unified_inventory")
|
||||||
|
local ui = unified_inventory
|
||||||
function unified_inventory.canonical_item_spec_matcher(spec)
|
|
||||||
local specname = ItemStack(spec):get_name()
|
|
||||||
if specname:sub(1, 6) ~= "group:" then
|
|
||||||
return function (itemname)
|
|
||||||
return itemname == specname
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local group_names = specname:sub(7):split(",")
|
|
||||||
return function (itemname)
|
|
||||||
local itemdef = minetest.registered_items[itemname]
|
|
||||||
for _, group_name in ipairs(group_names) do
|
|
||||||
if (itemdef.groups[group_name] or 0) == 0 then
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function unified_inventory.item_matches_spec(item, spec)
|
|
||||||
local itemname = ItemStack(item):get_name()
|
|
||||||
return unified_inventory.canonical_item_spec_matcher(spec)(itemname)
|
|
||||||
end
|
|
||||||
|
|
||||||
function unified_inventory.extract_groupnames(groupname)
|
function unified_inventory.extract_groupnames(groupname)
|
||||||
local specname = ItemStack(groupname):get_name()
|
local specname = ItemStack(groupname):get_name()
|
||||||
@ -34,22 +10,6 @@ function unified_inventory.extract_groupnames(groupname)
|
|||||||
return table.concat(group_names, S(" and ")), #group_names
|
return table.concat(group_names, S(" and ")), #group_names
|
||||||
end
|
end
|
||||||
|
|
||||||
unified_inventory.registered_group_items = {
|
|
||||||
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
|
|
||||||
stone = "default:cobble",
|
|
||||||
wood = "default:wood",
|
|
||||||
book = "default:book",
|
|
||||||
sand = "default:sand",
|
|
||||||
leaves = "default:leaves",
|
|
||||||
tree = "default:tree",
|
|
||||||
vessel = "vessels:glass_bottle",
|
|
||||||
wool = "wool:white",
|
|
||||||
}
|
|
||||||
|
|
||||||
function unified_inventory.register_group_item(groupname, itemname)
|
|
||||||
unified_inventory.registered_group_items[groupname] = itemname
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
-- This is used when displaying craft recipes, where an ingredient is
|
-- This is used when displaying craft recipes, where an ingredient is
|
||||||
-- specified by group rather than as a specific item. A single-item group
|
-- specified by group rather than as a specific item. A single-item group
|
||||||
@ -67,6 +27,7 @@ end
|
|||||||
-- It may be a comma-separated list of group names. This is really a
|
-- It may be a comma-separated list of group names. This is really a
|
||||||
-- "group:..." ingredient specification, minus the "group:" prefix.
|
-- "group:..." ingredient specification, minus the "group:" prefix.
|
||||||
|
|
||||||
|
-- TODO Replace this with the more efficient spec matcher (below)
|
||||||
local function compute_group_item(group_name_list)
|
local function compute_group_item(group_name_list)
|
||||||
local group_names = group_name_list:split(",")
|
local group_names = group_name_list:split(",")
|
||||||
local candidate_items = {}
|
local candidate_items = {}
|
||||||
@ -125,3 +86,61 @@ function unified_inventory.get_group_item(group_name)
|
|||||||
return group_item_cache[group_name]
|
return group_item_cache[group_name]
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--[[
|
||||||
|
This is for filtering known items by groups
|
||||||
|
e.g. find all items that match "group:flower,yellow" (flower AND yellow groups)
|
||||||
|
]]
|
||||||
|
local spec_matcher = {}
|
||||||
|
function unified_inventory.init_matching_cache()
|
||||||
|
for _, name in ipairs(ui.items_list) do
|
||||||
|
-- we only need to care about groups, exact items are handled separately
|
||||||
|
for group, value in pairs(minetest.registered_items[name].groups) do
|
||||||
|
if value and value ~= 0 then
|
||||||
|
if not spec_matcher[group] then
|
||||||
|
spec_matcher[group] = {}
|
||||||
|
end
|
||||||
|
spec_matcher[group][name] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
||||||
|
Retrieves all matching items
|
||||||
|
|
||||||
|
Arguments:
|
||||||
|
specname (string): Item name or group(s) to filter
|
||||||
|
|
||||||
|
Output:
|
||||||
|
{
|
||||||
|
matchingitem1 = true,
|
||||||
|
...
|
||||||
|
}
|
||||||
|
]]
|
||||||
|
function unified_inventory.get_matching_items(specname)
|
||||||
|
if specname:sub(1,6) ~= "group:" then
|
||||||
|
return { [specname] = true }
|
||||||
|
end
|
||||||
|
|
||||||
|
local accepted = {}
|
||||||
|
for i, group in ipairs(specname:sub(7):split(",")) do
|
||||||
|
if i == 1 then
|
||||||
|
-- First step: Copy all possible item names in this group
|
||||||
|
for name, _ in pairs(spec_matcher[group] or {}) do
|
||||||
|
accepted[name] = true
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- Perform filtering
|
||||||
|
if spec_matcher[group] then
|
||||||
|
for name, _ in pairs(accepted) do
|
||||||
|
accepted[name] = spec_matcher[group][name]
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- No matching items
|
||||||
|
return {}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return accepted
|
||||||
|
end
|
||||||
|
50
init.lua
@ -1,5 +1,11 @@
|
|||||||
-- Unified Inventory
|
-- Unified Inventory
|
||||||
|
|
||||||
|
if not minetest.features.formspec_version_element then
|
||||||
|
-- At least formspec_version[] is the minimal feature requirement
|
||||||
|
error("Unified Inventory requires Minetest version 5.4.0 or newer.\n" ..
|
||||||
|
" Please update Minetest or use an older version of Unified Inventory.")
|
||||||
|
end
|
||||||
|
|
||||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||||
local worldpath = minetest.get_worldpath()
|
local worldpath = minetest.get_worldpath()
|
||||||
|
|
||||||
@ -44,9 +50,12 @@ unified_inventory = {
|
|||||||
trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false),
|
trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false),
|
||||||
imgscale = 1.25,
|
imgscale = 1.25,
|
||||||
list_img_offset = 0.13,
|
list_img_offset = 0.13,
|
||||||
standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
|
standard_background = "bgcolor[#0000]background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
|
||||||
|
|
||||||
version = 3
|
hide_disabled_buttons = minetest.settings:get_bool("unified_inventory_hide_disabled_buttons", false),
|
||||||
|
hide_uncraftable_items = minetest.settings:get_bool("unified_inventory_hide_uncraftable_items", false),
|
||||||
|
|
||||||
|
version = 5
|
||||||
}
|
}
|
||||||
|
|
||||||
local ui = unified_inventory
|
local ui = unified_inventory
|
||||||
@ -59,10 +68,16 @@ ui.style_full = {
|
|||||||
formspec_y = 1,
|
formspec_y = 1,
|
||||||
formw = 17.75,
|
formw = 17.75,
|
||||||
formh = 12.25,
|
formh = 12.25,
|
||||||
|
-- Item browser size, pos
|
||||||
pagecols = 8,
|
pagecols = 8,
|
||||||
pagerows = 9,
|
pagerows = 9,
|
||||||
page_x = 10.75,
|
page_x = 10.75,
|
||||||
page_y = 2.30,
|
page_y = 2.30,
|
||||||
|
-- Item browser controls
|
||||||
|
page_buttons_x = 11.60,
|
||||||
|
page_buttons_y = 10.15,
|
||||||
|
searchwidth = 3.4,
|
||||||
|
-- Crafting grid positions
|
||||||
craft_x = 2.8,
|
craft_x = 2.8,
|
||||||
craft_y = 1.15,
|
craft_y = 1.15,
|
||||||
craftresult_x = 7.8,
|
craftresult_x = 7.8,
|
||||||
@ -74,13 +89,15 @@ ui.style_full = {
|
|||||||
craft_guide_resultstr_x = 0.3,
|
craft_guide_resultstr_x = 0.3,
|
||||||
craft_guide_resultstr_y = 0.6,
|
craft_guide_resultstr_y = 0.6,
|
||||||
give_btn_x = 0.25,
|
give_btn_x = 0.25,
|
||||||
|
-- Tab switching buttons
|
||||||
main_button_x = 0.4,
|
main_button_x = 0.4,
|
||||||
main_button_y = 11.0,
|
main_button_y = 11.0,
|
||||||
page_buttons_x = 11.60,
|
main_button_cols = 12,
|
||||||
page_buttons_y = 10.15,
|
main_button_rows = 1,
|
||||||
searchwidth = 3.4,
|
-- Tab title position
|
||||||
form_header_x = 0.4,
|
form_header_x = 0.4,
|
||||||
form_header_y = 0.4,
|
form_header_y = 0.4,
|
||||||
|
-- Generic sizes
|
||||||
btn_spc = 0.85,
|
btn_spc = 0.85,
|
||||||
btn_size = 0.75,
|
btn_size = 0.75,
|
||||||
std_inv_x = 0.3,
|
std_inv_x = 0.3,
|
||||||
@ -92,10 +109,16 @@ ui.style_lite = {
|
|||||||
formspec_y = 0.6,
|
formspec_y = 0.6,
|
||||||
formw = 14,
|
formw = 14,
|
||||||
formh = 9.75,
|
formh = 9.75,
|
||||||
|
-- Item browser size, pos
|
||||||
pagecols = 4,
|
pagecols = 4,
|
||||||
pagerows = 5,
|
pagerows = 5,
|
||||||
page_x = 10.5,
|
page_x = 10.5,
|
||||||
page_y = 2.15,
|
page_y = 2.15,
|
||||||
|
-- Item browser controls
|
||||||
|
page_buttons_x = 10.5,
|
||||||
|
page_buttons_y = 6.15,
|
||||||
|
searchwidth = 1.6,
|
||||||
|
-- Crafting grid positions
|
||||||
craft_x = 2.6,
|
craft_x = 2.6,
|
||||||
craft_y = 0.75,
|
craft_y = 0.75,
|
||||||
craftresult_x = 5.75,
|
craftresult_x = 5.75,
|
||||||
@ -107,13 +130,15 @@ ui.style_lite = {
|
|||||||
craft_guide_resultstr_x = 0.15,
|
craft_guide_resultstr_x = 0.15,
|
||||||
craft_guide_resultstr_y = 0.35,
|
craft_guide_resultstr_y = 0.35,
|
||||||
give_btn_x = 0.15,
|
give_btn_x = 0.15,
|
||||||
|
-- Tab switching buttons
|
||||||
main_button_x = 10.5,
|
main_button_x = 10.5,
|
||||||
main_button_y = 8.15,
|
main_button_y = 8.15,
|
||||||
page_buttons_x = 10.5,
|
main_button_cols = 4,
|
||||||
page_buttons_y = 6.15,
|
main_button_rows = 2,
|
||||||
searchwidth = 1.6,
|
-- Tab title position
|
||||||
form_header_x = 0.2,
|
form_header_x = 0.2,
|
||||||
form_header_y = 0.2,
|
form_header_y = 0.2,
|
||||||
|
-- Generic sizes
|
||||||
btn_spc = 0.8,
|
btn_spc = 0.8,
|
||||||
btn_size = 0.7,
|
btn_size = 0.7,
|
||||||
std_inv_x = 0.1,
|
std_inv_x = 0.1,
|
||||||
@ -167,7 +192,12 @@ dofile(modpath.."/register.lua")
|
|||||||
if minetest.settings:get_bool("unified_inventory_bags") ~= false then
|
if minetest.settings:get_bool("unified_inventory_bags") ~= false then
|
||||||
dofile(modpath.."/bags.lua")
|
dofile(modpath.."/bags.lua")
|
||||||
end
|
end
|
||||||
|
if minetest.settings:get_bool("unified_inventory_item_names") ~= false then
|
||||||
|
dofile(modpath.."/item_names.lua")
|
||||||
|
end
|
||||||
|
if minetest.settings:get_bool("unified_inventory_waypoints") ~= false then
|
||||||
|
dofile(modpath.."/waypoints.lua")
|
||||||
|
end
|
||||||
|
dofile(modpath.."/legacy.lua") -- mod compatibility
|
||||||
|
|
||||||
dofile(modpath.."/item_names.lua")
|
|
||||||
dofile(modpath.."/waypoints.lua")
|
|
||||||
minetest.log("action", "[unified_inventory] loaded.")
