Craig Davison
ed3aa1e88a
Replace LIGHT_MAX with default.LIGHT_MAX
2015-08-01 10:24:43 -04:00
kilbith
e374b83bc0
Disallow partially or entirely some items to rotate with the screwdriver
2015-05-14 12:41:11 +02:00
Vanessa Ezekowitz
791f58d790
fix plasma globe material ordering
...
so that the glass renders properly and the base appears behind it.
2015-05-08 23:21:57 -04:00
Vanessa Ezekowitz
f6cc071483
rework oil lamp to make the wick in the center visible
2015-05-08 23:15:52 -04:00
Vanessa Ezekowitz
27652c4401
add inv image for plasma ball
2015-05-07 23:25:29 -04:00
Vanessa Ezekowitz
db38184ff2
add plasma ball
...
also enable textute alpha on the cubical plasma lamp
2015-05-07 22:31:14 -04:00
kilbith
e115b34873
Phase out excess desk lamp inv images
2015-05-07 14:46:11 -04:00
kilbith
81bb309bc6
Fix broken recipes and missing aliases (again)
2015-05-05 19:26:38 +02:00
kilbith
5f9928d027
Fix missing aliases
2015-05-05 15:34:55 +02:00
kilbith
5cfc2a12c6
Phase out redundant standing/table inv. images
2015-05-04 10:56:07 +02:00
Vanessa Ezekowitz
597471d439
phase out some oil lamp textures
...
use colorized generic black metal instead
2015-05-04 00:08:19 -04:00
Vanessa Ezekowitz
853cc4904c
use default gold block for plasma_lamp
2015-05-03 23:52:48 -04:00
Vanessa Ezekowitz
5041ae2cdd
phase out brown and white plastic images
...
use a colorized dark "black" one as the base.
2015-05-03 19:08:58 -04:00
Vanessa Ezekowitz
d6cdff41aa
phase out the generic red, green, white and neutral metals
...
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
2015-05-03 18:58:16 -04:00
kilbith
492780e59a
Better UV-maps for desk lamps
2015-05-03 23:39:28 +02:00
kilbith
fab1a56f32
Better UV-maps for wall lamp
2015-05-03 12:22:49 -04:00
kilbith
358d606e0e
Better UV-maps for lanterns
2015-05-02 15:59:05 +02:00
kilbith
4dee35893a
Cleaning and tweaking node params
2015-04-29 16:58:33 +02:00
Vanessa Ezekowitz
960dd57f7b
fix sel/coll box on lamp
2015-04-28 12:31:03 -04:00
kilbith
a574bb8591
Add tabletop-style oil lamp
2015-04-28 11:58:47 -04:00
Vanessa Ezekowitz
a35b57d713
rename most wood, metal, etc textures
...
to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
2015-04-27 23:48:02 -04:00
Vanessa Ezekowitz
a0bf61cfa7
do the same for wrought iron
2015-04-27 19:00:35 -04:00
Vanessa Ezekowitz
a346bf5803
rework brass texture(s) and usage thereof
2015-04-27 18:35:14 -04:00
Vanessa Ezekowitz
029611417e
use inventory image for ceiling lamp
2015-04-22 04:41:15 -04:00
Vanessa Ezekowitz
8597b39122
take "off" ceiling lamp out of creative inv
2015-04-22 04:37:18 -04:00
Vanessa Ezekowitz
4b411d0466
add brass and wrought-iron candlesticks
2015-04-22 01:31:07 -04:00
Vanessa Ezekowitz
8b924be206
add hanging-from-chain ceiling lamp
2015-04-21 21:33:06 -04:00
jp
877e6f3607
Better invo images for candles
2015-04-17 12:47:21 -04:00
Vanessa Ezekowitz
c2575df10c
fix collision box on oil lamp
2015-04-17 06:11:05 -04:00
Vanessa Ezekowitz
52ef3e9099
use mesh node for oil lamp
...
also turn the light level up one step
2015-04-17 02:47:55 -04:00
Vanessa Ezekowitz
ca4b20505a
rework meshes for table and standing lamps, better use of materials
...
use default wool for the lamp shades
also, use ^[colorize to brighten the lampshades and lightbulbs according
to the lamp's light/brightness setting, instead of baking it into the
textures.
2015-04-14 15:34:17 -04:00
Vanessa Ezekowitz
79b5c94f6c
add wall sconce
2015-04-14 13:42:22 -04:00
Vanessa Ezekowitz
8e1dd5f268
use mesh nodes for candles
2015-04-14 11:58:05 -04:00
kilbith
f580f26124
Add Ceiling Lantern
2015-03-29 10:42:27 -04:00
jp
dca81b1648
Clean-up
2015-03-05 23:10:27 +01:00
jp
546f8b501c
Opti. code
2015-02-28 10:14:46 +01:00
Vanessa Ezekowitz
7359f4eb99
Merge branch 'lantern' of github.com:kilbith/homedecor_modpack
2015-02-27 01:41:38 -05:00
jp
7b829e874b
Switch wall lantern to mesh
2015-02-23 13:56:27 +01:00
jp
c681f017aa
Add hanging lantern (mesh)
2015-02-23 12:26:42 +01:00
jeanpatrick.guerrero@gmail.com
576a89216d
Add desk lamps (mesh)
2015-02-20 16:15:57 -05:00
Vanessa Ezekowitz
9f87c47ebe
use inventory images for table lamps
2015-02-05 03:01:38 -05:00
Tim
307d969f4c
remove unnecessary nodeupdate() usage
...
this undocumented function is internally being used for falling or attached nodes and shouldn't be needed here
2015-01-24 19:47:41 +01:00
kilbith
fc436a1a1c
Remove vertical expansion on standing lamp
...
use new API function to handle the second-node air
2015-01-24 12:40:44 -05:00
Tim
78045a752f
move most other homedecor nodes to the new registration function, remove any unnecessary fields due to minetest or homedecor defaults
2015-01-24 00:34:02 +01:00
Tim
f60eb9ca47
whitespace cleanup, now also making most of homedecor consistenly use the same indentation style
2015-01-23 22:14:00 +01:00
Tim
b5188493cc
abstract common nodebox forms, fixing some ignored ones in the process
2015-01-23 12:37:23 -05:00
Tim
0a0c558c3a
rewrite the node stacking/expansion code, preventing a crash building on unknown nodes, and reduce table lookups and overall code
2015-01-23 12:37:23 -05:00
Tim
be4ed12b6c
whitespace cleanup:
...
* remove all trailing whitespaces
* make inbox and computer use the prevalent indentation rules
* CRLF->LF where found
2015-01-21 00:44:23 +01:00
Vanessa Ezekowitz
88e5c28d39
use mesh nodes for standing lamp and "3dforniture" table lamp
...
rewrote the surrounding code a bit to clean it up
all new textures, got rid of related, obsolete files.
2015-01-03 01:52:39 -05:00
Vanessa Ezekowitz
5c918706cd
local-ize a couple of variable refs
2014-11-23 01:51:14 -05:00