forked from minetest-mods/unified_inventory
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aa04d4539f
...
master
Author | SHA1 | Date | |
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99bdfe9e14 | |||
43cf0d8e7e | |||
e132a17523 | |||
6f132186ab | |||
e071a01372 | |||
1547ebcdd4 | |||
16265dca2d | |||
235fa841dd | |||
2c9449b6e7 | |||
b5de18b196 | |||
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e7d03626b4 | |||
cb6e602497 | |||
693ca112b8 | |||
380b77d0fb | |||
43c9b50800 | |||
5d233a0f0a | |||
2426b6c912 | |||
d6d4bea819 |
@ -10,6 +10,7 @@ read_globals = {
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string = {fields = {"split", "trim"}},
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string = {fields = {"split", "trim"}},
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table = {fields = {"copy", "getn"}},
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table = {fields = {"copy", "getn"}},
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"dump",
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"minetest", "vector",
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"minetest", "vector",
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"ItemStack", "datastorage",
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"ItemStack", "datastorage",
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37
api.lua
37
api.lua
@ -12,8 +12,9 @@ local function is_recipe_craftable(recipe)
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end
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end
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else
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else
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-- Possibly an item
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-- Possibly an item
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if not minetest.registered_items[itemname]
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local itemname_cleaned = ItemStack(itemname):get_name()
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or minetest.get_item_group(itemname, "not_in_craft_guide") ~= 0 then
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if not minetest.registered_items[itemname_cleaned]
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or minetest.get_item_group(itemname_cleaned, "not_in_craft_guide") ~= 0 then
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return false
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return false
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end
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end
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end
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end
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@ -50,6 +51,7 @@ minetest.after(0.01, function()
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end
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end
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end
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end
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end
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end
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table.sort(ui.items_list)
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table.sort(ui.items_list)
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ui.items_list_size = #ui.items_list
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ui.items_list_size = #ui.items_list
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print("Unified Inventory. Inventory size: "..ui.items_list_size)
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print("Unified Inventory. Inventory size: "..ui.items_list_size)
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@ -182,6 +184,37 @@ minetest.after(0.01, function()
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ui.crafts_for.recipe[outputitemname] = new_recipe_list
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ui.crafts_for.recipe[outputitemname] = new_recipe_list
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end
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end
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-- Remove unknown items from all categories
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local total_removed = 0
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for cat_name, cat_def in pairs(ui.registered_category_items) do
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for itemname, _ in pairs(cat_def) do
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local idef = minetest.registered_items[itemname]
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if not idef then
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total_removed = total_removed + 1
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--[[
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-- For analysis
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minetest.log("warning", "[unified_inventory] Removed item '"
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.. itemname .. "' from category '" .. cat_name
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.. "'. Reason: item not registered")
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]]
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cat_def[itemname] = nil
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elseif not ui.is_itemdef_listable(idef) then
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total_removed = total_removed + 1
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--[[
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-- For analysis
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minetest.log("warning", "[unified_inventory] Removed item '"
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.. itemname .. "' from category '" .. cat_name
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.. "'. Reason: item is in 'not_in_creative_inventory' group")
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]]
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cat_def[itemname] = nil
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end
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end
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end
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if total_removed > 0 then
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minetest.log("info", "[unified_inventory] Removed " .. total_removed ..
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" items from the categories.")
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end
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for _, callback in ipairs(ui.initialized_callbacks) do
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for _, callback in ipairs(ui.initialized_callbacks) do
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callback()
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callback()
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end
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end
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7
bags.lua
7
bags.lua
@ -144,7 +144,7 @@ local function save_bags_metadata(player, bags_inv)
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end
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end
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local meta = player:get_meta()
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local meta = player:get_meta()
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if is_empty then
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if is_empty then
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meta:set_string("unified_inventory:bags", nil)
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meta:set_string("unified_inventory:bags", "")
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else
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else
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meta:set_string("unified_inventory:bags",
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meta:set_string("unified_inventory:bags",
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minetest.serialize(bags))
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minetest.serialize(bags))
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@ -221,6 +221,11 @@ minetest.register_on_joinplayer(function(player)
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on_take = function(inv, listname, index, stack, player)
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on_take = function(inv, listname, index, stack, player)
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player:get_inventory():set_size(listname .. "contents", 0)
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player:get_inventory():set_size(listname .. "contents", 0)
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save_bags_metadata(player, inv)
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save_bags_metadata(player, inv)
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if listname == ui.current_page[player:get_player_name()] then
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-- Bag is currently open: avoid follow-up issues by navigating back
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-- Trick: the list name is the same as the registered page name
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ui.set_inventory_formspec(player, "bags")
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end
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end,
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end,
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allow_move = function()
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allow_move = function()
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return 0
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return 0
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@ -115,6 +115,11 @@ function unified_inventory.set_category_index(category_name, index)
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update_category_list()
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update_category_list()
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end
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end
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function unified_inventory.add_category_item(category_name, item)
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function unified_inventory.add_category_item(category_name, item)
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if type(item) ~= "string" then
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minetest.log("warning", "[unified_inventory] Cannot register category item: " .. dump(item))
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return
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end
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ensure_category_exists(category_name)
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ensure_category_exists(category_name)
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unified_inventory.registered_category_items[category_name][item] = true
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unified_inventory.registered_category_items[category_name][item] = true
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end
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end
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@ -1,4 +1,5 @@
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local S = minetest.get_translator("unified_inventory")
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local S = minetest.get_translator("unified_inventory")
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local ui = unified_inventory
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unified_inventory.register_category('plants', {
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unified_inventory.register_category('plants', {
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symbol = "flowers:tulip",
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symbol = "flowers:tulip",
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@ -25,71 +26,87 @@ unified_inventory.register_category('lighting', {
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label = S("Lighting")
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label = S("Lighting")
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})
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})
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local function register_automatic_categorization()
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if unified_inventory.automatic_categorization then
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-- Add biome nodes to environment category
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minetest.register_on_mods_loaded(function()
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for _,def in pairs(minetest.registered_biomes) do
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local env_nodes = {
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-- Add biome nodes to environment category
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def.node_riverbed, def.node_top, def.node_filler, def.node_dust,
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for _,def in pairs(minetest.registered_biomes) do
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}
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local env_nodes = {
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for i,node in pairs(env_nodes) do
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def.node_riverbed, def.node_top, def.node_filler, def.node_dust,
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if node then
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}
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unified_inventory.add_category_item('environment', node)
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for i,node in pairs(env_nodes) do
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if node then
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unified_inventory.add_category_item('environment', node)
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end
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end
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end
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end
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end
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end
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-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
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-- Preparation for ore registration: find all possible drops (digging)
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for _,item in pairs(minetest.registered_ores) do
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local possible_node_dig_drops = {
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if item.ore_type == "scatter" then
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-- ["default:stone_with_coal"] = { "default:coal_lump", "mymod:raregem" }
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local drop = minetest.registered_nodes[item.ore].drop
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-- Ores may be contained multiple times, depending on drop chances.
