Vanessa Dannenberg
25fef974e3
add palette to wood banister
2018-09-13 22:32:46 -04:00
Vanessa Dannenberg
5b631142aa
take colored banisted "pseudo nodes" out of creative inv
2018-09-12 22:43:05 -04:00
Vanessa Dannenberg
eb6089a03e
make wooden banister colorable via Unified Dyes
2018-09-12 20:34:11 -04:00
Vanessa Ezekowitz
78ec2119f6
give unique (if generic) descriptions to picture frames
2017-08-12 16:43:42 -04:00
Diego Martínez
dc7b60c11f
Split I18N stuff into its own submod.
2017-01-29 21:51:07 -03:00
Vanessa Ezekowitz
73545c89af
Use texture colorization where possible
...
Uses "color = <foo>" in the tile image def instead
of compositing with ^[colorize or ^[brighten. Saves RAM.
2017-01-25 04:22:28 -05:00
Diego Martínez
0d3da0c328
Use new intllib API.
2017-01-25 00:09:18 -03:00
Auke Kok
138e078f1b
Whitespace damage fixes.
...
This is cleaned up by `cleanfile` (from the linux kernel tree
tool set).
2016-12-31 12:33:46 -08:00
Tim
df84e62798
LIGHT_MAX -> default.LIGHT_MAX
2016-07-31 13:07:25 +02:00
Tim
337dc05e70
Always return the ItemStack for on_rightclick to comply with the API.
2016-07-31 13:07:21 +02:00
Vanessa Ezekowitz
5fccd3234f
make spiral stairs diggable with a pick, not an axe
...
also, shrink the wield scale down to something reasonable
2015-09-25 07:40:36 -04:00
Tim
7d5287cc04
placeholder usage for decor, where useable
2015-09-08 09:51:51 +02:00
Tim
628c37e29e
replace several explicit nodebox definitions with the function-version
2015-08-19 15:49:32 +02:00
Tim
7d087815c8
fix slab_z nodebox direction inconsistencies
2015-08-19 15:06:53 +02:00
Tim
7d07e81a8c
combine chimney, roof shingles and roof slopes into roofing.lua
2015-08-16 20:05:48 +02:00
Tim
2ff235d5f1
aggregate foyer themed nodes into dedicated file
2015-08-16 17:55:48 +02:00
Tim
1e7fb18b0b
move office-themed nodes into an office-file
2015-08-16 17:41:44 +02:00
Tim
94ac477d6a
move gastronomical furniture and utilities into a dedicated file
2015-08-16 17:21:50 +02:00
Vanessa Ezekowitz
804ee36102
fix deduction of spiral staircase
2015-08-15 05:18:04 -04:00
Vanessa Ezekowitz
492f13fd8f
fix potted-flower model (re-derived it from the standard flowerpot)
...
delete an obsolete texture.
2015-06-25 02:57:07 -04:00
Vanessa Ezekowitz
e67bdcafd3
made potted flowers directly reference minetest_game flower images where possible.
2015-06-21 21:03:09 -04:00
kilbith
5ffce841a6
Minor tweaks
2015-05-23 15:17:14 +02:00
Vanessa Ezekowitz
70efd9186e
fix flowerpot alias
2015-05-15 19:13:41 -04:00
kilbith
142fce09a7
Import plantlife's small flower pots
2015-05-15 21:11:30 +02:00
kilbith
e374b83bc0
Disallow partially or entirely some items to rotate with the screwdriver
2015-05-14 12:41:11 +02:00
Vanessa Ezekowitz
10b859ba59
add a horizontal banister, rename the diagonals (+alias)
...
includes just enough code to try to auto-route them as they're placed.
the "root" node is now the horizontal one - if you have diagonals and
they don't place right, they should after you dig them and place again.
2015-05-11 18:03:21 -04:00
Vanessa Ezekowitz
8e1670e3b9
use mesh node for round-cornered ("small") rugs,
...
nodebox for square-cornered ("large", "persian") rugs.
2015-05-11 12:37:49 -04:00
Vanessa Ezekowitz
a32e723ee2
add another rug type
2015-05-11 11:50:58 -04:00
kilbith
8311c7d87d
Add soda vending machine
2015-05-11 14:22:36 +02:00
Vanessa Ezekowitz
bcf9269235
add proper air-checking and stacking of spiral staircases
...
also added a register_on_placenode hook to make sure other stuff can be placed on top of the staircase
2015-05-11 02:25:47 -04:00
Vanessa Ezekowitz
6907237654
added experimental spiral staircase
2015-05-09 03:17:12 -04:00
Vanessa Ezekowitz
0578282ff9
use mesh node for beer taps
2015-05-09 00:15:07 -04:00
Vanessa Ezekowitz
c698cf8167
rework fishtank model again
2015-05-08 19:45:34 -04:00
Vanessa Ezekowitz
b99763d351
rework fishtank model and textures
2015-05-08 15:52:41 -04:00
Vanessa Ezekowitz
b276b0f2a2
drop the "off" fishtank when digging the lighted one
2015-05-08 14:22:00 -04:00
Vanessa Ezekowitz
0b6b74678d
use mesh node for fishtank
2015-05-08 14:06:51 -04:00
Vanessa Ezekowitz
2faa8d7ae3
use mesh node for paintings
2015-05-07 18:45:49 -04:00
Vanessa Ezekowitz
e53e46e285
use default dirt for potting soil, darkened
2015-05-03 23:22:46 -04:00
Vanessa Ezekowitz
a2b464892c
use luxury wood for picture frame
2015-05-03 23:19:24 -04:00
Vanessa Ezekowitz
961178da7d
rename "neutral" generic wood to "old"
...
since it is derived from minetest's old/"minimal" wood texture.
2015-05-03 21:56:14 -04:00
Vanessa Ezekowitz
245ca4c102
phase out various "luxury" woods in favor of colorizing just one
2015-05-03 21:52:52 -04:00
Vanessa Ezekowitz
3996b55c03
phase out generic dark, mahogany, and white wood
...
and rename the base wood to _plain instead of beech
2015-05-03 21:18:35 -04:00
Vanessa Ezekowitz
d6cdff41aa
phase out the generic red, green, white and neutral metals
...
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
2015-05-03 18:58:16 -04:00
kilbith
add43c9529
More cleanup/tweaking
2015-04-30 09:53:44 -04:00
kilbith
4dee35893a
Cleaning and tweaking node params
2015-04-29 16:58:33 +02:00
Vanessa Ezekowitz
084c82f4ce
split 4-bottle model into separate materials
...
(obsoletes the "4/multi" model)
2015-04-28 00:26:54 -04:00
Vanessa Ezekowitz
aaf25a97e4
split globe model into multiple materials
...
(allows use of some generic materials)
renamed earth image
2015-04-28 00:12:46 -04:00
Vanessa Ezekowitz
a35b57d713
rename most wood, metal, etc textures
...
to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
2015-04-27 23:48:02 -04:00
Vanessa Ezekowitz
a0bf61cfa7
do the same for wrought iron
2015-04-27 19:00:35 -04:00
Vanessa Ezekowitz
a346bf5803
rework brass texture(s) and usage thereof
2015-04-27 18:35:14 -04:00