Compare commits
3 Commits
Author | SHA1 | Date |
---|---|---|
paramat | 9ed70192aa | |
paramat | c65ce34226 | |
paramat | 2c41bf50d4 |
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@ -1,4 +1,4 @@
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watershed 0.7.1 by paramat, modified by the MinetestForFun Team.
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watershed 0.7.2 by paramat
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For Minetest 0.4.13 and later
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Depends default farming darkage
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Licenses: WTFPL
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Depends default stairs bucket
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Licenses: Source code LGPL (2.1). Media (textures) CC BY-SA (3.0)
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@ -1,3 +1,3 @@
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default
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farming
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darkage
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bucket
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stairs
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@ -1,60 +1,31 @@
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--[[ MFF: Prevent trees from destroying existing blocks
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This is the list of "safe" blocks in which a tree can grow
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They were moved outside the local safety function for speed (I hope)
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--]]
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local c_air = minetest.get_content_id("air")
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local c_ignore = minetest.get_content_id("ignore")
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-- MFF: The local function to do safety checks
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local function safely_set_block(t, k, v)
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if t[k] == c_air or t[k] == c_ignore then
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t[k] = v
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end
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end
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function watershed_appletree(x, y, z, area, data)
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local c_tree = minetest.get_content_id("default:tree")
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local c_apple = minetest.get_content_id("default:apple")
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local c_wsappleaf = minetest.get_content_id("watershed:appleleaf")
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-- MFF: Higher default tree with a bit of randomness
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local tree_top = 5 + math.random(0, 1)
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local leaves_height = tree_top - 1
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local branches_height = leaves_height - 1
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for j = 0, tree_top do -- MFF: Higher tree, same design
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if j >= leaves_height then
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for j = -2, 4 do
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if j == 3 or j == 4 then
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for i = -2, 2 do
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for k = -2, 2 do
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local vil = area:index(x + i, y + j, z + k)
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if math.random(64) == 2 then
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-- MFF: Prevent trees from destroying existing blocks
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safely_set_block(data, vil, c_apple)
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data[vil] = c_apple
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elseif math.random(5) ~= 2 then
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-- MFF: Prevent trees from destroying existing blocks
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safely_set_block(data, vil, c_wsappleaf)
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data[vil] = c_wsappleaf
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end
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end
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end
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elseif j == branches_height then
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elseif j == 2 then
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for i = -1, 1 do
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for k = -1, 1 do
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if math.abs(i) + math.abs(k) == 2 then
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local vit = area:index(x + i, y + j, z + k)
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-- MFF: Prevent trees from destroying existing blocks
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safely_set_block(data, vit, c_tree)
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data[vit] = c_tree
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end
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end
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end
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else
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local vit = area:index(x, y + j, z)
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-- MFF: Prevent trees from destroying existing blocks
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if j == 0 then
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-- MFF: the position of the sapling itself, replace it without checking.
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data[vit] = c_tree
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else
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safely_set_block(data, vit, c_tree)
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end
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data[vit] = c_tree
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end
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end
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end
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@ -63,17 +34,16 @@ function watershed_pinetree(x, y, z, area, data)
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local c_wspitree = minetest.get_content_id("watershed:pinetree")
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local c_wsneedles = minetest.get_content_id("watershed:needles")
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local c_snowblock = minetest.get_content_id("default:snowblock")
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for j = 0, 14 do
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for j = -4, 14 do
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if j == 3 or j == 6 or j == 9 or j == 12 then
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for i = -2, 2 do
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for k = -2, 2 do
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if math.abs(i) == 2 or math.abs(k) == 2 then
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if math.random(7) ~= 2 then
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-- MFF: Prevent trees from destroying existing blocks
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local vil = area:index(x + i, y + j, z + k)
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safely_set_block(data, vil, c_wsneedles)
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data[vil] = c_wsneedles
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local vila = area:index(x + i, y + j + 1, z + k)
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safely_set_block(data, vila, c_snowblock)
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data[vila] = c_snowblock
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end
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end
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end
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@ -83,11 +53,10 @@ function watershed_pinetree(x, y, z, area, data)
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for k = -1, 1 do
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if not (i == 0 and j == 0) then
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if math.random(11) ~= 2 then
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-- MFF: Prevent trees from destroying existing blocks
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local vil = area:index(x + i, y + j, z + k)
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safely_set_block(data, vil, c_wsneedles)
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data[vil] = c_wsneedles
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local vila = area:index(x + i, y + j + 1, z + k)
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safely_set_block(data, vila, c_snowblock)
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data[vila] = c_snowblock
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end
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end
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end
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@ -96,47 +65,40 @@ function watershed_pinetree(x, y, z, area, data)
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for i = -1, 1 do
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for k = -1, 1 do
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if not (i == 0 and j == 0) then
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-- MFF: Prevent trees from destroying existing blocks
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local vil = area:index(x + i, y + j, z + k)
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safely_set_block(data, vil,c_wsneedles)
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data[vil] = c_wsneedles
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local vila = area:index(x + i, y + j + 1, z + k)
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safely_set_block(data, vila, c_wsneedles)
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data[vila] = c_wsneedles
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local vilaa = area:index(x + i, y + j + 2, z + k)
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safely_set_block(data, vilaa, c_snowblock)
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data[vilaa] = c_snowblock
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end
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end
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end
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end
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-- MFF: Prevent trees from destroying existing blocks
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local vit = area:index(x, y + j, z)
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if j == 0 then
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data[vit] = c_wspitree -- No safety check for the sapling itself
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else
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safely_set_block(data, vit, c_wspitree)
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end
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data[vit] = c_wspitree
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end
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local vil = area:index(x, y + 15, z)
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local vila = area:index(x, y + 16, z)
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local vilaa = area:index(x, y + 17, z)
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-- MFF: Prevent trees from destroying existing blocks
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safely_set_block(data, vil, c_wsneedles)
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safely_set_block(data, vila, c_wsneedles)
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safely_set_block(data, vilaa, c_snowblock)
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data[vil] = c_wsneedles
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data[vila] = c_wsneedles
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data[vilaa] = c_snowblock
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end
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function watershed_jungletree(x, y, z, area, data)
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local c_juntree = minetest.get_content_id("default:jungletree")
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local c_wsjunleaf = minetest.get_content_id("watershed:jungleleaf")
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local c_vine = minetest.get_content_id("watershed:vine")
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local top = math.random(17,23)
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local branch = math.floor(top * 0.6)
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for j = 0, top do
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for j = -5, top do
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if j == top or j == top - 1 or j == branch + 1 or j == branch + 2 then
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for i = -2, 2 do -- leaves
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for k = -2, 2 do
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local vi = area:index(x + i, y + j, z + k)
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if math.random(5) ~= 2 then
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-- MFF: Prevent trees from destroying existing blocks
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safely_set_block(data, vi, c_wsjunleaf)
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data[vi] = c_wsjunleaf
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end
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end
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end
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@ -145,28 +107,64 @@ function watershed_jungletree(x, y, z, area, data)
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for k = -1, 1 do
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if math.abs(i) + math.abs(k) == 2 then
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local vi = area:index(x + i, y + j, z + k)
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-- MFF: Prevent trees from destroying existing blocks
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safely_set_block(data, vi, c_juntree)
