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										67
									
								
								API.txt
									
									
									
									
									
								
							
							
						
						
									
										67
									
								
								API.txt
									
									
									
									
									
								
							@@ -72,6 +72,7 @@ biome = {
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	---- most likely want to use at least some of these to limit how and
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		||||
	---- where your objects are spawned.
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	label = string,		-- set this to identify the ABM for Minetest's profiler
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	avoid_nodes = {table},	-- same meaning as savoid, above
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	avoid_radius = num,	-- same as sradius
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	seed_diff = num,	-- The Perlin seed difference value passed to the
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@@ -238,7 +239,7 @@ biome = {
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	---- Everything else is optional, but you'll definitely want to use
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	---- some of these other fields to limit where and under what
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	---- conditions the objects are spawned.
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	below_nodes = {table}, -- List of nodes that must be below the target
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						-- node.  Useful in snow biomes to keep objects from
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						-- spawning in snow that's on the wrong surface for
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@@ -342,14 +343,18 @@ into something else over time.  This function has no return value, and accepts
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a biome definition table as the only parameter.  These are defined like so:
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options = {
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	grow_plant = "string", -- Name of the node to be grown into something
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						-- else.  This value is passed to the ABM as the
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						-- "nodenames" parameter, so it is the plants
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						-- themselves that are the ABM trigger, rather than
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	label = string,		-- set this to identify the ABM for Minetest's
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						-- profiler.  If not set, biome_lib will set it to 
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						-- "biome_lib grow_plants(): " appended with the node
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						-- in grow_plant (or the first item if it's a table)
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	grow_plant = "string" or {table}, -- Name(s) of the node(s) to be grown
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		||||
						-- into something else.  This value is passed to the
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		||||
						-- ABM as the "nodenames" parameter, so the plants
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		||||
						-- themselves are the ABM trigger, rather than
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		||||
						-- the ground they spawned on.  A plant will only grow
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						-- if the node above it is air.  Can also be a table,
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						-- but note that all nodes referenced therein will be
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		||||
						-- grown into the same object.
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		||||
						-- if the node above it is air.  If you use a table,
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		||||
						-- note that all nodes referenced therein will be
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						-- grown into the same final object.
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	grow_delay = num,	-- Passed as the ABM "interval" parameter, as with
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						-- spawning.
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	grow_chance = num,	-- Passed as the ABM "chance" parameter.
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@@ -481,6 +486,12 @@ Set this to true if you want the mod to spam your console with debug info :-)
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	plantlife_debug = false
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		||||
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		||||
To slow down the playback of the queue (e.g. for really slow machines where
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		||||
the 0.2 second max limiter isn't enough), set:
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		||||
 | 
			
		||||
	biome_lib_queue_run_ratio = <some value 1 to 100>
 | 
			
		||||
 | 
			
		||||
Default is 100 (basically percent of maximum runtime)
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		||||
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		||||
======================
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Fertile Ground Mapping
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		||||
@@ -577,3 +588,43 @@ And this particular one is mapped slightly differently from the others:
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(Note the +150 and +50 offsets)
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		||||
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==================
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Default game nodes
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		||||
==================
 | 
			
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 | 
			
		||||
Although this project was intended to be used with minetest_game, it can be
 | 
			
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configured to work with something else instead.  All you need to do is provide
 | 
			
		||||
the names of the nodes in your game you want biome_lib's internals to use.
 | 
			
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 | 
			
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Put these settings in your game's minetest.conf (or your client's own config,
 | 
			
		||||
if desired).  You'll need to set all of them.
 | 
			
		||||
 | 
			
		||||
biome_lib_default_grow_through_nodes
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		||||
	Comma-separated list of things that a spawned node is allowed to grow
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	through.  Air is always added to whatever you specify.
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		||||
	Default:  air, default:snow
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		||||
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biome_lib_default_water_nodes
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	Comma-separated list of nodes that should be treated as water for the sake
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		||||
	of looking for neighboring "wet" ground.
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		||||
	Default: default:water_source, default:water_flowing,
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		default:river_water_source, default:river_water_flowing
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		||||
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		||||
biome_lib_default_wet_surfaces
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		||||
	Comma-separated list of nodes that should be considered "wet" if one of
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		||||
	the aforementioned water nodes is nearby.
 | 
			
		||||
	Default: default:dirt, default:dirt_with_grass, default:sand
 | 
			
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 | 
			
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biome_lib_default_grow_nodes
 | 
			
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	Comma-separated list of nodes that something must be sitting on to be
 | 
			
		||||
	able to actively change from one thing to another (such as a sapling
 | 
			
		||||
	growing into a tree), to be used for ALL growable nodes, if the calling
 | 
			
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	mod doesn't provide its own lists.
 | 
			
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	Default: "default:dirt_with_grass"
 | 
			
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 | 
			
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biome_lib_default_ground_nodes
 | 
			
		||||
	Comma-separated list of nodes to use as the "root" of something that can
 | 
			
		||||
	gradually climb up a wall, to be used for ALL such nodes, if the calling
 | 
			
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	mod doesn't provide its own lists.
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	Default: "default:dirt_with_grass"
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 | 
			
		||||
     Although not required by our licenses, you are encouraged to
 | 
			
		||||
     respect those requests where reasonable. More considerations
 | 
			
		||||
     for the public: 
 | 
			
		||||
	wiki.creativecommons.org/Considerations_for_licensees
 | 
			
		||||
 | 
			
		||||
=======================================================================
 | 
			
		||||
 | 
			
		||||
Creative Commons Attribution-ShareAlike 4.0 International Public
 | 
			
		||||
License
 | 
			
		||||
 | 
			
		||||
By exercising the Licensed Rights (defined below), You accept and agree
 | 
			
		||||
to be bound by the terms and conditions of this Creative Commons
 | 
			
		||||
Attribution-ShareAlike 4.0 International Public License ("Public
 | 
			
		||||
License"). To the extent this Public License may be interpreted as a
 | 
			
		||||
contract, You are granted the Licensed Rights in consideration of Your
 | 
			
		||||
acceptance of these terms and conditions, and the Licensor grants You
 | 
			
		||||
such rights in consideration of benefits the Licensor receives from
 | 
			
		||||
making the Licensed Material available under these terms and
 | 
			
		||||
conditions.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 1 -- Definitions.
 | 
			
		||||
 | 
			
		||||
  a. Adapted Material means material subject to Copyright and Similar
 | 
			
		||||
     Rights that is derived from or based upon the Licensed Material
 | 
			
		||||
     and in which the Licensed Material is translated, altered,
 | 
			
		||||
     arranged, transformed, or otherwise modified in a manner requiring
 | 
			
		||||
     permission under the Copyright and Similar Rights held by the
 | 
			
		||||
     Licensor. For purposes of this Public License, where the Licensed
 | 
			
		||||
     Material is a musical work, performance, or sound recording,
 | 
			
		||||
     Adapted Material is always produced where the Licensed Material is
 | 
			
		||||
     synched in timed relation with a moving image.
 | 
			
		||||
 | 
			
		||||
  b. Adapter's License means the license You apply to Your Copyright
 | 
			
		||||
     and Similar Rights in Your contributions to Adapted Material in
 | 
			
		||||
     accordance with the terms and conditions of this Public License.
 | 
			
		||||
 | 
			
		||||
  c. BY-SA Compatible License means a license listed at
 | 
			
		||||
     creativecommons.org/compatiblelicenses, approved by Creative
 | 
			
		||||
     Commons as essentially the equivalent of this Public License.
 | 
			
		||||
 | 
			
		||||
  d. Copyright and Similar Rights means copyright and/or similar rights
 | 
			
		||||
     closely related to copyright including, without limitation,
 | 
			
		||||
     performance, broadcast, sound recording, and Sui Generis Database
 | 
			
		||||
     Rights, without regard to how the rights are labeled or
 | 
			
		||||
     categorized. For purposes of this Public License, the rights
 | 
			
		||||
     specified in Section 2(b)(1)-(2) are not Copyright and Similar
 | 
			
		||||
     Rights.
 | 
			
		||||
 | 
			
		||||
  e. Effective Technological Measures means those measures that, in the
 | 
			
		||||
     absence of proper authority, may not be circumvented under laws
 | 
			
		||||
     fulfilling obligations under Article 11 of the WIPO Copyright
 | 
			
		||||
     Treaty adopted on December 20, 1996, and/or similar international
 | 
			
		||||
     agreements.
 | 
			
		||||
 | 
			
		||||
  f. Exceptions and Limitations means fair use, fair dealing, and/or
 | 
			
		||||
     any other exception or limitation to Copyright and Similar Rights
 | 
			
		||||
     that applies to Your use of the Licensed Material.
 | 
			
		||||
 | 
			
		||||
  g. License Elements means the license attributes listed in the name
 | 
			
		||||
     of a Creative Commons Public License. The License Elements of this
 | 
			
		||||
     Public License are Attribution and ShareAlike.
 | 
			
		||||
 | 
			
		||||
  h. Licensed Material means the artistic or literary work, database,
 | 
			
		||||
     or other material to which the Licensor applied this Public
 | 
			
		||||
     License.
 | 
			
		||||
 | 
			
		||||
  i. Licensed Rights means the rights granted to You subject to the
 | 
			
		||||
     terms and conditions of this Public License, which are limited to
 | 
			
		||||
     all Copyright and Similar Rights that apply to Your use of the
 | 
			
		||||
     Licensed Material and that the Licensor has authority to license.
 | 
			
		||||
 | 
			
		||||
  j. Licensor means the individual(s) or entity(ies) granting rights
 | 
			
		||||
     under this Public License.
 | 
			
		||||
 | 
			
		||||
  k. Share means to provide material to the public by any means or
 | 
			
		||||
     process that requires permission under the Licensed Rights, such
 | 
			
		||||
     as reproduction, public display, public performance, distribution,
 | 
			
		||||
     dissemination, communication, or importation, and to make material
 | 
			
		||||
     available to the public including in ways that members of the
 | 
			
		||||
     public may access the material from a place and at a time
 | 
			
		||||
     individually chosen by them.
 | 
			
		||||
 | 
			
		||||
  l. Sui Generis Database Rights means rights other than copyright
 | 
			
		||||
     resulting from Directive 96/9/EC of the European Parliament and of
 | 
			
		||||
     the Council of 11 March 1996 on the legal protection of databases,
 | 
			
		||||
     as amended and/or succeeded, as well as other essentially
 | 
			
		||||
     equivalent rights anywhere in the world.
 | 
			
		||||
 | 
			
		||||
  m. You means the individual or entity exercising the Licensed Rights
 | 
			
		||||
     under this Public License. Your has a corresponding meaning.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 2 -- Scope.
 | 
			
