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22
.gitattributes
vendored
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
# Auto detect text files and perform LF normalization
|
||||||
|
* text=auto
|
||||||
|
|
||||||
|
# Custom for Visual Studio
|
||||||
|
*.cs diff=csharp
|
||||||
|
*.sln merge=union
|
||||||
|
*.csproj merge=union
|
||||||
|
*.vbproj merge=union
|
||||||
|
*.fsproj merge=union
|
||||||
|
*.dbproj merge=union
|
||||||
|
|
||||||
|
# Standard to msysgit
|
||||||
|
*.doc diff=astextplain
|
||||||
|
*.DOC diff=astextplain
|
||||||
|
*.docx diff=astextplain
|
||||||
|
*.DOCX diff=astextplain
|
||||||
|
*.dot diff=astextplain
|
||||||
|
*.DOT diff=astextplain
|
||||||
|
*.pdf diff=astextplain
|
||||||
|
*.PDF diff=astextplain
|
||||||
|
*.rtf diff=astextplain
|
||||||
|
*.RTF diff=astextplain
|
163
.gitignore
vendored
Normal file
@ -0,0 +1,163 @@
|
|||||||
|
#################
|
||||||
|
## Eclipse
|
||||||
|
#################
|
||||||
|
|
||||||
|
*.pydevproject
|
||||||
|
.project
|
||||||
|
.metadata
|
||||||
|
bin/
|
||||||
|
tmp/
|
||||||
|
*.tmp
|
||||||
|
*.bak
|
||||||
|
*.swp
|
||||||
|
*~.nib
|
||||||
|
local.properties
|
||||||
|
.classpath
|
||||||
|
.settings/
|
||||||
|
.loadpath
|
||||||
|
|
||||||
|
# External tool builders
|
||||||
|
.externalToolBuilders/
|
||||||
|
|
||||||
|
# Locally stored "Eclipse launch configurations"
|
||||||
|
*.launch
|
||||||
|
|
||||||
|
# CDT-specific
|
||||||
|
.cproject
|
||||||
|
|
||||||
|
# PDT-specific
|
||||||
|
.buildpath
|
||||||
|
|
||||||
|
|
||||||
|
#################
|
||||||
|
## Visual Studio
|
||||||
|
#################
|
||||||
|
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Rr]elease/
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.vspscc
|
||||||
|
.builds
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
## TODO: If you have NuGet Package Restore enabled, uncomment this
|
||||||
|
#packages/
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish
|
||||||
|
|
||||||
|
# Others
|
||||||
|
[Bb]in
|
||||||
|
[Oo]bj
|
||||||
|
sql
|
||||||
|
TestResults
|
||||||
|
*.Cache
|
||||||
|
ClientBin
|
||||||
|
stylecop.*
|
||||||
|
~$*
|
||||||
|
*.dbmdl
|
||||||
|
Generated_Code #added for RIA/Silverlight projects
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file to a newer
|
||||||
|
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
############
|
||||||
|
## Windows
|
||||||
|
############
|
||||||
|
|
||||||
|
# Windows image file caches
|
||||||
|
Thumbs.db
|
||||||
|
|
||||||
|
# Folder config file
|
||||||
|
Desktop.ini
|
||||||
|
|
||||||
|
|
||||||
|
#############
|
||||||
|
## Python
|
||||||
|
#############
|
||||||
|
|
||||||
|
*.py[co]
|
||||||
|
|
||||||
|
# Packages
|
||||||
|
*.egg
|
||||||
|
*.egg-info
|
||||||
|
dist
|
||||||
|
build
|
||||||
|
eggs
|
||||||
|
parts
|
||||||
|
bin
|
||||||
|
var
|
||||||
|
sdist
|
||||||
|
develop-eggs
|
||||||
|
.installed.cfg
|
||||||
|
|
||||||
|
# Installer logs
|
||||||
|
pip-log.txt
|
||||||
|
|
||||||
|
# Unit test / coverage reports
|
||||||
|
.coverage
|
||||||
|
.tox
|
||||||
|
|
||||||
|
#Translations
|
||||||
|
*.mo
|
||||||
|
|
||||||
|
#Mr Developer
|
||||||
|
.mr.developer.cfg
|
||||||
|
|
||||||
|
# Mac crap
|
||||||
|
.DS_Store
|
180
README.md
@ -1,7 +1,8 @@
|
|||||||
=== DarkAge MOD for MINETEST-C55 ===
|
#DarkAge MOD for MINETEST
|
||||||
by Master Gollum
|
Original mod by Master Gollum
|
||||||
|
Modified by addi and CraigyDavi
|
||||||
|
|
||||||
Introduction:
|
##Introduction:
|
||||||
This mod adds a few new blocks that allows to create new buildings in a
|
This mod adds a few new blocks that allows to create new buildings in a
|
||||||
pre industrial landscape. Of course, feel free to use them in any other
|
pre industrial landscape. Of course, feel free to use them in any other
|
||||||
construction :P
|
construction :P
|
||||||
@ -23,34 +24,78 @@ Introduction:
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
