forked from mtcontrib/weather_pack
remove debug leftover
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@ -107,7 +107,6 @@ minetest.register_globalstep(function(dtime)
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local rain_nearby = rain.add_short_range_particlespawner(player)
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local rain_distant = rain.add_long_range_particlespawner(player)
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print(minetest.get_timeofday())
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if rain_nearby or rain_distant then
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if weather.players[player:get_player_name()] == nil then
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local player_name = player:get_player_name()
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