		||||
 | 
			
		||||
  a. License grant.
 | 
			
		||||
 | 
			
		||||
       1. Subject to the terms and conditions of this Public License,
 | 
			
		||||
          the Licensor hereby grants You a worldwide, royalty-free,
 | 
			
		||||
          non-sublicensable, non-exclusive, irrevocable license to
 | 
			
		||||
          exercise the Licensed Rights in the Licensed Material to:
 | 
			
		||||
 | 
			
		||||
            a. reproduce and Share the Licensed Material, in whole or
 | 
			
		||||
               in part; and
 | 
			
		||||
 | 
			
		||||
            b. produce, reproduce, and Share Adapted Material.
 | 
			
		||||
 | 
			
		||||
       2. Exceptions and Limitations. For the avoidance of doubt, where
 | 
			
		||||
          Exceptions and Limitations apply to Your use, this Public
 | 
			
		||||
          License does not apply, and You do not need to comply with
 | 
			
		||||
          its terms and conditions.
 | 
			
		||||
 | 
			
		||||
       3. Term. The term of this Public License is specified in Section
 | 
			
		||||
          6(a).
 | 
			
		||||
 | 
			
		||||
       4. Media and formats; technical modifications allowed. The
 | 
			
		||||
          Licensor authorizes You to exercise the Licensed Rights in
 | 
			
		||||
          all media and formats whether now known or hereafter created,
 | 
			
		||||
          and to make technical modifications necessary to do so. The
 | 
			
		||||
          Licensor waives and/or agrees not to assert any right or
 | 
			
		||||
          authority to forbid You from making technical modifications
 | 
			
		||||
          necessary to exercise the Licensed Rights, including
 | 
			
		||||
          technical modifications necessary to circumvent Effective
 | 
			
		||||
          Technological Measures. For purposes of this Public License,
 | 
			
		||||
          simply making modifications authorized by this Section 2(a)
 | 
			
		||||
          (4) never produces Adapted Material.
 | 
			
		||||
 | 
			
		||||
       5. Downstream recipients.
 | 
			
		||||
 | 
			
		||||
            a. Offer from the Licensor -- Licensed Material. Every
 | 
			
		||||
               recipient of the Licensed Material automatically
 | 
			
		||||
               receives an offer from the Licensor to exercise the
 | 
			
		||||
               Licensed Rights under the terms and conditions of this
 | 
			
		||||
               Public License.
 | 
			
		||||
 | 
			
		||||
            b. Additional offer from the Licensor -- Adapted Material.
 | 
			
		||||
               Every recipient of Adapted Material from You
 | 
			
		||||
               automatically receives an offer from the Licensor to
 | 
			
		||||
               exercise the Licensed Rights in the Adapted Material
 | 
			
		||||
               under the conditions of the Adapter's License You apply.
 | 
			
		||||
 | 
			
		||||
            c. No downstream restrictions. You may not offer or impose
 | 
			
		||||
               any additional or different terms or conditions on, or
 | 
			
		||||
               apply any Effective Technological Measures to, the
 | 
			
		||||
               Licensed Material if doing so restricts exercise of the
 | 
			
		||||
               Licensed Rights by any recipient of the Licensed
 | 
			
		||||
               Material.
 | 
			
		||||
 | 
			
		||||
       6. No endorsement. Nothing in this Public License constitutes or
 | 
			
		||||
          may be construed as permission to assert or imply that You
 | 
			
		||||
          are, or that Your use of the Licensed Material is, connected
 | 
			
		||||
          with, or sponsored, endorsed, or granted official status by,
 | 
			
		||||
          the Licensor or others designated to receive attribution as
 | 
			
		||||
          provided in Section 3(a)(1)(A)(i).
 | 
			
		||||
 | 
			
		||||
  b. Other rights.
 | 
			
		||||
 | 
			
		||||
       1. Moral rights, such as the right of integrity, are not
 | 
			
		||||
          licensed under this Public License, nor are publicity,
 | 
			
		||||
          privacy, and/or other similar personality rights; however, to
 | 
			
		||||
          the extent possible, the Licensor waives and/or agrees not to
 | 
			
		||||
          assert any such rights held by the Licensor to the limited
 | 
			
		||||
          extent necessary to allow You to exercise the Licensed
 | 
			
		||||
          Rights, but not otherwise.
 | 
			
		||||
 | 
			
		||||
       2. Patent and trademark rights are not licensed under this
 | 
			
		||||
          Public License.
 | 
			
		||||
 | 
			
		||||
       3. To the extent possible, the Licensor waives any right to
 | 
			
		||||
          collect royalties from You for the exercise of the Licensed
 | 
			
		||||
          Rights, whether directly or through a collecting society
 | 
			
		||||
          under any voluntary or waivable statutory or compulsory
 | 
			
		||||
          licensing scheme. In all other cases the Licensor expressly
 | 
			
		||||
          reserves any right to collect such royalties.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 3 -- License Conditions.
 | 
			
		||||
 | 
			
		||||
Your exercise of the Licensed Rights is expressly made subject to the
 | 
			
		||||
following conditions.
 | 
			
		||||
 | 
			
		||||
  a. Attribution.
 | 
			
		||||
 | 
			
		||||
       1. If You Share the Licensed Material (including in modified
 | 
			
		||||
          form), You must:
 | 
			
		||||
 | 
			
		||||
            a. retain the following if it is supplied by the Licensor
 | 
			
		||||
               with the Licensed Material:
 | 
			
		||||
 | 
			
		||||
                 i. identification of the creator(s) of the Licensed
 | 
			
		||||
                    Material and any others designated to receive
 | 
			
		||||
                    attribution, in any reasonable manner requested by
 | 
			
		||||
                    the Licensor (including by pseudonym if
 | 
			
		||||
                    designated);
 | 
			
		||||
 | 
			
		||||
                ii. a copyright notice;
 | 
			
		||||
 | 
			
		||||
               iii. a notice that refers to this Public License;
 | 
			
		||||
 | 
			
		||||
                iv. a notice that refers to the disclaimer of
 | 
			
		||||
                    warranties;
 | 
			
		||||
 | 
			
		||||
                 v. a URI or hyperlink to the Licensed Material to the
 | 
			
		||||
                    extent reasonably practicable;
 | 
			
		||||
 | 
			
		||||
            b. indicate if You modified the Licensed Material and
 | 
			
		||||
               retain an indication of any previous modifications; and
 | 
			
		||||
 | 
			
		||||
            c. indicate the Licensed Material is licensed under this
 | 
			
		||||
               Public License, and include the text of, or the URI or
 | 
			
		||||
               hyperlink to, this Public License.
 | 
			
		||||
 | 
			
		||||
       2. You may satisfy the conditions in Section 3(a)(1) in any
 | 
			
		||||
          reasonable manner based on the medium, means, and context in
 | 
			
		||||
          which You Share the Licensed Material. For example, it may be
 | 
			
		||||
          reasonable to satisfy the conditions by providing a URI or
 | 
			
		||||
          hyperlink to a resource that includes the required
 | 
			
		||||
          information.
 | 
			
		||||
 | 
			
		||||
       3. If requested by the Licensor, You must remove any of the
 | 
			
		||||
          information required by Section 3(a)(1)(A) to the extent
 | 
			
		||||
          reasonably practicable.
 | 
			
		||||
 | 
			
		||||
  b. ShareAlike.
 | 
			
		||||
 | 
			
		||||
     In addition to the conditions in Section 3(a), if You Share
 | 
			
		||||
     Adapted Material You produce, the following conditions also apply.
 | 
			
		||||
 | 
			
		||||
       1. The Adapter's License You apply must be a Creative Commons
 | 
			
		||||
          license with the same License Elements, this version or
 | 
			
		||||
          later, or a BY-SA Compatible License.
 | 
			
		||||
 | 
			
		||||
       2. You must include the text of, or the URI or hyperlink to, the
 | 
			
		||||
          Adapter's License You apply. You may satisfy this condition
 | 
			
		||||
          in any reasonable manner based on the medium, means, and
 | 
			
		||||
          context in which You Share Adapted Material.
 | 
			
		||||
 | 
			
		||||
       3. You may not offer or impose any additional or different terms
 | 
			
		||||
          or conditions on, or apply any Effective Technological
 | 
			
		||||
          Measures to, Adapted Material that restrict exercise of the
 | 
			
		||||
          rights granted under the Adapter's License You apply.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 4 -- Sui Generis Database Rights.
 | 
			
		||||
 | 
			
		||||
Where the Licensed Rights include Sui Generis Database Rights that
 | 
			
		||||
apply to Your use of the Licensed Material:
 | 
			
		||||
 | 
			
		||||
  a. for the avoidance of doubt, Section 2(a)(1) grants You the right
 | 
			
		||||
     to extract, reuse, reproduce, and Share all or a substantial
 | 
			
		||||
     portion of the contents of the database;
 | 
			
		||||
 | 
			
		||||
  b. if You include all or a substantial portion of the database
 | 
			
		||||
     contents in a database in which You have Sui Generis Database
 | 
			
		||||
     Rights, then the database in which You have Sui Generis Database
 | 
			
		||||
     Rights (but not its individual contents) is Adapted Material,
 | 
			
		||||
 | 
			
		||||
     including for purposes of Section 3(b); and
 | 
			
		||||
  c. You must comply with the conditions in Section 3(a) if You Share
 | 
			
		||||
     all or a substantial portion of the contents of the database.
 | 
			
		||||
 | 
			
		||||
For the avoidance of doubt, this Section 4 supplements and does not
 | 
			
		||||
replace Your obligations under this Public License where the Licensed
 | 
			
		||||
Rights include other Copyright and Similar Rights.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
 | 
			
