Register buckets. remove leafdecay, grass function. watershed:appleaf. tune temp/humid params

This commit is contained in:
paramat
2014-03-31 05:16:20 +01:00
parent 0314e6f2ed
commit 1049f85e88
5 changed files with 62 additions and 71 deletions

View File

@ -1,7 +1,7 @@
function watershed_appletree(x, y, z, area, data)
local c_tree = minetest.get_content_id("default:tree")
local c_apple = minetest.get_content_id("default:apple")
local c_leaves = minetest.get_content_id("default:leaves")
local c_wsappleaf = minetest.get_content_id("watershed:appleleaf")
for j = -2, 4 do
if j >= 1 then
for i = -2, 2 do
@ -9,8 +9,8 @@ function watershed_appletree(x, y, z, area, data)
local vil = area:index(x + i, y + j + 1, z + k)
if math.random(48) == 2 then
data[vil] = c_apple
elseif math.random(3) ~= 2 then
data[vil] = c_leaves
elseif math.random(5) ~= 2 then
data[vil] = c_wsappleaf
end
end
end
@ -124,8 +124,8 @@ end
function watershed_acaciatree(x, y, z, area, data)
local c_tree = minetest.get_content_id("default:tree")
local c_leaves = minetest.get_content_id("default:leaves")
for j = -3, 7 do
if j == 7 then
for j = -3, 6 do
if j == 6 then
for i = -4, 4 do
for k = -4, 4 do
if not (i == 0 or k == 0) then
@ -136,14 +136,14 @@ function watershed_acaciatree(x, y, z, area, data)
end
end
end
elseif j == 6 then
elseif j == 5 then
for i = -2, 2, 4 do
for k = -2, 2, 4 do
local vit = area:index(x + i, y + j, z + k)
data[vit] = c_tree
end
end
elseif j == 5 then
elseif j == 4 then
for i = -1, 1 do
for k = -1, 1 do
if math.abs(i) + math.abs(k) == 2 then
@ -159,26 +159,6 @@ function watershed_acaciatree(x, y, z, area, data)
end
end
function watershed_grass(data, vi)
local c_grass1 = minetest.get_content_id("default:grass_1")
local c_grass2 = minetest.get_content_id("default:grass_2")
local c_grass3 = minetest.get_content_id("default:grass_3")
local c_grass4 = minetest.get_content_id("default:grass_4")
local c_grass5 = minetest.get_content_id("default:grass_5")
local ran = math.random(5)
if ran == 1 then
data[vi] = c_grass1
elseif ran == 2 then
data[vi] = c_grass2
elseif ran == 3 then
data[vi] = c_grass3
elseif ran == 4 then
data[vi] = c_grass4
else
data[vi] = c_grass5
end
end
function watershed_flower(data, vi, noise)
local c_danwhi = minetest.get_content_id("flowers:dandelion_white")
local c_danyel = minetest.get_content_id("flowers:dandelion_yellow")
@ -222,26 +202,27 @@ function watershed_papyrus(x, y, z, area, data)
end
end
-- ABMs
-- Register buckets, lava fuel
minetest.register_abm({
nodenames = {"watershed:lavaflow"},
neighbors = {"group:water"},
interval = 1,
chance = 11,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.set_node(pos, {name="watershed:stone"})
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
end,
})
bucket.register_liquid(
"watershed:water",
"watershed:waterflow",
"watershed:bucket_water",
"bucket_water.png",
"WS Water Bucket"
)
minetest.register_abm({
nodenames = {"watershed:lava"},
neighbors = {"group:water"},
interval = 1,
chance = 11,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.set_node(pos, {name="default:obsidian"})
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
end,
bucket.register_liquid(
"watershed:lava",
"watershed:lavaflow",
"watershed:bucket_lava",
"bucket_lava.png",
"WS Lava Bucket"
)
minetest.register_craft({
type = "fuel",
recipe = "watershed:bucket_lava",
burntime = 60,
replacements = {{"watershed:bucket_lava", "bucket:bucket_empty"}},
})