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if drop and drop ~= "" then
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}
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unified_inventory.add_category_item('minerals', item.ore)
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for itemname, recipes in pairs(ui.crafts_for.usage) do
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unified_inventory.add_category_item('minerals', drop)
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for _, recipe in ipairs(recipes) do
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else
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if recipe.type == "digging" or recipe.type == "digging_chance" then
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unified_inventory.add_category_item('environment', item.ore)
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if not possible_node_dig_drops[itemname] then
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possible_node_dig_drops[itemname] = {}
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end
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end
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else
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local stack = ItemStack(recipe.output)
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unified_inventory.add_category_item('environment', item.ore)
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table.insert(possible_node_dig_drops[itemname], stack:get_name())
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end
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end
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end
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end
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end
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-- Add items by item definition
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-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
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for name, def in pairs(minetest.registered_items) do
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for _, odef in pairs(minetest.registered_ores) do
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local group = def.groups or {}
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local drops = possible_node_dig_drops[odef.ore]
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if not group.not_in_creative_inventory then
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if drops and odef.ore_type == "scatter" then
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if group.stair or
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ui.add_category_item('minerals', odef.ore)
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group.slab or
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-- Register all possible drops as "minerals"
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group.wall or
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ui.add_category_items('minerals', drops)
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group.fence then
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possible_node_dig_drops[odef.ore] = {} -- mask as handled
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unified_inventory.add_category_item('building', name)
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else
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elseif group.flora or
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ui.add_category_item('environment', odef.ore)
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group.flower or
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end
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group.seed or
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end
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group.leaves or
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group.sapling or
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-- Add items by item definition
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group.tree then
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for name, def in pairs(minetest.registered_items) do
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unified_inventory.add_category_item('plants', name)
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local group = def.groups or {}
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elseif def.type == 'tool' then
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if not group.not_in_creative_inventory then
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unified_inventory.add_category_item('tools', name)
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if group.stair or
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elseif def.liquidtype == 'source' then
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group.slab or
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unified_inventory.add_category_item('environment', name)
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group.wall or
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elseif def.light_source and def.light_source > 0 then
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group.fence then
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unified_inventory.add_category_item('lighting', name)
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unified_inventory.add_category_item('building', name)
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elseif group.door or
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elseif group.flora or
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minetest.global_exists("doors") and (
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group.flower or
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doors.registered_doors and doors.registered_doors[name..'_a'] or
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group.seed or
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doors.registered_trapdoors and doors.registered_trapdoors[name]
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group.leaves or
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) then
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group.sapling or
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unified_inventory.add_category_item('building', name)
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group.tree then
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end
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unified_inventory.add_category_item('plants', name)
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elseif def.type == 'tool' then
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unified_inventory.add_category_item('tools', name)
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elseif def.liquidtype == 'source' then
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unified_inventory.add_category_item('environment', name)
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elseif def.light_source and def.light_source > 0 then
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unified_inventory.add_category_item('lighting', name)