		||||
 | 
			
		||||
  a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
 | 
			
		||||
     EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
 | 
			
		||||
     AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
 | 
			
		||||
     ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
 | 
			
		||||
     IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
 | 
			
		||||
     WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
 | 
			
		||||
     PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
 | 
			
		||||
     ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
 | 
			
		||||
     KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
 | 
			
		||||
     ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
 | 
			
		||||
 | 
			
		||||
  b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
 | 
			
		||||
     TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
 | 
			
		||||
     NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
 | 
			
		||||
     INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
 | 
			
		||||
     COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
 | 
			
		||||
     USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
 | 
			
		||||
     ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
 | 
			
		||||
     DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
 | 
			
		||||
     IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
 | 
			
		||||
 | 
			
		||||
  c. The disclaimer of warranties and limitation of liability provided
 | 
			
		||||
     above shall be interpreted in a manner that, to the extent
 | 
			
		||||
     possible, most closely approximates an absolute disclaimer and
 | 
			
		||||
     waiver of all liability.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 6 -- Term and Termination.
 | 
			
		||||
 | 
			
		||||
  a. This Public License applies for the term of the Copyright and
 | 
			
		||||
     Similar Rights licensed here. However, if You fail to comply with
 | 
			
		||||
     this Public License, then Your rights under this Public License
 | 
			
		||||
     terminate automatically.
 | 
			
		||||
 | 
			
		||||
  b. Where Your right to use the Licensed Material has terminated under
 | 
			
		||||
     Section 6(a), it reinstates:
 | 
			
		||||
 | 
			
		||||
       1. automatically as of the date the violation is cured, provided
 | 
			
		||||
          it is cured within 30 days of Your discovery of the
 | 
			
		||||
          violation; or
 | 
			
		||||
 | 
			
		||||
       2. upon express reinstatement by the Licensor.
 | 
			
		||||
 | 
			
		||||
     For the avoidance of doubt, this Section 6(b) does not affect any
 | 
			
		||||
     right the Licensor may have to seek remedies for Your violations
 | 
			
		||||
     of this Public License.
 | 
			
		||||
 | 
			
		||||
  c. For the avoidance of doubt, the Licensor may also offer the
 | 
			
		||||
     Licensed Material under separate terms or conditions or stop
 | 
			
		||||
     distributing the Licensed Material at any time; however, doing so
 | 
			
		||||
     will not terminate this Public License.
 | 
			
		||||
 | 
			
		||||
  d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
 | 
			
		||||
     License.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 7 -- Other Terms and Conditions.
 | 
			
		||||
 | 
			
		||||
  a. The Licensor shall not be bound by any additional or different
 | 
			
		||||
     terms or conditions communicated by You unless expressly agreed.
 | 
			
		||||
 | 
			
		||||
  b. Any arrangements, understandings, or agreements regarding the
 | 
			
		||||
     Licensed Material not stated herein are separate from and
 | 
			
		||||
     independent of the terms and conditions of this Public License.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Section 8 -- Interpretation.
 | 
			
		||||
 | 
			
		||||
  a. For the avoidance of doubt, this Public License does not, and
 | 
			
		||||
     shall not be interpreted to, reduce, limit, restrict, or impose
 | 
			
		||||
     conditions on any use of the Licensed Material that could lawfully
 | 
			
		||||
     be made without permission under this Public License.
 | 
			
		||||
 | 
			
		||||
  b. To the extent possible, if any provision of this Public License is
 | 
			
		||||
     deemed unenforceable, it shall be automatically reformed to the
 | 
			
		||||
     minimum extent necessary to make it enforceable. If the provision
 | 
			
		||||
     cannot be reformed, it shall be severed from this Public License
 | 
			
		||||
     without affecting the enforceability of the remaining terms and
 | 
			
		||||
     conditions.
 | 
			
		||||
 | 
			
		||||
  c. No term or condition of this Public License will be waived and no
 | 
			
		||||
     failure to comply consented to unless expressly agreed to by the
 | 
			
		||||
     Licensor.
 | 
			
		||||
 | 
			
		||||
  d. Nothing in this Public License constitutes or may be interpreted
 | 
			
		||||
     as a limitation upon, or waiver of, any privileges and immunities
 | 
			
		||||
     that apply to the Licensor or You, including from the legal
 | 
			
		||||
     processes of any jurisdiction or authority.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
=======================================================================
 | 
			
		||||
 | 
			
		||||
Creative Commons is not a party to its public
 | 
			
		||||
licenses. Notwithstanding, Creative Commons may elect to apply one of
 | 
			
		||||
its public licenses to material it publishes and in those instances
 | 
			
		||||
will be considered the “Licensor.” The text of the Creative Commons
 | 
			
		||||
public licenses is dedicated to the public domain under the CC0 Public
 | 
			
		||||
Domain Dedication. Except for the limited purpose of indicating that
 | 
			
		||||
material is shared under a Creative Commons public license or as
 | 
			
		||||
otherwise permitted by the Creative Commons policies published at
 | 
			
		||||
creativecommons.org/policies, Creative Commons does not authorize the
 | 
			
		||||
use of the trademark "Creative Commons" or any other trademark or logo
 | 
			
		||||
of Creative Commons without its prior written consent including,
 | 
			
		||||
without limitation, in connection with any unauthorized modifications
 | 
			
		||||
to any of its public licenses or any other arrangements,
 | 
			
		||||
understandings, or agreements concerning use of licensed material. For
 | 
			
		||||
the avoidance of doubt, this paragraph does not form part of the
 | 
			
		||||
public licenses.
 | 
			
		||||
 | 
			
		||||
Creative Commons may be contacted at creativecommons.org.
 | 
			
		||||
@@ -12,13 +12,11 @@ Both mapgen-based spawning and ABM-based spawning is supported. Growing code is
 | 
			
		||||
 | 
			
		||||
It is primarily intended for mapgen v6, but it should work fine when used with mapgen v7.
 | 
			
		||||
 | 
			
		||||
**Dependencies**: default from minetest_game
 | 
			
		||||
**Dependencies:** nothing, but if you don't use `minetest_game`, you'll need to supply some settings (see API.txt).
 | 
			
		||||
 | 
			
		||||
**Recommends**: [Plantlife Modpack](https://github.com/minetest-mods/plantlife_modpack), 
 | 
			
		||||
[More Trees](https://github.com/minetest-mods/moretrees)
 | 
			
		||||
 | 
			
		||||
**License**: WTFPL
 | 
			
		||||
 | 
			
		||||
**API**: This mod supplies a small number of very powerful functions. They are, briefly:
 | 
			
		||||
 | 
			
		||||
* biome_lib:register_generate_plant()
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +0,0 @@
 | 
			
		||||
default
 | 
			
		||||
intllib?
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										90
									
								
								growth.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										90
									
								
								growth.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,90 @@
 | 
			
		||||
local time_scale = ...
 | 
			
		||||
 | 
			
		||||
-- The growing ABM
 | 
			
		||||
 | 
			
		||||
function biome_lib.check_surface(name, nodes)
 | 
			
		||||
	if not nodes then return true end
 | 
			
		||||
	if type(nodes) == "string" then return nodes == name end
 | 
			
		||||
	if nodes.set and nodes[name] then
 | 
			
		||||
		return true
 | 
			
		||||
	else
 | 
			
		||||
		for _, n in ipairs(nodes) do
 | 
			
		||||
			if name == n then return true end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function biome_lib:grow_plants(opts)
 | 
			
		||||
 | 
			
		||||
	local options = opts
 | 
			
		||||
 | 
			
		||||
	options.height_limit = options.height_limit or 5
 | 
			
		||||
	options.ground_nodes = options.ground_nodes or biome_lib.default_ground_nodes
 | 
			
		||||
	options.grow_nodes = options.grow_nodes or biome_lib.default_grow_nodes
 | 
			
		||||
	options.seed_diff = options.seed_diff or 0
 | 
			
		||||
 | 
			
		||||
	local n
 | 
			
		||||
 | 
			
		||||
	if type(options.grow_plant) == "table" then
 | 
			
		||||
		n = "multi: "..options.grow_plant[1]..", ..."
 | 
			
		||||
	else
 | 
			
		||||
		n = options.grow_plant
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	options.label = options.label or "biome_lib grow_plants(): "..n
 | 
			
		||||
 | 
			
		||||
	if options.grow_delay*time_scale >= 1 then
 | 
			
		||||
		options.interval = options.grow_delay*time_scale
 | 
			
		||||
	else
 | 
			
		||||
		options.interval = 1
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	minetest.register_abm({
 | 
			
		||||
		nodenames = { options.grow_plant },
 | 
			
		||||
		interval = options.interval,
 | 
			
		||||
		chance = options.grow_chance,
 | 
			
		||||
		label = options.label,
 | 
			
		||||
		action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
			local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
			local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
 | 
			
		||||
			local n_top = minetest.get_node(p_top)
 | 
			
		||||
			local n_bot = minetest.get_node(p_bot)
 | 
			
		||||
			local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
 | 
			
		||||
			local walldir = nil
 | 
			
		||||
			if options.need_wall and options.verticals_list then
 | 
			
		||||
				walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall)
 | 
			
		||||
			end
 | 
			
		||||
			if biome_lib.default_grow_through_nodes[n_top.name]
 | 
			
		||||
			  and (not options.need_wall or (options.need_wall and walldir)) then
 | 
			
		||||
				if options.grow_vertically and walldir then
 | 
			
		||||
					if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then
 | 
			
		||||
						minetest.swap_node(p_top, { name = options.grow_plant, param2 = walldir})
 | 
			
		||||
					end
 | 
			
		||||
 | 
			
		||||
				elseif biome_lib.check_surface(n_bot.name, options.grow_nodes) then
 | 
			
		||||
					if not options.grow_result and not options.grow_function then
 | 
			
		||||
						minetest.swap_node(pos, biome_lib.air)
 | 
			
		||||
 | 
			
		||||
					else
 | 
			
		||||
						biome_lib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- spawn_tree() on generate is routed through here so that other mods can hook
 | 
			
		||||
-- into it.
 | 
			
		||||
 | 
			
		||||
function biome_lib:generate_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
	minetest.spawn_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- and this one's for the call used in the growing code
 | 
			
		||||
 | 
			
		||||
function biome_lib:grow_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
	minetest.spawn_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
end
 | 
			
		||||
							
								
								
