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								 sfan5 | a429e104a2 | Fix //replace <something> air | 2012-09-08 08:34:21 +02:00 |  | 
			
				
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								 sfan5 | ce9ce35a20 | Fix //replace air <something> | 2012-09-08 08:21:37 +02:00 |  | 
			
				
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								 Anthony | a25a2a1fb0 | Merge pull request #5 from khonkhortisan/master Understands meta! | 2012-08-30 21:38:00 -07:00 |  | 
			
				
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								 Anthony Zhang | 340416c789 | Fix player axis detection, make spirals code a bit easier to read. | 2012-08-30 16:17:15 -04:00 |  | 
			
				
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								 Kyle | 6eb08edd30 | Rotate now works with x/y/z/? instead of just y: "//rotate x 90" | 2012-08-28 15:57:45 -07:00 |  | 
			
				
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								 Kyle | 91c24d3a60 | Fix transpose and rotate | 2012-08-26 13:14:47 -07:00 |  | 
			
				
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								 Kyle | 1a9ce8b9c1 | Understands meta! Tested in copy, stack (which copies), move, flip. Transpose (and therefore rotate) do(es) not appear to be functional, but
meta stuff added anyway. | 2012-08-25 17:23:39 -07:00 |  | 
			
				
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								 sfan5 | 21192ceb57 | Remove unused Code | 2012-08-19 09:38:16 +02:00 |  | 
			
				
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								 sfan5 | e39493e789 | Add //spiral and worldedit.spiral API function | 2012-08-19 09:36:11 +02:00 |  | 
			
				
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								 Anthony Zhang | 5b66b5ec25 | Add the ? axis, which represents the axis the player is facing. | 2012-08-18 14:43:12 -04:00 |  | 
			
				
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								 Anthony Zhang | 66c7f1fb96 | Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check. | 2012-08-18 00:51:20 -04:00 |  | 
			
				
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								 Anthony Zhang | 87f23b8647 | Fix //copy, //move, and //stack with negative amounts. | 2012-08-16 16:21:00 -04:00 |  | 
			
				
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								 Anthony Zhang | 8cd32bcc59 | Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors. | 2012-07-22 18:12:29 -04:00 |  | 
			
				
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								 Anthony Zhang | a4a3613170 | Remove WorldEdit markers if they are invalid. | 2012-07-22 15:55:49 -04:00 |  | 
			
				
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								 Anthony Zhang | 9067f73349 | Add //mark command and document it. | 2012-07-22 15:22:36 -04:00 |  | 
			
				
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								 Anthony Zhang | 5ce4517e66 | Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed). | 2012-07-22 14:53:20 -04:00 |  | 
			
				
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								 Anthony Zhang | ebbfdbbe13 | Correct version number. | 2012-07-20 12:11:49 -04:00 |  | 
			
				
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								 Anthony Zhang | c216164d74 | Simplify marker placement and fix wierd bug where object:setpos() didn't work. | 2012-07-19 23:24:37 -04:00 |  | 
			
				
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								 Anthony Zhang | 2ecdd6cb1d | Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly. | 2012-07-19 22:54:26 -04:00 |  | 
			
				
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								 Anthony Zhang | 2c2d7fdec1 | Properly floor the player coordinates. | 2012-07-16 16:21:55 -04:00 |  | 
			
				
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								 Anthony Zhang | 0606a910e2 | Document markers and give an example for //reset. | 2012-07-16 14:54:14 -04:00 |  | 
			
				
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								 Anthony Zhang | b6933816b8 | Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command. | 2012-07-16 14:38:15 -04:00 |  | 
			
				
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								 Anthony Zhang | 6a6f37460d | Fixed //save not sorting positions (thanks to cosarara97). | 2012-07-16 12:37:02 -04:00 |  | 
			
				
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								 Anthony Zhang | 5869ccf7f8 | Properly document the WorldEdit API. | 2012-07-13 22:14:25 -04:00 |  | 
			
				
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								 Anthony Zhang | 21f768be14 | Rename README to show markdown properly. | 2012-07-13 21:50:37 -04:00 |  | 
			
				
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								 Anthony Zhang | 66839ca6a5 | Initial commit. | 2012-07-13 21:46:33 -04:00 |  |