DS 
							
						 
					 
					
						
						
							
						
						cac1dca95b 
					 
					
						
						
							
							Improvement of  #12974 : better linear independent vector ( #12979 )  
						
						 
						
						
						
						
					 
					
						2023-03-13 18:16:07 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								DS 
							
						 
					 
					
						
						
							
						
						02346819f9 
					 
					
						
						
							
							Fix rendertarget size being saved as screensize ( #13313 )  
						
						 
						
						
						
						
					 
					
						2023-03-12 19:56:49 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lhofhansl 
							
						 
					 
					
						
						
							
						
						3e148e2810 
					 
					
						
						
							
							Fix infinite viewing_range ( #13225 )  
						
						 
						
						... 
						
						
						
						Use a simplified version of the old loops culler for infinite viewing range. 
						
						
					 
					
						2023-03-12 09:37:47 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								DS 
							
						 
					 
					
						
						
							
						
						b1ed0ef721 
					 
					
						
						
							
							Fix ChatPrompt crash in very narrow windows ( #13305 )  
						
						 
						
						... 
						
						
						
						In very narrow windows, `m_cols` can be small (i.e. 0).
Hence, `m_view <= m_line.size() + 1 - m_cols` does not guarantee
`m_view <= m_line.size()`.
`std::string::substr(pos, npos)` requires `pos <= size()`. 
						
						
					 
					
						2023-03-11 17:46:49 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								x2048 
							
						 
					 
					
						
						
							
						
						705195b43e 
					 
					
						
						
							
							Scale culler steps proportionally to the mesh sizes ( #13250 )  
						
						 
						
						
						
						
					 
					
						2023-03-11 14:10:26 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								updatepo.sh 
							
						 
					 
					
						
						
							
						
						c77f3d4dc4 
					 
					
						
						
							
							Update minetest.conf.example and translation file  
						
						 
						
						
						
						
					 
					
						2023-03-09 15:38:46 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lhofhansl 
							
						 
					 
					
						
						
							
						
						1f0d042377 
					 
					
						
						
							
							Reduce server CPU consumed by occlusion culling. ( #13260 )  
						
						 
						
						... 
						
						
						
						Cache blocks already occluded at a specific distance. The RemoteClient typically visits the same distance multiple time - especially at larger distances, so this saves significant CPU from recalculating the occlusion state of blocks. 
						
						
					 
					
						2023-03-05 21:33:41 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ROllerozxa 
							
						 
					 
					
						
						
							
						
						c91f3f99fd 
					 
					
						
						
							
							Minor adjustments now that OpenGLES 2 is the default driver on Android ( #12391 )  
						
						 
						
						
						
						
					 
					
						2023-03-05 15:07:40 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								SmallJoker 
							
						 
					 
					
						
						
							
						
						847ed04e0a 
					 
					
						
						
							
							Tile: Fix segfault caused by invalid PNG data  
						
						 
						
						
						
						
					 
					
						2023-03-05 14:41:55 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lars 
							
						 
					 
					
						
						
							
						
						e66e583f5e 
					 
					
						
						
							
							Remove accidental emacs files.  
						
						 
						
						
						
						
					 
					
						2023-03-03 17:51:45 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lhofhansl 
							
						 
					 
					
						
						
							
						
						dcf6a6a67b 
					 
					
						
						
							
							Log server map send cycle time. ( #13259 )  
						
						 
						
						... 
						
						
						
						* Measure server map send time per player. 
						
						
					 
					
						2023-03-03 17:41:30 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								sfan5 
							
						 
					 
					
						
						
							
						
						915befecc5 
					 
					
						
						
							
							Re-enable verbose logging on Android  
						
						 
						
						... 
						
						
						
						Without recompiling, there's no way to see it in logcat otherwise. 
						
						
					 
					
						2023-03-02 19:57:18 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								PrairieWind 
							
						 
					 
					
						
						
							
						
						a93f3542d9 
					 
					
						
						
							
							Enable connected glass by default ( #13242 )  
						
						 
						
						
						
						
					 
					
						2023-03-02 19:56:55 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								numzero 
							
						 
					 
					
						
						
							
						
						d6be6682ec 
					 
					
						
						
							
							Drop dependency on IrrCompileConfig  
						
						 
						
						... 
						
						
						
						The only remaining thing is IRRLICHT_SDK_VERSION via irrlicht.h 
						
						
					 
					
						2023-03-01 09:06:23 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								rubenwardy 
							
						 
					 
					
						
						
							
						
						39f4d26177 
					 
					
						
						
							
							Add minetest.get_player_window_information() ( #12367 )  
						
						 
						
						
						
						
					 
					
						2023-02-27 22:58:41 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lhofhansl 
							
						 
					 
					
						
						
							
						
						fbbdae93ee 
					 
					
						
						
							
							Fix for  #13255 : Check if client has a block even if the server has unloaded it. ( #13256 )  
						
						 
						
						
						
						
					 
					
						2023-02-27 09:57:03 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lhofhansl 
							
						 
					 
					
						
						
							
						
						fe3ea090d1 
					 
					
						
						
							
							Don't expire blocks visible to the client. ( #13255 )  
						
						 
						
						
						
						
					 
					
						2023-02-26 14:18:18 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								sofar 
							
						 
					 
					
						
						
							
						
						2083252c05 
					 
					
						
						
							
							Sky: transmit body_orbit_tilt to client. ( #13193 )  
						
						 
						
						... 
						
