Register buckets. remove leafdecay, grass function. watershed:appleaf. tune temp/humid params
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@ -1,4 +1,4 @@
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watershed 0.2.14 by paramat
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watershed 0.2.15 by paramat
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For latest stable Minetest back to 0.4.8
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Depends default
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Licenses: code WTFPL
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@ -1 +1,2 @@
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default
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bucket
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@ -1,7 +1,7 @@
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function watershed_appletree(x, y, z, area, data)
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local c_tree = minetest.get_content_id("default:tree")
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local c_apple = minetest.get_content_id("default:apple")
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local c_leaves = minetest.get_content_id("default:leaves")
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local c_wsappleaf = minetest.get_content_id("watershed:appleleaf")
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for j = -2, 4 do
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if j >= 1 then
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for i = -2, 2 do
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@ -9,8 +9,8 @@ function watershed_appletree(x, y, z, area, data)
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local vil = area:index(x + i, y + j + 1, z + k)
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if math.random(48) == 2 then
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data[vil] = c_apple
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elseif math.random(3) ~= 2 then
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data[vil] = c_leaves
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elseif math.random(5) ~= 2 then
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data[vil] = c_wsappleaf
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end
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end
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end
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@ -124,8 +124,8 @@ end
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function watershed_acaciatree(x, y, z, area, data)
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local c_tree = minetest.get_content_id("default:tree")
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local c_leaves = minetest.get_content_id("default:leaves")
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for j = -3, 7 do
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if j == 7 then
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for j = -3, 6 do
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if j == 6 then
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for i = -4, 4 do
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for k = -4, 4 do
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if not (i == 0 or k == 0) then
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@ -136,14 +136,14 @@ function watershed_acaciatree(x, y, z, area, data)
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end
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end
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end
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elseif j == 6 then
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elseif j == 5 then
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for i = -2, 2, 4 do
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for k = -2, 2, 4 do
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local vit = area:index(x + i, y + j, z + k)
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data[vit] = c_tree
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end
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end
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elseif j == 5 then
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elseif j == 4 then
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for i = -1, 1 do
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for k = -1, 1 do
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if math.abs(i) + math.abs(k) == 2 then
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@ -159,26 +159,6 @@ function watershed_acaciatree(x, y, z, area, data)
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end
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end
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function watershed_grass(data, vi)
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local c_grass1 = minetest.get_content_id("default:grass_1")
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local c_grass2 = minetest.get_content_id("default:grass_2")
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local c_grass3 = minetest.get_content_id("default:grass_3")
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local c_grass4 = minetest.get_content_id("default:grass_4")
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local c_grass5 = minetest.get_content_id("default:grass_5")
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local ran = math.random(5)
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if ran == 1 then
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data[vi] = c_grass1
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elseif ran == 2 then
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data[vi] = c_grass2
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elseif ran == 3 then
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data[vi] = c_grass3
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elseif ran == 4 then
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data[vi] = c_grass4
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else
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data[vi] = c_grass5
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end
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end
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function watershed_flower(data, vi, noise)
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local c_danwhi = minetest.get_content_id("flowers:dandelion_white")
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local c_danyel = minetest.get_content_id("flowers:dandelion_yellow")
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@ -222,26 +202,27 @@ function watershed_papyrus(x, y, z, area, data)
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end
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end
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-- ABMs
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-- Register buckets, lava fuel
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minetest.register_abm({
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nodenames = {"watershed:lavaflow"},
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neighbors = {"group:water"},
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interval = 1,
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chance = 11,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.set_node(pos, {name="watershed:stone"})
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minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
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end,
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})
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bucket.register_liquid(
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"watershed:water",
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"watershed:waterflow",
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"watershed:bucket_water",
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"bucket_water.png",
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"WS Water Bucket"
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)
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minetest.register_abm({
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nodenames = {"watershed:lava"},
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neighbors = {"group:water"},
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interval = 1,
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chance = 11,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.set_node(pos, {name="default:obsidian"})
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minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
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end,
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bucket.register_liquid(
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"watershed:lava",
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"watershed:lavaflow",
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"watershed:bucket_lava",
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"bucket_lava.png",
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"WS Lava Bucket"
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)
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minetest.register_craft({
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type = "fuel",
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recipe = "watershed:bucket_lava",
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burntime = 60,
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replacements = {{"watershed:bucket_lava", "bucket:bucket_empty"}},
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})
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33
init.lua
33
init.lua
@ -1,15 +1,15 @@
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-- watershed 0.2.14 by paramat
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-- watershed 0.2.15 by paramat
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-- For latest stable Minetest and back to 0.4.8
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-- Depends default
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-- License: code WTFPL
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-- new pine tree
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-- magma rises to surface along ridges
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-- lavacooling abms
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-- register bucket water lava
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-- remove leaves from leafdecay, grass function
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-- appleleaf mod node
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-- TODO
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-- magma rising at ridges
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-- all tree heights vary
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-- fog
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-- register bucket water lava
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-- singlenode option
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-- Parameters
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@ -25,24 +25,23 @@ local XLSAMP = 0.2 -- Extra large scale height variation amplitude
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local BASAMP = 0.4 -- Base terrain amplitude
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local CANAMP = 0.4 -- Canyon terrain amplitude
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local CANEXP = 1.33 -- Canyon shape exponent
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local ATANAMP = 1.2 -- Arctan function amplitude, smaller = more and larger floatlands above ridges
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local ATANAMP = 1.1 -- Arctan function amplitude, smaller = more and larger floatlands above ridges
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local TSTONE = 0.01 -- Density threshold for stone, depth of soil at TERCEN
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local TRIV = -0.015 -- Maximum densitybase threshold for river water
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local TSAND = -0.018 -- Maximum densitybase threshold for river sand
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local TLAVA = 2 -- Maximum densitybase threshold for lava
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local FIST = 0 -- Fissure threshold at surface, controls size of fissure entrances at surface
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local FISEXP = 0.02 -- Fissure expansion rate under surface
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local ORETHI = 0.001 -- Ore seam thickness tuner
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local ORET = 0.02 -- Ore threshold for seam
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local TCLOUD = 0.5 -- Cloud threshold
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local HITET = 0.5 -- High temperature threshold
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local LOTET = -0.5 -- Low ..