									
										780
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										780
									
								
								init.lua
									
									
									
									
									
								
							@@ -1,6 +1,4 @@
 | 
			
		||||
-- Plantlife library mod by Vanessa Ezekowitz
 | 
			
		||||
--
 | 
			
		||||
-- License:  WTFPL
 | 
			
		||||
-- Biome library mod by VanessaE
 | 
			
		||||
--
 | 
			
		||||
-- I got the temperature map idea from "hmmmm", values used for it came from
 | 
			
		||||
-- Splizard's snow mod.
 | 
			
		||||
@@ -9,6 +7,7 @@
 | 
			
		||||
-- Various settings - most of these probably won't need to be changed
 | 
			
		||||
 | 
			
		||||
biome_lib = {}
 | 
			
		||||
biome_lib.air = {name = "air"}
 | 
			
		||||
 | 
			
		||||
plantslib = setmetatable({}, { __index=function(t,k) print("Use of deprecated function:", k) return biome_lib[k] end })
 | 
			
		||||
 | 
			
		||||
@@ -31,21 +30,62 @@ biome_lib.modpath = minetest.get_modpath("biome_lib")
 | 
			
		||||
 | 
			
		||||
biome_lib.total_no_aircheck_calls = 0
 | 
			
		||||
 | 
			
		||||
biome_lib.queue_run_ratio = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or 100
 | 
			
		||||
 | 
			
		||||
local function tableize(s)
 | 
			
		||||
	return string.split(string.trim(string.gsub(s, " ", "")))
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local c1 minetest.settings:get("biome_lib_default_grow_through_nodes")
 | 
			
		||||
biome_lib.default_grow_through_nodes = {["air"] = true}
 | 
			
		||||
if c1 then
 | 
			
		||||
	for _, i in ipairs(tableize(c1)) do
 | 
			
		||||
		biome_lib.default_grow_through_nodes[i] = true
 | 
			
		||||
	end
 | 
			
		||||
else
 | 
			
		||||
	biome_lib.default_grow_through_nodes["default:snow"] = true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local c2 minetest.settings:get("biome_lib_default_water_nodes")
 | 
			
		||||
biome_lib.default_water_nodes = {}
 | 
			
		||||
if c2 then
 | 
			
		||||
	for _, i in ipairs(tableize(c2)) do
 | 
			
		||||
		biome_lib.default_water_nodes[i] = true
 | 
			
		||||
	end
 | 
			
		||||
else
 | 
			
		||||
	biome_lib.default_water_nodes["default:water_source"] = true
 | 
			
		||||
	biome_lib.default_water_nodes["default:water_flowing"] = true
 | 
			
		||||
	biome_lib.default_water_nodes["default:river_water_source"] = true
 | 
			
		||||
	biome_lib.default_water_nodes["default:river_water_flowing"] = true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local c3 = minetest.settings:get("biome_lib_default_wet_surfaces")
 | 
			
		||||
local c4 = minetest.settings:get("biome_lib_default_ground_nodes")
 | 
			
		||||
local c5 = minetest.settings:get("biome_lib_default_grow_nodes")
 | 
			
		||||
 | 
			
		||||
biome_lib.default_wet_surfaces = c3 and tableize(c3) or {"default:dirt", "default:dirt_with_grass", "default:sand"}
 | 
			
		||||
biome_lib.default_ground_nodes = c4 and tableize(c4) or {"default:dirt_with_grass"}
 | 
			
		||||
biome_lib.default_grow_nodes =   c5 and tableize(c5) or {"default:dirt_with_grass"}
 | 
			
		||||
 | 
			
		||||
-- Boilerplate to support localized strings if intllib mod is installed.
 | 
			
		||||
local S
 | 
			
		||||
if minetest.get_modpath("intllib") then
 | 
			
		||||
	S = intllib.Getter()
 | 
			
		||||
if minetest.global_exists("intllib") then
 | 
			
		||||
	if intllib.make_gettext_pair then
 | 
			
		||||
		S = intllib.make_gettext_pair()
 | 
			
		||||
	else
 | 
			
		||||
		S = intllib.Getter()
 | 
			
		||||
	end
 | 
			
		||||
else
 | 
			
		||||
	S = function(s) return s end
 | 
			
		||||
end
 | 
			
		||||
biome_lib.intllib = S
 | 
			
		||||
 | 
			
		||||
local DEBUG = false --... except if you want to spam the console with debugging info :-)
 | 
			
		||||
local DEBUG = minetest.settings:get_bool("biome_lib_debug", false)
 | 
			
		||||
 | 
			
		||||
function biome_lib:dbg(msg)
 | 
			
		||||
	if DEBUG then
 | 
			
		||||
		print("[Plantlife] "..msg)
 | 
			
		||||
		minetest.log("verbose", "[Plantlife] "..msg)
 | 
			
		||||
		print("[Biome Lib] "..msg)
 | 
			
		||||
		minetest.log("verbose", "[Biome Lib] "..msg)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
@@ -66,7 +106,7 @@ local humidity_persistence = 0.5
 | 
			
		||||
local humidity_scale = 250
 | 
			
		||||
 | 
			
		||||
local time_scale = 1
 | 
			
		||||
local time_speed = tonumber(minetest.setting_get("time_speed"))
 | 
			
		||||
local time_speed = tonumber(minetest.settings:get("time_speed"))
 | 
			
		||||
 | 
			
		||||
if time_speed and time_speed > 0 then
 | 
			
		||||
	time_scale = 72 / time_speed
 | 
			
		||||
@@ -79,6 +119,22 @@ biome_lib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, hum
 | 
			
		||||
 | 
			
		||||
-- Local functions
 | 
			
		||||
 | 
			
		||||
local function get_biome_data(pos, perlin_fertile)
 | 
			
		||||
	local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z})
 | 
			
		||||
 | 
			
		||||
	if type(minetest.get_biome_data) == "function" then
 | 
			
		||||
		local data = minetest.get_biome_data(pos)
 | 
			
		||||
		if data then
 | 
			
		||||
			return fertility, data.heat / 100, data.humidity / 100
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local temperature = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
	local humidity = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
 | 
			
		||||
 | 
			
		||||
	return fertility, temperature, humidity
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function biome_lib:is_node_loaded(node_pos)
 | 
			
		||||
	local n = minetest.get_node_or_nil(node_pos)
 | 
			
		||||
	if (not n) or (n.name == "ignore") then
 | 
			
		||||
@@ -193,6 +249,87 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Function to check whether a position matches the given biome definition
 | 
			
		||||
-- Returns true when the surface can be populated
 | 
			
		||||
 | 
			
		||||
local function populate_single_surface(biome, pos, perlin_fertile_area, checkair)
 | 
			
		||||
	local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
 | 
			
		||||
 | 
			
		||||
	if math.random(1, 100) <= biome.rarity then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
 | 
			
		||||
 | 
			
		||||
	local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
 | 
			
		||||
		and fertility > biome.plantlife_limit
 | 
			
		||||
		and temperature <= biome.temp_min and temperature >= biome.temp_max
 | 
			
		||||
		and humidity <= biome.humidity_min and humidity >= biome.humidity_max
 | 
			
		||||
	
 | 
			
		||||
	if not pos_biome_ok then
 | 
			
		||||
		return -- Y position mismatch, outside of biome
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local biome_surfaces_string = dump(biome.surface)
 | 
			
		||||
	local surface_ok = false
 | 
			
		||||
 | 
			
		||||
	if not biome.depth then
 | 
			
		||||
		local dest_node = minetest.get_node(pos)
 | 
			
		||||
		if string.find(biome_surfaces_string, dest_node.name) then
 | 
			
		||||
			surface_ok = true
 | 
			
		||||
		else
 | 
			
		||||
			if string.find(biome_surfaces_string, "group:") then
 | 
			
		||||
				for j = 1, #biome.surface do
 | 
			
		||||
					if string.find(biome.surface[j], "^group:") 
 | 
			
		||||
					  and minetest.get_item_group(dest_node.name, biome.surface[j]) then
 | 
			
		||||
						surface_ok = true
 | 
			
		||||
						break
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	elseif not string.find(biome_surfaces_string,
 | 
			
		||||
			minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
 | 
			
		||||
		surface_ok = true
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	if not surface_ok then
 | 
			
		||||
		return -- Surface does not match the given node group/name
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if checkair and minetest.get_node(p_top).name ~= "air" then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if biome.below_nodes and
 | 
			
		||||
			not string.find(dump(biome.below_nodes),
 | 
			
		||||
				minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
 | 
			
		||||
			) then
 | 
			
		||||
		return -- Node below does not match
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if biome.ncount and
 | 
			
		||||
			#minetest.find_nodes_in_area(
 | 
			
		||||
				{x=pos.x-1, y=pos.y, z=pos.z-1},
 | 
			
		||||
				{x=pos.x+1, y=pos.y, z=pos.z+1},
 | 
			
		||||
				biome.neighbors
 | 
			
		||||
			) <= biome.ncount then
 | 
			
		||||
		return -- Not enough similar biome nodes around
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if biome.near_nodes and
 | 
			
		||||
			#minetest.find_nodes_in_area(
 | 
			
		||||
				{x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size},
 | 
			
		||||
				{x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, 
 | 
			
		||||
				biome.near_nodes
 | 
			
		||||
			) < biome.near_nodes_count then
 | 
			
		||||
		return -- Long distance neighbours do not match
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Position fits into given biome
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
 | 
			
		||||
 | 
			
		||||
	biome_lib:set_defaults(biome)
 | 
			
		||||
@@ -203,47 +340,8 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
 | 
			
		||||
	local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
 | 
			
		||||
 | 
			
		||||
	for i = 1, #snodes do
 | 
			
		||||
		local pos = snodes[i]
 | 
			
		||||
		local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
 | 
			
		||||
		local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		local noise3 = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
 | 
			