|
minetest.log("action", "[unified_inventory] loaded.")
|
||||||
|
167
internal.lua
@ -18,7 +18,7 @@ function ui.demangle_for_formspec(str)
|
|||||||
return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
|
return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Get the player-specific unified_inventory style
|
||||||
function ui.get_per_player_formspec(player_name)
|
function ui.get_per_player_formspec(player_name)
|
||||||
local draw_lite_mode = ui.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
local draw_lite_mode = ui.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
|
||||||
|
|
||||||
@ -27,6 +27,7 @@ function ui.get_per_player_formspec(player_name)
|
|||||||
return style
|
return style
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Creates an item image or regular image button with a tooltip
|
||||||
local function formspec_button(ui_peruser, name, image, offset, pos, scale, label)
|
local function formspec_button(ui_peruser, name, image, offset, pos, scale, label)
|
||||||
local element = 'image_button'
|
local element = 'image_button'
|
||||||
if minetest.registered_items[image] then
|
if minetest.registered_items[image] then
|
||||||
@ -43,52 +44,68 @@ local function formspec_button(ui_peruser, name, image, offset, pos, scale, labe
|
|||||||
string.format("tooltip[%s;%s]", name, F(label or name))
|
string.format("tooltip[%s;%s]", name, F(label or name))
|
||||||
end
|
end
|
||||||
|
|
||||||
local function formspec_add_filters(player, formspec, style)
|
-- Add registered buttons (tabs)
|
||||||
local button_row = 0
|
local function formspec_tab_buttons(player, formspec, style)
|
||||||
local button_col = 0
|
|
||||||
local n = #formspec + 1
|
local n = #formspec + 1
|
||||||
|
|
||||||
-- Main buttons
|
-- Main buttons
|
||||||
|
|
||||||
local filtered_inv_buttons = {}
|
local filtered_inv_buttons = {}
|
||||||
|
|
||||||
for i, def in pairs(ui.buttons) do
|
for _, def in pairs(ui.buttons) do
|
||||||
if not (style.is_lite_mode and def.hide_lite) then
|
if not (style.is_lite_mode and def.hide_lite) then
|
||||||
table.insert(filtered_inv_buttons, def)
|
if def.condition == nil or def.condition(player) or not ui.hide_disabled_buttons then
|
||||||
|
table.insert(filtered_inv_buttons, def)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local j = 1 --Modif NALC (sys4 20/11/2018) 12 buttons max by row
|
local needs_scrollbar = #filtered_inv_buttons > style.main_button_cols * style.main_button_rows
|
||||||
|
|
||||||
|
formspec[n] = ("scroll_container[%g,%g;%g,%g;tabbtnscroll;vertical]"):format(
|
||||||
|
style.main_button_x, style.main_button_y, -- position
|
||||||
|
style.main_button_cols * style.btn_spc, style.main_button_rows -- size
|
||||||
|
)
|
||||||
|
n = n + 1
|
||||||
|
|
||||||
for i, def in pairs(filtered_inv_buttons) do
|
for i, def in pairs(filtered_inv_buttons) do
|
||||||
if style.is_lite_mode and i > 4 then
|
local pos_x = ((i - 1) % style.main_button_cols) * style.btn_spc
|
||||||
button_row = 1
|
local pos_y = math.floor((i - 1) / style.main_button_cols) * style.btn_spc
|
||||||
button_col = 1
|
|
||||||
elseif not draw_lite_mode and j > 12 then
|
|
||||||
button_row = 1
|
|
||||||
j = 1
|
|
||||||
end
|
|
||||||
|
|
||||||
if def.type == "image" then
|
if def.type == "image" then
|
||||||
local pos_x = style.main_button_x + style.btn_spc * (j - 1) - button_col * style.btn_spc * 4
|
if (def.condition == nil or def.condition(player)) then
|
||||||
local pos_y = style.main_button_y + button_row * style.btn_spc
|
formspec[n] = string.format("image_button[%g,%g;%g,%g;%s;%s;]",
|
||||||
if (def.condition == nil or def.condition(player) == true) then
|
|
||||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s;]",
|
|
||||||
pos_x, pos_y, style.btn_size, style.btn_size,
|
pos_x, pos_y, style.btn_size, style.btn_size,
|
||||||
F(def.image),
|
F(def.image),
|
||||||
F(def.name))
|
F(def.name))
|
||||||
formspec[n+1] = "tooltip["..F(def.name)..";"..(def.tooltip or "").."]"
|
formspec[n+1] = "tooltip["..F(def.name)..";"..(def.tooltip or "").."]"
|
||||||
n = n+2
|
n = n+2
|
||||||
|
|
||||||
else
|
else
|
||||||
formspec[n] = string.format("image[%f,%f;%f,%f;%s^[colorize:#808080:alpha]",
|
formspec[n] = string.format("image[%g,%g;%g,%g;%s^[colorize:#808080:alpha]",
|
||||||
pos_x, pos_y, style.btn_size, style.btn_size,
|
pos_x, pos_y, style.btn_size, style.btn_size,
|
||||||
def.image)
|
def.image)
|
||||||
n = n+1
|
n = n+1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
j = j + 1 -- Modif NALC
|
end
|
||||||
|
formspec[n] = "scroll_container_end[]"
|
||||||
|
if needs_scrollbar then
|
||||||
|
local total_rows = math.ceil(#filtered_inv_buttons / style.main_button_cols)
|
||||||
|
formspec[n+1] = ("scrollbaroptions[max=%i;arrows=hide]"):format(
|
||||||
|
-- This calculation is not 100% accurate but "good enough"
|
||||||
|
(total_rows - style.main_button_rows) * style.btn_spc * 10
|
||||||
|
)
|
||||||
|
formspec[n+2] = ("scrollbar[%g,%g;0.4,%g;vertical;tabbtnscroll;0]"):format(
|
||||||
|
style.main_button_x + style.main_button_cols * style.btn_spc - 0.1, -- x pos
|
||||||
|
style.main_button_y, -- y pos
|
||||||
|
style.main_button_rows * style.btn_spc -- height
|
||||||
|
)
|
||||||
|
formspec[n+3] = "scrollbaroptions[max=1000;arrows=default]"
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Add category GUI elements (top right)
|
||||||
local function formspec_add_categories(player, formspec, ui_peruser)
|
local function formspec_add_categories(player, formspec, ui_peruser)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
local n = #formspec + 1
|
local n = #formspec + 1
|
||||||
@ -102,9 +119,9 @@ local function formspec_add_categories(player, formspec, ui_peruser)
|
|||||||
ui_peruser.form_header_y - (ui_peruser.is_lite_mode and 0 or 0.2)
|
ui_peruser.form_header_y - (ui_peruser.is_lite_mode and 0 or 0.2)
|
||||||
}
|
}
|
||||||
|
|
||||||
formspec[n] = string.format("background9[%f,%f;%f,%f;%s;false;3]",
|
formspec[n] = string.format("background9[%f,%f;%f,%f;%s;false;16]",
|
||||||
ui_peruser.page_x-0.1, categories_scroll_pos[2],
|
ui_peruser.page_x-0.15, categories_scroll_pos[2],
|
||||||
(ui_peruser.btn_spc * ui_peruser.pagecols) + 0.13, 1.4 + (ui_peruser.is_lite_mode and 0 or 0.2),
|
(ui_peruser.btn_spc * ui_peruser.pagecols) + 0.2, 1.4 + (ui_peruser.is_lite_mode and 0 or 0.2),
|
||||||
"ui_smallbg_9_sliced.png")
|
"ui_smallbg_9_sliced.png")
|
||||||
n = n + 1
|
n = n + 1
|
||||||
|
|
||||||
@ -243,17 +260,25 @@ local function formspec_add_item_browser(player, formspec, ui_peruser)
|
|||||||
ui_peruser.btn_size, ui_peruser.btn_size,
|
ui_peruser.btn_size, ui_peruser.btn_size,
|
||||||
name, button_name
|
name, button_name
|
||||||
)
|
)
|
||||||
|
local tooltip = item.description
|
||||||
|
if item.mod_origin then
|
||||||
|
-- "mod_origin" may not be specified for items that were
|
||||||
|
-- registered in a callback (during or before ServerEnv init)
|
||||||
|
tooltip = tooltip .. " [" .. item.mod_origin .. "]"
|
||||||
|
end
|
||||||
formspec[n + 1] = ("tooltip[%s;%s]"):format(
|
formspec[n + 1] = ("tooltip[%s;%s]"):format(
|
||||||
button_name, minetest.formspec_escape(item.description)
|
button_name, minetest.formspec_escape(tooltip)
|
||||||
)
|
)
|
||||||
n = n + 2
|
n = n + 2
|
||||||
list_index = list_index + 1
|
|
||||||
end
|
end
|
||||||
|
list_index = list_index + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
formspec[n] = string.format("label[%f,%f;%s: %s]",
|
formspec[n] = "style[page_number;content_offset=0]"
|
||||||
ui_peruser.page_buttons_x + ui_peruser.btn_spc * (ui_peruser.is_lite_mode and 1 or 2),
|
formspec[n + 1] = string.format("image_button[%f,%f;%f,0.4;;page_number;%s: %s;false;false;]",
|
||||||
ui_peruser.page_buttons_y + 0.1 + ui_peruser.btn_spc * 2,
|
ui_peruser.page_buttons_x,
|
||||||
|
ui_peruser.page_buttons_y + ui_peruser.btn_spc * 2 - 0.1,
|
||||||
|
ui_peruser.btn_spc * (bn - 1) + ui_peruser.btn_size,
|
||||||
F(S("Page")), S("@1 of @2",page2,pagemax))
|
F(S("Page")), S("@1 of @2",page2,pagemax))
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -285,7 +310,7 @@ function ui.get_formspec(player, page)
|
|||||||
|
|
||||||
fs[#fs + 1] = fsdata.formspec
|
fs[#fs + 1] = fsdata.formspec
|
||||||
|
|
||||||
formspec_add_filters(player, fs, ui_peruser)
|
formspec_tab_buttons(player, fs, ui_peruser)
|
||||||
|
|
||||||
if fsdata.draw_inventory ~= false then