Release Notes
|
##Release Notes
|
||||||
|
Version 1.2
|
||||||
|
|
||||||
Version 0.3
|
* corrected Sounds of Stairs
|
||||||
* 29 Nodes + 3 Craft Items
|
* updated to new Moreblocks api
|
||||||
* Furniture and building decoration
|
* added Serpentine Stairs
|
||||||
* Stone layers
|
|
||||||
|
|
||||||
Version 0.2
|
Version 1.1
|
||||||
* 13 Nodes
|
|
||||||
* Sedimentary stones
|
|
||||||
|
|
||||||
Version 0.1
|
* Fix spelling mistakes in README file
|
||||||
* 6 Nodes
|
* Bug fix
|
||||||
|
* Rename slate_tale to slate_tile
|
||||||
|
* Remove unneeded code
|
||||||
|
* Add marble tile
|
||||||
|
* Remove unneeded code
|
||||||
|
* Capitalise a couple of descriptions
|
||||||
|
* Add marble tile texture
|
||||||
|
* Rename alias.lua to aliases.lua
|
||||||
|
|
||||||
|
Version 1.0.1
|
||||||
|
|
||||||
|
* fixed init.lua which get broken by upload on github
|
||||||
|
|
||||||
|
|
||||||
|
Version 1.0
|
||||||
|
|
||||||
|
* compatibility with stairsplus added
|
||||||
|
* added new item iron_stick
|
||||||
|
* added craft reziep for iron stick
|
||||||
|
* changed reziep of iron_bars to avoid conflicts with iron bars mod
|
||||||
|
* changed reziep of chain to avoid conflicts with 3d furniture mod
|
||||||
|
* changed reziep of darkage:stonebrick to avoid conflicts with moreblocks
|
||||||
|
* disabled marble_tile to avoid the message "texture not found"
|
||||||
|
* added compatibility with stairsplus (now its moreblocks)
|
||||||
|
* added darkage:glass a nice looking glass that must be in this mod
|
||||||
|
* changed the sound_node_leaves_default to wood_default from box and wooden shelves
|
||||||
|
* added craft reziep for darkage:chalk
|
||||||
|
* improved the textures of reinforced wood and chalk to save a bit more loadtime on servers
|
||||||
|
* added another reziep for darkage straw (this can be crafted now, if farming is installed, with farming:harvested_weed
|
||||||
|
|
||||||
|
Version 0.3
|
||||||
|
|
||||||
|
* 29 Nodes + 3 Craft Items
|
||||||
|
* Furniture and building decoration
|
||||||
|
* Stone layers
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Version 0.2
|
||||||
|
|
||||||
|
* 13 Nodes
|
||||||
|
* Sedimentary stones
|
||||||
|
|
||||||
|
|
||||||
|
Version 0.1
|
||||||
|
|
||||||
|
* 6 Nodes
|
||||||
|
|
||||||
PS: This document has been structured as the README.txt of PilzAdam in
|
PS: This document has been structured as the README.txt of PilzAdam in
|
||||||
his Bed MOD.
|
his Bed MOD.
|
||||||
|
|
||||||
How to install:
|
###How to install:
|
||||||
Unzip the archive an place it in minetest-base-directory/mods/minetest/
|
Unzip the archive an place it in minetest-base-directory/mods/
|
||||||
if you have a windows client or a linux run-in-place client. If you
|
if you have a windows client or a linux run-in-place client. If you
|
||||||
have a linux system-wide instalation place it in
|
have a linux system-wide installation place it in
|
||||||
~/.minetest/mods/minetest/.
|
~/.minetest/mods/.
|
||||||
If you want to install this mod only in one world create the folder
|
If you want to install this mod only in one world create the folder
|
||||||
worldmods/ in your worlddirectory.
|
worldmods/ in your worlddirectory. Remember to activate it for your world by pressing the 'configure' button and doubleclick darkage in the right list.
|
||||||
For further information or help see:
|
For further information or help see:
|
||||||
http://wiki.minetest.com/wiki/Installing_Mods
|
http://wiki.minetest.net/Installing_Mods
|
||||||
|
|
||||||
Tunning:
|
###Tuning:
|
||||||
Comments the following lines to remove what you don't like:
|
Comments the following lines to remove what you don't like:
|
||||||
(To comment them just add -- at the beginning of their lines)
|
(To comment them just add -- at the beginning of their lines)
|
||||||
|
|
||||||
@ -63,39 +108,46 @@ Tunning:
|
|||||||
Only pure stones will be provided.
|
Only pure stones will be provided.