		||||
		local biome_surfaces_string = dump(biome.surface)
 | 
			
		||||
		local surface_ok = false
 | 
			
		||||
 | 
			
		||||
		if not biome.depth then
 | 
			
		||||
			local dest_node = minetest.get_node(pos)
 | 
			
		||||
			if string.find(biome_surfaces_string, dest_node.name) then
 | 
			
		||||
				surface_ok = true
 | 
			
		||||
			else
 | 
			
		||||
				if string.find(biome_surfaces_string, "group:") then
 | 
			
		||||
					for j = 1, #biome.surface do
 | 
			
		||||
						if string.find(biome.surface[j], "^group:") 
 | 
			
		||||
						  and minetest.get_item_group(dest_node.name, biome.surface[j]) then
 | 
			
		||||
							surface_ok = true
 | 
			
		||||
							break
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		elseif not string.find(biome_surfaces_string, minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
 | 
			
		||||
			surface_ok = true
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		if surface_ok
 | 
			
		||||
		  and (not checkair or minetest.get_node(p_top).name == "air")
 | 
			
		||||
		  and pos.y >= biome.min_elevation
 | 
			
		||||
		  and pos.y <= biome.max_elevation
 | 
			
		||||
		  and noise1 > biome.plantlife_limit
 | 
			
		||||
		  and noise2 <= biome.temp_min
 | 
			
		||||
		  and noise2 >= biome.temp_max
 | 
			
		||||
		  and noise3 <= biome.humidity_min
 | 
			
		||||
		  and noise3 >= biome.humidity_max
 | 
			
		||||
		  and (not biome.ncount or #(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
 | 
			
		||||
		  and (not biome.near_nodes or #(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
 | 
			
		||||
		  and math.random(1,100) > biome.rarity
 | 
			
		||||
		  and (not biome.below_nodes or string.find(dump(biome.below_nodes), minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name) )
 | 
			
		||||
		  then
 | 
			
		||||
		local pos = vector.new(snodes[i])
 | 
			
		||||
		if populate_single_surface(biome, pos, perlin_fertile_area, checkair) then
 | 
			
		||||
			in_biome_nodes[#in_biome_nodes + 1] = pos
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
@@ -252,73 +350,77 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
 | 
			
		||||
 | 
			
		||||
	local num_in_biome_nodes = #in_biome_nodes
 | 
			
		||||
 | 
			
		||||
	if num_in_biome_nodes > 0 then
 | 
			
		||||
		for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
 | 
			
		||||
			local tries = 0
 | 
			
		||||
			local spawned = false
 | 
			
		||||
			while tries < 2 and not spawned do
 | 
			
		||||
				local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
 | 
			
		||||
				if biome.spawn_replace_node then
 | 
			
		||||
					pos.y = pos.y-1
 | 
			
		||||
	if num_in_biome_nodes == 0 then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
 | 
			
		||||
		local tries = 0
 | 
			
		||||
		local spawned = false
 | 
			
		||||
		while tries < 2 and not spawned do
 | 
			
		||||
			local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
 | 
			
		||||
			if biome.spawn_replace_node then
 | 
			
		||||
				pos.y = pos.y-1
 | 
			
		||||
			end
 | 
			
		||||
			local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
 | 
			
		||||
 | 
			
		||||
			if not (biome.avoid_nodes and biome.avoid_radius
 | 
			
		||||
					and minetest.find_node_near(p_top, biome.avoid_radius
 | 
			
		||||
					+ math.random(-1.5,2), biome.avoid_nodes)) then
 | 
			
		||||
				if biome.delete_above then
 | 
			
		||||
					minetest.swap_node(p_top, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air)
 | 
			
		||||
				end
 | 
			
		||||
				local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
 | 
			
		||||
 | 
			
		||||
				if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes)) then
 | 
			
		||||
					if biome.delete_above then
 | 
			
		||||
						minetest.remove_node(p_top)
 | 
			
		||||
						minetest.remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z})
 | 
			
		||||
					end
 | 
			
		||||
				if biome.delete_above_surround then
 | 
			
		||||
					minetest.swap_node({x=p_top.x-1, y=p_top.y, z=p_top.z}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x+1, y=p_top.y, z=p_top.z}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x,   y=p_top.y, z=p_top.z-1}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x,   y=p_top.y, z=p_top.z+1}, biome_lib.air)
 | 
			
		||||
 | 
			
		||||
					if biome.delete_above_surround then
 | 
			
		||||
						minetest.remove_node({x=p_top.x-1, y=p_top.y, z=p_top.z})
 | 
			
		||||
						minetest.remove_node({x=p_top.x+1, y=p_top.y, z=p_top.z})
 | 
			
		||||
						minetest.remove_node({x=p_top.x,   y=p_top.y, z=p_top.z-1})
 | 
			
		||||
						minetest.remove_node({x=p_top.x,   y=p_top.y, z=p_top.z+1})
 | 
			
		||||
					minetest.swap_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x,   y=p_top.y+1, z=p_top.z-1}, biome_lib.air)
 | 
			
		||||
					minetest.swap_node({x=p_top.x,   y=p_top.y+1, z=p_top.z+1}, biome_lib.air)
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
						minetest.remove_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z})
 | 
			
		||||
						minetest.remove_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z})
 | 
			
		||||
						minetest.remove_node({x=p_top.x,   y=p_top.y+1, z=p_top.z-1})
 | 
			
		||||
						minetest.remove_node({x=p_top.x,   y=p_top.y+1, z=p_top.z+1})
 | 
			
		||||
					end
 | 
			
		||||
				if biome.spawn_replace_node then
 | 
			
		||||
					minetest.swap_node(pos, biome_lib.air)
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
					if biome.spawn_replace_node then
 | 
			
		||||
						minetest.remove_node(pos)
 | 
			
		||||
					end
 | 
			
		||||
				local objtype = type(nodes_or_function_or_model)
 | 
			
		||||
 | 
			
		||||
					local objtype = type(nodes_or_function_or_model)
 | 
			
		||||
 | 
			
		||||
					if objtype == "table" then
 | 
			
		||||
						if nodes_or_function_or_model.axiom then
 | 
			
		||||
							biome_lib:generate_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
							spawned = true
 | 
			
		||||
						else
 | 
			
		||||
							local fdir = nil
 | 
			
		||||
							if biome.random_facedir then
 | 
			
		||||
								fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
 | 
			
		||||
							end
 | 
			
		||||
							minetest.set_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir })
 | 
			
		||||
							spawned = true
 | 
			
		||||
						end
 | 
			
		||||
					elseif objtype == "string" and
 | 
			
		||||
					  minetest.registered_nodes[nodes_or_function_or_model] then
 | 
			
		||||
				if objtype == "table" then
 | 
			
		||||
					if nodes_or_function_or_model.axiom then
 | 
			
		||||
						biome_lib:generate_tree(p_top, nodes_or_function_or_model)
 | 
			
		||||
						spawned = true
 | 
			
		||||
					else
 | 
			
		||||
						local fdir = nil
 | 
			
		||||
						if biome.random_facedir then
 | 
			
		||||
							fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
 | 
			
		||||
						end
 | 
			
		||||
						minetest.set_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
 | 
			
		||||
						minetest.swap_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir })
 | 
			
		||||
						spawned = true
 | 
			
		||||
					elseif objtype == "function" then
 | 
			
		||||
						nodes_or_function_or_model(pos)
 | 
			
		||||
						spawned = true
 | 
			
		||||
					elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
 | 
			
		||||
						format(nodes_or_function_or_model)),pos) then
 | 
			
		||||
						spawned = true
 | 
			
		||||
					else
 | 
			
		||||
						biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}")
 | 
			
		||||
					end
 | 
			
		||||
				elseif objtype == "string" and
 | 
			
		||||
				  minetest.registered_nodes[nodes_or_function_or_model] then
 | 
			
		||||
					local fdir = nil
 | 
			
		||||
					if biome.random_facedir then
 | 
			
		||||
						fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
 | 
			
		||||
					end
 | 
			
		||||
					minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
 | 
			
		||||
					spawned = true
 | 
			
		||||
				elseif objtype == "function" then
 | 
			
		||||
					nodes_or_function_or_model(pos)
 | 
			
		||||
					spawned = true
 | 
			
		||||
				elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
 | 
			
		||||
					format(nodes_or_function_or_model)),pos) then
 | 
			
		||||
					spawned = true
 | 
			
		||||
				else
 | 
			
		||||
					tries = tries + 1
 | 
			
		||||
					biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}")
 | 
			
		||||
				end
 | 
			
		||||
			else
 | 
			
		||||
				tries = tries + 1
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
@@ -328,52 +430,35 @@ end
 | 
			
		||||
-- a surface during the initial map read stage.
 | 
			
		||||
 | 
			
		||||
function biome_lib:generate_block_with_air_checking()
 | 
			
		||||
	if #biome_lib.blocklist_aircheck > 0 then
 | 
			
		||||
	if not biome_lib.blocklist_aircheck[1] then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
		local minp =		biome_lib.blocklist_aircheck[1][1]
 | 
			
		||||
		local maxp =		biome_lib.blocklist_aircheck[1][2]
 | 
			
		||||
	local minp =		biome_lib.blocklist_aircheck[1][1]
 | 
			
		||||
	local maxp =		biome_lib.blocklist_aircheck[1][2]
 | 
			
		||||
 | 
			
		||||
		-- use the block hash as a unique key into the surface nodes
 | 
			
		||||
		-- tables, so that we can write the tables thread-safely.
 | 
			
		||||
	-- use the block hash as a unique key into the surface nodes
 | 
			
		||||
	-- tables, so that we can write the tables thread-safely.
 | 
			
		||||
 | 
			
		||||
		local blockhash =	minetest.hash_node_position(minp)
 | 
			
		||||
	local blockhash =	minetest.hash_node_position(minp)
 | 
			
		||||
 | 
			
		||||
		if not biome_lib.surface_nodes_aircheck.blockhash then
 | 
			
		||||
 | 
			
		||||
			if type(minetest.find_nodes_in_area_under_air) == "function" then -- use newer API call
 | 
			
		||||
				biome_lib.surface_nodes_aircheck.blockhash =
 | 
			
		||||
					minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
 | 
			
		||||
			else
 | 
			
		||||
				local search_area = minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_aircheck)
 | 
			
