Anthony
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a25a2a1fb0
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Merge pull request #5 from khonkhortisan/master
Understands meta!
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2012-08-30 21:38:00 -07:00 |
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Anthony Zhang
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340416c789
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Fix player axis detection, make spirals code a bit easier to read.
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2012-08-30 16:17:15 -04:00 |
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Kyle
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6eb08edd30
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Rotate now works with x/y/z/? instead of just y: "//rotate x 90"
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2012-08-28 15:57:45 -07:00 |
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sfan5
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21192ceb57
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Remove unused Code
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2012-08-19 09:38:16 +02:00 |
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sfan5
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e39493e789
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Add //spiral and worldedit.spiral API function
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2012-08-19 09:36:11 +02:00 |
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Anthony Zhang
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5b66b5ec25
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Add the ? axis, which represents the axis the player is facing.
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2012-08-18 14:43:12 -04:00 |
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Anthony Zhang
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66c7f1fb96
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Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check.
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2012-08-18 00:51:20 -04:00 |
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Anthony Zhang
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8cd32bcc59
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Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors.
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2012-07-22 18:12:29 -04:00 |
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Anthony Zhang
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9067f73349
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Add //mark command and document it.
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2012-07-22 15:22:36 -04:00 |
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Anthony Zhang
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5ce4517e66
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Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed).
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2012-07-22 14:53:20 -04:00 |
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Anthony Zhang
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2ecdd6cb1d
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Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly.
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2012-07-19 22:54:26 -04:00 |
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Anthony Zhang
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2c2d7fdec1
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Properly floor the player coordinates.
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2012-07-16 16:21:55 -04:00 |
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Anthony Zhang
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b6933816b8
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Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command.
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2012-07-16 14:38:15 -04:00 |
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Anthony Zhang
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5869ccf7f8
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Properly document the WorldEdit API.
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2012-07-13 22:14:25 -04:00 |
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Anthony Zhang
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66839ca6a5
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Initial commit.
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2012-07-13 21:46:33 -04:00 |
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