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data[vi] = c_juntree
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end
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end
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end
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end
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if j >= 0 and j <= top - 3 then -- climbable nodes
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for i = -1, 1 do
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for k = -1, 1 do
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if math.abs(i) + math.abs(k) == 1 then
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local vi = area:index(x + i, y + j, z + k)
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data[vi] = c_vine
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end
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end
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end
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end
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if j <= top - 3 then -- trunk
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local vi = area:index(x, y + j, z)
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-- MFF: Prevent trees from destroying existing blocks
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if j == 0 then
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data[vi] = c_juntree -- No safety check for the sapling itself
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else
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safely_set_block(data, vi, c_juntree)
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end
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data[vi] = c_juntree
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end
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end
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end
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function watershed_acaciatree(x, y, z, area, data)
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local c_sapling = minetest.get_content_id("moretrees:acacia_sapling_ongen")
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local vi = area:index(x, y, z)
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data[vi] = c_sapling
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local c_wsactree = minetest.get_content_id("watershed:acaciatree")
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local c_wsacleaf = minetest.get_content_id("watershed:acacialeaf")
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for j = -3, 6 do
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if j == 6 then
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for i = -4, 4 do
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for k = -4, 4 do
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if not (i == 0 or k == 0) then
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if math.random(7) ~= 2 then
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local vil = area:index(x + i, y + j, z + k)
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data[vil] = c_wsacleaf
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end
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end
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end
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end
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elseif j == 5 then
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for i = -2, 2, 4 do
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for k = -2, 2, 4 do
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local vit = area:index(x + i, y + j, z + k)
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data[vit] = c_wsactree
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end
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end
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elseif j == 4 then
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for i = -1, 1 do
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for k = -1, 1 do
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if math.abs(i) + math.abs(k) == 2 then
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local vit = area:index(x + i, y + j, z + k)
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data[vit] = c_wsactree
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end
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end
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end
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else
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local vit = area:index(x, y + j, z)
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data[vit] = c_wsactree
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end
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end
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end
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function watershed_flower(data, vi, noise)
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@ -193,7 +191,7 @@ end
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function watershed_cactus(x, y, z, area, data)
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local c_wscactus = minetest.get_content_id("watershed:cactus")
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for j = 0, 4 do
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for j = -2, 4 do
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for i = -2, 2 do
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if i == 0 or j == 2 or (j == 3 and math.abs(i) == 2) then
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local vic = area:index(x + i, y + j, z)
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@ -212,21 +210,29 @@ function watershed_papyrus(x, y, z, area, data)
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end
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end
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-- Singlenode option
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local SINGLENODE = true
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-- ABM
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if SINGLENODE then
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-- Set mapgen parameters
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-- Lava-water cooling
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minetest.set_mapgen_params({mgname="singlenode", flags="nolight"})
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-- Spawn player function is useless in minetestforfun
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end
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minetest.register_abm({
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nodenames = {"group:lava"},
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neighbors = {"group:water"},
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interval = 11,
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chance = 64,
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action = function(pos)
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minetest.add_node(pos, {name = "default:obsidian"})
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minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
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end,
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})
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-- Appletree sapling
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function default.grow_tree(pos)
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minetest.register_abm({
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nodenames = {"watershed:appling"},
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interval = 57,
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chance = 3,
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action = function(pos, node)
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local x = pos.x
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local y = pos.y
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local z = pos.z
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@ -240,11 +246,16 @@ end
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vm:set_data(data)
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vm:write_to_map()
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vm:update_map()
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end
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end,
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})
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-- Pine sapling
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function default.grow_pine_tree(pos)
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minetest.register_abm({
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nodenames = {"watershed:pineling"},
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interval = 59,
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chance = 3,
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action = function(pos)
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local x = pos.x
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local y = pos.y
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local z = pos.z
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@ -252,19 +263,45 @@ end
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local pos1 = {x = x - 2, y = y - 4, z = z - 2}
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local pos2 = {x = x + 2, y = y + 17, z = z + 2}
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local emin, emax = vm:read_from_map(pos1, pos2)
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local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
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local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
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local data = vm:get_data()
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watershed_pinetree(x, y, z, area, data)
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vm:set_data(data)
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vm:write_to_map()
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vm:update_map()
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end
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end,
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})
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-- Acacia sapling is already defined in Moretrees
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-- Acacia sapling
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minetest.register_abm({
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nodenames = {"watershed:acacialing"},
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interval = 61,
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chance = 3,
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action = function(pos)
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local x = pos.x
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local y = pos.y
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local z = pos.z
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local vm = minetest.get_voxel_manip()
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local pos1 = {x = x - 4, y = y - 3, z = z - 4}
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local pos2 = {x = x + 4, y = y + 6, z = z + 4}
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local emin, emax = vm:read_from_map(pos1, pos2)
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local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
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local data = vm:get_data()
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watershed_acaciatree(x, y, z, area, data)
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vm:set_data(data)
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vm:write_to_map()
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vm:update_map()
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end,
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})
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-- Jungletree sapling
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function default.grow_jungle_tree(pos)
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minetest.register_abm({
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nodenames = {"watershed:jungling"},
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interval = 63,
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chance = 3,
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action = function(pos)
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local x = pos.x
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local y = pos.y
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local z = pos.z
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@ -278,8 +315,5 @@ end
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vm:set_data(data)
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vm:write_to_map()
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vm:update_map()
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end
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default.grow_new_apple_tree = default.grow_tree
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default.grow_new_jungle_tree = default.grow_jungle_tree
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default.grow_new_pine_tree = default.grow_pine_tree
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end,
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})
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@ -1,5 +1,6 @@
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-- Parameters
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local SINGLENODE = true -- Use singlenode mapgen and spawnplayer function
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local YMIN = -33000 -- Approximate base of realm stone
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local YMAX = 33000 -- Approximate top of atmosphere / mountains / floatlands
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local TERCEN = -128 -- Terrain zero level, average seabed
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@ -38,6 +39,7 @@ local biomeparams = {
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ICETET = -0.7, -- Ice ..
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HIHUT = 0.35, -- High humidity threshold
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LOHUT = -0.35, -- Low ..
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FOGHUT = 1.0, -- Fog ..