						
						
						This obsoletes the current client-side setting entirely. The server can
transmit the tilt to the client directly and will send 0.0f as default
value.
Co-authored-by: x2048 <codeforsmile@gmail.com >
Co-authored-by: sfan5 <sfan5@live.de > 
						
						
					 
					
						2023-02-26 01:08:33 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								DS 
							
						 
					 
					
						
						
							
						
						6e1c70e02b 
					 
					
						
						
							
							Fix a -Wreorder warning  
						
						 
						
						
						
						
					 
					
						2023-02-22 11:06:48 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lhofhansl 
							
						 
					 
					
						
						
							
						
						63c378fb5b 
					 
					
						
						
							
							Reduce client's packet processing budget per iteration from 100 to 10ms. ( #13237 )  
						
						 
						
						
						
						
					 
					
						2023-02-21 16:33:21 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								x2048 
							
						 
					 
					
						
						
							
						
						2553db5c81 
					 
					
						
						
							
							Fix rounding errors when slicing the shadow draw list ( #13226 )  
						
						 
						
						
						
						
					 
					
						2023-02-20 21:01:05 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Alex 
							
						 
					 
					
						
						
							
						
						af4009d924 
					 
					
						
						
							
							Add chat HUD flag ( #13189 )  
						
						 
						
						
						
						
					 
					
						2023-02-20 21:00:37 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								paradust7 
							
						 
					 
					
						
						
							
						
						aa5dc0968b 
					 
					
						
						
							
							Fix typo and missing entry in serveropcodes  
						
						 
						
						
						
						
					 
					
						2023-02-18 16:47:08 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								sfan5 
							
						 
					 
					
						
						
							
						
						3bafbaac49 
					 
					
						
						
							
							Remove dead code behind Irrlicht version checks  
						
						 
						
						
						
						
					 
					
						2023-02-18 16:46:51 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								20kdc 
							
						 
					 
					
						
						
							
						
						75e6cc190a 
					 
					
						
						
							
							Source image tracking in tile generation ( #12514 )  
						
						 
						
						
						
						
					 
					
						2023-02-18 00:03:03 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lhofhansl 
							
						 
					 
					
						
						
							
						
						2a8becd650 
					 
					
						
						
							
							Add mesh-holding blocks to shadow drawlist. ( #13203 )  
						
						 
						
						... 
						
						
						
						When mesh chunking and shadows are enabled, make sure that the mesh-holding blocks are added to the shadow drawlist.
Otherwise those portions of the shadows will not be rendered. 
						
						
					 
					
						2023-02-16 15:43:08 -10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lhofhansl 
							
						 
					 
					
						
						
							
						
						d3a6ee00e6 
					 
					
						
						
							
							Generalize mesh chunking, and make it configurable. ( #13179 )  
						
						 
						
						... 
						
						
						
						* Generalize mesh chunking. Set 3x3x3 chunks.
* Make mesh chunk size configurable... Default to 1 (off).
* Extract all mesh grid maths into a dedicated class
---------
Co-authored-by: x2048 <codeforsmile@gmail.com > 
						
						
					 
					
						2023-02-08 13:42:12 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lhofhansl 
							
						 
					 
					
						
						
							
						
						56d2567b5d 
					 
					
						
						
							
							Separate drawlist from non-rendered blocks. ( #13176 )  
						
						 
						
						
						
						
					 
					
						2023-02-01 08:41:23 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								x2048 
							
						 
					 
					
						
						
							
						
						69fc206109 
					 
					
						
						
							
							8x block meshes ( #13133 )  
						
						 
						
						... 
						
						
						
						Reduce the number of drawcalls by generating a mesh per 8 blocks (2x2x2). Only blocks with even coordinates (lowest bit set to 0) will get a mesh.
Note: This also removes the old 'loops' algorithm for building the draw list, because it produces visual artifacts and cannot be made compatible with the approach of having a mesh for every 8th block without hurting performance.
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com >
Co-authored-by: Lars <larsh@apache.org >
Co-authored-by: sfan5 <sfan5@live.de > 
						
						
					 
					
						2023-01-31 17:30:59 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lhofhansl 
							
						 
					 
					
						
						
							
						
						cded6a3945 
					 
					
						
						
							
							Display whole profiler numbers up to 999999 without scientific notation. ( #13155 )  
						
						 
						
						
						
						
					 
					
						2023-01-24 17:40:23 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								x2048 
							
						 
					 
					
						
						
							
						
						b8aaad4f1e 
					 
					
						
						
							
							Remove the 'loops' occlusion culler ( #13169 )  
						
						 
						
						
						
						
					 
					
						2023-01-23 10:58:29 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								DS 
							
