1
0
mirror of https://github.com/luanti-org/luanti.git synced 2025-11-10 11:55:27 +01:00
Commit Graph

1471 Commits

Author SHA1 Message Date
Bradley Pierce
afa5f8b85e Merge branch 'master' into doc-refactor-2 2024-02-04 15:54:14 -05:00
sfence
83f779c52d Fix active object adding to not generated block (#14311) 2024-02-04 21:24:08 +01:00
Bradley Pierce
64d37ed462 Merge branch 'master' into doc-refactor-2 2024-02-04 15:22:22 -05:00
Lars Müller
1d9c9710d7 Fix short raycasts missing large objects (#14339)
Increases the tolerance from one node to five nodes.
Also optimizes the "sphere" used for pre-filtering entities
to start in the middle of the line segment rather than at the start.
2024-02-04 14:04:05 +01:00
techno-sam
176e674a51 Add wear bar color API (#13328)
---------

Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
Co-authored-by: grorp <gregor.parzefall@posteo.de>
2024-02-02 21:21:00 +01:00
Bradley Pierce
fa58567dec Merge branch 'master' into doc-refactor-2 2024-01-28 10:19:06 -05:00
Lars Mueller
b1ee137177 Minor documentation fixes 2024-01-28 13:01:54 +01:00
Bradley Pierce
9bb080b0a9 Fix indentation 2024-01-27 10:38:30 -05:00
Bradley Pierce
caee8eeff3 Fix some indentation 2024-01-27 10:17:55 -05:00
Bradley Pierce
e631b8f055 Merge branch 'master' into doc-refactor-2 2024-01-27 10:11:21 -05:00
Bradley Pierce
df9975f35d Add markdown admonition extension (#14303) 2024-01-26 22:10:57 +01:00
Bradley Pierce
c5f4485e02 Use periods instead of parenthesis 2024-01-26 14:48:13 -05:00
Bradley Pierce
3b79f0f14e Fix headings in README.md 2024-01-25 21:44:57 -05:00
Bradley Pierce
1fae65a22b Use asterisks instead of hyphens for lists 2024-01-25 21:43:36 -05:00
Bradley Pierce
82c8c19130 Fix headings in texture_packs.md 2024-01-25 21:40:03 -05:00
Bradley Pierce
0fa914a6d1 Enforce newline after headings 2024-01-25 21:36:41 -05:00
Bradley Pierce
f22efe7116 Add missing angle bracket 2024-01-25 21:30:42 -05:00
Bradley Pierce
5846afeceb Replace bad quotes 2024-01-25 21:30:17 -05:00
Bradley Pierce
5cb96fe27b More admonition boxes! 2024-01-25 21:27:56 -05:00
Bradley Pierce
4d18a89e5d Try to fix list indentation 2024-01-25 21:04:40 -05:00
Bradley Pierce
6b579d7413 Finalize primary header spacing 2024-01-25 20:56:50 -05:00
Bradley Pierce
1a8a734f05 Merge branch 'master' into doc-refactor-2 2024-01-23 19:50:23 -05:00
sfan5
9e3a11534f Allow fog color to be overriden properly (#14296) 2024-01-23 22:33:33 +01:00
Lars Mueller
f6ecd931dc Minor documentation formatting fixes 2024-01-22 22:41:33 +01:00
Lars Müller
afc48cf224 Address set_player_privs footgun (#14297)
---------

Co-authored-by: grorp <gregor.parzefall@posteo.de>
2024-01-22 20:06:03 +01:00
cx384
5958714309 Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
grorp
404a063fdf Touchscreen: Allow mods to swap the meaning of short and long taps (punch with single tap) (#14087)
This works through a new field "touch_interaction" in item definitions.
The two most important use cases are:
 - Punching players/entities with short tap instead of long tap (enabled by default)
 - Making items usable that require holding the place button (e.g. bows and shields in MC-like games)
2024-01-21 17:44:08 +01:00
Bradley Pierce
94883364d1 Fix Github alerts 2024-01-20 10:48:05 -05:00
Bradley Pierce
91e3b90d4e Merge branch 'master' into doc-refactor-2 2024-01-20 08:38:10 -05:00
Bradley Pierce
79d8e1bb71 Use Github syntax for more notes and warnings 2024-01-20 08:31:48 -05:00
Bradley Pierce
5658a04f52 Remove some unnecessary spaces 2024-01-20 08:28:56 -05:00
Bradley Pierce
db317d5446 Refactor menu_lua_api.md 2024-01-20 08:26:52 -05:00
Bradley Pierce
a64af4e914 Refactor lua_api.md 2024-01-20 08:14:01 -05:00
sfan5
699d1bf27c Use newer IrrlichtMt
now with SDL2
2024-01-19 11:54:40 +01:00
Bradley Pierce
53b864c245 Refactor direction.md 2024-01-17 20:26:33 -05:00
Bradley Pierce
c4a6c0b7e9 Refactor windows.md 2024-01-17 20:25:26 -05:00
Bradley Pierce
179c1ee203 Refactor macos.md 2024-01-17 20:04:27 -05:00
Bradley Pierce
c0d678292c Refactor linux.md 2024-01-17 20:03:10 -05:00
Bradley Pierce
7038d7bbd3 Refactor README.md 2024-01-17 19:58:40 -05:00
Bradley Pierce
8b3f6bc83f Refactor client_lua_api.md 2024-01-17 19:57:44 -05:00
Bradley Pierce
554fa34365 Refactor builtin_entities.md 2024-01-17 19:39:03 -05:00
Bradley Pierce
dd1806156e Refactor breakages.md 2024-01-17 19:38:03 -05:00
Bradley Pierce
5e143e1bf4 Refactor android.md 2024-01-17 19:36:31 -05:00
Lars Müller
a8cf10b0b5 Docs: Recommend against using PseudoRandom 2024-01-17 21:48:17 +01:00
Wuzzy
08ee6d8d4b Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode (#11073) 2024-01-17 17:47:06 +01:00
Jude Melton-Houghton
e7dd9737bd Reduce minetest.after time complexity and provide ordering guarantee
---------

Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-01-16 23:46:43 +01:00
sfence
ceaa7e2fb0 Add API for restoring PseudoRandom and PcgRandom state (#14123) 2024-01-16 23:20:52 +01:00
cx384
92c55c27cf Add function to get all HUD elements (#14042) 2024-01-14 17:46:29 +01:00
sfan5
dd094d7606 Write down some developer documentation
I think it's better suited here than in the wiki.
2024-01-14 13:17:53 +01:00
sfan5
e824e9023f Simplify LuaPseudoRandom::l_next and fix docs
Also extends the allowed range on the C++ side. This has no side-effects.
2024-01-14 13:17:53 +01:00