|
if fsdata.draw_inventory ~= false then
|
||||||
-- Player inventory
|
-- Player inventory
|
||||||
@ -310,7 +335,7 @@ function ui.set_inventory_formspec(player, page)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function valid_def(def)
|
function ui.is_itemdef_listable(def)
|
||||||
return (not def.groups.not_in_creative_inventory
|
return (not def.groups.not_in_creative_inventory
|
||||||
or def.groups.not_in_creative_inventory == 0)
|
or def.groups.not_in_creative_inventory == 0)
|
||||||
and def.description
|
and def.description
|
||||||
@ -323,11 +348,30 @@ function ui.apply_filter(player, filter, search_dir)
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
|
|
||||||
|
-- Whether to show uncraftable items
|
||||||
|
local fprefilter = function(_)
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
if ui.hide_uncraftable_items and not ui.is_creative(player_name) then
|
||||||
|
fprefilter = function(name)
|
||||||
|
return ui.get_recipe_list(name)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local registered_items = minetest.registered_items
|
||||||
local lfilter = string.lower(filter)
|
local lfilter = string.lower(filter)
|
||||||
local ffilter
|
local ffilter
|
||||||
|
|
||||||
if lfilter:sub(1, 6) == "group:" then
|
if lfilter:sub(1, 6) == "group:" then
|
||||||
|
-- Group filter: all groups of the item must match
|
||||||
local groups = lfilter:sub(7):split(",")
|
local groups = lfilter:sub(7):split(",")
|
||||||
ffilter = function(name, def)
|
ffilter = function(name)
|
||||||
|
local def = registered_items[name]
|
||||||
|
if not def then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
for _, group in ipairs(groups) do
|
for _, group in ipairs(groups) do
|
||||||
if not def.groups[group]
|
if not def.groups[group]
|
||||||
or def.groups[group] <= 0 then
|
or def.groups[group] <= 0 then
|
||||||
@ -337,8 +381,16 @@ function ui.apply_filter(player, filter, search_dir)
|
|||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
local lang = minetest.get_player_information(player_name).lang_code
|
-- Name filter: fuzzy match item names and descriptions
|
||||||
ffilter = function(name, def)
|
local player_info = minetest.get_player_information(player_name)
|
||||||
|
local lang = player_info and player_info.lang_code or ""
|
||||||
|
|
||||||
|
ffilter = function(name)
|
||||||
|
local def = registered_items[name]
|
||||||
|
if not def then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
local lname = string.lower(name)
|
local lname = string.lower(name)
|
||||||
local ldesc = string.lower(def.description)
|
local ldesc = string.lower(def.description)
|
||||||
local llocaldesc = minetest.get_translated_string
|
local llocaldesc = minetest.get_translated_string
|
||||||
@ -347,37 +399,50 @@ function ui.apply_filter(player, filter, search_dir)
|
|||||||
or llocaldesc and string.find(llocaldesc, lfilter, 1, true)
|
or llocaldesc and string.find(llocaldesc, lfilter, 1, true)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
ui.filtered_items_list[player_name]={}
|
|
||||||
|
local filtered_items = {}
|
||||||
|
|
||||||
local category = ui.current_category[player_name] or 'all'
|
local category = ui.current_category[player_name] or 'all'
|
||||||
if category == 'all' then
|
if category == 'all' then
|
||||||
for name, def in pairs(minetest.registered_items) do
|
for _, name in ipairs(ui.items_list) do
|
||||||
if valid_def(def)
|
if fprefilter(name) and ffilter(name) then
|
||||||
and ffilter(name, def) then
|
table.insert(filtered_items, name)
|
||||||
table.insert(ui.filtered_items_list[player_name], name)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
elseif category == 'uncategorized' then
|
elseif category == 'uncategorized' then
|
||||||
for name, def in pairs(minetest.registered_items) do
|
for _, name in ipairs(ui.items_list) do
|
||||||
if (not ui.find_category(name))
|
if not ui.find_category(name)
|
||||||
and valid_def(def)
|
and fprefilter(name)
|
||||||
and ffilter(name, def) then
|
and ffilter(name) then
|
||||||
table.insert(ui.filtered_items_list[player_name], name)
|
table.insert(filtered_items, name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
for name,exists in pairs(ui.registered_category_items[category]) do
|
-- Any other category is selected
|
||||||
local def = minetest.registered_items[name]
|
for name, exists in pairs(ui.registered_category_items[category]) do
|
||||||
if exists and def
|
if exists
|
||||||
and valid_def(def)
|
and fprefilter(name)
|
||||||
and ffilter(name, def) then
|
and ffilter(name) then
|
||||||
table.insert(ui.filtered_items_list[player_name], name)
|
table.insert(filtered_items, name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
table.sort(ui.filtered_items_list[player_name])
|
table.sort(filtered_items)
|
||||||
ui.filtered_items_list_size[player_name] = #ui.filtered_items_list[player_name]
|
|
||||||
|
ui.filtered_items_list_size[player_name] = #filtered_items
|
||||||
|
ui.filtered_items_list[player_name] = filtered_items
|
||||||
ui.current_index[player_name] = 1
|
ui.current_index[player_name] = 1
|
||||||
ui.activefilter[player_name] = filter
|
ui.activefilter[player_name] = filter
|
||||||
ui.active_search_direction[player_name] = search_dir
|
ui.active_search_direction[player_name] = search_dir
|
||||||
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
ui.set_inventory_formspec(player, ui.current_page[player_name])
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Inform players about potential visual issues
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local info = minetest.get_player_information(player_name)
|
||||||
|
if info and (info.formspec_version or 0) < 4 then
|
||||||
|
minetest.chat_send_player(player_name, S("Unified Inventory: Your game version is too old"
|
||||||
|
.. " and does not support the GUI requirements. You might experience visual issues."))
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
@ -3,6 +3,8 @@
|
|||||||
local item_names = {} -- [player_name] = { hud, dtime, itemname }
|
local item_names = {} -- [player_name] = { hud, dtime, itemname }
|
||||||
local dlimit = 3 -- HUD element will be hidden after this many seconds
|
local dlimit = 3 -- HUD element will be hidden after this many seconds
|
||||||
local hudbars_mod = minetest.get_modpath("hudbars")
|
local hudbars_mod = minetest.get_modpath("hudbars")
|
||||||
|
local only_names = minetest.settings:get_bool("unified_inventory_only_names", true)
|
||||||
|
local max_length = tonumber(minetest.settings:get("unified_inventory_max_item_name_length")) or 80
|
||||||
|
|
||||||
local function set_hud(player)
|
local function set_hud(player)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
@ -16,7 +18,8 @@ local function set_hud(player)
|
|||||||
|
|
||||||
item_names[player_name] = {
|
item_names[player_name] = {
|
||||||
hud = player:hud_add({
|
hud = player:hud_add({
|
||||||
hud_elem_type = "text",
|
-- TODO: remove compatibility code when 5.8.0 is no longer used
|
||||||
|
[minetest.features.hud_def_type_field and "type" or "hud_elem_type"] = "text",
|
||||||
position = {x=0.5, y=1},
|
position = {x=0.5, y=1},
|
||||||
offset = off,
|
offset = off,
|
||||||
alignment = {x=0, y=-1},
|
alignment = {x=0, y=-1},
|
||||||
@ -60,6 +63,7 @@ minetest.register_globalstep(function(dtime)
|
|||||||
data.itemname = itemname
|
data.itemname = itemname
|
||||||
data.index = index
|
data.index = index
|
||||||
data.dtime = 0
|
data.dtime = 0
|
||||||
|
local lang_code = minetest.get_player_information(player:get_player_name()).lang_code
|
||||||
|
|
||||||
local desc = stack.get_meta
|
local desc = stack.get_meta
|
||||||
and stack:get_meta():get_string("description")
|
and stack:get_meta():get_string("description")
|
||||||
@ -69,6 +73,14 @@ minetest.register_globalstep(function(dtime)
|
|||||||
local def = minetest.registered_items[itemname]
|
local def = minetest.registered_items[itemname]
|
||||||
desc = def and def.description or ""
|
desc = def and def.description or ""
|
||||||
end
|
end
|
||||||
|
if only_names and desc and string.find(desc, "\n") then
|
||||||
|
desc = string.match(desc, "([^\n]*)")
|
||||||
|
end
|
||||||
|
desc = minetest.get_translated_string(lang_code, desc)
|
||||||
|
desc = minetest.strip_colors(desc)
|
||||||
|
if string.len(desc) > max_length and max_length > 0 then
|
||||||
|
desc = string.sub(desc, 1, max_length) .. " [...]"