|
||||||
|
|
||||||
|
|
||||||
BUILDING NODES
|
##BUILDING NODES
|
||||||
|
|
||||||
Adobe: Sand and Clay mixture with Straw to build houses or walls
|
Adobe: Sand and Clay mixture with Straw to build houses or walls
|
||||||
|
|
||||||
Used from historical times, one of the first bricks
|
Used from historical times, one of the first bricks
|
||||||
invented. I have to improve this texture, it is ugly :P
|
invented. I have to improve this texture, it is ugly :P
|
||||||
CRAFT -> 4
|
CRAFT -> 4
|
||||||
[Sand] [Sand]
|
[Sand] [Sand]
|
||||||
[Clay Lumb] [Straw]
|
[Clay Lump] [Straw]
|
||||||
|
|
||||||
Basalt: a darken version of the default Stone
|
Basalt: a darken version of the default Stone
|
||||||
|
|
||||||
COOKING
|
COOKING
|
||||||
[Basalt Cobble]
|
[Basalt Cobble]
|
||||||
|
|
||||||
Basalt Cobble: A darken version of the default Cobble
|
Basalt Cobble: A darken version of the default Cobble
|
||||||
|
|
||||||
CRAFT -> 4
|
CRAFT -> 4
|
||||||
[Cobble] [Cobble]
|
[Cobble] [Cobble]
|
||||||
[Coal Lump] [Coal Lump]
|
[Coal Lump] [Coal Lump]
|
||||||
|
|
||||||
Chalk: a soft, white and porous sedimentary rock. It becomes
|
Chalk: a soft, white and porous sedimentary rock. It becomes
|
||||||
Chalk Powder when digged. Can't be craft, only found as
|
|
||||||
|
Chalk Powder when dug. Can't be craft, only found as
|
||||||
stratum.
|
stratum.
|
||||||
|
|
||||||
Chalk Powder: pile of chalk from digging Chalk stones. Can
|
Chalk Powder: pile of chalk from digging Chalk stones. Can
|
||||||
|
|
||||||
be used to prepare plaster. See Cobblestone with Plaster.
|
be used to prepare plaster. See Cobblestone with Plaster.
|
||||||
|
|
||||||
Cobblestone with Plaster: Cobbles where has been applied a
|
Cobblestone with Plaster: Cobbles where has been applied a
|
||||||
|
|
||||||
layer of white plaster.
|
layer of white plaster.
|
||||||
When digged it lost the plaster layer!
|
When dug it lost the plaster layer!
|
||||||
CRAFT -> 2
|
CRAFT -> 2
|
||||||
[Cobblestone] [Chalk Powder]
|
[Cobblestone] [Chalk Powder]
|
||||||
[Cobblestone] [Chalk Powder]
|
[Cobblestone] [Chalk Powder]
|
||||||
|
|
||||||
Dark Dirt: A darken version of the Dirt where the grass doesn't
|
Dark Dirt: A darken version of the Dirt where the grass doesn't
|
||||||
|
|
||||||
grown, perfect for create a path in a forest. I was using
|
grown, perfect for create a path in a forest. I was using
|
||||||
Gravel, but the noise walking was annoying to me (like
|
Gravel, but the noise walking was annoying to me (like
|
||||||
walking over iron coal with the nude feet :P), for this I
|
walking over iron coal with the nude feet :P), for this I
|
||||||
@ -105,12 +157,14 @@ Tunning:
|
|||||||
[Gravel] [Gravel]
|
[Gravel] [Gravel]
|
||||||
|
|
||||||
Desert Stone Cobble: To add more uses to the Desert Stones.
|
Desert Stone Cobble: To add more uses to the Desert Stones.
|
||||||
I suppossed they are harder than regular Stones so it
|
|
||||||
|
I supposed they are harder than regular Stones so it
|
||||||
cracks at 50% and releases the Cobbles or just regular
|
cracks at 50% and releases the Cobbles or just regular
|
||||||
Desert Stones.
|
Desert Stones.
|
||||||
From dig Desert Stone
|
From dig Desert Stone
|
||||||
|
|
||||||
Desert Iron Ore: I know that others MODs add ores to the
|
Desert Iron Ore: I know that others MODs add ores to the
|
||||||
|
|
||||||
Desert Stones, mine also does it, but just Iron, I supposed
|
Desert Stones, mine also does it, but just Iron, I supposed
|
||||||
the red color is because of the iron, so it goes with more
|
the red color is because of the iron, so it goes with more
|
||||||
high probability than regular Stones and it doesn't add
|
high probability than regular Stones and it doesn't add
|
||||||
@ -119,24 +173,28 @@ Tunning:
|
|||||||
does it.
|
does it.
