remove depracated api calls

This commit is contained in:
Artūras Norkus 2016-02-11 11:49:45 +02:00
parent b23f9a501d
commit 8bb1163c15
2 changed files with 6 additions and 6 deletions

View File

@ -19,7 +19,7 @@ rain.add_short_range_particlespawner = function (player)
short_range_pos_min.y = ppos.y + 3
short_range_pos_min.z = getRandomRange(ppos.z, -3)
if minetest.env:get_node_light(short_range_pos_min, 0.5) ~= 15 then
if minetest.get_node_light(short_range_pos_min, 0.5) ~= 15 then
return false
end
@ -28,7 +28,7 @@ rain.add_short_range_particlespawner = function (player)
short_range_pos_max.y = ppos.y + 3
short_range_pos_max.z = getRandomRange(ppos.z, 3)
if minetest.env:get_node_light(short_range_pos_max, 0.5) ~= 15 then
if minetest.get_node_light(short_range_pos_max, 0.5) ~= 15 then
return false
end
@ -61,7 +61,7 @@ rain.add_long_range_particlespawner = function (player)
long_range_pos_min.y = ppos.y + 10
long_range_pos_min.z = getRandomRange(ppos.z, -20)
if minetest.env:get_node_light(long_range_pos_min, 0.5) ~= 15 then
if minetest.get_node_light(long_range_pos_min, 0.5) ~= 15 then
return false
end
@ -70,7 +70,7 @@ rain.add_long_range_particlespawner = function (player)
long_range_pos_max.y = ppos.y + 10
long_range_pos_max.z = getRandomRange(ppos.z, 20)
if minetest.env:get_node_light(long_range_pos_max, 0.5) ~= 15 then
if minetest.get_node_light(long_range_pos_max, 0.5) ~= 15 then
return false
end

View File

@ -16,14 +16,14 @@ function add_long_range_particlespawner(player)
long_range_pos_min.y = ppos.y + 10
long_range_pos_min.z = getRandomRange(ppos.z, -20)
if minetest.env:get_node_light(long_range_pos_min, 0.5) ~= 15 then return end
if minetest.get_node_light(long_range_pos_min, 0.5) ~= 15 then return end
local long_range_pos_max = {}
long_range_pos_max.x = getRandomRange(ppos.x, 20)
long_range_pos_max.y = ppos.y + 10
long_range_pos_max.z = getRandomRange(ppos.z, 20)
if minetest.env:get_node_light(long_range_pos_max, 0.5) ~= 15 then return end
if minetest.get_node_light(long_range_pos_max, 0.5) ~= 15 then return end
local random_texture = nil
if math.random() > 0.5 then