|
||||||
|
end
|
||||||
player:hud_change(data.hud, 'text', desc)
|
player:hud_change(data.hud, 'text', desc)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
55
legacy.lua
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
-- Inefficient pattern matching
|
||||||
|
|
||||||
|
local warned_funcs = {}
|
||||||
|
local function LOG_ONCE(funcname)
|
||||||
|
if warned_funcs[funcname] then return end
|
||||||
|
warned_funcs[funcname] = true
|
||||||
|
minetest.log("error", "Call to undocumented, deprecated API '" .. funcname .. "'."
|
||||||
|
.. " In a future version of Unified Inventory this will result in a real error.")
|
||||||
|
end
|
||||||
|
|
||||||
|
function unified_inventory.canonical_item_spec_matcher(spec)
|
||||||
|
LOG_ONCE("canonical_item_spec_matcher")
|
||||||
|
local specname = ItemStack(spec):get_name()
|
||||||
|
if specname:sub(1, 6) ~= "group:" then
|
||||||
|
return function (itemname)
|
||||||
|
return itemname == specname
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local group_names = specname:sub(7):split(",")
|
||||||
|
return function (itemname)
|
||||||
|
local itemdef = minetest.registered_items[itemname]
|
||||||
|
for _, group_name in ipairs(group_names) do
|
||||||
|
if (itemdef.groups[group_name] or 0) == 0 then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function unified_inventory.item_matches_spec(item, spec)
|
||||||
|
LOG_ONCE("item_matches_spec")
|
||||||
|
local itemname = ItemStack(item):get_name()
|
||||||
|
return unified_inventory.canonical_item_spec_matcher(spec)(itemname)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
unified_inventory.registered_group_items = {
|
||||||
|
mesecon_conductor_craftable = "mesecons:wire_00000000_off",
|
||||||
|
stone = "default:cobble",
|
||||||
|
wood = "default:wood",
|
||||||
|
book = "default:book",
|
||||||
|
sand = "default:sand",
|
||||||
|
leaves = "default:leaves",
|
||||||
|
tree = "default:tree",
|
||||||
|
vessel = "vessels:glass_bottle",
|
||||||
|
wool = "wool:white",
|
||||||
|
}
|
||||||
|
|
||||||
|
function unified_inventory.register_group_item(groupname, itemname)
|
||||||
|
LOG_ONCE("register_group_item")
|
||||||
|
unified_inventory.registered_group_items[groupname] = itemname
|
||||||
|
end
|
||||||
|
|
@ -7,17 +7,17 @@ Bag @1=Tasche @1
|
|||||||
Small Bag=Kleine Tasche
|
Small Bag=Kleine Tasche
|
||||||
Medium Bag=Mittelgroße Tasche
|
Medium Bag=Mittelgroße Tasche
|
||||||
Large Bag=Große Tasche
|
Large Bag=Große Tasche
|
||||||
All Items=
|
All Items=Alle Gegenstände
|
||||||
Misc. Items=
|
Misc. Items=Sonstige Gegenstände
|
||||||
Plant Life=
|
Plant Life=Pfanzenwelt
|
||||||
Building Materials=
|
Building Materials=Baumaterialien
|
||||||
Tools=
|
Tools=Werkzeuge
|
||||||
Minerals and Metals=
|
Minerals and Metals=Minerale und Metalle
|
||||||
Environment and Worldgen=
|
Environment and Worldgen=Umwelt und Welterstellung
|
||||||
Lighting=
|
Lighting=Beleuchtung
|
||||||
and = und
|
and = und
|
||||||
Scroll categories left=
|
Scroll categories left=Kategorien nach links blättern
|
||||||
Scroll categories right=
|
Scroll categories right=Kategorien nach rechts blättern
|
||||||
Search=Suchen
|
Search=Suchen
|
||||||
Reset search and display everything=Suche zurücksetzen und alles anzeigen
|
Reset search and display everything=Suche zurücksetzen und alles anzeigen
|
||||||
First page=Erste Seite
|
First page=Erste Seite
|
||||||
@ -76,10 +76,10 @@ Waypoints=Wegpunkte
|
|||||||
Select Waypoint #@1=Wegpunkt Nr. @1 auswählen
|
Select Waypoint #@1=Wegpunkt Nr. @1 auswählen
|
||||||
Waypoint @1=Wegpunkt Nr. @1
|
Waypoint @1=Wegpunkt Nr. @1
|
||||||
Set waypoint to current location=Setze Wegpunkt zur derzeitigen Position
|
Set waypoint to current location=Setze Wegpunkt zur derzeitigen Position
|
||||||
Hide waypoint=
|
Hide waypoint=Wegpunkt verstecken
|
||||||
Show waypoint=
|
Show waypoint=Wegpunkt zeigen
|
||||||
Hide coordinates=
|
Hide coordinates=Koordinaten verstecken
|
||||||
Show coordinates=
|
Show coordinates=Koordinaten zeigen
|
||||||
Change color of waypoint display=Farbe der Darstellung der Wegpunkte ändern
|
Change color of waypoint display=Farbe der Darstellung der Wegpunkte ändern
|
||||||
Edit waypoint name=Name des Wegpunkts ändern
|
Edit waypoint name=Name des Wegpunkts ändern
|
||||||
Waypoint active=Wegpunkt aktiv
|
Waypoint active=Wegpunkt aktiv
|
||||||
|
@ -1,98 +1,91 @@
|
|||||||
# textdomain: unified_inventory
|
# textdomain: unified_inventory
|
||||||
Mixing=
|
Category:=Kategorie:
|
||||||
Cooking=
|
Mixing=Miksowanie
|
||||||
Digging=
|
Cooking=Gotowanie
|
||||||
|
Digging=Kopanie
|
||||||
Bags=Plecaki
|
Bags=Plecaki
|
||||||
Bag @1=Plecak @1
|
Bag @1=Plecak @1
|
||||||
Small Bag=Maly plecak
|
Small Bag=Mały plecak
|
||||||
Medium Bag=Sredni plecak
|
Medium Bag=Średni plecak
|
||||||
Large Bag=Duzy plecak
|
Large Bag=Duży plecak
|
||||||
All Items=
|
All Items=Wszystkie przedmioty
|
||||||
Misc. Items=
|
Misc. Items=Różne przedmioty
|
||||||
Plant Life=
|
Plant Life=Życie roślin
|
||||||
Building Materials=
|
Building Materials=Materiały budowlane
|
||||||
Tools=
|
Tools=Narzędzia
|
||||||
Minerals and Metals=
|
Minerals and Metals=Minerały i metale
|
||||||
Environment and Worldgen=
|
Environment and Worldgen=Otoczenie i generowanie świata
|
||||||
Lighting=
|
Lighting=Oświetlenie
|
||||||
and = i
|
and = i
|
||||||
Scroll categories left=
|
Scroll categories left=Przewiń kategorię w lewo
|
||||||
Scroll categories right=
|
Scroll categories right=Przewiń kategorię w prawo
|
||||||
Search=Szukaj
|
Search=Szukaj
|
||||||
Reset search and display everything=
|
Reset search and display everything=Zresetuj wyszukiwanie i pokaż wszystko
|
||||||
First page=Pierwsza strona
|
First page=Pierwsza strona
|
||||||
Back three pages=3 strony w tyl
|
Back three pages=Trzy strony do tyłu
|
||||||
Back one page=1 strona w tyl
|
Back one page=Stronę do tyłu
|
||||||
Forward one page=1 strona do przodu
|
Forward one page=Stronę do przodu
|
||||||
Forward three pages=3 strony do przodu
|
Forward three pages=Trzy strony do przodu
|
||||||
Last page=Ostatnia strona
|
Last page=Ostatnia strona
|
||||||
No matching items=Brak pasujacych przedmiotow
|
No matching items=Brak pasujących przedmiotów
|
||||||
No matches.=Brak wyników
|
No matches.=Brak wyników
|
||||||
Page=Strona
|
Page=Strona
|
||||||
@1 of @2=@1 z @2
|
@1 of @2=@1 z @2
|
||||||
Filter=Filtr
|
Filter=Filtr
|
||||||
Can use the creative inventory=
|
Can use the creative inventory=Może używać kreatywnego ekwipunku
|
||||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Wymusza wyświetlanie Unified Inventory w trybie Full jeżeli tryb Lite jest skonfigurowany globalnie
|
||||||
Crafting Grid=
|
Crafting Grid=Siatka craftingu
|
||||||
Crafting Guide=
|
Crafting Guide=Przewodnik craftingu
|
||||||
Set home position=Ustaw pozycję wyjściową
|
Set home position=Ustaw pozycję domu
|
||||||
Home position set to: @1=Pozycja domowa ustawiona na: @1
|
Home position set to: @1=Pozycja domu ustawiona na: @1
|
||||||
You don't have the "home" privilege!=Nie masz uprawnien do zmiany czasu "home"!
|
You don't have the "home" privilege!=Brak uprawnień "home"!
