Commit Graph

  • f10da8c9f6 Version MFF master sys4-fr 2018-09-05 00:44:21 +0200
  • 59dc2d34d9 WorldEdit 1.2 1.2 sfan5 2017-09-12 14:25:38 +0200
  • 283f47f10d Fix invalid node error message of //set and //mix sfan5 2017-09-12 14:52:04 +0200
  • 35ad2f031d Remove work in progress/unused components sfan5 2017-09-12 14:13:18 +0200
  • d572d769ce Optimize gui icon texture sfan5 2017-09-12 13:30:11 +0200
  • 5bbb6b3909 Support //cube in the GUI sfan5 2017-09-12 13:25:33 +0200
  • d6a9b517b5 Remove Lua functions from WorldEdit GUI sfan5 2017-09-12 12:58:44 +0200
  • 3c61759bae Allow to bulk-set param2 of regions (#144) Wuzzy 2017-09-05 14:40:46 +0200
  • 2f4eb19a3a Fix one-node high cylinders sfan5 2017-09-03 20:11:31 +0200
  • 2cb3fcde66 Improve node name normalization sfan5 2017-08-31 20:38:38 +0200
  • e680d8087e Fix small logic error in worldedit.cylinder sfan5 2017-08-31 20:10:08 +0200
  • 870873ad15 Add //hollowcube and //cube sfan5 2017-08-31 19:07:51 +0200
  • e356f4521c WorldEdit GUI support for new //cylinder functionality sfan5 2017-08-31 16:46:57 +0200
  • bf8e2a8233 Dual-based cylinder Kyle 2012-10-18 18:10:30 -0700
  • 6ceb56c3dc Disable worldedit_gui fallback code (closes #141) sfan5 2017-08-20 12:21:41 +0200
  • 1fabe60d77 Make sfinv gui code compatible with sfinv as included in MTG 0.4.15 sfan5 2017-08-20 12:13:56 +0200
  • acc9188828 Add logging for //lua and //luatransform shivajiva101 2017-05-21 16:31:59 +0100
  • 3240167b13 Forgot this one during refactor (a31f955fb1) sfan5 2017-05-13 11:53:52 +0200
  • 66b1fa032d Remove formspec tester from worldedit_gui sfan5 2017-05-13 11:52:45 +0200
  • a31f955fb1 Refactor priv determination in worldedit_gui sfan5 2017-05-13 11:51:02 +0200
  • 38e9b42caf Do not allow any worldedit_gui commands without privs sfan5 2017-05-13 11:34:20 +0200
  • ea465f8fe4 Remove useless privilege checks sfan5 2017-05-13 11:31:59 +0200
  • 0ce45a5900 Fix worldedit_gui_lua privs tenplus1 2017-05-13 09:25:51 +0100
  • 56f77a2f27 Remove unused toolcaps of the wand tool sfan5 2017-03-11 12:50:27 +0100
  • 610cd9981d Use sfinv if possible, fixes #124 with recent minetest versions sfan5 2017-03-11 12:47:30 +0100
  • c0f3bb6958 GUI: Use nicer picture to indicate unknown nodes (-> no search results) sfan5 2017-03-11 12:24:47 +0100
  • e49f717000 GUI: Always pass normalized node names to commands sfan5 2017-03-11 12:03:06 +0100
  • 6e7b9a60be Update wand definition (#129) MT-Modder 2017-02-10 18:04:04 -0500
  • bcac45a476 Fix "safe region" functionality errornously rejecting pos1-only commands (e.g. //sphere) sfan5 2017-01-31 19:52:54 +0100
  • 426f3b949f Show light level a node receives with //inspect, fixes #128 sfan5 2017-01-26 22:26:45 +0100
  • 78e4ba828e Show light level with //inspect sfan5 2017-01-03 17:11:38 +0100
  • 92fe95fab7 Make //fixlight work again sfan5 2017-01-02 19:03:21 +0100
  • 3a7fb5bf1e Add //help command (fixes #123) sfan5 2017-01-01 22:26:58 +0100
  • aa0e46d4e2 Handle failure of minetest.add_entity() sfan5 2016-12-21 14:26:24 +0100
  • 83288c969e Don't mark or load areas into memory when they are over a certain size, fixes #97 sfan5 2016-12-10 22:02:40 +0100