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BLEND = 0.02, -- Biome blend randomness
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}
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@ -48,172 +50,129 @@ local flora = {
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GRACHA = 36, -- Grassland grasses
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JUTCHA = 16, -- Jungletree
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JUGCHA = 16, -- Junglegrass
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CACCHA = 800, -- Cactus
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CACCHA_DRYGRASS = 1600,
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DRYCHA = 150, -- Dry shrub
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CACCHA = 2209, -- Cactus
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DRYCHA = 121, -- Dry shrub
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ACACHA = 1369, -- Acacia tree
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GOGCHA = 9, -- Golden grass
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PAPCHA = 4, -- Papyrus
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DUGCHA = 16, -- Dune grass
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}
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local np = {
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-- pack it in a single table to avoid "function has more than 60 upvalues"
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-- 3D noises
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-- 3D noise for terrain
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terrain = {
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local np_terrain = {
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offset = 0,
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scale = 1,
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spread = {x = 384, y = 192, z = 384},
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seed = 593,
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octaves = 5,
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persist = 0.67
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},
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}
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-- 3D noise for fissures
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fissure = {
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local np_fissure = {
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offset = 0,
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scale = 1,
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spread = {x = 256, y = 512, z = 256},
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seed = 20099,
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octaves = 5,
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persist = 0.5
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},
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}
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-- 3D noise for temperature
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local np_temp = {
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offset = 0,
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scale = 1,
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spread = {x = 1024, y = 1024, z = 1024},
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seed = 9130,
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octaves = 3,
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persist = 0.5
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}
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|
||||
-- 3D noise for humidity
|
||||
|
||||
local np_humid = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x = 1024, y = 1024, z = 1024},
|
||||
seed = -55500,
|
||||
octaves = 3,
|
||||
persist = 0.5
|
||||
}
|
||||
|
||||
-- 3D noise for ore seam networks
|
||||
|
||||
seam = {
|
||||
local np_seam = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x = 512, y = 512, z = 512},
|
||||
seed = -992221,
|
||||
octaves = 2,
|
||||
persist = 0.5
|
||||
},
|
||||
}
|
||||
|
||||
-- 3D noise for rock strata inclination
|
||||
|
||||
strata = {
|
||||
local np_strata = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x = 512, y = 512, z = 512},
|
||||
seed = 92219,
|
||||
octaves = 3,
|
||||
persist = 0.5
|
||||
},
|
||||
|
||||
-- 3D noises for caves, from Valleys Mapgen mod by Gael-de-Sailly
|
||||
|
||||
cave1 = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x = 32, y = 32, z = 32},
|
||||
seed = -4640,
|
||||
octaves = 4,
|
||||
persist = 0.5
|
||||
},
|
||||
|
||||
cave2 = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
seed = 8804,
|
||||
spread = {x = 32, y = 32, z = 32},
|
||||
octaves = 4,
|
||||
persist = 0.5
|
||||
},
|
||||
|
||||
cave3 = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
seed = -4780,
|
||||
spread = {x = 32, y = 32, z = 32},
|
||||
octaves = 4,
|
||||
persist = 0.5
|
||||
},
|
||||
|
||||
cave4 = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
seed = -9969,
|
||||
spread = {x = 32, y = 32, z = 32},
|
||||
octaves = 4,
|
||||
persist = 0.5
|
||||
},
|
||||
}
|
||||
|
||||
-- 2D noises
|
||||
|
||||
-- 2D noise for mid terrain / streambed height
|
||||
|
||||
mid = {
|
||||
local np_mid = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x = 768, y = 768, z = 768},
|
||||
seed = 85546,
|
||||
octaves = 5,
|
||||
persist = 0.5
|
||||
},
|
||||
}
|
||||
|
||||
-- 2D noise for base terrain / riverbed height
|
||||
|
||||
base = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x = 1024, y = 1024, z = 1024},
|
||||
seed = 8890,
|
||||
octaves = 3,
|
||||
persist = 0.33
|
||||
},
|
||||
|
||||
-- 2D noise for extra large scale height variation
|
||||
|
||||
xlscale = {
|
||||
local np_base = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x = 4096, y = 4096, z = 4096},
|
||||
seed = 8890,
|
||||
octaves = 3,
|
||||
persist = 0.33
|
||||
}
|
||||
|
||||
-- 2D noise for extra large scale height variation
|
||||
|
||||
local np_xlscale = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x = 8192, y = 8192, z = 8192},
|
||||
seed = -72,
|
||||
octaves = 3,
|
||||
persist = 0.33
|
||||
},
|
||||
}
|
||||
|
||||
-- 2D noise for magma surface
|
||||
|
||||
magma = {
|
||||
local np_magma = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x = 128, y = 128, z = 128},
|
||||
seed = -13,
|
||||
octaves = 2,
|
||||
persist = 0.5
|
||||
},
|
||||
|
||||
-- 2D noise for temperature, the same than in Plantlife and Snowdrift
|
||||
|
||||
temp = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x = 256, y = 256, z = 256},
|
||||
seed = 112,
|
||||
octaves = 3,
|
||||
persist = 0.5
|
||||
},
|
||||
|
||||
-- 2D noise for humidity
|
||||
|
||||
humid = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x = 256, y = 256, z = 256},
|
||||
seed = 72384,
|
||||
octaves = 4,
|
||||
persist = 0.66
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
|
||||
-- Do files
|
||||
|
||||
dofile(minetest.get_modpath("watershed") .. "/nodes.lua")
|
||||
|
@ -228,11 +187,6 @@ local nobj_humid = nil
|
|||
local nobj_seam = nil
|
||||
local nobj_strata = nil
|
||||
|
||||
local nobj_cave1 = nil
|
||||
local nobj_cave2 = nil
|
||||
local nobj_cave3 = nil
|
||||
local nobj_cave4 = nil
|
||||
|
||||
local nobj_mid = nil
|
||||
local nobj_base = nil
|
||||
local nobj_xlscale = nil
|
||||
|
@ -241,27 +195,26 @@ local nobj_magma = nil
|
|||
|
||||
-- Localise noise buffers