|
||||||
Go home=Idź do domu
|
Go home=Idź do domu
|
||||||
Set time to day=Ustaw czas na dzień
|
Set time to day=Ustaw czas na dzień
|
||||||
Time of day set to 6am=Czas ustawiony na 6:00
|
Time of day set to 6am=Czas ustawiony na 6:00
|
||||||
You don't have the settime privilege!=Nie masz uprawnien do zmiany czasu "settime"!
|
You don't have the settime privilege!=Brak uprawnień "settime"!
|
||||||
Set time to night=Ustaw czas na noc
|
Set time to night=Ustaw czas na noc
|
||||||
Time of day set to 9pm=Czas ustawiony na 21:00
|
Time of day set to 9pm=Czas ustawiony na 21:00
|
||||||
Clear inventory=Wyczyść zapasy
|
Clear inventory=Wyczyść ekwipunek
|
||||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=Aby zapobiec przypadkowemu skasowaniu ekwipunku, ten przycisk został wyłączony poza trybem kreatywnym.@nUżyj zamiast tego ikony śmietnika.
|
||||||
Inventory cleared!=Zapasy zostały wyczyszczone!
|
Inventory cleared!=Ekwipunek został wyczyszczony!
|
||||||
Trash:=Smietnik:
|
Trash:=Śmietnik:
|
||||||
Refill:=Uzupelnianie:
|
Refill:=Uzupełnianie:
|
||||||
Any item belonging to the @1 group=
|
Any item belonging to the @1 group=Każdy przedmiot należący do @1 grupy
|
||||||
Any item belonging to the groups @1=
|
Any item belonging to the groups @1=Każdy przedmiot należacy do grup @1
|
||||||
Recipe @1 of @2=Recepta @1 z @2
|
Recipe @1 of @2=Recepta @1 z @2
|
||||||
Usage @1 of @2=Użycie @1 z @2
|
Usage @1 of @2=Użycie @1 z @2
|
||||||
No recipes=Brak recepty
|
No recipes=Brak recepty
|
||||||
No usages=Bez użycia
|
No usages=Bez użycia
|
||||||
Result=Wynik
|
Result=Wynik
|
||||||
Ingredient=Składnik
|
Ingredient=Składnik
|
||||||
Show next recipe=
|
Show next recipe=Pokaż nastepną recepturę
|
||||||
Show next usage=
|
Show next usage=Pokaż następne użycie
|
||||||
Show previous recipe=
|
Show previous recipe=Pokaż poprzednią recepturę
|
||||||
Show previous usage=
|
Show previous usage=Pokaż poprzednie użycie
|
||||||
@1 (@2)=
|
@1 (@2)=@1 (@2)
|
||||||
Give me:=Daj mi:
|
Give me:=Daj mi:
|
||||||
This recipe is too@@large to be displayed.=
|
This recipe is too@@large to be displayed.=Receptura jest zbyt@@duża aby ją wyświetlić.
|
||||||
To craft grid:=
|
To craft grid:=Do siatki craftingu.
|
||||||
All=Wszystko
|
All=Wszystko
|
||||||
Crafting=
|
Crafting=Crafting
|
||||||
White=Bialy
|
White=Biały
|
||||||
Yellow=Zolty
|
Yellow=Zółty
|
||||||
Red=Czerwony
|
Red=Czerwony
|
||||||
Green=Zielony
|
Green=Zielony
|
||||||
Blue=Niebieski
|
Blue=Niebieski
|
||||||
Waypoints=Punkty orientacyjne
|
Waypoints=Punkty orientacyjne
|
||||||
Select Waypoint #@1=Wybierz punkt #@1
|
Select Waypoint #@1=Wybierz punkt #@1
|
||||||
Waypoint @1=Punkty orientacyjne @1
|
Waypoint @1=Punkty orientacyjne @1
|
||||||
Set waypoint to current location=Ustaw punkt orientacyjny na biezacej pozycji
|
Set waypoint to current location=Ustaw punkt orientacyjny na bieżacej pozycji
|
||||||
Hide waypoint=
|
Hide waypoint=Ukryj punkt orientacyjny
|
||||||
Show waypoint=
|
Show waypoint=Pokaż punkt orientacyjny
|
||||||
Hide coordinates=
|
Hide coordinates=Ukryj koordynaty
|
||||||
Show coordinates=
|
Show coordinates=Pokaż koordynaty
|
||||||
Change color of waypoint display=Zmien kolor punktu
|
Change color of waypoint display=Zmień kolor punktu
|
||||||
Edit waypoint name=Edytuj nazwe punktu
|
Edit waypoint name=Edytuj nazwę punktu
|
||||||
Waypoint active=Punkt wlaczony
|
Waypoint active=Punkt włączony
|
||||||
Waypoint inactive=Punkt wylaczony
|
Waypoint inactive=Punkt wyłączony
|
||||||
Finish editing=Zakoncz edycje
|
Finish editing=Zakończ edycję
|
||||||
World position=Pozycja
|
World position=Pozycja
|
||||||
Name=Nazwa
|
Name=Nazwa
|
||||||
HUD text color=Kolor tekstu HUD
|
HUD text color=Kolor tekstu HUD
|
||||||
|
|
||||||
|
|
||||||
##### not used anymore #####
|
|
||||||
|
|
||||||
invisible=niewidzialny
|
|
||||||
visible=widomy
|
|
||||||
Make waypoint @1=Robić punkt @1
|
|
||||||
@1 display of waypoint coordinates=@1 koordynatow punktu
|
|
@ -1,23 +1,23 @@
|
|||||||
# textdomain: unified_inventory
|
# textdomain: unified_inventory
|
||||||
Mixing=Мешать
|
Mixing=Мешать
|
||||||
Cooking=Варить
|
Cooking=Готовить
|
||||||
Digging=Копать
|
Digging=Копать
|
||||||
Bags=Сумки
|
Bags=Сумки
|
||||||
Bag @1=Сумка @1
|
Bag @1=Сумка @1
|
||||||
Small Bag=Малая сумка
|
Small Bag=Малая сумка
|
||||||
Medium Bag=Средняя сумка
|
Medium Bag=Средняя сумка
|
||||||
Large Bag=Большая сумка
|
Large Bag=Большая сумка
|
||||||
All Items=
|
All Items=Все предметы
|
||||||
Misc. Items=
|
Misc. Items=Разн. предметы
|
||||||
Plant Life=
|
Plant Life=Растения
|
||||||
Building Materials=
|
Building Materials=Стройматериалы
|
||||||
Tools=
|
Tools=Инструменты
|
||||||
Minerals and Metals=
|
Minerals and Metals=Металлы и минералы
|
||||||
Environment and Worldgen=
|
Environment and Worldgen=Окружение и генер.мира
|
||||||
Lighting=
|
Lighting=Освещение
|
||||||
and = и
|
and = и
|
||||||
Scroll categories left=
|
Scroll categories left=Листать влево
|
||||||
Scroll categories right=
|
Scroll categories right=Листать вправо
|
||||||
Search=Поиск
|
Search=Поиск
|
||||||
Reset search and display everything=Сброс поиска, показать всё
|
Reset search and display everything=Сброс поиска, показать всё
|
||||||
First page=Первая страница
|
First page=Первая страница
|
||||||
@ -32,7 +32,7 @@ Page=Страница
|
|||||||
@1 of @2=@1 из @2
|
@1 of @2=@1 из @2
|
||||||
Filter=Фильтр
|
Filter=Фильтр
|
||||||
Can use the creative inventory=Можно использовать инвентарь творческого режима
|
Can use the creative inventory=Можно использовать инвентарь творческого режима
|
||||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Отображает инвентарь в полном режиме, если простой режим установлен глобально
|
||||||
Crafting Grid=Решетка крафта
|
Crafting Grid=Решетка крафта
|
||||||
Crafting Guide=Книга рецептов
|
Crafting Guide=Книга рецептов
|
||||||
Set home position=Установить позицию дома
|
Set home position=Установить позицию дома
|
||||||
@ -59,11 +59,11 @@ Result=Результат
|
|||||||
Ingredient=Состав
|
Ingredient=Состав
|
||||||
Show next recipe=Следующий рецепт
|
Show next recipe=Следующий рецепт
|
||||||
Show next usage=Следующее использование
|
Show next usage=Следующее использование
|
||||||
Show previous recipe=Прошлый рецепт
|
Show previous recipe=Предыдущий рецепт
|
||||||
Show previous usage=Прошлая страница
|
Show previous usage=Предыдущая страница
|
||||||
@1 (@2)=
|
@1 (@2)=
|
||||||
Give me:=Дай мне:
|
Give me:=Дай мне:
|
||||||
This recipe is too@@large to be displayed.=
|
This recipe is too@@large to be displayed.=Этот рецепт слишком большой
|
||||||
To craft grid:=На решeтку крафта:
|
To craft grid:=На решeтку крафта:
|
||||||
All=Все
|
All=Все
|
||||||
Crafting=Крафт
|
Crafting=Крафт
|
||||||
@ -76,10 +76,10 @@ Waypoints=Путевые точки
|
|||||||
Select Waypoint #@1=Выбрать путевую точку №@1
|
Select Waypoint #@1=Выбрать путевую точку №@1
|
||||||
Waypoint @1=Путевая точка @1
|
Waypoint @1=Путевая точка @1
|
||||||
Set waypoint to current location=Установить путевую точку по текущей позиции
|
Set waypoint to current location=Установить путевую точку по текущей позиции
|
||||||
Hide waypoint=
|
Hide waypoint=Скрыть точку
|
||||||
Show waypoint=
|
Show waypoint=Показать точку
|
||||||
Hide coordinates=
|
Hide coordinates=Скрыть координаты
|
||||||
Show coordinates=
|
Show coordinates=Показать координаты
|
||||||
Change color of waypoint display=Поменять цвет путевой точки
|
Change color of waypoint display=Поменять цвет путевой точки
|
||||||
Edit waypoint name=Переименовать путевую точку
|
Edit waypoint name=Переименовать путевую точку
|
||||||
Waypoint active=Путевая точка включена
|
Waypoint active=Путевая точка включена
|
||||||
@ -88,13 +88,4 @@ Finish editing=Закончить редакцию
|
|||||||
World position=Позиция мира
|
World position=Позиция мира
|
||||||
Name=Имя
|
Name=Имя
|
||||||
HUD text color=Цвет текста HUDа
|
HUD text color=Цвет текста HUDа
|
||||||
|
Category:=Категории:
|
||||||
|
|
||||||
##### not used anymore #####
|
|
||||||
|
|
||||||
invisible=невидимой
|
|
||||||
visible=видимой
|
|
||||||
Make waypoint @1=Сделать путевую точку @1
|
|
||||||
Disable=Выключить
|
|
||||||
Enable=Включить
|
|
||||||
@1 display of waypoint coordinates=@1 показ координат путевых точек
|
|
||||||
|
@ -7,17 +7,17 @@ Bag @1=背包@1
|
|||||||
Small Bag=小背包
|
Small Bag=小背包
|
||||||
Medium Bag=中背包
|
Medium Bag=中背包
|
||||||
Large Bag=大背包
|
Large Bag=大背包
|
||||||
All Items=
|
All Items=所有物品
|
||||||
Misc. Items=
|
Misc. Items=杂项
|
||||||
Plant Life=
|
Plant Life=植物
|
||||||
Building Materials=
|
Building Materials=建材
|
||||||
Tools=
|
Tools=工具
|
||||||
Minerals and Metals=
|
Minerals and Metals=矿物与金属
|
||||||
Environment and Worldgen=
|
Environment and Worldgen=自然环境
|
||||||
Lighting=
|
Lighting=光源
|
||||||
and = 和
|
and = 和
|
||||||
Scroll categories left=
|
Scroll categories left=向左滚动分类栏
|
||||||
Scroll categories right=
|
Scroll categories right=向右滚动分类栏
|
||||||
Search=搜索
|
Search=搜索
|
||||||
Reset search and display everything=重置搜索并显示所有物品
|
Reset search and display everything=重置搜索并显示所有物品
|
||||||
First page=第一页
|
First page=第一页
|
||||||
@ -32,7 +32,7 @@ Page=页面
|
|||||||
@1 of @2=第@1页,共@2页
|
@1 of @2=第@1页,共@2页
|
||||||
Filter=过滤器
|
Filter=过滤器
|
||||||
Can use the creative inventory=可以使用创造背包
|
Can use the creative inventory=可以使用创造背包
|
||||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=如果轻量模式被全局配置,强迫Unified Inventory以完全模式展现。
|
||||||
Crafting Grid=合成表
|
Crafting Grid=合成表
|
||||||
Crafting Guide=合成指南
|
Crafting Guide=合成指南
|
||||||
Set home position=设置家的位置
|
Set home position=设置家的位置
|
||||||
@ -45,7 +45,7 @@ You don't have the settime privilege!=你没有“settime”权限!
