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Commit Graph

  • 4cd58b8b04 Translated using Weblate (Czech) Emil Faltynek 2025-01-02 10:32:43 +00:00
  • ccccfa8d5e Translated using Weblate (Esperanto) Hugo 2024-12-27 17:27:41 +00:00
  • fbc3094065 Translated using Weblate (Spanish (American)) Hugo 2024-12-26 14:59:40 +00:00
  • 0f8984be2d Translated using Weblate (Filipino) Kevin Hagen 2024-12-25 19:15:12 +00:00
  • 0bea91a7f5 Translated using Weblate (Danish) cat 2024-12-21 15:37:26 +00:00
  • 6adb8f92d4 Translated using Weblate (Chinese (Traditional Han script)) reimu105 2024-12-15 01:49:49 +00:00
  • 9bd650ada2 Translated using Weblate (Malay) Muhammad Nuruddin 2024-11-27 22:24:16 +00:00
  • 0fbedf828d Translated using Weblate (Indonesian) Linerly 2024-11-27 12:05:07 +00:00
  • 5a790ad702 Translated using Weblate (Galician) ninjum 2024-11-23 09:09:18 +00:00
  • a7fe400db9 Translated using Weblate (Ukrainian) Oleg 2024-11-21 18:57:28 +00:00
  • ea9f8a9349 Translated using Weblate (Swedish) ROllerozxa 2024-11-19 16:49:15 +00:00
  • 0db69655e1 Translated using Weblate (Russian) Stepan Bazrov 2024-11-13 13:50:38 +00:00
  • 2515a40fff Fix some setting descriptions sfan5 2025-02-09 13:15:58 +01:00
  • 045951b23c Const correct Thread class (#15741) wrrrzr 2025-02-09 14:20:47 +03:00
  • 9166b57c2a Try to fix macOS signature problem sfence 2025-02-09 12:20:30 +01:00
  • fd8d04ff76 GUI inventory list: Do not render clipped slots (#15764) Lars Müller 2025-02-09 12:19:25 +01:00
  • 6def21b5e3 Rename Minetest to Luanti in CONTRIBUTING.md Miguel P.L 2025-02-09 05:19:16 -06:00
  • 2fb9e4d18a Fix enum setting used as requirement grorp 2025-02-05 15:12:33 -05:00
  • 36c9742c0a Main menu server list: Select first compatible search result (#15755) siliconsniffer 2025-02-06 19:19:38 +01:00
  • ec83312540 Change main website domain to www.luanti.org (#15748) Montandalar 2025-02-07 05:16:24 +11:00
  • 1548b2ae9e Update credits for 5.11.0 (#15753) sfan5 2025-02-05 21:02:09 +01:00
  • 0fa56a9f7c Revert "Prefer GL3 driver over legacy GL driver" sfan5 2025-02-03 11:42:10 +01:00
  • 88b007907a Enable relative mouse mode on Android (#15750) sfan5 2025-02-04 12:19:09 +01:00
  • a73e71510a Clamp client-sent movement speed control (#15721) Lars Müller 2025-02-04 12:19:00 +01:00
  • b2a6c3ba23 Server: undo inventory client prediction SmallJoker 2025-02-01 10:32:45 +01:00
  • 8caf922df6 InvRef: deduplicate code SmallJoker 2025-02-01 10:08:51 +01:00
  • 5419345dff PauseMenuScripting: resolve absolute 'builtin' path before substring check (#15720) SmallJoker 2025-02-02 19:04:50 +01:00
  • a8c4c55d58 Document that object properties colors field is unused (#15685) cx384 2025-02-02 19:04:18 +01:00
  • f17498b049 Delete irrlichttypes_extrabloated.h (#15723) wrrrzr 2025-02-01 15:41:51 +03:00
  • 63e9b01f7d COSOperator: Use NSPasteboardTypeString instead of NSStringPboardType Stefan Beller 2025-01-25 12:45:22 -08:00
  • db97b2bd93 Updates some Minetest references to Luanti (#15712) cathanof 2025-02-01 12:40:45 +00:00
  • c0422b18e7 Propagate peer ID change to outgoing reliables (#15680) sfan5 2025-02-01 13:23:00 +01:00
  • 29cfb6efff Disable SDL2 for 5.11.0 (#15704) sfan5 2025-01-26 19:18:18 +01:00
  • ffb4a5b565 Rename dev.minetest.net to dev.luanti.org (#15718) Mark Wiemer 2025-01-26 10:17:36 -08:00
