sfan5
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ea84eee0e5
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Fix typo in README
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2014-07-12 07:42:38 +02:00 |
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Uberi
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175ac211ca
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Documentation for //stack2 , code style fixes, add author section to README.
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2014-07-06 19:42:02 -04:00 |
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Uberi
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8c0b61194c
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The WorldEdit GUI now has no hard dependencies.
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2013-12-30 14:27:47 -05:00 |
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Uberi
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2fcea5a3c0
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Add a screenshot to the README.
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2013-12-22 13:51:50 -05:00 |
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Uberi
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674d6473e4
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Improve node inspector to show player axis, replace //scale with //stretch, which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions.
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2013-12-20 18:41:13 -05:00 |
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Uberi
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3767ea84d2
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Include WorldEdit GUI in the documentation, improve privilege handling, simplify main dialog.
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2013-12-18 15:56:50 -05:00 |
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Uberi
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dbc2348014
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Better installation instructions.
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2013-12-11 15:58:58 -05:00 |
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Sfan5
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b3ba6f2433
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Revert "Change compatibility notices." because we have 0.4.8 now
This reverts commit d5ec1bcefc .
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2013-11-24 14:18:04 +01:00 |
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Uberi
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d5ec1bcefc
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Change compatibility notices.
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2013-10-01 16:57:55 -04:00 |
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Anthony Zhang
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8bd5db51b2
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Final changes and version number bump.
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2013-08-01 23:53:38 -04:00 |
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Anthony Zhang
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8b9054a1cc
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Add tutorial for new users, and a note about compatibility.
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2013-07-25 16:09:00 -04:00 |
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Anthony Zhang
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dfcf02bbc2
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Add a few notes on air.
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2013-07-22 11:04:03 -04:00 |
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Anthony Zhang
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e550604747
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Add a section about the different types of schematics.
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2013-07-21 17:15:04 -04:00 |
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Anthony Zhang
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74018dab99
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Support descriptions and partial node names in chat commands (e.g., //set blue lightstone , //replace piston_normal_off bronze block ).
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2013-06-12 19:59:13 -04:00 |
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sfan5
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9e1c2614d3
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Update Copyright Year
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2013-04-29 14:34:55 +03:00 |
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Anthony Zhang
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98c5bc5c5f
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Fix loading of schematics containing chests that had empty slots.
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2013-04-28 19:01:24 -04:00 |
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Sfan5
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522edf1cd4
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WorldEdit 0.6
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2013-04-28 20:27:25 +02:00 |
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Anthony Zhang
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12dfbd198d
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Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files.
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2012-10-01 16:20:20 -04:00 |
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Brett O'Donnell
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a82ab9176f
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Fix worldedit.spiral and the correspondign chat command, //spiral.
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2012-09-26 18:36:11 -04:00 |
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Anthony Zhang
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382c57d008
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Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands.
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2012-09-26 18:02:42 -04:00 |
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Anthony Zhang
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def676cd2d
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Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly.
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2012-09-25 18:42:10 -04:00 |
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Anthony Zhang
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724cd6ccb6
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Add cornernote to authors.
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2012-09-20 16:25:29 -04:00 |
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cornernote
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a95164b63b
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added metasave/metaload to readme
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2012-09-20 13:58:00 +09:30 |
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cornernote
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0f9f247cc1
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added metasave/metaload to readme
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2012-09-20 13:57:01 +09:30 |
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Anthony Zhang
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6f96131382
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Normalization.
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2012-09-13 23:13:54 -04:00 |
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Kyle
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93100a20be
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document the //move change
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2012-09-10 10:09:03 -07:00 |
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Anthony
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a25a2a1fb0
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Merge pull request #5 from khonkhortisan/master
Understands meta!
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2012-08-30 21:38:00 -07:00 |
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Anthony Zhang
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340416c789
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Fix player axis detection, make spirals code a bit easier to read.
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2012-08-30 16:17:15 -04:00 |
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Kyle
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6eb08edd30
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Rotate now works with x/y/z/? instead of just y: "//rotate x 90"
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2012-08-28 15:57:45 -07:00 |
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sfan5
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e39493e789
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Add //spiral and worldedit.spiral API function
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2012-08-19 09:36:11 +02:00 |
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Anthony Zhang
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5b66b5ec25
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Add the ? axis, which represents the axis the player is facing.
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2012-08-18 14:43:12 -04:00 |
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Anthony Zhang
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66c7f1fb96
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Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check.
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2012-08-18 00:51:20 -04:00 |
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Anthony Zhang
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8cd32bcc59
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Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors.
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2012-07-22 18:12:29 -04:00 |
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Anthony Zhang
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9067f73349
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Add //mark command and document it.
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2012-07-22 15:22:36 -04:00 |
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Anthony Zhang
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ebbfdbbe13
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Correct version number.
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2012-07-20 12:11:49 -04:00 |
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Anthony Zhang
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2ecdd6cb1d
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Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly.
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2012-07-19 22:54:26 -04:00 |
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Anthony Zhang
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0606a910e2
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Document markers and give an example for //reset.
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2012-07-16 14:54:14 -04:00 |
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Anthony Zhang
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b6933816b8
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Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command.
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2012-07-16 14:38:15 -04:00 |
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Anthony Zhang
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5869ccf7f8
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Properly document the WorldEdit API.
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2012-07-13 22:14:25 -04:00 |
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Anthony Zhang
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21f768be14
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Rename README to show markdown properly.
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2012-07-13 21:50:37 -04:00 |
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