Anthony Zhang
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a4a3613170
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Remove WorldEdit markers if they are invalid.
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2012-07-22 15:55:49 -04:00 |
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Anthony Zhang
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9067f73349
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Add //mark command and document it.
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2012-07-22 15:22:36 -04:00 |
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Anthony Zhang
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5ce4517e66
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Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed).
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2012-07-22 14:53:20 -04:00 |
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Anthony Zhang
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ebbfdbbe13
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Correct version number.
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2012-07-20 12:11:49 -04:00 |
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Anthony Zhang
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c216164d74
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Simplify marker placement and fix wierd bug where object:setpos() didn't work.
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2012-07-19 23:24:37 -04:00 |
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Anthony Zhang
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2ecdd6cb1d
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Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly.
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2012-07-19 22:54:26 -04:00 |
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Anthony Zhang
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2c2d7fdec1
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Properly floor the player coordinates.
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2012-07-16 16:21:55 -04:00 |
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Anthony Zhang
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0606a910e2
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Document markers and give an example for //reset.
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2012-07-16 14:54:14 -04:00 |
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Anthony Zhang
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b6933816b8
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Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command.
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2012-07-16 14:38:15 -04:00 |
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Anthony Zhang
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6a6f37460d
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Fixed //save not sorting positions (thanks to cosarara97).
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2012-07-16 12:37:02 -04:00 |
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Anthony Zhang
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5869ccf7f8
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Properly document the WorldEdit API.
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2012-07-13 22:14:25 -04:00 |
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Anthony Zhang
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21f768be14
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Rename README to show markdown properly.
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2012-07-13 21:50:37 -04:00 |
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Anthony Zhang
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66839ca6a5
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Initial commit.
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2012-07-13 21:46:33 -04:00 |
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