jp
|
02db9f63ea
|
Mesh models for chains
|
2015-02-08 14:43:34 -05:00 |
|
Tim
|
af402c56a5
|
also avoid facedir setting for plantlike, raillike and firelike to avoid clashes if paramtype is used internally in the engine for something else
|
2015-02-05 10:51:34 +01:00 |
|
Tim
|
a19f3753b9
|
don't apply a facedir to glasslike_framed to avoid the drawtype to fail drawing the frames
|
2015-02-05 10:34:17 +01:00 |
|
Tim
|
24db06a0b0
|
fix intllib support and remove unnecessary checks of it
|
2015-02-05 10:15:05 +01:00 |
|
Vanessa Ezekowitz
|
9f87c47ebe
|
use inventory images for table lamps
|
2015-02-05 03:01:38 -05:00 |
|
Vanessa Ezekowitz
|
adf01de74a
|
clean up UVs a bit more (map the light bulp differently)
|
2015-02-05 00:29:27 -05:00 |
|
Vanessa Ezekowitz
|
5a3fc0b775
|
clean up table and standing lamp models a bit, improve shading
better UV mapping on light bulb
|
2015-02-04 23:03:41 -05:00 |
|
Vanessa Ezekowitz
|
ea36a41da4
|
minor "Z" positioning tweak for yard sign text
also documented the meanings of the different lines.
|
2015-01-31 14:46:33 -05:00 |
|
Vanessa Ezekowitz
|
f347c1ba3c
|
use mesh node for trash can
|
2015-01-28 02:25:46 -05:00 |
|
Vanessa Ezekowitz
|
6be02dd68f
|
use mesh node for beer mug
|
2015-01-28 00:57:41 -05:00 |
|
Vanessa Ezekowitz
|
ef493ef02a
|
use mesh node for cutlery set
|
2015-01-27 22:07:19 -05:00 |
|
kilbith
|
44b5d34449
|
Functionalize misc. sit instructions
|
2015-01-27 19:43:12 +01:00 |
|
kilbith
|
b633ea8d8d
|
Allow sit on the office chairs
... also remove useless definitions (set by default).
|
2015-01-27 12:45:29 +01:00 |
|
Vanessa Ezekowitz
|
bf2f1b0e90
|
add fancy office chairs
|
2015-01-27 06:01:29 -05:00 |
|
kilbith
|
8f7e8ae698
|
localize fdir in door_and_gates.lua
|
2015-01-26 16:00:46 +01:00 |
|
Tim
|
b0714c7897
|
fix #176
|
2015-01-26 15:58:37 +01:00 |
|
Vanessa Ezekowitz
|
464f378166
|
fix collision boxes on shutters
|
2015-01-25 15:32:36 -05:00 |
|
kilbith
|
931a5b0746
|
Move checking at right place
|
2015-01-24 22:41:38 +01:00 |
|
jp
|
da2af88eb8
|
fix typo
|
2015-01-24 21:27:45 +01:00 |
|
jp
|
c6790ad21e
|
Allow sit on some furnitures
|
2015-01-24 20:10:54 +01:00 |
|
Tim
|
307d969f4c
|
remove unnecessary nodeupdate() usage
this undocumented function is internally being used for falling or attached nodes and shouldn't be needed here
|
2015-01-24 19:47:41 +01:00 |
|
kilbith
|
fc436a1a1c
|
Remove vertical expansion on standing lamp
use new API function to handle the second-node air
|
2015-01-24 12:40:44 -05:00 |
|
Vanessa Ezekowitz
|
9ffe942e61
|
fix a few missing parameters on openframe bookshelf
|
2015-01-23 19:29:51 -05:00 |
|
Tim
|
78045a752f
|
move most other homedecor nodes to the new registration function, remove any unnecessary fields due to minetest or homedecor defaults
|
2015-01-24 00:34:02 +01:00 |
|
kilbith
|
be9d1e0b7e
|
Delete useless params
|
2015-01-23 23:45:26 +01:00 |
|
jp
|
692a35679a
|
New cardboard boxes
|
2015-01-23 17:41:55 -05:00 |
|
Tim
|
5fb4bff628
|
move handlers into subdirectory to split them apart from the actual game content
|
2015-01-23 22:53:57 +01:00 |
|
Tim
|
4516aa960b
|
move kitchen related nodes into their associated files
|
2015-01-23 22:48:40 +01:00 |
|
Tim
|
f9a59c1738
|
rename kitchen and bathroom related files to their actual contained functionality
|
2015-01-23 22:26:38 +01:00 |
|
Tim
|
f60eb9ca47
|
whitespace cleanup, now also making most of homedecor consistenly use the same indentation style
|
2015-01-23 22:14:00 +01:00 |
|
Tim
|
64a81ebf7a
|
make error messages more useful for nodebox lookups
|
2015-01-23 21:58:34 +01:00 |
|
Vanessa Ezekowitz
|
a97bbbc23e
|
OPTIMIZE _ALL_ THE TEXTURES! \:D/
|
2015-01-23 13:53:00 -05:00 |
|
Vanessa Ezekowitz
|
63d8ddc67b
|
arg --> ...
|
2015-01-23 12:59:33 -05:00 |
|
jp
|
ff2163ae64
|
Update book wield images
|
2015-01-23 18:51:03 +01:00 |
|
Tim
|
cfff6490cb
|
reduce some unnecessarily verbose boolean expressions in door_and_gates.lua
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
b5188493cc
|
abstract common nodebox forms, fixing some ignored ones in the process
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
6245956ba4
|
add missing gettext variable
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
e010ab83fc
|
remove an obsolete function from init.lua
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
3c357b4b49
|
fix formspecs and use the inventory sizes for cardboard box and medicine cabinet, that their formspecs allowed to use before
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
cc9a1a9c3c
|
select a formspec automaticly from a table if none is supplied
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
0341a00f9f
|
also make the japanese door use the expand function, giving it a proper construction (buildable_to) and prevent crashes when rightclicking onknown nodes with it
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
5b35bb571b
|
remove a leftover empty function
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
306a6798b3
|
add an after_unexpand hook to allow beds to properly expand and unexpand, and update beds to use expansion in the process
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
e9bfc337d4
|
abstract fake_fire node registration to reduce code size and make the code more maintainable
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
b87ce2d2a7
|
allow "air" to be set in expand.top/forward/right to allow for better handled multinode meshnodes
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
d6ce145f9c
|
use an expand def-field to automaticly expand and unexpand the three available types of expansion and let nearly all decor use this form
example of usage:
expand = { top="homedecor:newnode", right="homedecor:rightnode", forward="homedecor:forwardnode" }
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
9912f72de6
|
don't assume all locked multinodes to be refrigerators
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
cdbdcbef14
|
make doors use the new expansion functions
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
fefb3f9f20
|
make sure any expansion node is being replaced with air if it's buildable_to and no other second node is being used as replacement
|
2015-01-23 12:37:23 -05:00 |
|
Tim
|
8f0c7c20c6
|
make expanded items test for on_rightclick before actually placing
|
2015-01-23 12:37:23 -05:00 |
|