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elseif group.door or
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minetest.global_exists("doors") and (
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doors.registered_doors and doors.registered_doors[name..'_a'] or
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doors.registered_trapdoors and doors.registered_trapdoors[name]
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) then
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unified_inventory.add_category_item('building', name)
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end
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end
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end
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end
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end)
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end
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end
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end
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if ui.automatic_categorization then
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ui.register_on_initialized(register_automatic_categorization)
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end
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-- [[
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-- [[
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unified_inventory.add_category_items('plants', {
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unified_inventory.add_category_items('plants', {
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"default:dry_grass_5",
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"default:dry_grass_5",
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@ -256,23 +273,6 @@ unified_inventory.add_category_items('minerals', {
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"default:coal_lump",
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"default:coal_lump",
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"default:bronzeblock",
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"default:bronzeblock",
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"default:goldblock",
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"default:goldblock",
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"stairs:slab_bronzeblock",
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"stairs:slab_copperblock",
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"stairs:slab_steelblock",
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"stairs:slab_tinblock",
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"stairs:stair_bronzeblock",
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"stairs:stair_copperblock",
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"stairs:stair_inner_bronzeblock",
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"stairs:stair_inner_copperblock",
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"stairs:stair_inner_steelblock",
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"stairs:stair_inner_tinblock",
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"stairs:stair_outer_bronzeblock",
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"stairs:stair_outer_copperblock",
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"stairs:stair_outer_steelblock",
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"stairs:stair_outer_tinblock",
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"stairs:stair_steelblock",
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"stairs:stair_tinblock",
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})
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})
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unified_inventory.add_category_items('building', {
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unified_inventory.add_category_items('building', {
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12
init.lua
12
init.lua
@ -53,8 +53,9 @@ unified_inventory = {
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standard_background = "bgcolor[#0000]background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
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standard_background = "bgcolor[#0000]background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
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|
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hide_disabled_buttons = minetest.settings:get_bool("unified_inventory_hide_disabled_buttons", false),
|
hide_disabled_buttons = minetest.settings:get_bool("unified_inventory_hide_disabled_buttons", false),
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hide_uncraftable_items = minetest.settings:get_bool("unified_inventory_hide_uncraftable_items", false),
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|
|
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version = 4
|
version = 5
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}
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}
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|
|
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local ui = unified_inventory
|
local ui = unified_inventory
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@ -191,9 +192,12 @@ dofile(modpath.."/register.lua")
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if minetest.settings:get_bool("unified_inventory_bags") ~= false then
|
if minetest.settings:get_bool("unified_inventory_bags") ~= false then
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dofile(modpath.."/bags.lua")
|
dofile(modpath.."/bags.lua")
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end
|
end
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|
if minetest.settings:get_bool("unified_inventory_item_names") ~= false then
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dofile(modpath.."/item_names.lua")
|
dofile(modpath.."/item_names.lua")
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dofile(modpath.."/waypoints.lua")
|
end
|
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|
if minetest.settings:get_bool("unified_inventory_waypoints") ~= false then
|
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|
dofile(modpath.."/waypoints.lua")
|
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|
end
|
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dofile(modpath.."/legacy.lua") -- mod compatibility
|
dofile(modpath.."/legacy.lua") -- mod compatibility
|
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|
|
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minetest.log("action", "[unified_inventory] loaded.")
|
minetest.log("action", "[unified_inventory] loaded.")
|
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|
49
internal.lua
49
internal.lua
@ -270,8 +270,8 @@ local function formspec_add_item_browser(player, formspec, ui_peruser)
|
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button_name, minetest.formspec_escape(tooltip)
|
button_name, minetest.formspec_escape(tooltip)
|
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)
|
)
|
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n = n + 2
|
n = n + 2