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local HITET = 0.4 -- High temperature threshold
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local LOTET = -0.4 -- Low ..
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local ICETET = -0.8 -- Ice ..
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local HIHUT = 0.5 -- High humidity threshold
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local HIHUT = 0.4 -- High humidity threshold
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local MIDHUT = 0 -- Mid ..
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local LOHUT = -0.5 -- Low ..
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local LOHUT = -0.4 -- Low ..
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local CLOHUT = 0 -- Cloud humidity threshold
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local DCLOHUT = 1 -- Dark cloud ..
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@ -256,6 +255,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local c_sandstone = minetest.get_content_id("default:sandstone")
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local c_gravel = minetest.get_content_id("default:gravel")
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local c_clay = minetest.get_content_id("default:clay")
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local c_grass5 = minetest.get_content_id("default:grass_5")
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local c_wswater = minetest.get_content_id("watershed:water")
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local c_wsstone = minetest.get_content_id("watershed:stone")
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@ -311,7 +311,6 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local triv = TRIV * (1 - altprop * 1.1)
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local tsand = TSAND * (1 - altprop * 1.1)
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local tstone = TSTONE * (1 - math.atan(altprop) * 0.6) -- 1 to 0.05
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local tlava = TLAVA * (1 - terblen ^ 10)
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local density
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if nvals_fault[nixyz] >= 0 then
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density = densitybase
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@ -379,11 +378,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end
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if density >= TSTONE and densitybase >= tlava then
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data[vi] = c_wslava
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stable[si] = 0
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under[si] = 0
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elseif density >= tstone and nofis -- stone cut by fissures
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if density >= tstone and nofis -- stone cut by fissures
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or (density >= tstone and density < TSTONE * 3 and y <= YWAT) -- stone around water
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or (density >= tstone and density < TSTONE * 3 and densitybase >= triv ) then -- stone around river
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local densitystr = nvals_strata[nixyz] / 4 + (TERCEN - y) / TERSCA
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@ -528,7 +523,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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watershed_flower(data, vi, fnoise)
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elseif math.random(FOGCHA) == 2 then
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data[viu] = c_wsgrass
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watershed_grass(data, vi)
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data[vi] = c_grass5
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end
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end
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elseif under[si] == 3 then
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@ -545,7 +540,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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if math.random(FLOCHA) == 2 then
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watershed_flower(data, vi, fnoise)
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elseif math.random(GRACHA) == 2 then
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watershed_grass(data, vi)
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data[vi] = c_grass5
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end
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elseif under[si] == 8 then
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if math.random(JUTCHA) == 2 then
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22
nodes.lua
22
nodes.lua
@ -1,8 +1,22 @@
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minetest.register_node("watershed:appleleaf", {
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description = "WS Appletree Leaves",
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drawtype = "allfaces_optional",
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visual_scale = 1.3,
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tiles = {"default_leaves.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy=3, flammable=2, leaves=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("watershed:needles", {
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description = "WS Pine Needles",
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drawtype = "allfaces_optional",
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visual_scale = 1.3,
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tiles = {"watershed_needles.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy=3, leafdecay=3},
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groups = {snappy=3},
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sounds = default.node_sound_leaves_defaults(),
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})
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@ -13,7 +27,7 @@ minetest.register_node("watershed:jungleleaf", {
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tiles = {"default_jungleleaves.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy=3, leafdecay=4, flammable=2, leaves=1},
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groups = {snappy=3, flammable=2, leaves=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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@ -249,7 +263,7 @@ minetest.register_node("watershed:lava", {
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liquid_alternative_source = "watershed:lava",
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liquid_viscosity = LAVA_VISC,
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liquid_renewable = false,
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liquid_range = 0,
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liquid_range = 2,
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damage_per_second = 8,
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post_effect_color = {a=192, r=255, g=64, b=0},
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groups = {lava=3, liquid=2, hot=3, igniter=1},
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@ -288,7 +302,7 @@ minetest.register_node("watershed:lavaflow", {
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liquid_alternative_source = "watershed:lava",
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liquid_viscosity = LAVA_VISC,
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liquid_renewable = false,
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liquid_range = 0,
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liquid_range = 2,
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damage_per_second = 8,
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post_effect_color = {a=192, r=255, g=64, b=0},
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groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
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