  • f9311b2b15 Move wand.lua to worldedit_commands sfan5 2016-12-10 21:43:38 +0100
  • 15f0cea72e Disable wand tool on entities sfan5 2016-12-10 21:39:44 +0100
  • 6e2e2385e9 Merge remote-tracking branch 'tmp/hollowpyramid' sfan5 2016-10-13 17:51:01 +0200
  • 152707a322 Fix 'Run Lua' button in WorldEdit GUI (fixes #121) sfan5 2016-10-12 20:10:36 +0200
  • d040d324e8 Fix //spiral requiring a selected region despite using only pos1 sfan5 2016-10-12 19:45:38 +0200
  • df6b54d2f5 Fix blowing up TNT near worldedit markers sfan5 2016-10-12 19:38:41 +0200
  • 5abe1cee3d Fix exiting mtschemprob entry dialog with ESC sfan5 2016-08-05 16:41:37 +0200
  • 5afea424ba Move cuboidapi.lua to correct place sfan5 2016-07-04 19:57:48 +0200
  • 2aed498849 Add completion chat message to //expand and //contract sfan5 2016-07-04 19:53:12 +0200
  • 0b68b2aec6 Fix //shift with absolute axis (x/y/z) sfan5 2016-07-04 19:51:28 +0200
  • f72abdb766 Merge remote-tracking branch 'tmp/cuboidmanip' sfan5 2016-07-04 19:49:23 +0200
  • e18525d8c9 Modify outset and inset to accept both hv and vh combinations. Update documentation accordingly. Daniel Sosa 2015-02-21 19:07:14 +0000
  • 78890dde07 Clean some documentation issues Daniel Sosa 2015-02-19 14:01:45 -0600
  • b922097e7a Update command documentation Daniel Sosa 2015-02-18 17:27:32 -0600
  • 48f3f59fc3 Implement some safety mechanisms Daniel Sosa 2015-02-16 04:15:52 +0000
  • f8f1f3b9cc Reimplement /expand and /contract to conform to WE standards Daniel Sosa 2015-02-16 03:46:45 +0000
  • d5e004be67 Fix /outset and /inset to conform to WE standards Daniel Sosa 2015-02-16 02:47:21 +0000
  • fad021d0ba Remove some debug code Daniel Sosa 2015-02-16 02:33:11 +0000
  • f1fe0c6bba Fix /shift command to conform to worldedit command standard Daniel Sosa 2015-02-16 02:28:50 +0000
  • 40cee99700 Fix a crash that happened when trying to shift the cuboid using relative direction while looking straight up or down Daniel Sosa 2015-01-11 13:12:37 +0000
  • 04d20de4cd Fix several typos Daniel Sosa 2015-01-06 13:20:58 +0000
  • 859c6bd12a Implement /expand and /contract Daniel Sosa 2015-01-03 20:56:27 -0600
  • 240380ff16 Implement /inset and /shift Daniel Sosa 2015-01-03 20:20:27 -0600
  • 8d213d32a0 refactor code for mantainability and reusability. Start of chat command refactor. Implement /outset. Daniel Sosa 2015-01-03 19:46:59 -0600
  • ae29a9f064 Reimplement inset/outset to make use of new marker functions Daniel Sosa 2015-01-03 02:51:59 -0600
  • 6cf8b92434 Reimplement /shift to make use of new marker functions Daniel Sosa 2015-01-03 02:29:28 -0600
  • 0b97a7c740 Finish /expand implementation. Add /contract command. Daniel Sosa 2015-01-03 02:04:02 -0600
  • 900b2f25aa Fix faulty regex in expand. Add relative direction decoding. Daniel Sosa 2015-01-03 01:23:19 -0600
  • f49663902c Major progress and simplification in /expand function Daniel Sosa 2015-01-02 23:40:56 -0600
  • d475682d8f Add common functions to move and update the markers Daniel Sosa 2015-01-02 22:29:37 -0600
  • 9e087ff995 Add outset, inset, shift and initial draft of expand Daniel Sosa 2015-01-02 21:45:25 -0600
  • b23e92921c fix gui bug with back button (#116) tenplus1 2016-06-20 17:05:47 +0100