|
||||
|
||||
local nbuf_terrain
|
||||
local nbuf_fissure
|
||||
local nbuf_temp
|
||||
local nbuf_humid
|
||||
local nbuf_seam
|
||||
local nbuf_strata
|
||||
|
||||
local nbuf_cave1
|
||||
local nbuf_cave2
|
||||
local nbuf_cave3
|
||||
local nbuf_cave4
|
||||
local nbuf_terrain = {}
|
||||
local nbuf_fissure = {}
|
||||
local nbuf_temp = {}
|
||||
local nbuf_humid = {}
|
||||
local nbuf_seam = {}
|
||||
local nbuf_strata = {}
|
||||
|
||||
local nbuf_mid
|
||||
local nbuf_base
|
||||
local nbuf_xlscale
|
||||
local nbuf_magma
|
||||
local nbuf_mid = {}
|
||||
local nbuf_base = {}
|
||||
local nbuf_xlscale = {}
|
||||
local nbuf_magma = {}
|
||||
|
||||
|
||||
-- Localise data buffer
|
||||
|
||||
local dbuf = {}
|
||||
|
||||
|
||||
-- Mapchunk generation function
|
||||
|
||||
local global_seed
|
||||
function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_ignore = minetest.get_content_id("ignore")
|
||||
|
@ -290,8 +243,9 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
local c_clay = minetest.get_content_id("default:clay")
|
||||
local c_grass5 = minetest.get_content_id("default:grass_5")
|
||||
local c_obsidian = minetest.get_content_id("default:obsidian")
|
||||
|
||||
|
||||
local c_wsfreshwater = minetest.get_content_id("watershed:freshwater")
|
||||
local c_wsmixwater = minetest.get_content_id("watershed:mixwater")
|
||||
local c_wsstone = minetest.get_content_id("watershed:stone")
|
||||
local c_wsredstone = minetest.get_content_id("watershed:redstone")
|
||||
local c_wsgrass = minetest.get_content_id("watershed:grass")
|
||||
|
@ -301,52 +255,42 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
local c_wspermafrost = minetest.get_content_id("watershed:permafrost")
|
||||
local c_wslava = minetest.get_content_id("watershed:lava")
|
||||
local c_wsfreshice = minetest.get_content_id("watershed:freshice")
|
||||
local c_wscloud = minetest.get_content_id("air") -- disable clouds
|
||||
local c_wscloud = minetest.get_content_id("watershed:cloud")
|
||||
local c_wsluxore = minetest.get_content_id("watershed:luxore")
|
||||
local c_wsicydirt = minetest.get_content_id("watershed:icydirt")
|
||||
|
||||
-- perlinmap stuff
|
||||
local sidelen = x1 - x0 + 1
|
||||
local sqr_sidelen = sidelen ^ 2
|
||||
local chulensxyz = {x = sidelen, y = sidelen + 2, z = sidelen}
|
||||
local chulensxz = {x = sidelen, y = sidelen, z = 1}
|
||||
local minposxyz = {x = x0, y = y0 - 1, z = z0}
|
||||
local minposxz = {x = x0, y = z0}
|
||||
|
||||
-- 3D and 2D noise objects created once on first mapchunk generation only
|
||||
nobj_terrain = nobj_terrain or minetest.get_perlin_map(np.terrain, chulensxyz)
|
||||
nobj_fissure = nobj_fissure or minetest.get_perlin_map(np.fissure, chulensxyz)
|
||||
nobj_temp = nobj_temp or minetest.get_perlin_map(np.temp, chulensxyz)
|
||||
nobj_humid = nobj_humid or minetest.get_perlin_map(np.humid, chulensxyz)
|
||||
nobj_seam = nobj_seam or minetest.get_perlin_map(np.seam, chulensxyz)
|
||||
nobj_strata = nobj_strata or minetest.get_perlin_map(np.strata, chulensxyz)
|
||||
|
||||
nobj_cave1 = nobj_cave1 or minetest.get_perlin_map(np.cave1, chulensxyz)
|
||||
nobj_cave2 = nobj_cave2 or minetest.get_perlin_map(np.cave2, chulensxyz)
|
||||
nobj_cave3 = nobj_cave3 or minetest.get_perlin_map(np.cave3, chulensxyz)
|
||||
nobj_cave4 = nobj_cave4 or minetest.get_perlin_map(np.cave4, chulensxyz)
|
||||
|
||||
nobj_mid = nobj_mid or minetest.get_perlin_map(np.mid, chulensxz)
|
||||
nobj_base = nobj_base or minetest.get_perlin_map(np.base, chulensxz)
|
||||
nobj_xlscale = nobj_xlscale or minetest.get_perlin_map(np.xlscale, chulensxz)
|
||||
nobj_magma = nobj_magma or minetest.get_perlin_map(np.magma, chulensxz)
|
||||
nobj_terrain = nobj_terrain or minetest.get_perlin_map(np_terrain, chulensxyz)
|
||||
nobj_fissure = nobj_fissure or minetest.get_perlin_map(np_fissure, chulensxyz)
|
||||
nobj_temp = nobj_temp or minetest.get_perlin_map(np_temp, chulensxyz)
|
||||
nobj_humid = nobj_humid or minetest.get_perlin_map(np_humid, chulensxyz)
|
||||
nobj_seam = nobj_seam or minetest.get_perlin_map(np_seam, chulensxyz)
|
||||
nobj_strata = nobj_strata or minetest.get_perlin_map(np_strata, chulensxyz)
|
||||
|
||||
nobj_mid = nobj_mid or minetest.get_perlin_map(np_mid, chulensxz)
|
||||
nobj_base = nobj_base or minetest.get_perlin_map(np_base, chulensxz)
|
||||
nobj_xlscale = nobj_xlscale or minetest.get_perlin_map(np_xlscale, chulensxz)
|
||||
nobj_magma = nobj_magma or minetest.get_perlin_map(np_magma, chulensxz)
|
||||
|
||||
-- 3D and 2D perlinmaps created per mapchunk
|
||||
local nvals_terrain = nobj_terrain:get3dMap_flat(minposxyz)
|
||||
local nvals_fissure = nobj_fissure:get3dMap_flat(minposxyz)
|
||||
local nvals_temp = nobj_temp :get2dMap_flat(minposxz)
|
||||
local nvals_humid = nobj_humid :get2dMap_flat(minposxz)
|
||||
local nvals_seam = nobj_seam :get3dMap_flat(minposxyz)
|
||||
local nvals_strata = nobj_strata :get3dMap_flat(minposxyz)
|
||||
|
||||
local nvals_cave1 = nobj_cave1 :get3dMap_flat(minposxyz)
|
||||
local nvals_cave2 = nobj_cave2 :get3dMap_flat(minposxyz)
|
||||
local nvals_cave3 = nobj_cave3 :get3dMap_flat(minposxyz)
|
||||
local nvals_cave4 = nobj_cave4 :get3dMap_flat(minposxyz)
|
||||
|
||||
local nvals_mid = nobj_mid :get2dMap_flat(minposxz)
|
||||
local nvals_base = nobj_base :get2dMap_flat(minposxz)
|
||||
local nvals_xlscale = nobj_xlscale:get2dMap_flat(minposxz)
|
||||
local nvals_magma = nobj_magma :get2dMap_flat(minposxz)
|
||||
local nvals_terrain = nobj_terrain:get3dMap_flat(minposxyz, nbuf_terrain)
|
||||
local nvals_fissure = nobj_fissure:get3dMap_flat(minposxyz, nbuf_fissure)
|
||||
local nvals_temp = nobj_temp :get3dMap_flat(minposxyz, nbuf_temp)
|
||||
local nvals_humid = nobj_humid :get3dMap_flat(minposxyz, nbuf_humid)
|
||||
local nvals_seam = nobj_seam :get3dMap_flat(minposxyz, nbuf_seam)
|
||||
local nvals_strata = nobj_strata :get3dMap_flat(minposxyz, nbuf_strata)
|
||||
|
||||
local nvals_mid = nobj_mid :get2dMap_flat(minposxz, nbuf_mid)
|
||||
local nvals_base = nobj_base :get2dMap_flat(minposxz, nbuf_base)
|
||||
local nvals_xlscale = nobj_xlscale:get2dMap_flat(minposxz, nbuf_xlscale)
|
||||
local nvals_magma = nobj_magma :get2dMap_flat(minposxz, nbuf_magma)
|
||||
|
||||
-- ungenerated chunk below?
|
||||
local viu = area:index(x0, y0 - 1, z0)
|
||||
|
@ -368,19 +312,15 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
-- noise values for node
|
||||
local n_absterrain = math.abs(nvals_terrain[nixyz])
|
||||
local n_fissure = nvals_fissure[nixyz]
|
||||
local n_temp = nvals_temp[nixyz]
|
||||
local n_humid = nvals_humid[nixyz]
|
||||
local n_seam = nvals_seam[nixyz]
|
||||
local n_strata = nvals_strata[nixyz]
|
||||
local n_cave1 = nvals_cave1[nixyz]
|
||||
local n_cave2 = nvals_cave2[nixyz]
|
||||
local n_cave3 = nvals_cave3[nixyz]
|
||||
local n_cave4 = nvals_cave4[nixyz]
|
||||
|
||||
|
||||
local n_absmid = math.abs(nvals_mid[nixz])
|
||||
local n_absbase = math.abs(nvals_base[nixz])
|
||||
local n_xlscale = nvals_xlscale[nixz]
|
||||
local n_magma = nvals_magma[nixz]
|
||||
local n_temp = nvals_temp[nixz]
|
||||
local n_humid = nvals_humid[nixz]
|
||||
-- get densities
|
||||
local n_invbase = (1 - n_absbase)
|
||||
local terblen = (math.max(n_invbase, 0)) ^ BLENEXP
|
||||
|
@ -399,13 +339,12 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
local tlava = TLAVA * (1 - n_magma ^ 4 * terblen ^ 16 * 0.6) -- lava threshold
|
||||
local ysand = YSAV + n_fissure * SAMP + math.random() * 2 -- sandline
|
||||