|
|||||||
Set time to night=设置时间到晚上
|
Set time to night=设置时间到晚上
|
||||||
Time of day set to 9pm=时间设置到晚上9点
|
Time of day set to 9pm=时间设置到晚上9点
|
||||||
Clear inventory=清空背包
|
Clear inventory=清空背包
|
||||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=此按钮已在非创造模式中禁用以防止意外的背包清空。@n请使用垃圾桶栏。
|
||||||
Inventory cleared!=清空背包
|
Inventory cleared!=清空背包
|
||||||
Trash:=丢弃:
|
Trash:=丢弃:
|
||||||
Refill:=填满:
|
Refill:=填满:
|
||||||
@ -57,13 +57,13 @@ No recipes=没有配方
|
|||||||
No usages=没有用法
|
No usages=没有用法
|
||||||
Result=结果
|
Result=结果
|
||||||
Ingredient=原料
|
Ingredient=原料
|
||||||
Show next recipe=
|
Show next recipe=显示下一个配方
|
||||||
Show next usage=
|
Show next usage=显示下一个用法
|
||||||
Show previous recipe=
|
Show previous recipe=显示前一个配方
|
||||||
Show previous usage=
|
Show previous usage=显示前一个用法
|
||||||
@1 (@2)=
|
@1 (@2)=@1 (@2)
|
||||||
Give me:=给予:
|
Give me:=给予:
|
||||||
This recipe is too@@large to be displayed.=
|
This recipe is too@@large to be displayed.=该配方太@@大,不能显示。
|
||||||
To craft grid:=填充物品到合成表
|
To craft grid:=填充物品到合成表
|
||||||
All=全部
|
All=全部
|
||||||
Crafting=合成
|
Crafting=合成
|
||||||
@ -76,10 +76,10 @@ Waypoints=航路点
|
|||||||
Select Waypoint #@1=查询航路点 #@1
|
Select Waypoint #@1=查询航路点 #@1
|
||||||
Waypoint @1=航路点 @1
|
Waypoint @1=航路点 @1
|
||||||
Set waypoint to current location=将航路点设置到当前位置
|
Set waypoint to current location=将航路点设置到当前位置
|
||||||
Hide waypoint=
|
Hide waypoint=隐藏航路点
|
||||||
Show waypoint=
|
Show waypoint=显示航路点
|
||||||
Hide coordinates=
|
Hide coordinates=隐藏坐标
|
||||||
Show coordinates=
|
Show coordinates=显示坐标
|
||||||
Change color of waypoint display=改变航路点显示的颜色
|
Change color of waypoint display=改变航路点显示的颜色
|
||||||
Edit waypoint name=编辑航路点名称
|
Edit waypoint name=编辑航路点名称
|
||||||
Waypoint active=航路点已激活
|
Waypoint active=航路点已激活
|
||||||
|
@ -7,17 +7,17 @@ Bag @1=揹包@1
|
|||||||
Small Bag=小揹包
|
Small Bag=小揹包
|
||||||
Medium Bag=中揹包
|
Medium Bag=中揹包
|
||||||
Large Bag=大揹包
|
Large Bag=大揹包
|
||||||
All Items=
|
All Items=所有物品
|
||||||
Misc. Items=
|
Misc. Items=雜項
|
||||||
Plant Life=
|
Plant Life=植物
|
||||||
Building Materials=
|
Building Materials=建材
|
||||||
Tools=
|
Tools=工具
|
||||||
Minerals and Metals=
|
Minerals and Metals=礦物與金屬
|
||||||
Environment and Worldgen=
|
Environment and Worldgen=自然環境
|
||||||
Lighting=
|
Lighting=光源
|
||||||
and = 和
|
and = 和
|
||||||
Scroll categories left=
|
Scroll categories left=向左滾動分類欄
|
||||||
Scroll categories right=
|
Scroll categories right=向右滾動分類欄
|
||||||
Search=搜索
|
Search=搜索
|
||||||
Reset search and display everything=重置搜索並顯示所有物品
|
Reset search and display everything=重置搜索並顯示所有物品
|
||||||
First page=第一頁
|
First page=第一頁
|
||||||
@ -32,7 +32,7 @@ Page=頁面
|
|||||||
@1 of @2=第@1頁,共@2頁
|
@1 of @2=第@1頁,共@2頁
|
||||||
Filter=過濾器
|
Filter=過濾器
|
||||||
Can use the creative inventory=可以使用創造揹包
|
Can use the creative inventory=可以使用創造揹包
|
||||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=如果輕量模式被全局配置,強迫Unified Inventory以完全模式展現。
|
||||||
Crafting Grid=合成表
|
Crafting Grid=合成表
|
||||||
Crafting Guide=合成指南
|
Crafting Guide=合成指南
|
||||||
Set home position=設置家的位置
|
Set home position=設置家的位置
|
||||||
@ -45,7 +45,7 @@ You don't have the settime privilege!=你沒有“settime”權限!
|
|||||||
Set time to night=設置時間到晚上
|
Set time to night=設置時間到晚上
|
||||||
Time of day set to 9pm=時間設置到晚上9點
|
Time of day set to 9pm=時間設置到晚上9點
|
||||||
Clear inventory=清空揹包
|
Clear inventory=清空揹包
|
||||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=此按鈕已在非創造模式中禁用以防止意外的背包清空。@n請使用垃圾桶欄。
|
||||||
Inventory cleared!=清空揹包
|
Inventory cleared!=清空揹包
|
||||||
Trash:=丟棄:
|
Trash:=丟棄:
|
||||||
Refill:=填滿:
|
Refill:=填滿:
|
||||||
@ -57,13 +57,13 @@ No recipes=沒有配方
|
|||||||
No usages=沒有用法
|
No usages=沒有用法
|
||||||
Result=結果
|
Result=結果
|
||||||
Ingredient=原料
|
Ingredient=原料
|
||||||
Show next recipe=
|
Show next recipe=顯示下一個配方
|
||||||
Show next usage=
|
Show next usage=顯示下一個用法
|
||||||
Show previous recipe=
|
Show previous recipe=顯示上一個配方
|
||||||
Show previous usage=
|
Show previous usage=顯示上一個用法
|
||||||
@1 (@2)=
|
@1 (@2)=@1 (@2)
|
||||||
Give me:=給予:
|
Give me:=給予:
|
||||||
This recipe is too@@large to be displayed.=
|
This recipe is too@@large to be displayed.=該配方太@@大,不能顯示。
|
||||||
To craft grid:=填充物品到合成表
|
To craft grid:=填充物品到合成表
|
||||||
All=全部
|
All=全部
|
||||||
Crafting=合成
|
Crafting=合成
|
||||||
@ -76,10 +76,10 @@ Waypoints=航路點
|
|||||||
Select Waypoint #@1=查詢航路點 #@1
|
Select Waypoint #@1=查詢航路點 #@1
|
||||||
Waypoint @1=航路點 @1
|
Waypoint @1=航路點 @1
|
||||||
Set waypoint to current location=將航路點設置到當前位置
|
Set waypoint to current location=將航路點設置到當前位置
|
||||||
Hide waypoint=
|
Hide waypoint=隱藏航路點
|
||||||
Show waypoint=
|
Show waypoint=顯示航路點
|
||||||
Hide coordinates=
|
Hide coordinates=隱藏坐標
|
||||||
Show coordinates=
|
Show coordinates=顯示坐標
|
||||||
Change color of waypoint display=改變航路點顯示的顏色
|
Change color of waypoint display=改變航路點顯示的顏色
|
||||||
Edit waypoint name=編輯航路點名稱
|
Edit waypoint name=編輯航路點名稱
|
||||||
Waypoint active=航路點已激活
|
Waypoint active=航路點已激活
|
||||||
|
@ -126,25 +126,18 @@ Example output:
|
|||||||
}
|
}
|
||||||
--]]
|
--]]
|
||||||
function unified_inventory.find_usable_items(inv_items, craft_items)
|
function unified_inventory.find_usable_items(inv_items, craft_items)
|
||||||
local get_group = minetest.get_item_group
|
|
||||||
local result = {}
|
local result = {}
|
||||||
|
|
||||||
for craft_item in pairs(craft_items) do
|
for craft_item in pairs(craft_items) do
|
||||||
local group = craft_item:match("^group:(.+)")
|
-- may specify group:type1,type2
|
||||||
local found = {}
|
local items = unified_inventory.get_matching_items(craft_item)
|
||||||
|
|
||||||
if group ~= nil then
|
local found = {}
|
||||||
for inv_item in pairs(inv_items) do
|
for itemname, _ in pairs(items) do
|
||||||
if get_group(inv_item, group) > 0 then
|
if inv_items[itemname] then
|
||||||
found[inv_item] = true
|
found[itemname] = true
|
||||||
end
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if inv_items[craft_item] ~= nil then
|
|
||||||
found[craft_item] = true
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
result[craft_item] = found
|
result[craft_item] = found
|
||||||
end
|
end
|
||||||
|
|
||||||
|
2
mod.conf
@ -1,6 +1,6 @@
|
|||||||
name = unified_inventory
|
name = unified_inventory
|
||||||
|
|
||||||
optional_depends = default, creative, sfinv, datastorage, farming
|
optional_depends = default, creative, sfinv, datastorage
|
||||||
description = """
|
description = """
|
||||||
Unified Inventory replaces the default survival and creative inventory.