  • 61ab240cea Add //drain sfan5 2016-03-23 22:09:55 +0100
  • b06e004d80 Merge pull request #108 from kilbith/master sfan5 2016-02-22 15:54:25 +0100
  • 6dddc93ed7 Fix unability to browse inv. items on creative inventory Jean-Patrick Guerrero 2016-02-22 12:29:06 +0100
  • b99a51f468 Merge pull request #107 from kilbith/master sfan5 2016-02-22 10:33:04 +0100
  • 91c5053e67 Re-adapt WorldEdit's GUI button position to creative inventory Jean-Patrick Guerrero 2016-02-22 10:29:53 +0100
  • f2f714c19e Fix crash when loading version 3 schematics ShadowNinja 2016-01-23 16:57:00 -0500
  • 47712844a3 Added a WorldEdit wand item that can be used to select areas with worldedit. Joseph Pickard 2016-01-17 13:27:33 -0500
  • 2bd4d6fa8f Merge pull request #101 from kilbith/master sfan5 2016-01-17 15:29:06 +0100
  • e9e8de385c Adapt WorldEdit GUI button to the new creative inventory kilbith 2016-01-17 15:17:44 +0100
  • 2e2fcfdfa2 Fixed Issue #83 : upsidedown pyramid not working well Sebastien Ponce 2015-09-14 22:09:36 +0200
  • e0a2661700 Fix //stack2 not working (closes #94) sfan5 2016-01-05 13:57:48 +0100
  • 7a19c5303b Fix undeclared global variable Rui 2015-09-13 12:54:18 +0900
  • 35b68c481b Fixed dropdown menus in the WorldEdit GUI (closes #78, thanks to @sponce) sfan5 2016-01-05 13:14:47 +0100
  • 51158eca9f Fix Save/Load from WorldEdit GUI, fixes #90 sfan5 2016-01-05 12:42:01 +0100
  • 3aa315f134 Fix Orient in WorldEdit GUI sfan5 2016-01-05 12:24:06 +0100
  • 3d30588a68 Clarify `//deleteblocks` Anthony Zhang 2015-12-18 17:33:29 -0500
  • 48f9c6c23f Fix #93 (thanks @za267!) Anthony Zhang 2015-11-01 16:50:36 -0500
  • 5f9efb1205 Added hollow pyramids Sebastien Ponce 2015-09-13 11:31:47 +0200
  • fc037e9c82 Fix formspec typo causing crashing upon using `/orient` in the GUI. Anthony Zhang 2015-06-18 18:14:45 -0400
  • 90d6b3d237 Allow more characters in file names ShadowNinja 2015-06-01 17:08:43 -0400
  • 4bd5d56909 Localize mkdir helper ShadowNinja 2015-06-01 16:53:03 -0400
  • 163dffccb3 Fix leaking {safe,check}_region ShadowNinja 2015-05-16 19:52:11 -0400
  • 6b2fe397e6 Use minetest.mkdir when available ShadowNinja 2015-05-16 19:46:33 -0400
  • 5c115e282c Fix existence check trying to open files for writing ShadowNinja 2015-05-16 19:26:37 -0400
  • ab47385f7b Fix crash (worldedit/manipulations.lua:526: attempt to call global 'set_node' (a nil value)) sfan5 2015-05-04 18:48:09 +0200
  • 78915d4a54 Merge pull request #76 from est31/fixserialisation Anthony Zhang 2015-03-11 22:08:32 -0400
  • 09de34aabf Load first node too with LuaJIT est31 2015-03-12 02:21:01 +0100
  • c1bd4986b0 Merge pull request #74 from est31/deleteblocks Anthony Zhang 2015-02-21 00:42:05 -0500
  • bea38a116a Add //deleteblocks command est31 2015-02-08 01:38:05 +0100
  • 4336e7ca14 Merge pull request #73 from est31/hidebutton Anthony Zhang 2015-02-16 19:58:59 -0500
  • eca54f0851 Make inventory++ hide button for players without worldedit priv est31 2015-02-16 22:55:09 +0100
  • b0fbcf197f Merge pull request #72 from HybridDog/globalfix Anthony Zhang 2015-02-14 23:25:20 -0500
  • b468e24a20 fix an error message HybridDog 2015-02-14 23:05:06 +0100