local bergdep = math.abs(n_seam) * BERGDEP -- iceberg depth
|
||||
|
||||
|
||||
local nofis = false -- set fissure bool
|
||||
if math.abs(n_fissure) >= TFIS
|
||||
and n_cave1 ^ 2 + n_cave2 ^ 2 + n_cave3 ^ 2 + n_cave4 ^ 2 >= 0.07 then -- from Valleys Mapgen
|
||||
if math.abs(n_fissure) >= TFIS then
|
||||
nofis = true
|
||||
end
|
||||
|
||||
|
||||
local biome = false -- select biome for node
|
||||
if n_temp < biomeparams.LOTET +
|
||||
(math.random() - 0.5) * biomeparams.BLEND then
|
||||
|
@ -438,7 +377,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
biome = 5 -- grassland
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- overgeneration and in-chunk generation
|
||||
if y == y0 - 1 then -- node layer below chunk, initialise tables
|
||||
under[si] = 0
|
||||
|
@ -454,6 +393,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
or nodid == c_wsredstone
|
||||
or nodid == c_wsdirt
|
||||
or nodid == c_wspermafrost
|
||||
or nodid == c_wsluxore
|
||||
or nodid == c_sand
|
||||
or nodid == c_desand
|
||||
or nodid == c_mese
|
||||
|
@ -501,20 +441,54 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
or (densityper >= 0.77 and densityper <= 0.79)
|
||||
or (densityper >= 0.84 and densityper <= 0.87)
|
||||
or (densityper >= 0.95 and densityper <= 0.98) then
|
||||
if y > -84 and (y >= -80 or math.random() > 0.5) then
|
||||
data[vi] = c_sandstone
|
||||
else
|
||||
data[vi] = c_wsstone
|
||||
end
|
||||
data[vi] = c_sandstone
|
||||
elseif biome == 7 and density < TSTONE * 3 then
|
||||
|
||||
-- desert stone as surface layer
|
||||
data[vi] = c_wsredstone
|
||||
elseif math.abs(n_seam) < TSEAM then
|
||||
-- ore seams
|
||||
|
||||
if densityper >= 0.55 and densityper <= 0.55 + ORETHI * 2 then
|
||||
if densityper >= 0 and
|
||||
densityper <= ORETHI * 4 then
|
||||
data[vi] = c_stocoal
|
||||
elseif densityper >= 0.3 and
|
||||
densityper <= 0.3 + ORETHI * 4 then
|
||||
data[vi] = c_stocoal
|
||||
elseif densityper >= 0.5 and
|
||||
densityper <= 0.5 + ORETHI * 4 then
|
||||
data[vi] = c_stocoal
|
||||
elseif densityper >= 0.8 and
|
||||
densityper <= 0.8 + ORETHI * 4 then
|
||||
data[vi] = c_stocoal
|
||||
elseif densityper >= 0.55 and
|
||||
densityper <= 0.55 + ORETHI * 2 then
|
||||
data[vi] = c_gravel
|
||||
elseif densityper >= 0.1 and
|
||||
densityper <= 0.1 + ORETHI * 2 then
|
||||
data[vi] = c_wsluxore
|
||||
elseif densityper >= 0.2 and
|
||||
densityper <= 0.2 + ORETHI * 2 and
|
||||
math.random(2) == 2 then
|
||||
data[vi] = c_stoiron
|
||||
elseif densityper >= 0.65 and
|
||||
densityper <= 0.65 + ORETHI * 2 and
|
||||
math.random(2) == 2 then
|
||||
data[vi] = c_stoiron
|
||||
elseif densityper >= 0.4 and
|
||||
densityper <= 0.4 + ORETHI * 2 and
|
||||
math.random(3) == 2 then
|
||||
data[vi] = c_stocopp
|
||||
elseif densityper >= 0.6 and
|
||||
densityper <= 0.6 + ORETHI and
|
||||
math.random(5) == 2 then
|
||||
data[vi] = c_stogold
|
||||
elseif densityper >= 0.7 and
|
||||
densityper <= 0.7 + ORETHI and
|
||||
math.random(7) == 2 then
|
||||
data[vi] = c_mese
|
||||
elseif densityper >= 0.9 and
|
||||
densityper <= 0.9 + ORETHI and
|
||||
math.random(11) == 2 then
|
||||
data[vi] = c_stodiam
|
||||
else
|
||||
data[vi] = c_wsstone
|
||||
end
|
||||
|
@ -524,8 +498,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
stable[si] = stable[si] + 1
|
||||
under[si] = 0
|
||||
-- fine materials
|
||||
|
||||
elseif density >= 0 and density < tstone and stable[si] >= 2 then -- fine materials
|
||||
elseif density >= 0 and density < tstone and stable[si] >= 2 then
|
||||
if y == YWAT - 2 and math.abs(n_temp) < 0.05 then -- clay
|
||||
data[vi] = c_clay
|
||||
elseif y <= ysand then -- seabed/beach/dune sand not cut by fissures
|
||||
|
@ -572,7 +545,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
end
|
||||
elseif y >= YWAT - bergdep and y <= YWAT + bergdep / 8 -- icesheet
|
||||
and n_temp < biomeparams.ICETET and density < tstone
|
||||
and nofis then
|
||||
and math.abs(n_fissure) > 0.01 then
|
||||
data[vi] = c_ice
|
||||
under[si] = 12
|
||||
stable[si] = 0
|
||||
|
@ -580,28 +553,33 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
data[vi] = c_water
|
||||
under[si] = 0
|
||||
stable[si] = 0
|
||||
-- river water not in fissures
|
||||
|
||||
-- river water not in fissures
|
||||
elseif densitybase >= triver and density < tstone then
|
||||
if n_temp < biomeparams.ICETET then
|
||||
data[vi] = c_wsfreshice
|
||||
else
|
||||
data[vi] = c_wsfreshwater
|
||||
if y == YWAT + 1 then
|
||||
data[vi] = c_wsmixwater
|
||||
else
|
||||
data[vi] = c_wsfreshwater
|
||||
end
|
||||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
-- stream water not in fissures
|
||||
|
||||
-- stream water not in fissures
|
||||
elseif densitymid >= tstream and density < tstone then
|
||||
if n_temp < biomeparams.ICETET then
|
||||
data[vi] = c_wsfreshice
|
||||
else
|
||||
data[vi] = c_wsfreshwater
|
||||
if y == YWAT + 1 then
|
||||
data[vi] = c_wsmixwater
|
||||
else
|
||||
data[vi] = c_wsfreshwater
|
||||
end
|
||||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
-- air above surface node
|
||||
|
||||
-- air above surface node
|
||||
elseif density < 0 and y >= YWAT and under[si] ~= 0 then
|
||||
local fnoise = n_fissure -- noise for flower colours
|
||||
if under[si] == 1 then
|
||||
|
@ -621,9 +599,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
end
|
||||
elseif under[si] == 4 then
|
||||
data[viu] = c_wsdrygrass
|
||||
if math.random(flora.CACCHA_DRYGRASS) == 2 then
|
||||
watershed_cactus(x, y, z, area, data)
|
||||
elseif math.random(flora.DRYCHA) == 2 then
|
||||
if math.random(flora.DRYCHA) == 2 then
|
||||
data[vi] = c_dryshrub
|
||||
end
|
||||
elseif under[si] == 5 then
|
||||
|
@ -669,7 +645,7 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
end
|
||||
end
|
||||
elseif under[si] == 10 then -- dunes
|
||||
if math.random(flora.DUGCHA) == 2 and y > YSAV
|
||||
if math.random(flora.DUGCHA) == 2 and y > YSAV
|
||||
and biome >= 4 then
|
||||
data[vi] = c_wsgoldengrass
|
||||
end
|
||||
|
@ -684,12 +660,28 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
elseif density < 0 and densitymid > TFOG and
|
||||
n_humid > biomeparams.FOGHUT then -- fog
|
||||
data[vi] = c_wscloud
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
elseif density < 0 and CLOUDS and y == y1 and y >= YCLOMIN then -- clouds
|
||||
local xrq = 16 * math.floor((x - x0) / 16) -- quantise to 16x16 lattice
|
||||
local zrq = 16 * math.floor((z - z0) / 16)
|
||||
local yrq = 79
|
||||
local qixyz = zrq * 6400 + yrq * 80 + xrq + 1 -- quantised 3D index
|
||||
if math.abs(nvals_fissure[qixyz]) < nvals_humid[qixyz] * 0.1 then
|
||||
data[vi] = c_wscloud
|
||||
end
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
else -- air
|
||||
stable[si] = 0
|
||||
under[si] = 0
|
||||
end
|
||||
elseif y == y1 + 1 then -- plane of nodes above chunk
|
||||
if density < 0 and y >= YWAT and under[si] ~= 0 then -- if air above fine materials
|
||||
-- if air above fine materials
|
||||
if density < 0 and y >= YWAT and under[si] ~= 0 then
|
||||
if under[si] == 1 then -- add surface nodes to chunk top layer
|
||||
data[viu] = c_wsicydirt
|
||||
elseif under[si] == 2 then
|
||||
|
@ -720,15 +712,57 @@ function watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
|||
end
|
||||
nixz = nixz + sidelen
|
||||
end
|
||||
|
||||
darkage_mapgen(data, area, {x=x0, y=y0, z=z0}, {x=x1, y=y1, z=z1}, global_seed) -- Generate darkage ores
|
||||
end
|
||||
|
||||
|
||||
-- Regenerate chunk by chat command. Dependant on chunksize = 5.
