Vanessa Ezekowitz
ea4135c253
unified dyes uses on_use now, instead of on_rightclick
2017-02-04 19:41:14 -05:00
Vanessa Ezekowitz
cc67751245
cleaner way to call after_dig_node
2017-01-28 09:45:26 -05:00
Vanessa Ezekowitz
f654fd883e
use revised UD API
2017-01-28 08:10:00 -05:00
Vanessa Ezekowitz
d7727b944c
fix black lighting (paramtype="light")
2017-01-26 19:32:53 -05:00
Vanessa Ezekowitz
47322a406c
brighen the clayblock texture a little
2017-01-26 18:14:29 -05:00
Vanessa Ezekowitz
9e334c300a
remove obsolete textures
2017-01-26 18:04:58 -05:00
Vanessa Ezekowitz
3cd6a4dcca
use unified dyes' copy of the UD palette
2017-01-25 14:16:11 -05:00
Vanessa Ezekowitz
4d4f38d035
remove a couple of debug prints
2017-01-25 13:46:44 -05:00
Vanessa Ezekowitz
a1a187d220
Use param2-based colorization wherever possible
...
for brick blocks and clay blocks.
Also, this gets rid of the tons and tons of single bricks
and lumps of clay, and gets rid of the related crafts,
replacing them with a simple place-and-paint scheme
for the clay blocks and single-color brick block.
Place a default brick block or default clay block, then
right-click on it with a dye color to paint it.
Digging one of these will return a default brick or clay
block and the dye you painted it with.
For the multi-color brick blocks, craft them using a single
default brick block and three portions of dye. Digging one
returns a default brick block and three portions of dye.
Multi-color brick blocks are now in the creative inventory.
2017-01-25 13:20:27 -05:00
Auke Kok
3fc7e21feb
Create mod.conf
2016-11-25 22:02:47 -08:00
Vanessa Ezekowitz
d64ff3a7b5
tile_images --> tiles
2015-10-23 13:42:13 -04:00
Vanessa Ezekowitz
b9451d4f80
typo in drop
2013-10-01 22:31:48 -04:00
Vanessa Ezekowitz
a02bf66cbd
remove all objects from creative inventory
2013-07-23 23:41:49 -04:00
vse bor
5e46c7e1e5
multicolor bricks
2012-07-31 23:13:32 -07:00
vse bor
47d7d0e850
now uses empty vessels, buckets
2012-07-27 16:40:53 -07:00
vse bor
935e6ecdd2
fixed bad crafting recipes, bad texture names, removed dark light and saturated greyscales (white_s50, etc)
...
that should be about it.
2012-07-26 01:43:04 -07:00
vse bor
b71b0d1dbd
updated readme
2012-07-24 00:02:38 -07:00
vse bor
48b39b8e2d
fixed some bad "end" placement, default clay craft combinations added
2012-07-23 23:59:21 -07:00
vse bor
6945f8b2f1
more verbose readme
2012-07-21 08:30:33 -07:00
vse bor
ca6ac138eb
made node and craftitem names reflect textures
2012-07-16 21:55:25 -07:00
vse bor
429955d6df
stupid underscores
2012-07-16 21:26:44 -07:00
vse bor
8c9d0ab754
better texture names
2012-07-16 21:23:55 -07:00
vse bor
b60a3464fe
better brick block textures
2012-07-16 19:56:08 -07:00
vse bor
c27fe4b1d7
pretty much changed everything
2012-07-16 19:44:27 -07:00
vse bor
01bd4d9b91
improper naming
2012-07-15 21:27:08 -07:00
vse bor
29ab13132b
lots of stuff
2012-07-15 21:14:14 -07:00
vse bor
0e450bab4e
readme fix'd
2012-07-15 19:24:14 -07:00
vse bor
4490952f76
fixed medium grey texture names
2012-07-15 18:44:38 -07:00
vse bor
7f482a52ae
initial commit
2012-07-15 18:34:06 -07:00