Remove faults/cliffs and 2 noises, fresh ice in tundra
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init.lua
65
init.lua
@ -4,11 +4,8 @@
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-- License: code WTFPL, textures CC BY-SA
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-- Red cobble texture CC BY-SA by brunob.santos minetestbr.blogspot.com
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-- more coal seams, now 4 per terrain scale
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-- wider seams
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-- luxore seam
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-- remove jungletree roots as they are griefed by mapgen method and make holes underground
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-- use strata noise for modulating cliffs
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-- removed terrain modulation and cliffs for speed
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-- fresh ice in tundra
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-- Parameters
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@ -32,7 +29,7 @@ local TSAND = -0.025 -- Maximum densitybase threshold for river sand
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local TLAVA = 2.3 -- Maximum densitybase threshold for lava, small because grad is non-linear
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local FISEXP = 0.02 -- Fissure expansion rate under surface
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local ORETHI = 0.002 -- Ore seam thickness tuner
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local SEAMT = 0.2 -- Seam threshold, width of seams, 0.2 = rare, 2 = continuous layers
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local SEAMT = 0.2 -- Seam threshold, width of seams
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local HITET = 0.35 -- High temperature threshold
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local LOTET = -0.35 -- Low ..
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@ -72,18 +69,7 @@ local np_smooth = {
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spread = {x=512, y=512, z=512},
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seed = 593,
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octaves = 5,
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persist = 0.3
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}
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-- 3D noise for faults
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local np_fault = {
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offset = 0,
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scale = 1,
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spread = {x=512, y=1024, z=512},
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seed = 14440002,
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octaves = 5,
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persist = 0.5
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persist = 0.4
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}
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-- 3D noise for fissures
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@ -249,7 +235,6 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local nvals_rough = minetest.get_perlin_map(np_rough, chulens):get3dMap_flat(minposxyz)
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local nvals_smooth = minetest.get_perlin_map(np_smooth, chulens):get3dMap_flat(minposxyz)
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local nvals_fault = minetest.get_perlin_map(np_fault, chulens):get3dMap_flat(minposxyz)
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local nvals_fissure = minetest.get_perlin_map(np_fissure, chulens):get3dMap_flat(minposxyz)
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local nvals_temp = minetest.get_perlin_map(np_temp, chulens):get3dMap_flat(minposxyz)
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local nvals_humid = minetest.get_perlin_map(np_humid, chulens):get3dMap_flat(minposxyz)
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@ -267,7 +252,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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-- mapgen loop
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local nixyz = 1
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local nixz = 1
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local stable = {} -- stability table of true/false. is node stable and supported from below by stone or nodes on stone?
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local stable = {} -- stability table of true/false. is node supported from below by 2 stone or nodes on 2 stone?
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local under = {} -- biome table. biome number of previous fine material placed in column
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for z = z0, z1 do -- for each xy plane progressing northwards
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for y = y0 - 1, y1 + 1 do -- for each x row progressing upwards
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@ -276,29 +261,31 @@ minetest.register_on_generated(function(minp, maxp, seed)
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for x = x0, x1 do -- for each node do
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local si = x - x0 + 1 -- stable, under tables index
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local n_base = nvals_base[nixz] -- get densitybase and density
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local grad = math.atan((TERCEN - y) / TERSCA) * ATANAMP
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local densitybase = (1 - math.abs(n_base)) * BASAMP + nvals_xlscale[nixz] * XLSAMP + grad
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local terblen = math.max(1 - math.abs(n_base), 0)
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local n_rough = nvals_rough[nixyz] -- noise values for node
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local n_smooth = nvals_smooth[nixyz]
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local n_fissure = nvals_fissure[nixyz]
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local n_temp = nvals_temp[nixyz]
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local n_humid = nvals_humid[nixyz]
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local n_seam = nvals_seam[nixyz]
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local n_strata = nvals_strata[nixyz]
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local density
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if nvals_fault[nixyz] >= 0 then
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density = densitybase
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+ math.abs(nvals_rough[nixyz] * terblen
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+ nvals_smooth[nixyz] * (1 - terblen)) ^ CANEXP * CANAMP * math.abs(1 + n_strata)
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else
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density = densitybase
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+ math.abs(nvals_rough[nixyz] * terblen
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+ nvals_smooth[nixyz] * (1 - terblen)) ^ CANEXP * CANAMP
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end
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local n_base = nvals_base[nixz]
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local n_xlscale = nvals_xlscale[nixz]
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local n_magma = nvals_magma[nixz]
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local grad = math.atan((TERCEN - y) / TERSCA) * ATANAMP -- get densitybase and density
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local densitybase = (1 - math.abs(n_base)) * BASAMP + n_xlscale * XLSAMP + grad
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local terblen = math.max(1 - math.abs(n_base), 0)
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local density = densitybase
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+ math.abs(n_rough * terblen + n_smooth * (1 - terblen)) ^ CANEXP * CANAMP
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local triv = TRIV * (1 - terblen) -- other values
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local tsand = TSAND * (1 - terblen)
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local tstone = TSTONE * (1 + grad * 0.5)
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local tlava = TLAVA * (1 - nvals_magma[nixz] ^ 4 * terblen ^ 16 * 0.5)
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local tlava = TLAVA * (1 - n_magma ^ 4 * terblen ^ 16 * 0.5)
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local nofis = false -- set fissure bool
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if math.abs(nvals_fissure[nixyz]) > math.sqrt(density) * FISEXP then
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if math.abs(n_fissure) > math.sqrt(density) * FISEXP then
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nofis = true
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end
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-- overgeneration and in-chunk generation
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@ -326,8 +313,6 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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elseif y >= y0 and y <= y1 then -- chunk
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local biome = false -- select biome for node
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local n_temp = nvals_temp[nixyz]
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local n_humid = nvals_humid[nixyz]
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if n_temp < LOTET then
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if n_humid < LOHUT then
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biome = 1 -- tundra
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@ -379,7 +364,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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data[vi] = c_sandstone
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elseif biome == 7 and density < TSTONE * 2 then -- desert stone as surface layer
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data[vi] = c_wsredstone
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elseif math.abs(nvals_seam[nixyz]) < SEAMT then -- if seam
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elseif math.abs(n_seam) < SEAMT then -- if seam
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if densityper >= 0 and densityper <= ORETHI * 4 then
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data[vi] = c_stocoal
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elseif densityper >= 0.3 and densityper <= 0.3 + ORETHI * 4 then
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@ -491,7 +476,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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if math.random(121) == 2 then
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data[viu] = c_snowblock
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elseif math.random(121) == 2 then
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data[viu] = c_ice
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data[viu] = c_wsfreshice
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else
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data[viu] = c_wsdrygrass
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if math.random(DRYCHA) == 2 then
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