|
||||
|
||||
minetest.register_chatcommand("regen",{
|
||||
description = "Regenerate player's current mapchunk",
|
||||
privs = {server = true, rollback = true},
|
||||
func = function(name, params)
|
||||
local t1 = os.clock()
|
||||
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local pos = player:getpos()
|
||||
local plax = math.floor(pos.x + 0.5)
|
||||
local play = math.floor(pos.y + 0.5)
|
||||
local plaz = math.floor(pos.z + 0.5)
|
||||
local x0 = (80 * math.floor((plax + 32) / 80)) - 32
|
||||
local y0 = (80 * math.floor((play + 32) / 80)) - 32
|
||||
local z0 = (80 * math.floor((plaz + 32) / 80)) - 32
|
||||
local x1 = x0 + 79
|
||||
local y1 = y0 + 79
|
||||
local z1 = z0 + 79
|
||||
|
||||
if y0 < YMIN or y1 > YMAX then
|
||||
return
|
||||
end
|
||||
|
||||
print ("[watershed] regenerate mapchunk")
|
||||
|
||||
local vm = minetest.get_voxel_manip()
|
||||
local pos1 = {x = x0, y = y0 - 1, z = z0}
|
||||
local pos2 = {x = x1, y = y1 + 1, z = z1}
|
||||
local emin, emax = vm:read_from_map(pos1, pos2)
|
||||
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
|
||||
local data = vm:get_data(dbuf)
|
||||
|
||||
watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
|
||||
vm:set_data(data)
|
||||
vm:write_to_map()
|
||||
vm:update_map()
|
||||
|
||||
local chugent = math.ceil((os.clock() - t1) * 1000)
|
||||
print ("[watershed] " .. chugent .. " ms")
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
-- On generated function
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
global_seed = seed
|
||||
if minp.y < YMIN or maxp.y > YMAX then
|
||||
return
|
||||
end
|
||||
|
@ -742,41 +776,128 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||
local y0 = minp.y
|
||||
local z0 = minp.z
|
||||
|
||||
print ("[watershed] generate mapchunk minp (" .. x0 .. " " .. y0 .. " " .. z0 .. ")")
|
||||
|
||||
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
||||
local area = VoxelArea:new{MinEdge = emin, MaxEdge = emax}
|
||||
local data = vm:get_data()
|
||||
local data = vm:get_data(dbuf)
|
||||
|
||||
watershed_chunkgen(x0, y0, z0, x1, y1, z1, area, data)
|
||||
|
||||
vm:set_data(data)
|
||||
minetest.generate_ores(vm, minp, maxp)
|
||||
minetest.generate_decorations(vm, minp, maxp)
|
||||
vm:set_lighting({day = 0, night = 0})
|
||||
if not SINGLENODE then
|
||||
vm:set_lighting({day = 0, night = 0}) -- remove incorrect precalculated light
|
||||
end
|
||||
vm:calc_lighting()
|
||||
vm:write_to_map(data)
|
||||
vm:update_liquids()
|
||||
|
||||
|
||||
local chugent = math.ceil((os.clock() - t1) * 1000)
|
||||
print ("[watershed] " .. chugent .. " ms")
|
||||
end)
|
||||
|
||||
default.register_ores()
|
||||
farming.register_mgv6_decorations()
|
||||
-- cherry tree
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = "default:dirt_with_grass",
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 0.005,
|
||||
spread = {x=100, y=100, z=100},
|
||||
seed = 278,
|
||||
octaves = 2,
|
||||
persist = 0.7
|
||||
},
|
||||
decoration = "default:mg_cherry_sapling",
|
||||
height = 1,
|
||||
})
|
||||
|
||||
-- Singlenode option
|
||||
|
||||
if SINGLENODE then
|
||||
-- Set mapgen parameters
|
||||
|
||||
minetest.set_mapgen_params({mgname = "singlenode", flags = "nolight"})
|
||||
|
||||
|
||||
-- Spawn player function. Requires chunksize = 80 nodes (the default)
|
||||
|
||||
function spawnplayer(player)
|
||||
local xsp
|
||||
local ysp
|
||||
local zsp
|
||||
|
||||
local nobj_terrain = nil
|
||||
local nobj_mid = nil
|
||||
local nobj_base = nil
|
||||
local nobj_xlscale = nil
|
||||
|
||||
local nbuf_terrain
|
||||
local nbuf_mid
|
||||
local nbuf_base
|
||||
local nbuf_xlscale
|
||||
|
||||
for chunk = 1, 128 do
|
||||
print ("[watershed] searching for spawn "..chunk)
|
||||
local x0 = 80 * math.random(-32, 32) - 32
|
||||
local z0 = 80 * math.random(-32, 32) - 32
|
||||
local y0 = -32
|
||||
local x1 = x0 + 79
|
||||
local z1 = z0 + 79
|
||||
local y1 = 47
|
||||
local sidelen = 80
|
||||
local chulensxyz = {x = sidelen, y = sidelen + 2, z = sidelen}
|
||||
local chulensxz = {x = sidelen, y = sidelen, z = 1}
|
||||
local minposxyz = {x = x0, y = y0 - 1, z = z0}
|
||||
local minposxz = {x = x0, y = z0}
|
||||
|
||||
nobj_terrain = nobj_terrain or minetest.get_perlin_map(np_terrain, chulensxyz)
|
||||
nobj_mid = nobj_mid or minetest.get_perlin_map(np_mid, chulensxz)
|
||||
nobj_base = nobj_base or minetest.get_perlin_map(np_base, chulensxz)
|
||||
nobj_xlscale = nobj_xlscale or minetest.get_perlin_map(np_xlscale, chulensxz)
|
||||
|
||||
local nvals_terrain = nobj_terrain:get3dMap_flat(minposxyz, nbuf_terrain)
|
||||
local nvals_mid = nobj_mid :get2dMap_flat(minposxz, nbuf_mid)
|
||||
local nvals_base = nobj_base :get2dMap_flat(minposxz, nbuf_base)
|
||||
local nvals_xlscale = nobj_xlscale:get2dMap_flat(minposxz, nbuf_xlscale)
|
||||
|
||||
local nixz = 1
|
||||
local nixyz = 1
|
||||
for z = z0, z1 do
|
||||
for y = y0, y1 do
|
||||
for x = x0, x1 do
|
||||
local n_absterrain = math.abs(nvals_terrain[nixyz])
|
||||
local n_absmid = math.abs(nvals_mid[nixz])
|
||||
local n_absbase = math.abs(nvals_base[nixz])
|
||||
local n_xlscale = nvals_xlscale[nixz]
|
||||
|
||||
local n_invbase = (1 - n_absbase)
|
||||
local terblen = (math.max(n_invbase, 0)) ^ BLENEXP
|
||||
local grad = math.atan((TERCEN - y) / TERSCA) * ATANAMP
|
||||
local densitybase = n_invbase * BASAMP + n_xlscale * XLSAMP +
|
||||
grad
|
||||
local densitymid = n_absmid * MIDAMP + densitybase
|
||||
local canexp = 0.5 + terblen * 0.5
|
||||
local canamp = terblen * CANAMP
|
||||
local density = n_absterrain ^ canexp * canamp * n_absmid +
|
||||
densitymid
|
||||
|
||||
if y >= 1 and density > -0.005 and density < 0 then
|
||||
ysp = y + 1
|
||||
xsp = x
|
||||
zsp = z
|
||||
break
|
||||
end
|
||||
nixz = nixz + 1
|
||||
nixyz = nixyz + 1
|
||||
end
|
||||
if ysp then
|
||||
break
|
||||
end
|
||||
nixz = nixz - 80
|
||||
end
|
||||
if ysp then
|
||||
break
|
||||
end
|
||||
nixz = nixz + 80
|
||||
end
|
||||
if ysp then
|
||||
break
|
||||
end
|
||||
end
|
||||
print ("[watershed] spawn player (" .. xsp .. " " .. ysp .. " " .. zsp .. ")")
|
||||
player:setpos({x = xsp, y = ysp, z = zsp})
|
||||
end
|
||||
|
||||
minetest.register_on_newplayer(function(player)
|
||||
spawnplayer(player)
|
||||
end)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
spawnplayer(player)
|
||||
return true
|
||||
end)
|
||||
end
|
||||
|
|
|
@ -1,14 +1,53 @@
|
|||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
License of source code
|
||||
----------------------
|
||||
GNU Lesser General Public License (2.1)
|
||||
Copyright (C) 2014-2017 paramat.