|
||||||
|
|
||||||
Dry Leaves: Just a cube of Leaves toasted :P Well I found the
|
Dry Leaves: Just a cube of Leaves toasted :P Well I found the
|
||||||
Leaves unuseful, so I thought to turn them into Straw, ok
|
|
||||||
|
Leaves are not useful so I thought to turn them into Straw, ok
|
||||||
it is not the same, but well, why not? Just dry them in a
|
it is not the same, but well, why not? Just dry them in a
|
||||||
Furnace and then put together to create the Straw
|
Furnace and then put together to create the Straw
|
||||||
COOKING
|
COOKING
|
||||||
[Leaves]
|
[Leaves]
|
||||||
|
|
||||||
Gneiss: high grade metamorphic rock formed from Schist, very
|
Gneiss: high grade metamorphic rock formed from Schist, very
|
||||||
common, and used in construction. It sometimes brokes in
|
|
||||||
Gneiss Cobble when being digged.
|
common, and used in construction. It sometimes brakes in
|
||||||
|
Gneiss Cobble when being dug.
|
||||||
COOKING
|
COOKING
|
||||||
[Schist]
|
[Schist]
|
||||||
|
|
||||||
Gneiss Cobble: brick version of the gneiss.
|
Gneiss Cobble: brick version of the gneiss.
|
||||||
|
|
||||||
From dig gneiss
|
From dig gneiss
|
||||||
|
|
||||||
Mud: mixture of water and some combination of soil, silt, and
|
Mud: mixture of water and some combination of soil, silt, and
|
||||||
clay. Used for build houses, specially in desertic regions.
|
|
||||||
It brokes in 4 Mud Lumps when digged.
|
clay. Used for build houses, specially in desert regions.
|
||||||
|
It brakes in 4 Mud Lumps when dug.
|
||||||
CRAFT -> 3
|
CRAFT -> 3
|
||||||
[Dirt] [Dirt]
|
[Dirt] [Dirt]
|
||||||
[Clay Lump] [Silt Lump]
|
[Clay Lump] [Silt Lump]
|
||||||
@ -145,22 +203,25 @@ Tunning:
|
|||||||
[Mud Lump] [Mud Lump]
|
[Mud Lump] [Mud Lump]
|
||||||
|
|
||||||
Old Red Sandstone: a light red sandstone, in fact it's
|
Old Red Sandstone: a light red sandstone, in fact it's
|
||||||
|
|
||||||
sandstone with iron that gives it this color.
|
sandstone with iron that gives it this color.
|
||||||
CRAFT -> 4
|
CRAFT -> 4
|
||||||
[Sandstone] [Sandstone]
|
[Sandstone] [Sandstone]
|
||||||
[Iron Lumb] [Sandstone]
|
[Iron Lump] [Sandstone]
|
||||||
COOKING
|
COOKING
|
||||||
[Old Red Sandstone Cobble]
|
[Old Red Sandstone Cobble]
|
||||||
|
|
||||||
Old Red Sandstone Cobble: Cobbles of Old Red Sandstone.
|
Old Red Sandstone Cobble: Cobbles of Old Red Sandstone.
|
||||||
|
|
||||||
CRAFT -> 4
|
CRAFT -> 4
|
||||||
[Sandstone Cobble] [Sandstone Cobble]
|
[Sandstone Cobble] [Sandstone Cobble]
|
||||||
[Iron Lumb] [Sandstone Cobble]
|
[Iron Lump] [Sandstone Cobble]
|
||||||
COOKING
|
COOKING
|
||||||
[Desert Stone] --> I think I will change it in the future
|
[Desert Stone] --> I think I will change it in the future
|
||||||
release with its own Cobbles.
|
release with its own Cobbles.
|
||||||
|
|
||||||
Reinforced Cobble: brick with crossed wooden.
|
Reinforced Cobble: brick with crossed wooden.
|
||||||
|
|
||||||
CRAFT -> 1
|
CRAFT -> 1
|
||||||
[Stick] [] [Stick]
|
[Stick] [] [Stick]
|
||||||
[] [Cobble] []
|
[] [Cobble] []
|
||||||
@ -168,15 +229,18 @@ Tunning:
|
|||||||
|
|
||||||
Sandstone Cobble: brick version of the Sandstone, good for
|
Sandstone Cobble: brick version of the Sandstone, good for
|
||||||
buildings with a pale color.
|
buildings with a pale color.
|
||||||
|
|
||||||
COOKING
|
COOKING
|
||||||
[Sandstone]
|
[Sandstone]
|
||||||
|
|
||||||
Schist: medium grade metamorphic rock from Slate.
|
Schist: medium grade metamorphic rock from Slate.
|
||||||
|
|
||||||
COOKING
|
COOKING
|
||||||
[Slate]
|
[Slate]
|
||||||
|
|
||||||
Silt: granular material of a size somewhere between sand and clay.
|
Silt: granular material of a size somewhere between sand and clay.
|
||||||
It brokes in 4 Silt Lumps.
|
It brakes in 4 Silt Lumps.