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list_index = list_index + 1
|
|
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end
|
end
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|
list_index = list_index + 1
|
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end
|
end
|
||||||
end
|
end
|
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formspec[n] = "style[page_number;content_offset=0]"
|
formspec[n] = "style[page_number;content_offset=0]"
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@ -349,12 +349,29 @@ function ui.apply_filter(player, filter, search_dir)
|
|||||||
end
|
end
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
|
|
||||||
|
-- Whether to show uncraftable items
|
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|
local fprefilter = function(_)
|
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|
return true
|
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|
end
|
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|
if ui.hide_uncraftable_items and not ui.is_creative(player_name) then
|
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|
fprefilter = function(name)
|
||||||
|
return ui.get_recipe_list(name)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local registered_items = minetest.registered_items
|
||||||
local lfilter = string.lower(filter)
|
local lfilter = string.lower(filter)
|
||||||
local ffilter
|
local ffilter
|
||||||
|
|
||||||
if lfilter:sub(1, 6) == "group:" then
|
if lfilter:sub(1, 6) == "group:" then
|
||||||
-- Group filter: all groups of the item must match
|
-- Group filter: all groups of the item must match
|
||||||
local groups = lfilter:sub(7):split(",")
|
local groups = lfilter:sub(7):split(",")
|
||||||
ffilter = function(name, def)
|
ffilter = function(name)
|
||||||
|
local def = registered_items[name]
|
||||||
|
if not def then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
for _, group in ipairs(groups) do
|
for _, group in ipairs(groups) do
|
||||||
if not def.groups[group]
|
if not def.groups[group]
|
||||||
or def.groups[group] <= 0 then
|
or def.groups[group] <= 0 then
|
||||||
@ -368,7 +385,12 @@ function ui.apply_filter(player, filter, search_dir)
|
|||||||
local player_info = minetest.get_player_information(player_name)
|
local player_info = minetest.get_player_information(player_name)
|
||||||
local lang = player_info and player_info.lang_code or ""
|
local lang = player_info and player_info.lang_code or ""
|
||||||
|
|
||||||
ffilter = function(name, def)
|
ffilter = function(name)
|
||||||
|
local def = registered_items[name]
|
||||||
|
if not def then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
local lname = string.lower(name)
|
local lname = string.lower(name)
|
||||||
local ldesc = string.lower(def.description)
|
local ldesc = string.lower(def.description)
|
||||||
local llocaldesc = minetest.get_translated_string
|
local llocaldesc = minetest.get_translated_string
|
||||||
@ -378,32 +400,29 @@ function ui.apply_filter(player, filter, search_dir)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local is_itemdef_listable = ui.is_itemdef_listable
|
|
||||||
local filtered_items = {}
|
local filtered_items = {}
|
||||||
|
|
||||||
local category = ui.current_category[player_name] or 'all'
|
local category = ui.current_category[player_name] or 'all'
|
||||||
if category == 'all' then
|
if category == 'all' then
|
||||||
for name, def in pairs(minetest.registered_items) do
|
for _, name in ipairs(ui.items_list) do
|
||||||
if is_itemdef_listable(def)
|
if fprefilter(name) and ffilter(name) then
|
||||||
and ffilter(name, def) then
|
|
||||||
table.insert(filtered_items, name)
|
table.insert(filtered_items, name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
elseif category == 'uncategorized' then
|
elseif category == 'uncategorized' then
|
||||||
for name, def in pairs(minetest.registered_items) do
|
for _, name in ipairs(ui.items_list) do
|
||||||
if is_itemdef_listable(def)
|
if not ui.find_category(name)
|
||||||
and not ui.find_category(name)
|
and fprefilter(name)
|
||||||
and ffilter(name, def) then
|
and ffilter(name) then
|
||||||
table.insert(filtered_items, name)
|
table.insert(filtered_items, name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
-- Any other category is selected
|
-- Any other category is selected
|
||||||
for name, exists in pairs(ui.registered_category_items[category]) do
|
for name, exists in pairs(ui.registered_category_items[category]) do
|
||||||
local def = minetest.registered_items[name]
|
if exists
|
||||||
if exists and def
|
and fprefilter(name)
|
||||||
and is_itemdef_listable(def)
|
and ffilter(name) then
|
||||||
and ffilter(name, def) then
|
|
||||||
table.insert(filtered_items, name)
|
table.insert(filtered_items, name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -3,6 +3,8 @@
|
|||||||
local item_names = {} -- [player_name] = { hud, dtime, itemname }
|
local item_names = {} -- [player_name] = { hud, dtime, itemname }
|
||||||
local dlimit = 3 -- HUD element will be hidden after this many seconds
|
local dlimit = 3 -- HUD element will be hidden after this many seconds
|
||||||
local hudbars_mod = minetest.get_modpath("hudbars")
|
local hudbars_mod = minetest.get_modpath("hudbars")
|
||||||
|
local only_names = minetest.settings:get_bool("unified_inventory_only_names", true)
|
||||||
|
local max_length = tonumber(minetest.settings:get("unified_inventory_max_item_name_length")) or 80
|
||||||
|
|
||||||
local function set_hud(player)
|
local function set_hud(player)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
@ -16,7 +18,8 @@ local function set_hud(player)
|
|||||||
|
|
||||||
item_names[player_name] = {
|
item_names[player_name] = {
|
||||||
hud = player:hud_add({
|
hud = player:hud_add({
|
||||||
hud_elem_type = "text",
|
-- TODO: remove compatibility code when 5.8.0 is no longer used
|
||||||
|
[minetest.features.hud_def_type_field and "type" or "hud_elem_type"] = "text",
|
||||||
position = {x=0.5, y=1},
|
position = {x=0.5, y=1},
|
||||||
offset = off,
|
offset = off,
|
||||||
alignment = {x=0, y=-1},
|
alignment = {x=0, y=-1},
|
||||||
@ -60,6 +63,7 @@ minetest.register_globalstep(function(dtime)
|
|||||||
data.itemname = itemname
|
data.itemname = itemname
|
||||||
data.index = index
|
data.index = index
|
||||||
data.dtime = 0
|
data.dtime = 0
|
||||||
|
local lang_code = minetest.get_player_information(player:get_player_name()).lang_code
|
||||||
|
|
||||||
local desc = stack.get_meta
|
local desc = stack.get_meta
|
||||||
and stack:get_meta():get_string("description")
|
and stack:get_meta():get_string("description")
|
||||||
@ -69,6 +73,14 @@ minetest.register_globalstep(function(dtime)
|
|||||||
local def = minetest.registered_items[itemname]
|
local def = minetest.registered_items[itemname]
|
||||||
desc = def and def.description or ""
|
desc = def and def.description or ""
|
||||||
end
|
end
|
||||||
|
if only_names and desc and string.find(desc, "\n") then
|
||||||
|
desc = string.match(desc, "([^\n]*)")
|
||||||
|
end
|
||||||
|
desc = minetest.get_translated_string(lang_code, desc)
|
||||||
|
desc = minetest.strip_colors(desc)
|
||||||
|
if string.len(desc) > max_length and max_length > 0 then
|
||||||
|
desc = string.sub(desc, 1, max_length) .. " [...]"