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
||||
|
||||
|
||||
License of media (textures)
|
||||
---------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2014-2017 paramat
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
|
|
@ -1,37 +1,664 @@
|
|||
minetest.register_alias("watershed:appleleaf", "default:leaves")
|
||||
minetest.register_alias("watershed:appling", "default:sapling")
|
||||
minetest.register_alias("watershed:acaciatree", "moretrees:acacia_trunk")
|
||||
minetest.register_alias("watershed:acacialeaf", "moretrees:acacia_leaves")
|
||||
minetest.register_alias("watershed:acacialing", "moretrees:acacia_sapling")
|
||||
minetest.register_alias("watershed:pinetree", "default:pine_tree")
|
||||
minetest.register_alias("watershed:needles", "default:pine_needles")
|
||||
minetest.register_alias("watershed:pineling", "default:pine_sapling")
|
||||
minetest.register_alias("watershed:jungleleaf", "default:jungleleaves")
|
||||
minetest.register_alias("watershed:jungling", "default:junglesapling")
|
||||
minetest.register_node("watershed:appleleaf", {
|
||||
description = "Appletree leaves",
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_leaves.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy=3, flammable=2, leaves=1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {"watershed:appling"}, rarity = 20},
|
||||
{items = {"watershed:appleleaf"}}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_alias("watershed:dirt", "default:dirt")
|
||||
minetest.register_alias("watershed:icydirt", "default:dirt_with_grass")
|
||||
minetest.register_alias("watershed:grass", "default:dirt_with_grass")
|
||||
minetest.register_alias("watershed:redstone", "default:desert_stone")
|
||||
minetest.register_alias("watershed:redcobble", "default:desert_cobble")
|
||||
minetest.register_alias("watershed:stone", "default:stone")
|
||||
minetest.register_alias("watershed:cactus", "default:cactus")
|
||||
minetest.register_alias("watershed:goldengrass", "default:dry_shrub")
|
||||
minetest.register_alias("watershed:drygrass", "default:dirt_with_dry_grass")
|
||||
minetest.register_alias("watershed:permafrost", "default:dirt")
|
||||
minetest.register_alias("watershed:freshice", "default:ice")
|
||||
minetest.register_alias("watershed:cloud", "default:cloud")
|
||||
minetest.register_alias("watershed:luxore", "default:stone")
|
||||
minetest.register_alias("watershed:light", "lantern:lamp")
|
||||
minetest.register_alias("watershed:acaciawood", "moretrees:acacia_wood")
|
||||
minetest.register_alias("watershed:pinewood", "default:pinewood")
|
||||
minetest.register_node("watershed:appling", {
|
||||
description = "Appletree sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_sapling.png"},
|
||||
inventory_image = "default_sapling.png",
|
||||
wield_image = "default_sapling.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:acaciatree", {
|
||||
description = "Acacia tree",
|
||||
tiles = {"watershed_acaciatreetop.png", "watershed_acaciatreetop.png",
|
||||
"watershed_acaciatree.png"},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:acacialeaf", {
|
||||
description = "Acacia leaves",
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"watershed_acacialeaf.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {"watershed:acacialing"}, rarity = 20},
|
||||
{items = {"watershed:acacialeaf"}}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:acacialing", {
|
||||
description = "Acacia tree sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"watershed_acacialing.png"},
|
||||
inventory_image = "watershed_acacialing.png",
|
||||
wield_image = "watershed_acacialing.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:pinetree", {
|
||||
description = "Pine tree",
|
||||
tiles = {"watershed_pinetreetop.png", "watershed_pinetreetop.png",
|
||||
"watershed_pinetree.png"},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:needles", {
|
||||
description = "Pine needles",
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"watershed_needles.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy = 3},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {"watershed:pineling"}, rarity = 20},
|
||||
{items = {"watershed:needles"}}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:pineling", {
|
||||
description = "Pine sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"watershed_pineling.png"},
|
||||
inventory_image = "watershed_pineling.png",
|
||||
wield_image = "watershed_pineling.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:jungleleaf", {
|
||||
description = "Jungletree leaves",
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_jungleleaves.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy = 3, flammable = 2, leaves = 1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {"watershed:jungling"}, rarity = 20},
|
||||
{items = {"watershed:jungleleaf"}}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:jungling", {
|
||||
description = "Jungletree sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_junglesapling.png"},
|
||||
inventory_image = "default_junglesapling.png",
|
||||
wield_image = "default_junglesapling.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:dirt", {
|
||||
description = "Dirt",
|
||||
tiles = {"default_dirt.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly = 3, soil = 1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:icydirt", {
|
||||
description = "Icy dirt",
|
||||
tiles = {"watershed_icydirt.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly = 1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
dug = {name = "default_snow_footstep", gain = 0.45},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:grass", {
|
||||
description = "Grass",
|
||||
tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly = 3, soil = 1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_grass_footstep", gain = 0.25},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:redstone", {
|
||||
description = "Red stone",
|
||||
tiles = {"default_desert_stone.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 3},
|
||||
drop = "watershed:redcobble",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:redcobble", {
|
||||
description = "Red cobblestone",
|
||||
tiles = {"watershed_redcobble.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 3, stone = 2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:stone", {
|
||||
description = "Stone",
|
||||
tiles = {"default_stone.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 3},
|
||||
drop = "default:cobble",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:cactus", {
|
||||
description = "Cactus",
|
||||
tiles = {"default_cactus_top.png", "default_cactus_top.png",
|
||||
"default_cactus_side.png"},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {snappy = 1, choppy = 3, flammable = 2},
|
||||
drop = "default:cactus",
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:goldengrass", {
|
||||
description = "Golden grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"watershed_goldengrass.png"},
|
||||
inventory_image = "watershed_goldengrass.png",
|
||||
wield_image = "watershed_goldengrass.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = false,
|
||||
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:drygrass", {
|
||||
description = "Dry grass",
|
||||
tiles = {"watershed_drygrass.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly = 1, soil = 1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_grass_footstep", gain = 0.4},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:permafrost", {
|
||||
description = "Permafrost",
|
||||
tiles = {"watershed_permafrost.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly = 1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:vine", {
|
||||
description = "Jungletree vine",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = false,
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:freshice", {
|
||||
description = "Fresh ice",
|
||||
tiles = {"watershed_freshice.png"},
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
groups = {cracky = 3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:cloud", {
|
||||
description = "Cloud",
|
||||
drawtype = "glasslike",
|
||||
tiles = {"watershed_cloud.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
floodable = true,
|
||||
post_effect_color = {a = 23, r = 241, g = 248, b = 255},
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:luxore", {
|
||||
description = "Lux ore",
|
||||
tiles = {"watershed_luxore.png"},
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
groups = {cracky = 3},
|
||||
drop = "watershed:luxcrystal 8",
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:light", {
|
||||
description = "Light",
|
||||
tiles = {"watershed_light.png"},
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