|
||||||
|
|
||||||
CRAFT -> 1
|
CRAFT -> 1
|
||||||
[Silt Lump] [Silt Lump]
|
[Silt Lump] [Silt Lump]
|
||||||
[Silt Lump] [Silt Lump]
|
[Silt Lump] [Silt Lump]
|
||||||
@ -184,6 +248,7 @@ Tunning:
|
|||||||
Slate: fine-grained, foliated, homogeneous metamorphic rock
|
Slate: fine-grained, foliated, homogeneous metamorphic rock
|
||||||
derived from an original shale-type sedimentary rock through
|
derived from an original shale-type sedimentary rock through
|
||||||
low-grade regional metamorphism. It is used to build roof.
|
low-grade regional metamorphism. It is used to build roof.
|
||||||
|
|
||||||
COOKING
|
COOKING
|
||||||
[Shale]
|
[Shale]
|
||||||
COOKING
|
COOKING
|
||||||
@ -194,17 +259,19 @@ Tunning:
|
|||||||
Slate Cobble: Cobble obtained from Slate
|
Slate Cobble: Cobble obtained from Slate
|
||||||
From dig Slate
|
From dig Slate
|
||||||
|
|
||||||
Slate Tale: Nice blue slate tales for roofs. They has been used
|
Slate Tile: Nice blue slate tiles for roofs. They has been used
|
||||||
as building traditional building material in zones where
|
as building traditional building material in zones where
|
||||||
slate is easy to find.
|
slate is easy to find.
|
||||||
Note: It has stairs and slabs.
|
Note: It has stairs and slabs.
|
||||||
|
|
||||||
CRAFT -> 2
|
CRAFT -> 2
|
||||||
[Slate Cobble] [Slate Cobble]
|
[Slate Cobble] [Slate Cobble]
|
||||||
[Slate Cobble] [Slate Cobble]
|
[Slate Cobble] [Slate Cobble]
|
||||||
|
|
||||||
Straw: a cube of yellish straw, try them in the roofs they will
|
Straw: a cube of yellowish straw, try them in the roofs they will
|
||||||
be very nice. Used also as traditional building material
|
be very nice. Used also as traditional building material
|
||||||
from ancient times.
|
from ancient times.
|
||||||
|
|
||||||
CRAFT -> 2
|
CRAFT -> 2
|
||||||
[Shrub] [Shrub]
|
[Shrub] [Shrub]
|
||||||
[Shrub] [Shrub]
|
[Shrub] [Shrub]
|
||||||
@ -214,70 +281,98 @@ Tunning:
|
|||||||
|
|
||||||
Straw Bale: a decoration item, looks great for a farm or a
|
Straw Bale: a decoration item, looks great for a farm or a
|
||||||
country side house.
|
country side house.
|
||||||
|
|
||||||
CRAFT -> 1
|
CRAFT -> 1
|
||||||
[Straw] [Straw]
|
[Straw] [Straw]
|
||||||
[Straw] [Straw]
|
[Straw] [Straw]
|
||||||
|
|
||||||
Desert Stone: just the default block, it can be obtained now
|
Desert Stone: just the default block, it can be obtained now
|
||||||
from Desert Sand. The idea is that Desert Sand is stonner
|
from Desert Sand. The idea is that Desert Sand is stonier
|
||||||
than regular Sand, so it takes less to create a Desert
|
than regular Sand, so it takes less to create a Desert
|
||||||
Stone than a Sandstone.
|
Stone than a Sandstone.
|
||||||
|
|
||||||
CRAFT -> 2
|
CRAFT -> 2
|
||||||
[Sandstone] [Sandstone]
|
[Sandstone] [Sandstone]
|
||||||
[Sandstone] [Sandstone]
|
[Sandstone] [Sandstone]
|
||||||
|
|
||||||
|
|
||||||
FURNITURE NODES
|
##FURNITURE NODES
|
||||||
Just started so they are few ones
|
Just started so they are few ones
|
||||||
|
|
||||||
Box: a more smaller container than the Chest, but it requires
|
Box: a more smaller container than the Chest, but it requires
|
||||||
|
|
||||||
less wood. As cheep as 4 woods and have 16 slots. The craft
|
less wood. As cheep as 4 woods and have 16 slots. The craft
|
||||||
is a little weird but I think it makes sense and avoids
|
is a little weird but I think it makes sense and avoids
|
||||||
collision with the recipe of Hardwood of the MOD
|
collision with the recipe of Hardwood of the MOD
|
||||||
building_blocks.
|
building_blocks.
|
||||||
|
|
||||||
CRAFT -> 2
|
CRAFT -> 2
|
||||||
[Wood] [] [Wood]
|
[Wood] [] [Wood]
|
||||||
[] [] []
|
[] [] []
|
||||||
[Wood] [] [Wood]
|
[Wood] [] [Wood]
|
||||||
|
|
||||||
Chain: climbable chain.
|
Chain: climbable chain.