  • 99a27b7495 Fix documentation for the official Docker image (#15713) AFCMS 2025-01-26 19:17:26 +01:00
  • e9826f7819 Move EnumString to separate file and add enum_to_string (#15714) cx384 2025-01-26 19:17:14 +01:00
  • bee541f378 Lua get_biome_data: calc heat and humidity only once (#15715) Erich Schubert 2025-01-26 19:17:02 +01:00
  • 45c5ef8798 Restrict relative mouse mode to Wayland users (#15697) sfan5 2025-01-26 19:16:46 +01:00
  • 282c81fe3a filesys: replace goto by #else to avoid compiler warning Stefan Beller 2025-01-25 01:48:15 -08:00
  • b861f0c5c5 Fix shadow flicker on camera offset update (#15709) sfan5 2025-01-25 10:47:52 +01:00
  • 7c6ade0fc5 Restore proper rollback database indexing (#15707) Lars Müller 2025-01-24 16:50:59 +01:00
  • 41dfac96c1 Add setting callbacks for Camera and TouchControls (#15700) grorp 2025-01-24 10:50:51 -05:00
  • b5e084c9a5 Update github URL references (#15705) sfan5 2025-01-24 16:50:39 +01:00
  • f592b57dc6 Fixed serialization_version and version_string key name in docs (#15699) fineless71 2025-01-23 11:18:30 +00:00
  • a99e985674 Centralize arbitrary area volume limit and raise it (#15696) sfan5 2025-01-23 12:18:20 +01:00
  • af3f696423 Code style fixes. SFENCE 2024-09-04 19:15:39 +02:00
  • 24e9db07ec Check for indent spaces and fixed found problems. Lib C/C++ code is not checked. SFENCE 2024-09-04 06:11:05 +02:00
  • 547e1476bb Allow overriding fonts via media files (#15606) Lars Müller 2025-01-19 20:42:40 +01:00
  • eeb6cab4c4 In-game settings menu using separate Lua environment (#15614) grorp 2025-01-19 13:07:04 -05:00
  • 3cb07d5fb6 Add limited game auto-selection to dedicated server sfan5 2025-01-17 20:14:56 +01:00
  • a262be6a47 Move camera offset to consistent point in game loop sfan5 2025-01-17 19:43:54 +01:00
  • e5f276ecee Apply some minor code cleanups sfan5 2025-01-17 18:10:49 +01:00
  • 94239153b5 Fix map rendering glitches on camera offset update sfan5 2025-01-17 17:44:54 +01:00
  • f6a0bf915d Remove built-in knockback in next major release Zughy 2025-01-18 00:27:57 +01:00
  • 8719a816e7 Fix CMatrix<T>::getScale returning negative scale (#15687) Lars Müller 2025-01-18 00:27:27 +01:00
  • c8b5e3b741 Update my email in SECURITY.md rubenwardy 2025-01-15 22:15:48 +01:00
  • cf074dd271 Cache grouped sparse buffers (#15594) sfan5 2025-01-14 23:40:57 +01:00
  • 7053348e31 Fix buggy memcpy call in a template (#15672) cosin15 2025-01-14 20:26:29 +01:00
  • 2bfcd45b35 Fix always waving semitransparent liquid regression DS 2025-01-13 09:39:20 +01:00
  • 636a734d78 Resolve some quirks with (wield) item meshes for nodes (#15654) sfan5 2025-01-13 09:39:06 +01:00
  • 464cc92521 Main menu server tab mods button (#15561) cx384 2025-01-12 16:20:05 +01:00
  • 5aeaf20849 CI png optimized check cx384 2024-12-31 16:27:10 +01:00
  • 1427a98c59 Optimize png files cx384 2024-12-31 16:26:09 +01:00
  • 903d13ffff Make sure mod paths are always absolute sfan5 2025-01-09 13:15:36 +01:00
  • d0d7c11fe1 Stop ServerThread immediately on errors sfan5 2025-01-08 19:31:23 +01:00
  • 9dd09d1056 Prevent VoxelManipulator size overflow sfan5 2025-01-08 19:30:48 +01:00
  • 2cdf3af1b8 Reduce size of SMaterial struct sfan5 2025-01-08 18:29:40 +01:00
  • be75e42d77 Improve sleep accuracy on FPS limiter (#15648) Hanicef 2025-01-12 14:49:13 +01:00