		||||
 | 
			
		||||
				-- search the generated block for air-bounded surfaces the slow way.
 | 
			
		||||
 | 
			
		||||
				biome_lib.surface_nodes_aircheck.blockhash = {}
 | 
			
		||||
 | 
			
		||||
				for i = 1, #search_area do
 | 
			
		||||
				local pos = search_area[i]
 | 
			
		||||
					local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
 | 
			
		||||
					if minetest.get_node(p_top).name == "air" then
 | 
			
		||||
						biome_lib.surface_nodes_aircheck.blockhash[#biome_lib.surface_nodes_aircheck.blockhash + 1] = pos
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			biome_lib.actioncount_aircheck.blockhash = 1
 | 
			
		||||
	if not biome_lib.surface_nodes_aircheck.blockhash then -- read it into the block cache
 | 
			
		||||
		biome_lib.surface_nodes_aircheck.blockhash =
 | 
			
		||||
			minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
 | 
			
		||||
		biome_lib.actioncount_aircheck.blockhash = 1
 | 
			
		||||
 | 
			
		||||
	else
 | 
			
		||||
		if biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash] then
 | 
			
		||||
			-- [1] is biome, [2] is node/function/model
 | 
			
		||||
			biome_lib:populate_surfaces(
 | 
			
		||||
				biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1],
 | 
			
		||||
				biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2],
 | 
			
		||||
				biome_lib.surface_nodes_aircheck.blockhash, true)
 | 
			
		||||
			biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1
 | 
			
		||||
		else
 | 
			
		||||
			if biome_lib.actioncount_aircheck.blockhash <= #biome_lib.actionslist_aircheck then
 | 
			
		||||
				-- [1] is biome, [2] is node/function/model
 | 
			
		||||
				biome_lib:populate_surfaces(
 | 
			
		||||
					biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1],
 | 
			
		||||
					biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2],
 | 
			
		||||
					biome_lib.surface_nodes_aircheck.blockhash, true)
 | 
			
		||||
				biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1
 | 
			
		||||
			else
 | 
			
		||||
				if biome_lib.surface_nodes_aircheck.blockhash then
 | 
			
		||||
					table.remove(biome_lib.blocklist_aircheck, 1)
 | 
			
		||||
					biome_lib.surface_nodes_aircheck.blockhash = nil
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			table.remove(biome_lib.blocklist_aircheck, 1)
 | 
			
		||||
			biome_lib.surface_nodes_aircheck.blockhash = nil
 | 
			
		||||
			biome_lib.actioncount_aircheck.blockhash = nil
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
@@ -382,65 +467,56 @@ end
 | 
			
		||||
-- checking for air during the initial map read stage.
 | 
			
		||||
 | 
			
		||||
function biome_lib:generate_block_no_aircheck()
 | 
			
		||||
	if #biome_lib.blocklist_no_aircheck > 0 then
 | 
			
		||||
	if not biome_lib.blocklist_no_aircheck[1] then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
		local minp =		biome_lib.blocklist_no_aircheck[1][1]
 | 
			
		||||
		local maxp =		biome_lib.blocklist_no_aircheck[1][2]
 | 
			
		||||
	local minp =		biome_lib.blocklist_no_aircheck[1][1]
 | 
			
		||||
	local maxp =		biome_lib.blocklist_no_aircheck[1][2]
 | 
			
		||||
 | 
			
		||||
		local blockhash =	minetest.hash_node_position(minp)
 | 
			
		||||
	local blockhash =	minetest.hash_node_position(minp)
 | 
			
		||||
 | 
			
		||||
		if not biome_lib.surface_nodes_no_aircheck.blockhash then
 | 
			
		||||
 | 
			
		||||
			-- directly read the block to be searched into the chunk cache
 | 
			
		||||
 | 
			
		||||
			biome_lib.surface_nodes_no_aircheck.blockhash =
 | 
			
		||||
				minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
 | 
			
		||||
			biome_lib.actioncount_no_aircheck.blockhash = 1
 | 
			
		||||
	if not biome_lib.surface_nodes_no_aircheck.blockhash then
 | 
			
		||||
		biome_lib.surface_nodes_no_aircheck.blockhash =
 | 
			
		||||
			minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
 | 
			
		||||
		biome_lib.actioncount_no_aircheck.blockhash = 1
 | 
			
		||||
 | 
			
		||||
	else
 | 
			
		||||
		if biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash] then
 | 
			
		||||
			biome_lib:populate_surfaces(
 | 
			
		||||
				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1],
 | 
			
		||||
				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2],
 | 
			
		||||
				biome_lib.surface_nodes_no_aircheck.blockhash, false)
 | 
			
		||||
			biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1
 | 
			
		||||
		else
 | 
			
		||||
			if biome_lib.actioncount_no_aircheck.blockhash <= #biome_lib.actionslist_no_aircheck then
 | 
			
		||||
				biome_lib:populate_surfaces(
 | 
			
		||||
					biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1],
 | 
			
		||||
					biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2],
 | 
			
		||||
					biome_lib.surface_nodes_no_aircheck.blockhash, false)
 | 
			
		||||
				biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1
 | 
			
		||||
			else
 | 
			
		||||
				if biome_lib.surface_nodes_no_aircheck.blockhash then
 | 
			
		||||
					table.remove(biome_lib.blocklist_no_aircheck, 1)
 | 
			
		||||
					biome_lib.surface_nodes_no_aircheck.blockhash = nil
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			table.remove(biome_lib.blocklist_no_aircheck, 1)
 | 
			
		||||
			biome_lib.surface_nodes_no_aircheck.blockhash = nil
 | 
			
		||||
			biome_lib.actioncount_no_aircheck.blockhash = nil
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- "Record" the chunks being generated by the core mapgen
 | 
			
		||||
 | 
			
		||||
minetest.register_on_generated(function(minp, maxp, blockseed)
 | 
			
		||||
	biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { minp, maxp }
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
minetest.register_on_generated(function(minp, maxp, blockseed)
 | 
			
		||||
	biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { minp, maxp }
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
-- "Play" them back, populating them with new stuff in the process
 | 
			
		||||
 | 
			
		||||
local step_duration = tonumber(minetest.settings:get("dedicated_server_step"))
 | 
			
		||||
minetest.register_globalstep(function(dtime)
 | 
			
		||||
	if dtime < 0.2 and    -- don't attempt to populate if lag is already too high
 | 
			
		||||
	  (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0) then
 | 
			
		||||
		biome_lib.globalstep_start_time = minetest.get_us_time()
 | 
			
		||||
		biome_lib.globalstep_runtime = 0
 | 
			
		||||
		while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
 | 
			
		||||
		  and biome_lib.globalstep_runtime < 200000 do  -- 0.2 seconds, in uS.
 | 
			
		||||
			if #biome_lib.blocklist_aircheck > 0 then
 | 
			
		||||
				biome_lib:generate_block_with_air_checking()
 | 
			
		||||
			end
 | 
			
		||||
			if #biome_lib.blocklist_no_aircheck > 0 then
 | 
			
		||||
				biome_lib:generate_block_no_aircheck()
 | 
			
		||||
			end
 | 
			
		||||
			biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
 | 
			
		||||
	if dtime >= step_duration + 0.1 -- don't attempt to populate if lag is already too high
 | 
			
		||||
			or math.random(100) > biome_lib.queue_run_ratio
 | 
			
		||||
			or (#biome_lib.blocklist_aircheck == 0 and #biome_lib.blocklist_no_aircheck == 0) then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	biome_lib.globalstep_start_time = minetest.get_us_time()
 | 
			
		||||
	biome_lib.globalstep_runtime = 0
 | 
			
		||||
	while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
 | 
			
		||||
	  and biome_lib.globalstep_runtime < 200000 do  -- 0.2 seconds, in uS.
 | 
			
		||||
		if #biome_lib.blocklist_aircheck > 0 then
 | 
			
		||||
			biome_lib:generate_block_with_air_checking()
 | 
			
		||||
		end
 | 
			
		||||
		if #biome_lib.blocklist_no_aircheck > 0 then
 | 
			
		||||
			biome_lib:generate_block_no_aircheck()
 | 
			
		||||
		end
 | 
			
		||||
		biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
@@ -448,20 +524,26 @@ end)
 | 
			
		||||
-- to prevent unpopulated map areas
 | 
			
		||||
 | 
			
		||||
minetest.register_on_shutdown(function()
 | 
			
		||||
	if #biome_lib.blocklist_aircheck == 0 then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log")
 | 
			
		||||
	print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
 | 
			
		||||
	while true do
 | 
			
		||||
	while #biome_lib.blocklist_aircheck > 0 do
 | 
			
		||||
		biome_lib:generate_block_with_air_checking(0.1)
 | 
			
		||||
		if #biome_lib.blocklist_aircheck == 0 then return end
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
minetest.register_on_shutdown(function()
 | 
			
		||||
	if #biome_lib.blocklist_aircheck == 0 then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
 | 
			
		||||
	print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
 | 
			
		||||
	while true do
 | 
			
		||||
	print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...")
 | 
			
		||||
	while #biome_lib.blocklist_no_aircheck > 0 do
 | 
			
		||||
		biome_lib:generate_block_no_aircheck(0.1)
 | 
			
		||||
		if #biome_lib.blocklist_no_aircheck == 0 then return end
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
@@ -491,125 +573,117 @@ function biome_lib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
 | 
			
		||||
	biome_lib:set_defaults(biome)
 | 
			
		||||
	biome.spawn_plants_count = #(biome.spawn_plants)
 | 
			
		||||
 | 
			
		||||
	local n
 | 
			
		||||
	if type(biome.spawn_plants) == "table" then
 | 
			
		||||
		n = "random: "..biome.spawn_plants[1]..", ..."
 | 
			
		||||
	else
 | 
			
		||||
		n = biome.spawn_plants
 | 
			
		||||
	end
 | 
			
		||||
	biome.label = biome.label or "biome_lib spawn_on_surfaces(): "..n
 | 
			
		||||
 | 
			
		||||
	minetest.register_abm({
 | 
			
		||||
		nodenames = biome.spawn_surfaces,
 | 
			
		||||
		interval = biome.interval,
 | 
			
		||||
		chance = biome.spawn_chance,
 | 
			
		||||
		neighbors = biome.neighbors,
 | 
			
		||||
		label = biome.label,
 | 
			
		||||
		action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
			local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }	
 | 
			
