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luanti/util/travis/script.sh
kwolekr 8e08e92eb4 Cherry-pick most commits since 15c0376
Commits not directly related to network changes were cherry-picked
on a best-effort basis, as some cause difficult merge conflicts.

Commits skipped over:
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Commits with conflicts:
038d3a31df
e9eda2b0d0
708337dfc2 ~~ modified client.cpp manually; shadow changes to packethandlers/client.cpp
36e8ba9ce2 ~~ modified main.cpp manually; add ALLOW_ZWRITE_ON_TRANSPARENT set
3b6480c5b0 ~~ modified server.cpp manually; change wrapDegrees -> modulo360f
5a5854ea9d
c09d026f05
3c91ad8fc2
2015-03-07 16:25:50 -05:00

29 lines
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#!/bin/bash -e
if [ $WINDOWS = "no" ]; then
mkdir -p travisbuild
cd travisbuild
cmake -DENABLE_GETTEXT=1 -DENABLE_LEVELDB=1 -DENABLE_REDIS=1 -DCMAKE_BUILD_TYPE=Debug ..
make -j2
echo "Running unit tests for minetest"
../bin/minetest --run-unittests
echo "Running unit tests for minetestserver"
../bin/minetestserver --run-unittests
else
[ $CC = "clang" ] && exit 1 # Not supposed to happen
# We need to have our build directory outside of the minetest directory because
# CMake will otherwise get very very confused with symlinks and complain that
# something is not a subdirectory of something even if it actually is.
# e.g.:
# /home/travis/minetest/minetest/travisbuild/minetest
# \/ \/ \/
# /home/travis/minetest/minetest/travisbuild/minetest/travisbuild/minetest
# \/ \/ \/
# /home/travis/minetest/minetest/travisbuild/minetest/travisbuild/minetest/travisbuild/minetest
# You get the idea.
OLDDIR=`pwd`
cd ..
[ $WINDOWS = "32" ] && EXISTING_MINETEST_DIR=$OLDDIR NO_MINETEST_GAME=1 $OLDDIR/util/buildbot/buildwin32.sh travisbuild && exit 0
[ $WINDOWS = "64" ] && EXISTING_MINETEST_DIR=$OLDDIR NO_MINETEST_GAME=1 $OLDDIR/util/buildbot/buildwin64.sh travisbuild && exit 0
fi