groups = {cracky = 3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:acaciawood", {
|
||||
description = "Acacia wood planks",
|
||||
tiles = {"watershed_acaciawood.png"},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:pinewood", {
|
||||
description = "Pine wood planks",
|
||||
tiles = {"watershed_pinewood.png"},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:freshwater", {
|
||||
description = "Freshwater source",
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
{
|
||||
name = "watershed_freshwateranim.png",
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 2.0}
|
||||
}
|
||||
},
|
||||
special_tiles = {
|
||||
{
|
||||
name = "watershed_freshwateranim.png",
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 2.0},
|
||||
backface_culling = false,
|
||||
}
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "watershed:freshwaterflow",
|
||||
liquid_alternative_source = "watershed:freshwater",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a = 64, r = 100, g = 150, b = 200},
|
||||
groups = {water = 3, liquid = 3, puts_out_fire = 1},
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:freshwaterflow", {
|
||||
description = "Flowing freshwater",
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"watershed_freshwater.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "watershed_freshwaterflowanim.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
{
|
||||
image = "watershed_freshwaterflowanim.png",
|
||||
backface_culling = true,
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "watershed:freshwaterflow",
|
||||
liquid_alternative_source = "watershed:freshwater",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a = 64, r = 100, g = 150, b = 200},
|
||||
groups = {water = 3, liquid = 3, puts_out_fire = 1,
|
||||
not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:lava", {
|
||||
description = "Lava source",
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
{
|
||||
name = "default_lava_source_animated.png",
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 3.0}}
|
||||
},
|
||||
special_tiles = {
|
||||
{
|
||||
name = "default_lava_source_animated.png",
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 3.0},
|
||||
backface_culling = false,
|
||||
}
|
||||
},
|
||||
paramtype = "light",
|
||||
light_source = 14,
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "watershed:lavaflow",
|
||||
liquid_alternative_source = "watershed:lava",
|
||||
liquid_viscosity = LAVA_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 2,
|
||||
damage_per_second = 8,
|
||||
post_effect_color = {a = 192, r = 255, g = 64, b = 0},
|
||||
groups = {lava = 3, liquid = 2, hot = 3, igniter = 1},
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:lavaflow", {
|
||||
description = "Flowing lava",
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"default_lava.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "default_lava_flowing_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 3.3}
|
||||
},
|
||||
{
|
||||
image = "default_lava_flowing_animated.png",
|
||||
backface_culling = true,
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 3.3}
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
light_source = 14,
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "watershed:lavaflow",
|
||||
liquid_alternative_source = "watershed:lava",
|
||||
liquid_viscosity = LAVA_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 2,
|
||||
damage_per_second = 8,
|
||||
post_effect_color = {a = 192, r = 255, g = 64, b = 0},
|
||||
groups = {lava = 3, liquid = 2, hot =3, igniter = 1,
|
||||
not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:mixwater", {
|
||||
description = "Mixed water source",
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
{
|
||||
name = "watershed_mixwateranim.png",
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 2.0}
|
||||
}
|
||||
},
|
||||
special_tiles = {
|
||||
{
|
||||
name = "watershed_mixwateranim.png",
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 2.0},
|
||||
backface_culling = false,
|
||||
}
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "watershed:mixwaterflow",
|
||||
liquid_alternative_source = "watershed:mixwater",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a = 64, r = 100, g = 120, b = 200},
|
||||
groups = {water = 3, liquid = 3, puts_out_fire = 1},
|
||||
})
|
||||
|
||||
minetest.register_node("watershed:mixwaterflow", {
|
||||
description = "Flowing mixed water",
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"watershed_mixwater.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image = "watershed_mixwaterflowanim.png",
|
||||
backface_culling = false,
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
{
|
||||
image = "watershed_mixwaterflowanim.png",
|
||||
backface_culling = true,
|
||||
animation = {type = "vertical_frames",
|
||||
aspect_w = 16, aspect_h = 16, length = 0.8}
|
||||
},
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "watershed:mixwaterflow",
|
||||
liquid_alternative_source = "watershed:mixwater",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a = 64, r = 100, g = 120, b = 200},
|
||||
groups = {water = 3, liquid = 3, puts_out_fire = 1,
|
||||
not_in_creative_inventory = 1},
|
||||
})
|
||||
|
||||
minetest.register_alias("watershed:freshwater", "default:river_water_source")
|
||||
minetest.register_alias("watershed:freshwaterflow", "default:river_water_flowing")
|
||||
minetest.register_alias("watershed:lava", "default:lava_source")
|
||||
minetest.register_alias("watershed:lavaflow", "default:lava_flowing")
|
||||
|
||||
-- Items
|
||||
|
||||
minetest.register_alias("watershed:luxcrystal", "default:cobble")
|
||||
minetest.register_craftitem("watershed:luxcrystal", {
|
||||
description = "Lux crystal",
|
||||
inventory_image = "watershed_luxcrystal.png",
|
||||
})
|
||||
|
||||
|
||||
-- Crafting
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:desert_stone",
|
||||
recipe = "watershed:redcobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "watershed:light 8",
|
||||
recipe = {
|
||||
{"default:glass", "default:glass", "default:glass"},
|
||||
{"default:glass", "watershed:luxcrystal", "default:glass"},
|
||||
{"default:glass", "default:glass", "default:glass"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "watershed:acaciawood 4",
|
||||
recipe = {
|
||||
{"watershed:acaciatree"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "watershed:pinewood 4",
|
||||
recipe = {
|
||||
{"watershed:pinetree"},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
-- Buckets
|
||||
|
||||
bucket.register_liquid(
|
||||
"watershed:freshwater",
|
||||
"watershed:freshwaterflow",
|
||||
"watershed:bucket_freshwater",
|
||||
"watershed_bucketfreshwater.png",
|
||||
"WS Fresh Water Bucket"
|
||||
)
|
||||
|
||||
bucket.register_liquid(
|
||||
"watershed:lava",
|
||||
"watershed:lavaflow",
|
||||
"watershed:bucket_lava",
|
||||
"bucket_lava.png",
|
||||
"WS Lava Bucket"
|
||||
)
|
||||
|
||||
|
||||
-- Fuel
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "watershed:bucket_lava",
|
||||
burntime = 60,
|
||||
replacements = {{"watershed:bucket_lava", "bucket:bucket_empty"}},
|
||||
})
|
||||
|
||||
|
||||
-- Register stairs and slabs
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"acaciawood",
|
||||
"watershed:acaciawood",
|
||||
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
{"watershed_acaciawood.png"},
|
||||
"Acaciawood stair",
|
||||
"Acaciawood slab",
|
||||
default.node_sound_wood_defaults()
|
||||
)
|
||||
|
||||
stairs.register_stair_and_slab(
|
||||
"pinewood",
|
||||
"watershed:pinewood",
|
||||
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
{"watershed_pinewood.png"},
|
||||
"Pinewood stair",
|
||||
"Pinewood slab",
|
||||
default.node_sound_wood_defaults()
|
||||
)
|
||||
|
|
After Width: | Height: | Size: 340 B |
After Width: | Height: | Size: 359 B |
After Width: | Height: | Size: 682 B |
After Width: | Height: | Size: 731 B |
After Width: | Height: | Size: 364 B |
After Width: | Height: | Size: 330 B |
After Width: | Height: | Size: 136 B |
After Width: | Height: | Size: 771 B |
After Width: | Height: | Size: 780 B |
After Width: | Height: | Size: 713 B |
After Width: | Height: | Size: 4.8 KiB |
After Width: | Height: | Size: 5.7 KiB |
After Width: | Height: | Size: 683 B |
After Width: | Height: | Size: 746 B |
After Width: | Height: | Size: 155 B |
After Width: | Height: | Size: 207 B |
After Width: | Height: | Size: 311 B |
After Width: | Height: | Size: 716 B |
After Width: | Height: | Size: 4.8 KiB |
After Width: | Height: | Size: 5.7 KiB |
After Width: | Height: | Size: 860 B |
After Width: | Height: | Size: 897 B |
After Width: | Height: | Size: 406 B |
After Width: | Height: | Size: 693 B |
After Width: | Height: | Size: 802 B |
After Width: | Height: | Size: 366 B |
After Width: | Height: | Size: 686 B |