  • d4a6df3389 Add chat console scrollbar (#15104) chmodsayshello 2025-01-12 14:49:01 +01:00
  • d15214af52 Remove shadow direction quantization, increase shadow update frames instead (#15665) lhofhansl 2025-01-11 16:41:50 -08:00
  • d044c27b5f MeshMakeData: Explain members, and add grid size and minimap flag Desour 2025-01-08 10:01:13 +01:00
  • c0ce918d77 Meshgen: Handle enable_water_reflections like smooth_lighting Desour 2025-01-07 15:36:45 +01:00
  • 9a60b83061 Rename meshgen lighting variables Desour 2025-01-07 15:32:59 +01:00
  • 7ba5973108 Get rid of MapblockMeshGenerator::cur_node.light Desour 2025-01-07 15:08:22 +01:00
  • c4bfa65201 Fix black plantlike_rooted without smoothlighting Desour 2025-01-07 14:53:41 +01:00
  • 6a1b4a93c7 MapblockMeshGenerator: Move unsmooth lighting color out of useTile, and instead compute it once per node Desour 2025-01-07 14:49:45 +01:00
  • 3becbda0aa Get rid of MapblockMeshGenerator::cur_node.scale Desour 2025-01-07 14:16:40 +01:00
  • a14b8d0976 Get rid of MapblockMeshGenerator::cur_node.tile Desour 2025-01-07 14:05:06 +01:00
  • 966abc85da transformNodeBox(): Rotate first by facedir Desour 2025-01-07 13:09:12 +01:00
  • 1e81c454c8 transformNodeBox(): Replace BOXESPUSHBACK macro with a lambda Desour 2025-01-07 12:57:27 +01:00
  • cbc074feb5 Remove the unnecessary MeshCollector::append overload Desour 2025-01-07 12:46:59 +01:00
  • 436b391a80 VoxelArea: Fix missing cacheExtent calls in helpers (#15657) DS 2025-01-11 16:43:20 +01:00
  • 37899f7a14 Fix CFileSystem::FileSystemType related UB (#15669) cosin15 2025-01-11 16:42:36 +01:00
  • e5542e5b02 Remove or restrict some client settings (#15633) sfan5 2025-01-08 10:56:45 +01:00
  • 41f7031e49 Fix reduced bloom at 10 bits sfan5 2025-01-08 10:56:28 +01:00
  • 7f1316236b Silence failing raycast unit test (#15644) Lars Müller 2025-01-08 10:56:05 +01:00
  • c346612468 Fix falling nodes digging nodes they aren't supposed to (#15638) sfan5 2025-01-06 19:42:11 +01:00
  • 431c5c8b36 Fix wireframe mode in opengl3 driver (#15626) DS 2025-01-06 19:39:17 +01:00
  • f467bde6ac Add unit test for raycasts falsely skipping nodes (#15555) Lars Müller 2025-01-05 16:32:09 +01:00
  • 06f39e1915 Fix missing bounding box for CAO 'wielditem' visual sfan5 2025-01-05 02:53:13 +01:00
  • 4774e65ed9 Implement polygon offset in GL3 driver sfan5 2025-01-04 18:10:29 +01:00
  • 5b14c03301 Use polygon offset to fix z-fighting for overlay tiles sfan5 2025-01-04 17:51:04 +01:00
  • dfd7628950 Rename getGameMinetestConfig to getGameConfig wrrrzr 2025-01-05 15:20:37 +03:00
  • 4c4918b154 Fix show_debug setting causing inconsistency between debug control and shown debug info DS 2025-01-05 13:20:21 +01:00
  • 5bcb7983ec Fix missing bounding box for upright_sprite sfan5 2025-01-02 13:48:39 +01:00
  • 0614b175b5 Optimize draw3DBox generic case sfan5 2025-01-02 12:32:45 +01:00
  • 4e2ca05f08 Add debug mode that shows mesh buffer bounding boxes sfan5 2025-01-02 11:18:37 +01:00
  • 9554e3d43a Add support for glObjectLabel to aid debugging sfan5 2024-12-29 19:24:33 +01:00
  • d2004d32f6 Move AutoExposure constructor to header wrrrzr 2025-01-04 14:39:52 +03:00
  • e8f6127779 Reduce irrlicht_extrabloated.h includes in header files SmallJoker 2025-01-04 12:39:34 +01:00