Commit Graph

67 Commits

Author SHA1 Message Date
Craig Davison
ed3aa1e88a Replace LIGHT_MAX with default.LIGHT_MAX 2015-08-01 10:24:43 -04:00
kilbith
e374b83bc0 Disallow partially or entirely some items to rotate with the screwdriver 2015-05-14 12:41:11 +02:00
Vanessa Ezekowitz
791f58d790 fix plasma globe material ordering
so that the glass renders properly and the base appears behind it.
2015-05-08 23:21:57 -04:00
Vanessa Ezekowitz
f6cc071483 rework oil lamp to make the wick in the center visible 2015-05-08 23:15:52 -04:00
Vanessa Ezekowitz
27652c4401 add inv image for plasma ball 2015-05-07 23:25:29 -04:00
Vanessa Ezekowitz
db38184ff2 add plasma ball
also enable textute alpha on the cubical plasma lamp
2015-05-07 22:31:14 -04:00
kilbith
e115b34873 Phase out excess desk lamp inv images 2015-05-07 14:46:11 -04:00
kilbith
81bb309bc6 Fix broken recipes and missing aliases (again) 2015-05-05 19:26:38 +02:00
kilbith
5f9928d027 Fix missing aliases 2015-05-05 15:34:55 +02:00
kilbith
5cfc2a12c6 Phase out redundant standing/table inv. images 2015-05-04 10:56:07 +02:00
Vanessa Ezekowitz
597471d439 phase out some oil lamp textures
use colorized generic black metal instead
2015-05-04 00:08:19 -04:00
Vanessa Ezekowitz
853cc4904c use default gold block for plasma_lamp 2015-05-03 23:52:48 -04:00
Vanessa Ezekowitz
5041ae2cdd phase out brown and white plastic images
use a colorized dark "black" one as the base.
2015-05-03 19:08:58 -04:00
Vanessa Ezekowitz
d6cdff41aa phase out the generic red, green, white and neutral metals
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
2015-05-03 18:58:16 -04:00
kilbith
492780e59a Better UV-maps for desk lamps 2015-05-03 23:39:28 +02:00
kilbith
fab1a56f32 Better UV-maps for wall lamp 2015-05-03 12:22:49 -04:00
kilbith
358d606e0e Better UV-maps for lanterns 2015-05-02 15:59:05 +02:00
kilbith
4dee35893a Cleaning and tweaking node params 2015-04-29 16:58:33 +02:00
Vanessa Ezekowitz
960dd57f7b fix sel/coll box on lamp 2015-04-28 12:31:03 -04:00
kilbith
a574bb8591 Add tabletop-style oil lamp 2015-04-28 11:58:47 -04:00
Vanessa Ezekowitz
a35b57d713 rename most wood, metal, etc textures
to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
2015-04-27 23:48:02 -04:00
Vanessa Ezekowitz
a0bf61cfa7 do the same for wrought iron 2015-04-27 19:00:35 -04:00
Vanessa Ezekowitz
a346bf5803 rework brass texture(s) and usage thereof 2015-04-27 18:35:14 -04:00
Vanessa Ezekowitz
029611417e use inventory image for ceiling lamp 2015-04-22 04:41:15 -04:00
Vanessa Ezekowitz
8597b39122 take "off" ceiling lamp out of creative inv 2015-04-22 04:37:18 -04:00
Vanessa Ezekowitz
4b411d0466 add brass and wrought-iron candlesticks 2015-04-22 01:31:07 -04:00
Vanessa Ezekowitz
8b924be206 add hanging-from-chain ceiling lamp 2015-04-21 21:33:06 -04:00
jp
877e6f3607 Better invo images for candles 2015-04-17 12:47:21 -04:00
Vanessa Ezekowitz
c2575df10c fix collision box on oil lamp 2015-04-17 06:11:05 -04:00
Vanessa Ezekowitz
52ef3e9099 use mesh node for oil lamp
also turn the light level up one step
2015-04-17 02:47:55 -04:00
Vanessa Ezekowitz
ca4b20505a rework meshes for table and standing lamps, better use of materials
use default wool for the lamp shades

also, use ^[colorize to brighten the lampshades and lightbulbs according
to the lamp's light/brightness setting, instead of baking it into the
textures.
2015-04-14 15:34:17 -04:00
Vanessa Ezekowitz
79b5c94f6c add wall sconce 2015-04-14 13:42:22 -04:00
Vanessa Ezekowitz
8e1dd5f268 use mesh nodes for candles 2015-04-14 11:58:05 -04:00
kilbith
f580f26124 Add Ceiling Lantern 2015-03-29 10:42:27 -04:00
jp
dca81b1648 Clean-up 2015-03-05 23:10:27 +01:00
jp
546f8b501c Opti. code 2015-02-28 10:14:46 +01:00
Vanessa Ezekowitz
7359f4eb99 Merge branch 'lantern' of github.com:kilbith/homedecor_modpack 2015-02-27 01:41:38 -05:00
jp
7b829e874b Switch wall lantern to mesh 2015-02-23 13:56:27 +01:00
jp
c681f017aa Add hanging lantern (mesh) 2015-02-23 12:26:42 +01:00
jeanpatrick.guerrero@gmail.com
576a89216d Add desk lamps (mesh) 2015-02-20 16:15:57 -05:00
Vanessa Ezekowitz
9f87c47ebe use inventory images for table lamps 2015-02-05 03:01:38 -05:00
Tim
307d969f4c remove unnecessary nodeupdate() usage
this undocumented function is internally being used for falling or attached nodes and shouldn't be needed here
2015-01-24 19:47:41 +01:00
kilbith
fc436a1a1c Remove vertical expansion on standing lamp
use new API function to handle the second-node air
2015-01-24 12:40:44 -05:00
Tim
78045a752f move most other homedecor nodes to the new registration function, remove any unnecessary fields due to minetest or homedecor defaults 2015-01-24 00:34:02 +01:00
Tim
f60eb9ca47 whitespace cleanup, now also making most of homedecor consistenly use the same indentation style 2015-01-23 22:14:00 +01:00
Tim
b5188493cc abstract common nodebox forms, fixing some ignored ones in the process 2015-01-23 12:37:23 -05:00
Tim
0a0c558c3a rewrite the node stacking/expansion code, preventing a crash building on unknown nodes, and reduce table lookups and overall code 2015-01-23 12:37:23 -05:00
Tim
be4ed12b6c whitespace cleanup:
* remove all trailing whitespaces
* make inbox and computer use the prevalent indentation rules
* CRLF->LF where found
2015-01-21 00:44:23 +01:00
Vanessa Ezekowitz
88e5c28d39 use mesh nodes for standing lamp and "3dforniture" table lamp
rewrote the surrounding code a bit to clean it up
all new textures, got rid of related, obsolete files.
2015-01-03 01:52:39 -05:00
Vanessa Ezekowitz
5c918706cd local-ize a couple of variable refs 2014-11-23 01:51:14 -05:00