		||||
			local n_top = minetest.get_node(p_top)
 | 
			
		||||
			local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
 | 
			
		||||
			local noise1 = perlin_fertile_area:get2d({x=p_top.x, y=p_top.z})
 | 
			
		||||
			local noise2 = biome_lib.perlin_temperature:get2d({x=p_top.x, y=p_top.z})
 | 
			
		||||
			local noise3 = biome_lib.perlin_humidity:get2d({x=p_top.x+150, y=p_top.z+50})
 | 
			
		||||
			if noise1 > biome.plantlife_limit 
 | 
			
		||||
			  and noise2 <= biome.temp_min
 | 
			
		||||
			  and noise2 >= biome.temp_max
 | 
			
		||||
			  and noise3 <= biome.humidity_min
 | 
			
		||||
			  and noise3 >= biome.humidity_max
 | 
			
		||||
			  and biome_lib:is_node_loaded(p_top) then
 | 
			
		||||
				local n_light = minetest.get_node_light(p_top, nil)
 | 
			
		||||
				if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes))
 | 
			
		||||
				  and n_light >= biome.light_min
 | 
			
		||||
				  and n_light <= biome.light_max
 | 
			
		||||
				  and (not(biome.neighbors and biome.ncount) or #(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount )
 | 
			
		||||
				  and (not(biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size) or #(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
 | 
			
		||||
				  and (not(biome.air_count and biome.air_size) or #(minetest.find_nodes_in_area({x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size}, {x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size}, "air")) >= biome.air_count)
 | 
			
		||||
				  and pos.y >= biome.min_elevation
 | 
			
		||||
				  and pos.y <= biome.max_elevation
 | 
			
		||||
				  then
 | 
			
		||||
					local walldir = biome_lib:find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall)
 | 
			
		||||
					if biome.alt_wallnode and walldir then
 | 
			
		||||
						if n_top.name == "air" then
 | 
			
		||||
							minetest.set_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
 | 
			
		||||
						end
 | 
			
		||||
					else
 | 
			
		||||
						local currentsurface = minetest.get_node(pos).name
 | 
			
		||||
						if currentsurface ~= "default:water_source"
 | 
			
		||||
						  or (currentsurface == "default:water_source" and #(minetest.find_nodes_in_area({x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, {x=pos.x, y=pos.y, z=pos.z}, {"default:dirt", "default:dirt_with_grass", "default:sand"})) > 0 )
 | 
			
		||||
						  then
 | 
			
		||||
							local rnd = math.random(1, biome.spawn_plants_count)
 | 
			
		||||
							local plant_to_spawn = biome.spawn_plants[rnd]
 | 
			
		||||
							local fdir = biome.facedir
 | 
			
		||||
							if biome.random_facedir then
 | 
			
		||||
								fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
 | 
			
		||||
							end
 | 
			
		||||
							if type(biome.spawn_plants) == "string" then
 | 
			
		||||
								assert(loadstring(biome.spawn_plants.."(...)"))(pos)
 | 
			
		||||
							elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
 | 
			
		||||
								if n_top.name == "air" then
 | 
			
		||||
									minetest.set_node(p_top, { name = plant_to_spawn, param2 = fdir })
 | 
			
		||||
								end
 | 
			
		||||
							elseif biome.spawn_replace_node then
 | 
			
		||||
								minetest.set_node(pos, { name = plant_to_spawn, param2 = fdir })
 | 
			
		||||
 | 
			
		||||
							elseif biome.spawn_on_side then
 | 
			
		||||
								local onside = biome_lib:find_open_side(pos)
 | 
			
		||||
								if onside then 
 | 
			
		||||
									minetest.set_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
 | 
			
		||||
								end
 | 
			
		||||
							elseif biome.spawn_on_bottom then
 | 
			
		||||
								if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
 | 
			
		||||
									minetest.set_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
 | 
			
		||||
								end
 | 
			
		||||
							end
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
			local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
 | 
			
		||||
 | 
			
		||||
			local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
 | 
			
		||||
				and fertility > biome.plantlife_limit
 | 
			
		||||
				and temperature <= biome.temp_min and temperature >= biome.temp_max
 | 
			
		||||
				and humidity <= biome.humidity_min and humidity >= biome.humidity_max
 | 
			
		||||
				and biome_lib:is_node_loaded(p_top)
 | 
			
		||||
 | 
			
		||||
			if not pos_biome_ok then
 | 
			
		||||
				return -- Outside of biome
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			local n_light = minetest.get_node_light(p_top, nil)
 | 
			
		||||
			if n_light < biome.light_min or n_light > biome.light_max then
 | 
			
		||||
				return -- Too dark or too bright
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(
 | 
			
		||||
					p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes) then
 | 
			
		||||
				return -- Nodes to avoid are nearby
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if biome.neighbors and biome.ncount and
 | 
			
		||||
					#minetest.find_nodes_in_area(
 | 
			
		||||
						{x=pos.x-1, y=pos.y, z=pos.z-1},
 | 
			
		||||
						{x=pos.x+1, y=pos.y, z=pos.z+1},
 | 
			
		||||
						biome.neighbors
 | 
			
		||||
					) <= biome.ncount then
 | 
			
		||||
				return -- Near neighbour nodes are not present
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			local NEAR_DST = biome.near_nodes_size
 | 
			
		||||
			if biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size and
 | 
			
		||||
					#minetest.find_nodes_in_area(
 | 
			
		||||
						{x=pos.x-NEAR_DST, y=pos.y-biome.near_nodes_vertical, z=pos.z-NEAR_DST},
 | 
			
		||||
						{x=pos.x+NEAR_DST, y=pos.y+biome.near_nodes_vertical, z=pos.z+NEAR_DST},
 | 
			
		||||
						biome.near_nodes
 | 
			
		||||
					) < biome.near_nodes_count then
 | 
			
		||||
				return -- Far neighbour nodes are not present
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			if (biome.air_count and biome.air_size) and
 | 
			
		||||
					#minetest.find_nodes_in_area(
 | 
			
		||||
						{x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size},
 | 
			
		||||
						{x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size},
 | 
			
		||||
						"air"
 | 
			
		||||
					) < biome.air_count then
 | 
			
		||||
				return -- Not enough air
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			local walldir = biome_lib:find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall)
 | 
			
		||||
			if biome.alt_wallnode and walldir then
 | 
			
		||||
				if n_top.name == "air" then
 | 
			
		||||
					minetest.swap_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
 | 
			
		||||
				end
 | 
			
		||||
				return
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- The growing ABM
 | 
			
		||||
			local currentsurface = minetest.get_node(pos).name
 | 
			
		||||
 | 
			
		||||
function biome_lib:grow_plants(opts)
 | 
			
		||||
 | 
			
		||||
	local options = opts
 | 
			
		||||
 | 
			
		||||
	options.height_limit = options.height_limit or 5
 | 
			
		||||
	options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" }
 | 
			
		||||
	options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" }
 | 
			
		||||
	options.seed_diff = options.seed_diff or 0
 | 
			
		||||
 | 
			
		||||
	if options.grow_delay*time_scale >= 1 then
 | 
			
		||||
		options.interval = options.grow_delay*time_scale
 | 
			
		||||
	else
 | 
			
		||||
		options.interval = 1
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	minetest.register_abm({
 | 
			
		||||
		nodenames = { options.grow_plant },
 | 
			
		||||
		interval = options.interval,
 | 
			
		||||
		chance = options.grow_chance,
 | 
			
		||||
		action = function(pos, node, active_object_count, active_object_count_wider)
 | 
			
		||||
			local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
			local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
 | 
			
		||||
			local n_top = minetest.get_node(p_top)
 | 
			
		||||
			local n_bot = minetest.get_node(p_bot)
 | 
			
		||||
			local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
 | 
			
		||||
			local walldir = nil
 | 
			
		||||
			if options.need_wall and options.verticals_list then
 | 
			
		||||
				walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall)
 | 
			
		||||
			if biome_lib.default_water_nodes[currentsurface] and
 | 
			
		||||
					#minetest.find_nodes_in_area(
 | 
			
		||||
						{x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z},
 | 
			
		||||
						vector.new(pos),
 | 
			
		||||
						biome_lib.default_wet_surfaces
 | 
			
		||||
					) == 0 then
 | 
			
		||||
				return -- On water but no ground nearby
 | 
			
		||||
			end
 | 
			
		||||
			if (n_top.name == "air" or n_top.name == "default:snow")
 | 
			
		||||
			  and (not options.need_wall or (options.need_wall and walldir)) then
 | 
			
		||||
				-- corner case for changing short junglegrass
 | 
			
		||||
				-- to dry shrub in desert
 | 
			
		||||
				if n_bot.name == options.dry_early_node and options.grow_plant == "junglegrass:short" then
 | 
			
		||||
					minetest.set_node(pos, { name = "default:dry_shrub" })
 | 
			
		||||
 | 
			
		||||
				elseif options.grow_vertically and walldir then
 | 
			
		||||
					if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then
 | 
			
		||||
						minetest.set_node(p_top, { name = options.grow_plant, param2 = walldir})
 | 
			
