Add farming_plus support for maidroid_core_farming
Add complete farming_redo support for maidroid (except: beans, cocoa, grapes)
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33
init.lua
33
init.lua
@ -308,8 +308,18 @@ if minetest.get_modpath("maidroid_core") then
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if redo then
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local redo_plants = {
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"farming:seed_barley",
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"farming:blueberries",
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"farming:carrot",
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"farming:coffee_beans",
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"farming:corn",
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"farming:cucumber",
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"farming:melon_slice",
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"farming:potato",
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"farming:pumpkin_slice",
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"farming:raspberries",
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"farming:rhubarb",
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"farming:tomato",
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}
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for _, item in pairs(redo_plants) do
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@ -321,6 +331,25 @@ if minetest.get_modpath("maidroid_core") then
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end
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end
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if plus then
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local plus_plants = {
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"farming_plus:carrot_seed",
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"farming_plus:orange_seed",
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"farming_plus:potato_seed",
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"farming_plus:rhubarb_seed",
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"farming_plus:strawberry_seed",
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"farming_plus:tomato_seed",
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}
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for _, item in pairs(plus_plants) do
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minetest.override_item(
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item,
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{
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groups = {seed = 1, plus = 1}
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})
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end
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end
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dofile(minetest.get_modpath("morefarming").."/maidroid_core_morefarming.lua")
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end
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@ -339,5 +368,9 @@ if minetest.get_modpath("bonemeal") and bonemeal then
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else
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bonemeal:add_crop({{"farming:corn_", 8, "farming:corn"}})
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bonemeal:add_crop({{"farming:carrot_", 8, "farming:carrot"}})
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if plus then
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bonemeal:add_crop({{"farming_plus:carrot_", 3, "farming_plus:carrot_seed"}})
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end
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end
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end
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@ -6,6 +6,7 @@
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------------------------------------------------------------
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local redo = farming.mod and farming.mod == "redo"
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local plus = minetest.get_modpath("farming_plus")
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local state = {
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WALK_RANDOMLY = 0,
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@ -24,15 +25,51 @@ local target_plants = {
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"morefarming:teosinte_8",
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}
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local seed_plants = {}
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if redo then
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local redo_plants = {
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"farming:carrot_8",
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"farming:corn_8",
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{"farming:barley_7", nil},
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{"farming:blueberry_4", "farming:blueberries", "farming:blueberry"},
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{"farming:carrot_8", nil},
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{"farming:coffee_5", "farming:coffee_beans", "farming:coffee"},
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{"farming:corn_8", nil},
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{"farming:cucumber_4", nil},
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{"farming:melon_8", "farming:melon_slice", "farming:melon"},
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{"farming:potato_4", nil},
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{"farming:pumpkin_8", "farming:pumpkin_slice", "farming:pumpkin"},
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{"farming:raspberry_4", "farming:raspberries", "farming:raspberry"},
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{"farming:rhubarb_3", nil},
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{"farming:tomato_8", nil}
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}
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for _, item in pairs(redo_plants) do
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table.insert(target_plants, item[1])
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if item[2] then
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seed_plants[item[2] ] = item[3]
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end
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end
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end
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if plus then
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local plus_plants = {
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"farming_plus:carrot",
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"farming_plus:orange",
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"farming_plus:potato",
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"farming_plus:rhubarb",
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"farming_plus:strawberry",
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"farming_plus:tomato",
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"farming_plus:weed",
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}
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if not redo then
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table.insert(plus_plants, "morefarming:corn_8")
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end
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for _, item in pairs(plus_plants) do
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table.insert(target_plants, item)
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end
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else
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end
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if not redo and not plus then
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local morefarming_plants = {
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"morefarming:carrot_8",
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"morefarming:corn_8",
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@ -273,18 +310,23 @@ plant = function(self, dtime)
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under = vector.add(self.destination, {x = 0, y = -1, z = 0}),
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above = self.destination,
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}
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if redo then
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if redo or plus then
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local t = string.split(itemname, "seed_")
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if t[2] then
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local newstackname = t[1]..t[2].."_1"
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stack = farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing, newstackname)
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elseif minetest.get_item_group(itemname, "redo") == 1 then
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if seed_plants[itemname] then
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itemname = seed_plants[itemname]
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end
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stack = farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing, itemname.."_1")
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elseif minetest.get_item_group(itemname, "plus") == 1 then
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stack = farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing,
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string.split(itemname, "_seed")[1].."_1")
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else
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stack = farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing, itemname)
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end
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else
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farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing, itemname)
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end
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