|
Unified Inventory replaces the default survival and creative inventory.
|
||||||
It adds a nicer interface and a number of features, such as a crafting guide.
|
It adds a nicer interface and a number of features, such as a crafting guide.
|
||||||
|
46
register.lua
@ -49,7 +49,7 @@ ui.register_button("misc_set_day", {
|
|||||||
action = function(player)
|
action = function(player)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||||
minetest.sound_play("birds",
|
minetest.sound_play("ui_morning",
|
||||||
{to_player=player_name, gain = 1.0})
|
{to_player=player_name, gain = 1.0})
|
||||||
minetest.set_timeofday((6000 % 24000) / 24000)
|
minetest.set_timeofday((6000 % 24000) / 24000)
|
||||||
minetest.chat_send_player(player_name,
|
minetest.chat_send_player(player_name,
|
||||||
@ -73,7 +73,7 @@ ui.register_button("misc_set_night", {
|
|||||||
action = function(player)
|
action = function(player)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||||
minetest.sound_play("owl",
|
minetest.sound_play("ui_owl",
|
||||||
{to_player=player_name, gain = 1.0})
|
{to_player=player_name, gain = 1.0})
|
||||||
minetest.set_timeofday((21000 % 24000) / 24000)
|
minetest.set_timeofday((21000 % 24000) / 24000)
|
||||||
minetest.chat_send_player(player_name,
|
minetest.chat_send_player(player_name,
|
||||||
@ -134,14 +134,14 @@ ui.register_page("craft", {
|
|||||||
local n=#formspec+1
|
local n=#formspec+1
|
||||||
|
|
||||||
if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
||||||
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.45, crafty + 2.4, F(S("Trash:")))
|
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.35, crafty + 2.3, F(S("Trash:")))
|
||||||
formspec[n+1] = ui.make_trash_slot(craftx + 6.25, crafty + 2.5)
|
formspec[n+1] = ui.make_trash_slot(craftx + 6.25, crafty + 2.5)
|
||||||
n=n + 2
|
n=n + 2
|
||||||
end
|
end
|
||||||
|
|
||||||
if ui.is_creative(player_name) then
|
if ui.is_creative(player_name) then
|
||||||
formspec[n] = ui.single_slot(craftx - 2.5, crafty + 2.5)
|
formspec[n] = ui.single_slot(craftx - 2.5, crafty + 2.5)
|
||||||
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.3, crafty + 2.4,F(S("Refill:")))
|
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.4, crafty + 2.3, F(S("Refill:")))
|
||||||
formspec[n+2] = string.format("list[detached:%srefill;main;%f,%f;1,1;]",
|
formspec[n+2] = string.format("list[detached:%srefill;main;%f,%f;1,1;]",
|
||||||
F(player_name), craftx - 2.5 + ui.list_img_offset, crafty + 2.5 + ui.list_img_offset)
|
F(player_name), craftx - 2.5 + ui.list_img_offset, crafty + 2.5 + ui.list_img_offset)
|
||||||
end
|
end
|
||||||
@ -158,17 +158,15 @@ ui.register_page("craft", {
|
|||||||
|
|
||||||
local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||||
local name = item:get_name()
|
local name = item:get_name()
|
||||||
local count = item:get_count()
|
|
||||||
local wear = item:get_wear()
|
|
||||||
local description = item:get_meta():get_string("description")
|
local description = item:get_meta():get_string("description")
|
||||||
local show_is_group = false
|
local show_is_group = false
|
||||||
local displayitem = name.." "..count.." "..wear
|
local displayitem = item:to_string()
|
||||||
local selectitem = name
|
local selectitem = name
|
||||||
if name:sub(1, 6) == "group:" then
|
if name:sub(1, 6) == "group:" then
|
||||||
local group_name = name:sub(7)
|
local group_name = name:sub(7)
|
||||||
local group_item = ui.get_group_item(group_name)
|
local group_item = ui.get_group_item(group_name)
|
||||||
show_is_group = not group_item.sole
|
show_is_group = not group_item.sole
|
||||||
displayitem = group_item.item or "unknown"
|
displayitem = group_item.item or name
|
||||||
selectitem = group_item.sole and displayitem or name
|
selectitem = group_item.sole and displayitem or name
|
||||||
end
|
end
|
||||||
local label = show_is_group and "G" or ""
|
local label = show_is_group and "G" or ""
|
||||||
@ -196,6 +194,9 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
|||||||
return button
|
return button
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- The recipe text contains parameters, hence they can yet not be translated.
|
||||||
|
-- Instead, use a dummy translation call so that it can be picked up by the
|
||||||
|
-- static parsing of the translation string update script
|
||||||
local recipe_text = {
|
local recipe_text = {
|
||||||
recipe = NS("Recipe @1 of @2"),
|
recipe = NS("Recipe @1 of @2"),
|
||||||
usage = NS("Usage @1 of @2"),
|
usage = NS("Usage @1 of @2"),
|
||||||
@ -248,11 +249,10 @@ ui.register_page("craftguide", {
|
|||||||
|
|
||||||
local n = 4
|
local n = 4
|
||||||
|
|
||||||
|
local item_def = minetest.registered_items[item_name]
|
||||||
local item_name_shown
|
local item_name_shown
|
||||||
if minetest.registered_items[item_name]
|
if item_def and item_def.description then
|
||||||
and minetest.registered_items[item_name].description then
|
item_name_shown = S("@1 (@2)", item_def.description, item_name)
|
||||||
item_name_shown = S("@1 (@2)",
|
|
||||||
minetest.registered_items[item_name].description, item_name)
|
|
||||||
else
|
else
|
||||||
item_name_shown = item_name
|
item_name_shown = item_name
|
||||||
end
|
end
|
||||||
@ -277,12 +277,14 @@ ui.register_page("craftguide", {
|
|||||||
F(role_text[dir]), item_name_shown)
|
F(role_text[dir]), item_name_shown)
|
||||||
n = n + 2
|
n = n + 2
|
||||||
|
|
||||||
local giveme_form = table.concat({
|
local giveme_form =
|
||||||
"label[".. (give_x+0.1)..",".. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]",
|
"label[" .. (give_x + 0.1) .. "," .. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]" ..
|
||||||
"button["..(give_x)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]",
|
"button[" .. (give_x) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]"
|
||||||
"button["..(give_x+0.8)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]",
|
if item_def and item_def.type ~= "tool" then
|
||||||
"button["..(give_x+1.6)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
giveme_form = giveme_form ..
|
||||||
})
|
"button[" .. (give_x + 0.8) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]" ..
|
||||||
|
"button[" .. (give_x + 1.6) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
||||||
|
end
|
||||||
|
|
||||||
if not craft then
|
if not craft then
|
||||||
-- No craft recipes available for this item.
|
-- No craft recipes available for this item.
|
||||||
@ -450,6 +452,14 @@ local function craftguide_craft(player, formname, fields)
|
|||||||
local alternate = ui.alternate[player_name]
|
local alternate = ui.alternate[player_name]
|
||||||
|
|
||||||
local craft = crafts[alternate]
|
local craft = crafts[alternate]
|
||||||
|
if not craft.width then
|
||||||
|
if not craft.output then
|
||||||
|
minetest.log("warning", "[unified_inventory] Craft has no output.")
|
||||||
|
else
|
||||||
|
minetest.log("warning", ("[unified_inventory] Craft for '%s' has no width."):format(craft.output))
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
if craft.width > 3 then return end
|
if craft.width > 3 then return end
|
||||||
|
|
||||||
ui.craftguide_match_craft(player, "main", "craft", craft, amount)
|
ui.craftguide_match_craft(player, "main", "craft", craft, amount)
|
||||||
|
BIN
screenshot.png
Before Width: | Height: | Size: 134 KiB After Width: | Height: | Size: 220 KiB |
@ -1,14 +1,36 @@
|
|||||||
#Enabling lite mode enables a smaller and simpler version of the Unified
|
# Reduced formspec layout, optimized for smaller displays.
|
||||||
#Inventory, optimized for small displays.