|
||||||
|
|
||||||
CRAFT -> 2
|
CRAFT -> 2
|
||||||
[Steel Ingot]
|
[Steel Ingot]
|
||||||
[Steel Ingot]
|
[Steel Ingot]
|
||||||
[Steel Ingot]
|
[Steel Ingot]
|
||||||
|
|
||||||
Iron Bars: alternative window for the Glass.
|
Iron Bars: alternative window for the Glass.
|
||||||
|
|
||||||
CRAFT -> 3
|
CRAFT -> 3
|
||||||
[Steel Ingot] [] [Steel Ingot]
|
[Steel Ingot] [] [Steel Ingot]
|
||||||
[Steel Ingot] [] [Steel Ingot]
|
[Steel Ingot] [] [Steel Ingot]
|
||||||
[Steel Ingot] [] [Steel Ingot]
|
[Steel Ingot] [] [Steel Ingot]
|
||||||
|
|
||||||
Iron Grille: alternative window for the Glass.
|
Iron Grille: alternative window for the Glass.
|
||||||
|
|
||||||
CRAFT -> 3
|
CRAFT -> 3
|
||||||
[] [Iron Bars] []
|
[] [Iron Bars] []
|
||||||
[Iron Bars] [] [Iron Bars]
|
[Iron Bars] [] [Iron Bars]
|
||||||
[] [Iron Bars] []
|
[] [Iron Bars] []
|
||||||
|
|
||||||
Wood Bars: alternative window for the Glass.
|
Wood Bars: alternative window for the Glass.
|
||||||
|
|
||||||
CRAFT -> 3
|
CRAFT -> 3
|
||||||
[Stick] [] [Stick]
|
[Stick] [] [Stick]
|
||||||
[Stick] [] [Stick]
|
[Stick] [] [Stick]
|
||||||
[Stick] [] [Stick]
|
[Stick] [] [Stick]
|
||||||
|
|
||||||
Wood Frame: alternative window for the Glass.
|
Wood Frame: alternative window for the Glass.
|
||||||
|
|
||||||
CRAFT -> 1
|
CRAFT -> 1
|
||||||
[Stick] [Stick] [Stick]
|
[Stick] [Stick] [Stick]
|
||||||
[Stick] [Glass] [Stick]
|
[Stick] [Glass] [Stick]
|
||||||
[Stick] [Stick] [Stick]
|
[Stick] [Stick] [Stick]
|
||||||
|
|
||||||
|
Medieval Glass: a good looking glass, with small tiles
|
||||||
|
|
||||||
License:
|
CRAFT -> 8
|
||||||
|
[Glass] [steel_ingot] [Glass]
|
||||||
|
[steel_ingot] [Glass] [steel_ingot]
|
||||||
|
[Glass] [steel_ingot] [Glass]
|
||||||
|
|
||||||
|
or:
|
||||||
|
CRAFT -> 1
|
||||||
|
[Medieval Glow Glass]
|
||||||
|
|
||||||
|
Medieval Glow Glass: a good looking glass, with small tiles which are glowing by itself
|
||||||
|
|
||||||
|
CRAFT -> 8
|
||||||
|
[Medieval Glass]
|
||||||
|
[torch]
|
||||||
|
|
||||||
|
|
||||||
|
##License:
|
||||||
Sourcecode: WTFPL (see below)
|
Sourcecode: WTFPL (see below)
|
||||||
Graphics: WTFPL (see below)
|
Graphics: WTFPL (see below)
|
||||||
|
|
||||||
See also:
|
#See also:
|
||||||
http://minetest.net/
|
http://minetest.net/
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||||
Version 2, December 2004
|
Version 2, December 2004
|
||||||
|
|
||||||
@ -291,8 +386,3 @@ http://minetest.net/
|
|||||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
0. You just DO WHAT THE FUCK YOU WANT TO.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
99
aliases.lua
Normal file
@ -0,0 +1,99 @@
|
|||||||
|
minetest.register_alias("darkage:sandstone_cobble","default:sandstonebrick")
|
||||||
|
minetest.register_alias("darkage:desert_stone_cobble","default:desert_stonebrick")
|
||||||
|
|
||||||
|
minetest.register_alias("darkage:stair_basalt_cobble_wall","darkage:stair_basalt_cobble")
|
||||||
|
minetest.register_alias("darkage:slab_basalt_cobble_inverted","darkage:slab_basalt_cobble")
|
||||||
|
minetest.register_alias("darkage:panel_basalt_cobble_top","darkage:panel_basalt_cobble")
|
||||||
|
minetest.register_alias("darkage:stair_straw_inverted","darkage:stair_straw")
|
||||||
|
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_wall_half","default:stair_desert_stonebrick_wall_half")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_inverted","default:slab_desert_stonebrick_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_inverted","default:stair_desert_stonebrick_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_outer","default:stair_desert_stonebrick_outer")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_three_quarter_wall","default:slab_desert_stonebrick_three_quarter_wall")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_quarter","default:slab_desert_stonebrick_quarter")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble","default:slab_desert_stonebrick")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_quarter_inverted","default:slab_desert_stonebrick_quarter_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_wall","default:stair_desert_stonebrick_wall")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_outer_inverted","default:stair_desert_stonebrick_outer_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_half","default:stair_desert_stonebrick_half")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_wall_half_inverted","default:stair_desert_stonebrick_wall_half_inverted")
|
||||||
|
minetest.register_alias("darkage:micro_desert_stone_cobble_bottom","default:micro_desert_stonebrick_bottom")
|
||||||
|
minetest.register_alias("darkage:panel_desert_stone_cobble_bottom","default:panel_desert_stonebrick_bottom")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_half_inverted","default:stair_desert_stonebrick_half_inverted")
|
||||||
|
minetest.register_alias("darkage:micro_desert_stone_cobble_top","default:micro_desert_stonebrick_top")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_quarter_wall","default:slab_desert_stonebrick_quarter_wall")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_right_half","default:stair_desert_stonebrick_right_half")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_right_half_inverted","default:stair_desert_stonebrick_right_half_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_three_quarter","default:slab_desert_stonebrick_three_quarter")