						 
					 
					
						
						
							
						
						8478796226 
					 
					
						
						
							
							Decrease minimum for repeat_place_time ( #13165 )  
						
						 
						
						
						
						
					 
					
						2023-01-23 00:20:12 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								sfan5 
							
						 
					 
					
						
						
							
						
						87d509e462 
					 
					
						
						
							
							Implement --debugger option to improve UX when debugging crashes ( #13157 )  
						
						 
						
						
						
						
					 
					
						2023-01-23 00:19:30 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								x2048 
							
						 
					 
					
						
						
							
						
						6f5703baf1 
					 
					
						
						
							
							Clear exposure compensation state textures on creation ( #13151 )  
						
						 
						
						
						
						
					 
					
						2023-01-23 00:18:48 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								x2048 
							
						 
					 
					
						
						
							
						
						ca13c51024 
					 
					
						
						
							
							Fix concurrency in texture source ( #13150 )  
						
						 
						
						
						
						
					 
					
						2023-01-19 21:44:27 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								SmallJoker 
							
						 
					 
					
						
						
							
						
						ecd6d61697 
					 
					
						
						
							
							Revisit F6 statistics formatting ( #13126 )  
						
						 
						
						
						
						
					 
					
						2023-01-16 20:16:23 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						2f9f0c0900 
					 
					
						
						
							
							Improve chat history ( #12975 )  
						
						 
						
						
						
						
					 
					
						2023-01-14 16:14:37 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								sfan5 
							
						 
					 
					
						
						
							
						
						8fded9d990 
					 
					
						
						
							
							Disable Prometheus in singleplayer mode  
						
						 
						
						
						
						
					 
					
						2023-01-14 13:11:15 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						3992a13f24 
					 
					
						
						
							
							Improve MetaDataRef:{get,set}_float precision ( #13130 )  
						
						 
						
						
						
						
					 
					
						2023-01-12 15:40:34 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						5f2925c59c 
					 
					
						
						
							
							Increase ftos precision ( #13141 )  
						
						 
						
						
						
						
					 
					
						2023-01-12 14:12:31 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						956026bb6b 
					 
					
						
						
							
							Break long lines of option help ( #13136 )  
						
						 
						
						
						
						
					 
					
						2023-01-12 14:12:05 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								x2048 
							
						 
					 
					
						
						
							
						
						139db66901 
					 
					
						
						
							
							Remove mapblock cache for mesh generation. ( #13124 )  
						
						 
						
						... 
						
						
						
						Reduces memory consumption and improves performance 
						
						
					 
					
						2023-01-09 21:40:08 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ROllerozxa 
							
						 
					 
					
						
						
							
						
						390b5caaaa 
					 
					
						
						
							
							Fix crash on Android with IrrlichtMt9 ( #13123 )  
						
						 
						
						... 
						
						
						
						Caused by mouse control 
						
						
					 
					
						2023-01-08 14:04:17 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								iliekprogrammar 
							
						 
					 
					
						
						
							
						
						fb28ca463e 
					 
					
						
						
							
							Clamp player wieldindex when processing hotbar item selection ( #13098 )  
						
						 
						
						
						
						
					 
					
						2023-01-08 14:03:16 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								lhofhansl 
							
						 
					 
					
						
						
							
						
						55804c56e9 
					 
					
						
						
							
							Report collisionMoveSimple for client and server. ( #13105 )  
						
						 
						
						
						
						
					 
					
						2023-01-07 16:31:31 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ROllerozxa 
							
						 
					 
					
						
						
							
						
						bb74da5903 
					 
					
						
						
							
							Remove old rollback migration code ( #13082 )  
						
						 
						
						
						
						
					 
					
						2023-01-06 22:35:20 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								x2048 
							
						 
					 
					
						
						
							
						
						6d45c243f8 
					 
					
						
						
							
							Add dynamic exposure correction ( #12959 )  
						
						 
						
						... 
						
						
						
						* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod 
						
						
					 
					
						2023-01-06 22:33:25 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								x2048 
							
						 
					 
					
						
						
							
						
						2715cc8bf6 
					 
					
						
						
							
							Occlusion culling algorithm based on recursive descend ( #13104 )  
						
						 
						
						... 
						
						
						
						Co-authored-by: DS <vorunbekannt75@web.de > 
						
						
					 
					
						2023-01-06 22:31:06 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								sfan5 
							
						 
					 
					
						
						
							
						
						059f62d7d6 
					 
					
						
						
							
							Use consistent optimization flags for *BSD  
						
						 
						
						... 
						
						
						
						This was added for seemingly no reason in c410e9182d  (2014) 
						
						
					 
					
						2023-01-05 23:09:51 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								x2048 
							
						 
					 
					
						
						
							
						
						89e7f72c92 
					 
					
						
						
							
							Use multiple threads for mesh generation ( #13062 )  
						
						 
						
						... 
						
						
						
						Co-authored-by: sfan5 <sfan5@live.de > 
						
						
					 
					
						2022-12-27 18:44:18 +01:00