|
# Note: This may also disable some features to free up visual space.
|
||||||
unified_inventory_lite (Lite mode) bool false
|
unified_inventory_lite (Lite mode) bool false
|
||||||
|
|
||||||
#If enabled, bags will be made available which can be used to extend
|
# Provides craftable bag items to extend the inventory space.
|
||||||
#inventory storage size.
|
|
||||||
unified_inventory_bags (Enable bags) bool true
|
unified_inventory_bags (Enable bags) bool true
|
||||||
|
|
||||||
#If enabled, the trash slot can be used by those without both creative
|
# Shows the trash slot to everyone.
|
||||||
#and the give privilege.
|
# When disabled, only players with the privilege "creative" or "give" will
|
||||||
|
# have this slot shown in their inventory.
|
||||||
unified_inventory_trash (Enable trash) bool true
|
unified_inventory_trash (Enable trash) bool true
|
||||||
|
|
||||||
|
# Provides waypoints on a per-player basis to remember positions on the map.
|
||||||
|
unified_inventory_waypoints (Enable waypoints) bool true
|
||||||
|
|
||||||
unified_inventory_automatic_categorization (Items automatically added to categories) bool true
|
# If enabled, disabled buttons will be hidden instead of grayed out.
|
||||||
|
unified_inventory_hide_disabled_buttons (Hide disabled buttons) bool false
|
||||||
|
|
||||||
|
# Hides items with no known craft recipe from the category "all" (default).
|
||||||
|
# This setting has no effect on players in creative mode.
|
||||||
|
unified_inventory_hide_uncraftable_items (Hide uncraftable items) bool false
|
||||||
|
|
||||||
|
# Automatically categorizes registered items based on their
|
||||||
|
# groups. This is based on a fuzzy match, thus is not 100% accurate.
|
||||||
|
unified_inventory_automatic_categorization (Categories: add items automatically) bool true
|
||||||
|
|
||||||
|
# Shows the selected wielded item description in the HUD for a few seconds.
|
||||||
|
unified_inventory_item_names (Enable HUD item names) bool true
|
||||||
|
|
||||||
|
# Trims the shown wielded item description to the first line.
|
||||||
|
unified_inventory_only_names (HUD item name: first line only) bool true
|
||||||
|
|
||||||
|
# Hard character limit of the wielded item description.
|
||||||
|
# Crops the shown description to the specified length.
|
||||||
|
# 0 disables this functionality.
|
||||||
|
unified_inventory_max_item_name_length (HUD item names: character limit) int 80
|
||||||
|
BIN
sounds/birds.ogg
BIN
sounds/owl.ogg
BIN
sounds/ui_click.ogg
Normal file
BIN
sounds/ui_morning.ogg
Normal file
BIN
sounds/ui_owl.ogg
Normal file
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 510 B |
Before Width: | Height: | Size: 139 B After Width: | Height: | Size: 551 B |
BIN
textures/ui_teleport.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
@ -103,7 +103,7 @@ local function get_waypoint_data(player)
|
|||||||
end
|
end
|
||||||
|
|
||||||
ui.register_page("waypoints", {
|
ui.register_page("waypoints", {
|
||||||
get_formspec = function(player)
|
get_formspec = function(player, perplayer_formspec)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
local wp_info_x = ui.style_full.form_header_x + 1.25
|
local wp_info_x = ui.style_full.form_header_x + 1.25
|
||||||
local wp_info_y = ui.style_full.form_header_y + 0.5
|
local wp_info_y = ui.style_full.form_header_y + 0.5
|
||||||
@ -115,12 +115,16 @@ ui.register_page("waypoints", {
|
|||||||
local sel = waypoints.selected or 1
|
local sel = waypoints.selected or 1
|
||||||
|
|
||||||
local formspec = {
|
local formspec = {
|
||||||
ui.style_full.standard_inv_bg,
|
|
||||||
string.format("label[%f,%f;%s]",
|
string.format("label[%f,%f;%s]",
|
||||||
ui.style_full.form_header_x, ui.style_full.form_header_y, F(S("Waypoints"))),
|
ui.style_full.form_header_x, ui.style_full.form_header_y, F(S("Waypoints"))),
|
||||||
"image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]"
|
"image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]"
|
||||||
}
|
}
|
||||||
local n=4
|
local n=3
|
||||||
|
|
||||||
|
if not perplayer_formspec.is_lite_mode then
|
||||||
|
formspec[n] = ui.style_full.standard_inv_bg
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
|
||||||
-- Tabs buttons:
|
-- Tabs buttons:
|
||||||
for i = 1, COUNT do
|
for i = 1, COUNT do
|
||||||
@ -140,36 +144,49 @@ ui.register_page("waypoints", {
|
|||||||
|
|
||||||
-- Main buttons:
|
-- Main buttons:
|
||||||
local btnlist = {
|
local btnlist = {
|
||||||
set_waypoint = {
|
-- 1. formspec name
|
||||||
"ui_waypoint_set_icon.png",
|
-- 2. button image
|
||||||
S("Set waypoint to current location")
|
-- 3. translation text
|
||||||
},
|
{
|
||||||
toggle_waypoint = {
|
"toggle_waypoint",
|
||||||
waypoint.active and "ui_on_icon.png" or "ui_off_icon.png",
|
waypoint.active and "ui_on_icon.png" or "ui_off_icon.png",
|
||||||
waypoint.active and S("Hide waypoint") or S("Show waypoint")
|
waypoint.active and S("Hide waypoint") or S("Show waypoint")
|
||||||
},
|
},
|
||||||
toggle_display_pos = {
|
{
|
||||||
|
"rename_waypoint",
|
||||||
|
"ui_pencil_icon.png",
|
||||||
|
S("Edit waypoint name")
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"set_waypoint",
|
||||||
|
"ui_waypoint_set_icon.png",
|
||||||
|
S("Set waypoint to current location")
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"toggle_display_pos",
|
||||||
waypoint.display_pos and "ui_green_icon_background.png^ui_xyz_icon.png" or "ui_red_icon_background.png^ui_xyz_icon.png^(ui_no.png^[transformR90)",
|
waypoint.display_pos and "ui_green_icon_background.png^ui_xyz_icon.png" or "ui_red_icon_background.png^ui_xyz_icon.png^(ui_no.png^[transformR90)",
|
||||||
waypoint.display_pos and S("Hide coordinates") or S("Show coordinates")
|
waypoint.display_pos and S("Hide coordinates") or S("Show coordinates")
|
||||||
},
|
},
|
||||||
toggle_color = {
|
{
|
||||||
|
"toggle_color",
|
||||||
"ui_circular_arrows_icon.png",
|
"ui_circular_arrows_icon.png",
|
||||||
S("Change color of waypoint display")
|
S("Change color of waypoint display")
|
||||||
},
|
},
|
||||||
rename_waypoint = {
|
|
||||||
"ui_pencil_icon.png",
|
|
||||||
S("Edit waypoint name")
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
if minetest.get_player_privs(player_name).teleport then
|
||||||
|
table.insert(btnlist, {
|
||||||
|
"teleport_waypoint",
|
||||||
|
"ui_teleport.png",
|
||||||
|
S("Teleport to waypoint")
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
local x = 4
|
for i, def in pairs(btnlist) do
|
||||||
for name, def in pairs(btnlist) do
|
|
||||||
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s%i;]",
|
formspec[n] = string.format("image_button[%f,%f;%f,%f;%s;%s%i;]",
|
||||||
wp_buttons_rj - ui.style_full.btn_spc * x, wp_bottom_row,
|
wp_buttons_rj + ui.style_full.btn_spc * (i - #btnlist), wp_bottom_row,
|
||||||
ui.style_full.btn_size, ui.style_full.btn_size,
|
ui.style_full.btn_size, ui.style_full.btn_size,
|
||||||
def[1], name, sel)
|
def[2], def[1], sel)
|
||||||
formspec[n+1] = "tooltip["..name..sel..";"..F(def[2]).."]"
|
formspec[n+1] = "tooltip["..def[1]..sel..";"..F(def[3]).."]"
|
||||||
x = x - 1
|
|
||||||
n = n + 2
|
n = n + 2
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -199,7 +216,10 @@ ui.register_page("waypoints", {
|
|||||||
formspec[n+2] = string.format("label[%f,%f;%s: %s]",
|
formspec[n+2] = string.format("label[%f,%f;%s: %s]",
|
||||||
wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3])
|
wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3])
|
||||||
|
|
||||||
return {formspec=table.concat(formspec)}
|
return {
|
||||||
|
formspec = table.concat(formspec),
|
||||||
|
draw_inventory = not perplayer_formspec.is_lite_mode,
|
||||||
|
}
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -207,7 +227,6 @@ ui.register_button("waypoints", {
|
|||||||
type = "image",
|
type = "image",
|
||||||
image = "ui_waypoints_icon.png",
|
image = "ui_waypoints_icon.png",
|
||||||
tooltip = S("Waypoints"),
|
tooltip = S("Waypoints"),
|
||||||
hide_lite=true
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local function update_hud(player, waypoints, temp, i)
|
local function update_hud(player, waypoints, temp, i)
|
||||||
@ -313,6 +332,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
update_formspec = true
|
update_formspec = true
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if fields["teleport_waypoint" .. i] and waypoint.world_pos then
|
||||||
|
if minetest.get_player_privs(player_name).teleport then
|
||||||
|
minetest.sound_play("teleport", {to_player = player_name})
|
||||||
|
player:set_pos(waypoint.world_pos)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
if hit then
|
if hit then
|
||||||
-- Save first
|
-- Save first
|
||||||
waypoints.data[i] = waypoint
|
waypoints.data[i] = waypoint
|
||||||
@ -323,6 +349,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
update_hud(player, waypoints, temp, i)
|
update_hud(player, waypoints, temp, i)
|
||||||
end
|
end
|
||||||
if update_formspec then
|
if update_formspec then
|
||||||
|
minetest.sound_play("ui_click", {to_player=player_name, gain = 0.1})
|
||||||
ui.set_inventory_formspec(player, "waypoints")
|
ui.set_inventory_formspec(player, "waypoints")
|
||||||
end
|
end
|
||||||
|
|
||||||
|