|
||||||
|
minetest.register_alias("darkage:panel_desert_stone_cobble_top","default:panel_desert_stonebrick_top")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_inner","default:stair_desert_stonebrick_inner")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble","default:stair_desert_stonebrick")
|
||||||
|
minetest.register_alias("darkage:panel_desert_stone_cobble_vertical","default:panel_desert_stonebrick_vertical")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_inner_inverted","default:stair_desert_stonebrick_inner_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_three_quarter_inverted","default:slab_desert_stonebrick_three_quarter_inverted")
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_wall_half","default:stair_sandstonebrick_wall_half")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_inverted","default:slab_sandstonebrick_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_inverted","default:stair_sandstonebrick_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_outer","default:stair_sandstonebrick_outer")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_three_quarter_wall","default:slab_sandstonebrick_three_quarter_wall")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_quarter","default:slab_sandstonebrick_quarter")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble","default:slab_sandstonebrick")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_quarter_inverted","default:slab_sandstonebrick_quarter_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_wall","default:stair_sandstonebrick_wall")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_outer_inverted","default:stair_sandstonebrick_outer_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_half","default:stair_sandstonebrick_half")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_wall_half_inverted","default:stair_sandstonebrick_wall_half_inverted")
|
||||||
|
minetest.register_alias("darkage:micro_sandstone_cobble_bottom","default:micro_sandstonebrick_bottom")
|
||||||
|
minetest.register_alias("darkage:panel_sandstone_cobble_bottom","default:panel_sandstonebrick_bottom")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_half_inverted","default:stair_sandstonebrick_half_inverted")
|
||||||
|
minetest.register_alias("darkage:micro_sandstone_cobble_top","default:micro_sandstonebrick_top")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_quarter_wall","default:slab_sandstonebrick_quarter_wall")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_right_half","default:stair_sandstonebrick_right_half")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_right_half_inverted","default:stair_sandstonebrick_right_half_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_three_quarter","default:slab_sandstonebrick_three_quarter")
|
||||||
|
minetest.register_alias("darkage:panel_sandstone_cobble_top","default:panel_sandstonebrick_top")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_inner","default:stair_sandstonebrick_inner")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble","default:stair_sandstonebrick")
|
||||||
|
minetest.register_alias("darkage:panel_sandstone_cobble_vertical","default:panel_sandstonebrick_vertical")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_inner_inverted","default:stair_sandstonebrick_inner_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_three_quarter_inverted","default:slab_sandstonebrick_three_quarter_inverted")
|
||||||
|
|
||||||
|
--Add aliases when slate_tale was renamed to slate_tile
|
||||||
|
--minetest.register_alias(oldname,newname)
|
||||||
|
minetest.register_alias("darkage:slate_tale","darkage:slate_tile")
|
||||||
|
--slab
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale","darkage:slab_slate_tile")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_inverted","darkage:slab_slate_tile_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_wall","darkage:slab_slate_tile_wall")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_quarter","darkage:slab_slate_tile_quarter")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_quarter_inverted","darkage:slab_slate_tile_quarter_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_quarter_wall","darkage:slab_slate_tile_quarter_wall")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_three_quarter","darkage:slab_slate_tile_three_quarter")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_three_quarter_inverted","darkage:slab_slate_tile_three_quarter_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_three_quarter_wall","darkage:slab_slate_tile_three_quarter_wall")
|
||||||
|
--stair