|
||||||
|
end
|
||||||
player:hud_change(data.hud, 'text', desc)
|
player:hud_change(data.hud, 'text', desc)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -1,98 +1,91 @@
|
|||||||
# textdomain: unified_inventory
|
# textdomain: unified_inventory
|
||||||
Mixing=
|
Category:=Kategorie:
|
||||||
Cooking=
|
Mixing=Miksowanie
|
||||||
Digging=
|
Cooking=Gotowanie
|
||||||
|
Digging=Kopanie
|
||||||
Bags=Plecaki
|
Bags=Plecaki
|
||||||
Bag @1=Plecak @1
|
Bag @1=Plecak @1
|
||||||
Small Bag=Maly plecak
|
Small Bag=Mały plecak
|
||||||
Medium Bag=Sredni plecak
|
Medium Bag=Średni plecak
|
||||||
Large Bag=Duzy plecak
|
Large Bag=Duży plecak
|
||||||
All Items=
|
All Items=Wszystkie przedmioty
|
||||||
Misc. Items=
|
Misc. Items=Różne przedmioty
|
||||||
Plant Life=
|
Plant Life=Życie roślin
|
||||||
Building Materials=
|
Building Materials=Materiały budowlane
|
||||||
Tools=
|
Tools=Narzędzia
|
||||||
Minerals and Metals=
|
Minerals and Metals=Minerały i metale
|
||||||
Environment and Worldgen=
|
Environment and Worldgen=Otoczenie i generowanie świata
|
||||||
Lighting=
|
Lighting=Oświetlenie
|
||||||
and = i
|
and = i
|
||||||
Scroll categories left=
|
Scroll categories left=Przewiń kategorię w lewo
|
||||||
Scroll categories right=
|
Scroll categories right=Przewiń kategorię w prawo
|
||||||
Search=Szukaj
|
Search=Szukaj
|
||||||
Reset search and display everything=
|
Reset search and display everything=Zresetuj wyszukiwanie i pokaż wszystko
|
||||||
First page=Pierwsza strona
|
First page=Pierwsza strona
|
||||||
Back three pages=3 strony w tyl
|
Back three pages=Trzy strony do tyłu
|
||||||
Back one page=1 strona w tyl
|
Back one page=Stronę do tyłu
|
||||||
Forward one page=1 strona do przodu
|
Forward one page=Stronę do przodu
|
||||||
Forward three pages=3 strony do przodu
|
Forward three pages=Trzy strony do przodu
|
||||||
Last page=Ostatnia strona
|
Last page=Ostatnia strona
|
||||||
No matching items=Brak pasujacych przedmiotow
|
No matching items=Brak pasujących przedmiotów
|
||||||
No matches.=Brak wyników
|
No matches.=Brak wyników
|
||||||
Page=Strona
|
Page=Strona
|
||||||
@1 of @2=@1 z @2
|
@1 of @2=@1 z @2
|
||||||
Filter=Filtr
|
Filter=Filtr
|
||||||
Can use the creative inventory=
|
Can use the creative inventory=Może używać kreatywnego ekwipunku
|
||||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Wymusza wyświetlanie Unified Inventory w trybie Full jeżeli tryb Lite jest skonfigurowany globalnie
|
||||||
Crafting Grid=
|
Crafting Grid=Siatka craftingu
|
||||||
Crafting Guide=
|
Crafting Guide=Przewodnik craftingu
|
||||||
Set home position=Ustaw pozycję wyjściową
|
Set home position=Ustaw pozycję domu
|
||||||
Home position set to: @1=Pozycja domowa ustawiona na: @1
|
Home position set to: @1=Pozycja domu ustawiona na: @1
|
||||||
You don't have the "home" privilege!=Nie masz uprawnien do zmiany czasu "home"!
|
You don't have the "home" privilege!=Brak uprawnień "home"!
|
||||||
Go home=Idź do domu
|
Go home=Idź do domu
|
||||||
Set time to day=Ustaw czas na dzień
|
Set time to day=Ustaw czas na dzień
|
||||||
Time of day set to 6am=Czas ustawiony na 6:00
|
Time of day set to 6am=Czas ustawiony na 6:00
|
||||||
You don't have the settime privilege!=Nie masz uprawnien do zmiany czasu "settime"!
|
You don't have the settime privilege!=Brak uprawnień "settime"!
|
||||||
Set time to night=Ustaw czas na noc
|
Set time to night=Ustaw czas na noc
|
||||||
Time of day set to 9pm=Czas ustawiony na 21:00
|
Time of day set to 9pm=Czas ustawiony na 21:00
|
||||||
Clear inventory=Wyczyść zapasy
|
Clear inventory=Wyczyść ekwipunek
|
||||||
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=
|
This button has been disabled outside of creative mode to prevent accidental inventory trashing.@nUse the trash slot instead.=Aby zapobiec przypadkowemu skasowaniu ekwipunku, ten przycisk został wyłączony poza trybem kreatywnym.@nUżyj zamiast tego ikony śmietnika.
|
||||||
Inventory cleared!=Zapasy zostały wyczyszczone!
|
Inventory cleared!=Ekwipunek został wyczyszczony!
|
||||||
Trash:=Smietnik:
|
Trash:=Śmietnik:
|
||||||
Refill:=Uzupelnianie:
|
Refill:=Uzupełnianie:
|
||||||
Any item belonging to the @1 group=
|
Any item belonging to the @1 group=Każdy przedmiot należący do @1 grupy
|
||||||
Any item belonging to the groups @1=
|
Any item belonging to the groups @1=Każdy przedmiot należacy do grup @1
|
||||||
Recipe @1 of @2=Recepta @1 z @2
|
Recipe @1 of @2=Recepta @1 z @2
|
||||||
Usage @1 of @2=Użycie @1 z @2
|
Usage @1 of @2=Użycie @1 z @2
|
||||||
No recipes=Brak recepty
|
No recipes=Brak recepty
|
||||||
No usages=Bez użycia
|
No usages=Bez użycia
|
||||||
Result=Wynik
|
Result=Wynik
|
||||||
Ingredient=Składnik
|
Ingredient=Składnik
|
||||||
Show next recipe=
|
Show next recipe=Pokaż nastepną recepturę
|
||||||
Show next usage=
|
Show next usage=Pokaż następne użycie
|
||||||
Show previous recipe=
|
Show previous recipe=Pokaż poprzednią recepturę
|
||||||
Show previous usage=
|
Show previous usage=Pokaż poprzednie użycie
|
||||||
@1 (@2)=
|
@1 (@2)=@1 (@2)
|
||||||
Give me:=Daj mi:
|
Give me:=Daj mi:
|
||||||
This recipe is too@@large to be displayed.=
|
This recipe is too@@large to be displayed.=Receptura jest zbyt@@duża aby ją wyświetlić.