		||||
					end
 | 
			
		||||
			local rnd = math.random(1, biome.spawn_plants_count)
 | 
			
		||||
			local plant_to_spawn = biome.spawn_plants[rnd]
 | 
			
		||||
			local fdir = biome.facedir
 | 
			
		||||
			if biome.random_facedir then
 | 
			
		||||
				fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
 | 
			
		||||
			end
 | 
			
		||||
			if type(biome.spawn_plants) == "string" then
 | 
			
		||||
				assert(loadstring(biome.spawn_plants.."(...)"))(pos)
 | 
			
		||||
			elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
 | 
			
		||||
				if n_top.name == "air" then
 | 
			
		||||
					minetest.swap_node(p_top, { name = plant_to_spawn, param2 = fdir })
 | 
			
		||||
				end
 | 
			
		||||
			elseif biome.spawn_replace_node then
 | 
			
		||||
				minetest.swap_node(pos, { name = plant_to_spawn, param2 = fdir })
 | 
			
		||||
 | 
			
		||||
				elseif not options.grow_result and not options.grow_function then
 | 
			
		||||
					minetest.remove_node(pos)
 | 
			
		||||
 | 
			
		||||
				else
 | 
			
		||||
					biome_lib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
 | 
			
		||||
			elseif biome.spawn_on_side then
 | 
			
		||||
				local onside = biome_lib:find_open_side(pos)
 | 
			
		||||
				if onside then
 | 
			
		||||
					minetest.swap_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
 | 
			
		||||
				end
 | 
			
		||||
			elseif biome.spawn_on_bottom then
 | 
			
		||||
				if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
 | 
			
		||||
					minetest.swap_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
@@ -622,98 +696,33 @@ end
 | 
			
		||||
function biome_lib:replace_object(pos, replacement, grow_function, walldir, seeddiff)
 | 
			
		||||
	local growtype = type(grow_function)
 | 
			
		||||
	if growtype == "table" then
 | 
			
		||||
		minetest.remove_node(pos)
 | 
			
		||||
		minetest.swap_node(pos, biome_lib.air)
 | 
			
		||||
		biome_lib:grow_tree(pos, grow_function)
 | 
			
		||||
		return
 | 
			
		||||
	elseif growtype == "function" then
 | 
			
		||||
		local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
 | 
			
		||||
		local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		grow_function(pos,noise1,noise2,walldir)
 | 
			
		||||
		local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
 | 
			
		||||
		grow_function(pos, fertility, temperature, walldir)
 | 
			
		||||
		return
 | 
			
		||||
	elseif growtype == "string" then
 | 
			
		||||
		local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
 | 
			
		||||
		local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
 | 
			
		||||
		assert(loadstring(grow_function.."(...)"))(pos,noise1,noise2,walldir)
 | 
			
		||||
		local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
 | 
			
		||||
		assert(loadstring(grow_function.."(...)"))(pos, fertility, temperature, walldir)
 | 
			
		||||
		return
 | 
			
		||||
	elseif growtype == "nil" then
 | 
			
		||||
		minetest.set_node(pos, { name = replacement, param2 = walldir})
 | 
			
		||||
		minetest.swap_node(pos, { name = replacement, param2 = walldir})
 | 
			
		||||
		return
 | 
			
		||||
	elseif growtype ~= "nil" and growtype ~= "string" and growtype ~= "table" then
 | 
			
		||||
		error("Invalid grow function "..dump(grow_function).." used on object at ("..dump(pos)..")")
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- function to decide if a node has a wall that's in verticals_list{}
 | 
			
		||||
-- returns wall direction of valid node, or nil if invalid.
 | 
			
		||||
 | 
			
		||||
function biome_lib:find_adjacent_wall(pos, verticals, randomflag)
 | 
			
		||||
	local verts = dump(verticals)
 | 
			
		||||
	if randomflag then
 | 
			
		||||
		local walltab = {}
 | 
			
		||||
		
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 3 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 2 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then walltab[#walltab + 1] = 4 end
 | 
			
		||||
 | 
			
		||||
		if #walltab > 0 then return walltab[math.random(1, #walltab)] end
 | 
			
		||||
 | 
			
		||||
	else
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then return 3 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then return 2 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then return 5 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then return 4 end
 | 
			
		||||
	end
 | 
			
		||||
	return nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Function to search downward from the given position, looking for the first
 | 
			
		||||
-- node that matches the ground table.  Returns the new position, or nil if
 | 
			
		||||
-- height limit is exceeded before finding it.
 | 
			
		||||
 | 
			
		||||
function biome_lib:search_downward(pos, heightlimit, ground)
 | 
			
		||||
	for i = 0, heightlimit do
 | 
			
		||||
		if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
 | 
			
		||||
			return {x=pos.x, y=pos.y-i, z = pos.z}
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function biome_lib:find_open_side(pos)
 | 
			
		||||
	if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
 | 
			
		||||
	end
 | 
			
		||||
	return nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- spawn_tree() on generate is routed through here so that other mods can hook
 | 
			
		||||
-- into it.
 | 
			
		||||
 | 
			
		||||
function biome_lib:generate_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
	minetest.spawn_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- and this one's for the call used in the growing code
 | 
			
		||||
 | 
			
		||||
function biome_lib:grow_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
	minetest.spawn_tree(pos, nodes_or_function_or_model)
 | 
			
		||||
end
 | 
			
		||||
dofile(biome_lib.modpath .. "/search_functions.lua")
 | 
			
		||||
assert(loadfile(biome_lib.modpath .. "/growth.lua"))(time_scale)
 | 
			
		||||
 | 
			
		||||
-- Check for infinite stacks
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
 | 
			
		||||
if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
 | 
			
		||||
	biome_lib.expect_infinite_stacks = false
 | 
			
		||||
else
 | 
			
		||||
	biome_lib.expect_infinite_stacks = true
 | 
			
		||||
@@ -728,10 +737,29 @@ function biome_lib:get_nodedef_field(nodename, fieldname)
 | 
			
		||||
	return minetest.registered_nodes[nodename][fieldname]
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if DEBUG then
 | 
			
		||||
	biome_lib.last_count_air = 0
 | 
			
		||||
	biome_lib.last_count_no_air = 0
 | 
			
		||||
 | 
			
		||||
	function biome_lib.show_pending_block_counts()
 | 
			
		||||
		if biome_lib.last_count_air ~= #biome_lib.blocklist_aircheck
 | 
			
		||||
			or biome_lib.last_count_no_air ~= #biome_lib.blocklist_no_aircheck then
 | 
			
		||||
			biome_lib:dbg(string.format("Pending block counts,  air: %-7i no-air: %i",
 | 
			
		||||
				#biome_lib.blocklist_aircheck, #biome_lib.blocklist_no_aircheck))
 | 
			
		||||
 | 
			
		||||
			biome_lib.last_count_air = #biome_lib.blocklist_aircheck
 | 
			
		||||
			biome_lib.last_count_no_air = #biome_lib.blocklist_no_aircheck
 | 
			
		||||
		end
 | 
			
		||||
		minetest.after(1, biome_lib.show_pending_block_counts)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	biome_lib.show_pending_block_counts()
 | 
			
		||||
 | 
			
		||||
	minetest.after(0, function()
 | 
			
		||||
		print("Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread")
 | 
			
		||||
		print("across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.")
 | 
			
		||||
	end)
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
print("[Biome Lib] Loaded")
 | 
			
		||||
 | 
			
		||||
minetest.after(0, function()
 | 
			
		||||
	print("[Biome Lib] Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread")
 | 
			
		||||
	print("[Biome Lib] across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.")
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										5
									
								
								locale/ru.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								locale/ru.txt
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,5 @@
 | 
			
		||||
# Translation by inpos
 | 
			
		||||
 | 
			
		||||
someone = кто-то 
 | 
			
		||||
Sorry, %s owns that spot. = Извините, но %s уже является владельцем этой точки.
 | 
			
		||||
[Plantlife Library] Loaded = [Plantlife Library] Загружена
 | 
			
		||||
							
								
								
									
										2
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								mod.conf
									
									
									
									
									
								
							@@ -1 +1,3 @@
 | 
			
		||||
name = biome_lib
 | 
			
		||||
min_minetest_version = 5.2.0
 | 
			
		||||
optional_depends = default, intllib
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										74
									
								
								search_functions.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										74
									
								
								search_functions.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,74 @@
 | 
			
		||||
 | 
			
		||||
-- function to decide if a node has a wall that's in verticals_list{}
 | 
			
		||||
-- returns wall direction of valid node, or nil if invalid.
 | 
			
		||||
 | 
			
		||||
function biome_lib:find_adjacent_wall(pos, verticals, randomflag)
 | 
			
		||||
	local verts = dump(verticals)
 | 
			
		||||
	if randomflag then
 | 
			
		||||
		local walltab = {}
 | 
			
		||||
		
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 3 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 2 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then walltab[#walltab + 1] = 4 end
 | 
			
		||||
 | 
			
		||||
		if #walltab > 0 then return walltab[math.random(1, #walltab)] end
 | 
			
		||||
 | 
			
		||||
	else
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then return 3 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then return 2 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then return 5 end
 | 
			
		||||
		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then return 4 end
 | 
			
		||||
	end
 | 
			
		||||
	return nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Function to search downward from the given position, looking for the first
 | 
			
		||||
-- node that matches the ground table.  Returns the new position, or nil if
 | 
			
		||||
-- height limit is exceeded before finding it.
 | 
			
		||||
 | 
			
		||||
function biome_lib:search_downward(pos, heightlimit, ground)
 | 
			
		||||
	for i = 0, heightlimit do
 | 
			
		||||
		if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
 | 
			
		||||
			return {x=pos.x, y=pos.y-i, z = pos.z}
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	return false
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function biome_lib:find_open_side(pos)
 | 
			
		||||
	if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
 | 
			
		||||
		return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
 | 
			
		||||
	end
 | 
			
		||||
	return nil
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- "Record" the map chunks being generated by the core mapgen,
 | 
			
		||||
-- split into individual mapblocks to reduce lag
 | 
			
		||||
 | 
			
		||||
minetest.register_on_generated(function(minp, maxp, blockseed)
 | 
			
		||||
	for x = 0, 4 do
 | 
			
		||||
		local minx = minp.x + x*16
 | 
			
		||||
		for y = 0, 4 do
 | 
			
		||||
			local miny = minp.y + y*16
 | 
			
		||||
			for z = 0, 4 do
 | 
			
		||||
				local minz = minp.z + z*16
 | 
			
		||||
 | 
			
		||||
				local bmin = {x=minx, y=miny, z=minz}
 | 
			
		||||
				local bmax = {x=minx + 15, y=miny + 15, z=minz + 15}
 | 
			
		||||
 | 
			
		||||
				biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { bmin, bmax }
 | 
			
		||||
				biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { bmin, bmax }
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
		Reference in New Issue
	
	Block a user