|
||||||
To craft grid:=
|
To craft grid:=Do siatki craftingu.
|
||||||
All=Wszystko
|
All=Wszystko
|
||||||
Crafting=
|
Crafting=Crafting
|
||||||
White=Bialy
|
White=Biały
|
||||||
Yellow=Zolty
|
Yellow=Zółty
|
||||||
Red=Czerwony
|
Red=Czerwony
|
||||||
Green=Zielony
|
Green=Zielony
|
||||||
Blue=Niebieski
|
Blue=Niebieski
|
||||||
Waypoints=Punkty orientacyjne
|
Waypoints=Punkty orientacyjne
|
||||||
Select Waypoint #@1=Wybierz punkt #@1
|
Select Waypoint #@1=Wybierz punkt #@1
|
||||||
Waypoint @1=Punkty orientacyjne @1
|
Waypoint @1=Punkty orientacyjne @1
|
||||||
Set waypoint to current location=Ustaw punkt orientacyjny na biezacej pozycji
|
Set waypoint to current location=Ustaw punkt orientacyjny na bieżacej pozycji
|
||||||
Hide waypoint=
|
Hide waypoint=Ukryj punkt orientacyjny
|
||||||
Show waypoint=
|
Show waypoint=Pokaż punkt orientacyjny
|
||||||
Hide coordinates=
|
Hide coordinates=Ukryj koordynaty
|
||||||
Show coordinates=
|
Show coordinates=Pokaż koordynaty
|
||||||
Change color of waypoint display=Zmien kolor punktu
|
Change color of waypoint display=Zmień kolor punktu
|
||||||
Edit waypoint name=Edytuj nazwe punktu
|
Edit waypoint name=Edytuj nazwę punktu
|
||||||
Waypoint active=Punkt wlaczony
|
Waypoint active=Punkt włączony
|
||||||
Waypoint inactive=Punkt wylaczony
|
Waypoint inactive=Punkt wyłączony
|
||||||
Finish editing=Zakoncz edycje
|
Finish editing=Zakończ edycję
|
||||||
World position=Pozycja
|
World position=Pozycja
|
||||||
Name=Nazwa
|
Name=Nazwa
|
||||||
HUD text color=Kolor tekstu HUD
|
HUD text color=Kolor tekstu HUD
|
||||||
|
|
||||||
|
|
||||||
##### not used anymore #####
|
|
||||||
|
|
||||||
invisible=niewidzialny
|
|
||||||
visible=widomy
|
|
||||||
Make waypoint @1=Robić punkt @1
|
|
||||||
@1 display of waypoint coordinates=@1 koordynatow punktu
|
|
@ -1,23 +1,23 @@
|
|||||||
# textdomain: unified_inventory
|
# textdomain: unified_inventory
|
||||||
Mixing=Мешать
|
Mixing=Мешать
|
||||||
Cooking=Варить
|
Cooking=Готовить
|
||||||
Digging=Копать
|
Digging=Копать
|
||||||
Bags=Сумки
|
Bags=Сумки
|
||||||
Bag @1=Сумка @1
|
Bag @1=Сумка @1
|
||||||
Small Bag=Малая сумка
|
Small Bag=Малая сумка
|
||||||
Medium Bag=Средняя сумка
|
Medium Bag=Средняя сумка
|
||||||
Large Bag=Большая сумка
|
Large Bag=Большая сумка
|
||||||
All Items=
|
All Items=Все предметы
|
||||||
Misc. Items=
|
Misc. Items=Разн. предметы
|
||||||
Plant Life=
|
Plant Life=Растения
|
||||||
Building Materials=
|
Building Materials=Стройматериалы
|
||||||
Tools=
|
Tools=Инструменты
|
||||||
Minerals and Metals=
|
Minerals and Metals=Металлы и минералы
|
||||||
Environment and Worldgen=
|
Environment and Worldgen=Окружение и генер.мира
|
||||||
Lighting=
|
Lighting=Освещение
|
||||||
and = и
|
and = и
|
||||||
Scroll categories left=
|
Scroll categories left=Листать влево
|
||||||
Scroll categories right=
|
Scroll categories right=Листать вправо
|
||||||
Search=Поиск
|
Search=Поиск
|
||||||
Reset search and display everything=Сброс поиска, показать всё
|
Reset search and display everything=Сброс поиска, показать всё
|
||||||
First page=Первая страница
|
First page=Первая страница
|
||||||
@ -32,7 +32,7 @@ Page=Страница
|
|||||||
@1 of @2=@1 из @2
|
@1 of @2=@1 из @2
|
||||||
Filter=Фильтр
|
Filter=Фильтр
|
||||||
Can use the creative inventory=Можно использовать инвентарь творческого режима
|
Can use the creative inventory=Можно использовать инвентарь творческого режима
|
||||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Отображает инвентарь в полном режиме, если простой режим установлен глобально
|
||||||
Crafting Grid=Решетка крафта
|
Crafting Grid=Решетка крафта
|
||||||
Crafting Guide=Книга рецептов
|
Crafting Guide=Книга рецептов
|
||||||
Set home position=Установить позицию дома
|
Set home position=Установить позицию дома
|
||||||
@ -59,11 +59,11 @@ Result=Результат
|
|||||||
Ingredient=Состав
|
Ingredient=Состав
|
||||||
Show next recipe=Следующий рецепт
|
Show next recipe=Следующий рецепт
|
||||||
Show next usage=Следующее использование
|
Show next usage=Следующее использование
|
||||||
Show previous recipe=Прошлый рецепт
|
Show previous recipe=Предыдущий рецепт
|
||||||
Show previous usage=Прошлая страница
|
Show previous usage=Предыдущая страница
|
||||||
@1 (@2)=
|
@1 (@2)=
|
||||||
Give me:=Дай мне:
|
Give me:=Дай мне:
|
||||||
This recipe is too@@large to be displayed.=
|
This recipe is too@@large to be displayed.=Этот рецепт слишком большой
|
||||||
To craft grid:=На решeтку крафта:
|
To craft grid:=На решeтку крафта:
|
||||||
All=Все
|
All=Все
|
||||||
Crafting=Крафт
|
Crafting=Крафт
|
||||||
@ -76,10 +76,10 @@ Waypoints=Путевые точки
|
|||||||
Select Waypoint #@1=Выбрать путевую точку №@1
|
Select Waypoint #@1=Выбрать путевую точку №@1
|
||||||
Waypoint @1=Путевая точка @1
|
Waypoint @1=Путевая точка @1
|
||||||
Set waypoint to current location=Установить путевую точку по текущей позиции
|
Set waypoint to current location=Установить путевую точку по текущей позиции
|
||||||
Hide waypoint=
|
Hide waypoint=Скрыть точку
|
||||||
Show waypoint=
|
Show waypoint=Показать точку
|
||||||
Hide coordinates=
|
Hide coordinates=Скрыть координаты
|
||||||
Show coordinates=
|
Show coordinates=Показать координаты
|
||||||
Change color of waypoint display=Поменять цвет путевой точки
|
Change color of waypoint display=Поменять цвет путевой точки
|
||||||
Edit waypoint name=Переименовать путевую точку
|
Edit waypoint name=Переименовать путевую точку
|
||||||
Waypoint active=Путевая точка включена
|
Waypoint active=Путевая точка включена
|
||||||
@ -88,13 +88,4 @@ Finish editing=Закончить редакцию
|
|||||||
World position=Позиция мира
|
World position=Позиция мира
|
||||||
Name=Имя
|
Name=Имя
|
||||||
HUD text color=Цвет текста HUDа
|
HUD text color=Цвет текста HUDа
|
||||||
|
Category:=Категории:
|
||||||
|
|
||||||
##### not used anymore #####
|
|
||||||
|
|
||||||
invisible=невидимой
|
|
||||||
visible=видимой
|
|
||||||
Make waypoint @1=Сделать путевую точку @1
|
|
||||||
Disable=Выключить
|
|
||||||
Enable=Включить
|
|
||||||
@1 display of waypoint coordinates=@1 показ координат путевых точек
|
|
||||||
|
23
register.lua
23
register.lua
@ -166,7 +166,7 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
|||||||
local group_name = name:sub(7)
|
local group_name = name:sub(7)
|
||||||
local group_item = ui.get_group_item(group_name)
|
local group_item = ui.get_group_item(group_name)
|
||||||
show_is_group = not group_item.sole
|
show_is_group = not group_item.sole
|
||||||
displayitem = group_item.item or "unknown"
|
displayitem = group_item.item or name
|
||||||
selectitem = group_item.sole and displayitem or name
|
selectitem = group_item.sole and displayitem or name
|
||||||
end
|
end
|
||||||
local label = show_is_group and "G" or ""
|
local label = show_is_group and "G" or ""
|
||||||
@ -249,11 +249,10 @@ ui.register_page("craftguide", {
|
|||||||
|
|
||||||
local n = 4
|
local n = 4
|
||||||
|
|
||||||
|
local item_def = minetest.registered_items[item_name]
|
||||||
local item_name_shown
|
local item_name_shown
|
||||||
if minetest.registered_items[item_name]
|
if item_def and item_def.description then
|
||||||
and minetest.registered_items[item_name].description then
|
item_name_shown = S("@1 (@2)", item_def.description, item_name)
|
||||||
item_name_shown = S("@1 (@2)",
|
|
||||||
minetest.registered_items[item_name].description, item_name)
|
|
||||||
else
|
else
|
||||||
item_name_shown = item_name
|
item_name_shown = item_name
|
||||||
end
|
end
|
||||||
@ -278,12 +277,14 @@ ui.register_page("craftguide", {
|
|||||||
F(role_text[dir]), item_name_shown)
|
F(role_text[dir]), item_name_shown)
|
||||||
n = n + 2
|
n = n + 2
|
||||||
|
|
||||||
local giveme_form = table.concat({
|
local giveme_form =
|
||||||
"label[".. (give_x+0.1)..",".. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]",
|
"label[" .. (give_x + 0.1) .. "," .. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]" ..
|
||||||
"button["..(give_x)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]",
|
"button[" .. (give_x) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]"
|
||||||
"button["..(give_x+0.8)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]",
|
if item_def and item_def.type ~= "tool" then
|
||||||
"button["..(give_x+1.6)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
giveme_form = giveme_form ..
|
||||||
})
|
"button[" .. (give_x + 0.8) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]" ..
|
||||||
|
"button[" .. (give_x + 1.6) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
||||||
|
end
|
||||||
|
|
||||||
if not craft then
|
if not craft then
|
||||||
-- No craft recipes available for this item.
|
-- No craft recipes available for this item.
|
||||||
|
@ -1,17 +1,36 @@
|
|||||||
#Enabling lite mode enables a smaller and simpler version of the Unified
|
# Reduced formspec layout, optimized for smaller displays.
|
||||||
#Inventory, optimized for small displays.
|
# Note: This may also disable some features to free up visual space.
|
||||||
unified_inventory_lite (Lite mode) bool false
|
unified_inventory_lite (Lite mode) bool false
|
||||||
|
|
||||||
#If enabled, bags will be made available which can be used to extend
|
# Provides craftable bag items to extend the inventory space.
|
||||||
#inventory storage size.
|
|
||||||
unified_inventory_bags (Enable bags) bool true
|
unified_inventory_bags (Enable bags) bool true
|
||||||
|
|
||||||
#If enabled, the trash slot can be used by those without both creative
|
# Shows the trash slot to everyone.
|
||||||
#and the give privilege.
|
# When disabled, only players with the privilege "creative" or "give" will
|
||||||
|
# have this slot shown in their inventory.
|
||||||
unified_inventory_trash (Enable trash) bool true
|
unified_inventory_trash (Enable trash) bool true
|
||||||
|
|
||||||
#If enabled, disabled buttons will be hidden instead of grayed out.
|
# Provides waypoints on a per-player basis to remember positions on the map.
|
||||||
|
unified_inventory_waypoints (Enable waypoints) bool true
|
||||||
|
|
||||||
|
# If enabled, disabled buttons will be hidden instead of grayed out.
|
||||||
unified_inventory_hide_disabled_buttons (Hide disabled buttons) bool false
|
unified_inventory_hide_disabled_buttons (Hide disabled buttons) bool false
|
||||||
|
|
||||||
|
# Hides items with no known craft recipe from the category "all" (default).
|
||||||
|
# This setting has no effect on players in creative mode.
|
||||||
|
unified_inventory_hide_uncraftable_items (Hide uncraftable items) bool false
|
||||||
|
|
||||||
unified_inventory_automatic_categorization (Items automatically added to categories) bool true
|
# Automatically categorizes registered items based on their
|
||||||
|
# groups. This is based on a fuzzy match, thus is not 100% accurate.
|
||||||
|
unified_inventory_automatic_categorization (Categories: add items automatically) bool true
|
||||||
|
|
||||||
|
# Shows the selected wielded item description in the HUD for a few seconds.
|
||||||
|
unified_inventory_item_names (Enable HUD item names) bool true
|
||||||
|
|
||||||
|
# Trims the shown wielded item description to the first line.
|
||||||
|
unified_inventory_only_names (HUD item name: first line only) bool true
|
||||||
|
|
||||||
|
# Hard character limit of the wielded item description.
|
||||||
|
# Crops the shown description to the specified length.
|
||||||
|
# 0 disables this functionality.
|
||||||
|
unified_inventory_max_item_name_length (HUD item names: character limit) int 80
|
||||||
|
@ -103,7 +103,7 @@ local function get_waypoint_data(player)
|
|||||||
end
|
end
|
||||||
|
|
||||||
ui.register_page("waypoints", {
|
ui.register_page("waypoints", {
|
||||||
get_formspec = function(player)
|
get_formspec = function(player, perplayer_formspec)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
local wp_info_x = ui.style_full.form_header_x + 1.25
|
local wp_info_x = ui.style_full.form_header_x + 1.25
|
||||||
local wp_info_y = ui.style_full.form_header_y + 0.5
|
local wp_info_y = ui.style_full.form_header_y + 0.5
|
||||||
@ -115,12 +115,16 @@ ui.register_page("waypoints", {
|
|||||||
local sel = waypoints.selected or 1
|
local sel = waypoints.selected or 1
|
||||||
|
|
||||||
local formspec = {
|
local formspec = {
|
||||||
ui.style_full.standard_inv_bg,
|
|
||||||
string.format("label[%f,%f;%s]",
|
string.format("label[%f,%f;%s]",
|
||||||
ui.style_full.form_header_x, ui.style_full.form_header_y, F(S("Waypoints"))),
|
ui.style_full.form_header_x, ui.style_full.form_header_y, F(S("Waypoints"))),
|
||||||
"image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]"
|
"image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]"
|
||||||
}
|
}
|
||||||
local n=4
|
local n=3
|
||||||
|
|
||||||
|
if not perplayer_formspec.is_lite_mode then
|
||||||
|
formspec[n] = ui.style_full.standard_inv_bg
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
|
||||||
-- Tabs buttons:
|
-- Tabs buttons:
|
||||||
for i = 1, COUNT do
|
for i = 1, COUNT do
|
||||||
@ -212,7 +216,10 @@ ui.register_page("waypoints", {
|
|||||||
formspec[n+2] = string.format("label[%f,%f;%s: %s]",
|
formspec[n+2] = string.format("label[%f,%f;%s: %s]",
|
||||||
wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3])
|
wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3])
|
||||||
|
|
||||||
return {formspec=table.concat(formspec)}
|
return {
|
||||||
|
formspec = table.concat(formspec),
|
||||||
|
draw_inventory = not perplayer_formspec.is_lite_mode,
|
||||||
|
}
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -220,7 +227,6 @@ ui.register_button("waypoints", {
|
|||||||
type = "image",
|
type = "image",
|
||||||
image = "ui_waypoints_icon.png",
|
image = "ui_waypoints_icon.png",
|
||||||
tooltip = S("Waypoints"),
|
tooltip = S("Waypoints"),
|
||||||
hide_lite=true
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local function update_hud(player, waypoints, temp, i)
|
local function update_hud(player, waypoints, temp, i)
|
||||||
|
Reference in New Issue
Block a user