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale","darkage:stair_slate_tile")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_inverted","darkage:stair_slate_tile_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_wall","darkage:stair_slate_tile_wall")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_wall_half","darkage:stair_slate_tile_wall_half")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_wall_half_inverted","darkage:stair_slate_tile_wall_half_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_half","darkage:stair_slate_tile_half")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_half_inverted","darkage:stair_slate_tile_half_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_right_half","darkage:stair_slate_tile_right_half")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_right_half_inverted","darkage:stair_slate_tile_right_half_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_wall_half","darkage:stair_slate_tile_wall_half")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_wall_half_inverted","darkage:stair_slate_tile_wall_half_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_inner","darkage:stair_slate_tile_inner")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_inner_inverted","darkage:stair_slate_tile_inner_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_outer","darkage:stair_slate_tile_outer")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_outer_inverted","darkage:stair_slate_tile_outer_inverted")
|
||||||
|
--panel
|
||||||
|
minetest.register_alias("darkage:panel_slate_tale","darkage:panel_slate_tile")
|
||||||
|
minetest.register_alias("darkage:panel_slate_tale_bottom","darkage:panel_slate_tile_bottom")
|
||||||
|
minetest.register_alias("darkage:panel_slate_tale_top","darkage:panel_slate_tile_top")
|
||||||
|
minetest.register_alias("darkage:panel_slate_tale_vertical","darkage:panel_slate_tile_vertical")
|
||||||
|
minetest.register_alias("darkage:micro_slate_tale_bottom","darkage:micro_slate_tile_bottom")
|
||||||
|
minetest.register_alias("darkage:micro_slate_tale_top","darkage:micro_slate_tile_top")
|
99
building.lua
@ -1,6 +1,57 @@
|
|||||||
|
minetest.register_node("darkage:glass", {
|
||||||
|
description = "Medieval Glass",
|
||||||
|
drawtype = "glasslike",
|
||||||
|
tiles = {"darkage_glass.png"},
|
||||||
|
inventory_image = minetest.inventorycube("darkage_glass.png"),
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = true,
|
||||||
|
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||||
|
sounds = default.node_sound_glass_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("darkage:glow_glass", {
|
||||||
|
description = "Medieval Glow Glass",
|
||||||
|
drawtype = "glasslike",
|
||||||
|
tiles = {"darkage_glass.png"},
|
||||||
|
inventory_image = minetest.inventorycube("darkage_glass.png"),
|
||||||
|
paramtype = "light",
|
||||||
|
light_source = 18,
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = true,
|
||||||
|
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||||
|
sounds = default.node_sound_glass_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:glow_glass 1',
|
||||||
|
recipe = {
|
||||||
|
{'darkage:glass', '', ''},
|
||||||
|
{'default:torch', '', ''},
|
||||||
|
{'', '', ''},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:glass 1',
|
||||||
|
recipe = {
|
||||||
|
{'darkage:glow_glass'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:glass 8',
|
||||||
|
recipe = {
|
||||||
|
{'default:glass', 'default:steel_ingot', 'default:glass'},
|
||||||
|
{'default:steel_ingot', 'default:glass', 'default:steel_ingot'},
|
||||||
|
{'default:glass', 'default:steel_ingot', 'default:glass'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_node("darkage:reinforced_chalk", {
|
minetest.register_node("darkage:reinforced_chalk", {
|
||||||
description = "Reinforced Chalk",
|
description = "Reinforced Chalk",
|
||||||
tiles = {"darkage_reinforced_chalk.png"},
|
tiles = {"darkage_chalk.png^darkage_reinforce.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {cracky=3},
|
groups = {cracky=3},
|
||||||
sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
@ -8,7 +59,7 @@ minetest.register_node("darkage:reinforced_chalk", {
|
|||||||
|
|
||||||
minetest.register_node("darkage:reinforced_wood", {
|
minetest.register_node("darkage:reinforced_wood", {
|
||||||
description = "Reinforced Wood",
|
description = "Reinforced Wood",
|
||||||
tiles = {"darkage_reinforced_wood.png"},
|
tiles = {"default_wood.png^darkage_reinforce.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {snappy=2,choppy=3,oddly_breakable_by_hand=3,flammable=3},
|
groups = {snappy=2,choppy=3,oddly_breakable_by_hand=3,flammable=3},
|
||||||
sounds = default.node_sound_wood_defaults()
|
sounds = default.node_sound_wood_defaults()
|
||||||
@ -31,15 +82,6 @@ minetest.register_node("darkage:reinforced_wood_left", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("darkage:reinforced_wood", {
|
|
||||||
description = "Reinforced Wood",
|
|
||||||
tiles = {"darkage_reinforced_wood.png"},
|
|
||||||
is_ground_content = true,
|
|
||||||
groups = {snappy=2,choppy=3,oddly_breakable_by_hand=3,flammable=3},
|
|
||||||
sounds = default.node_sound_stone_defaults()
|
|
||||||
})
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:reinforced_chalk',
|
output = 'darkage:reinforced_chalk',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -49,6 +91,15 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:chalk',
|
||||||
|
recipe = {
|
||||||
|
{'darkage:chalk_powder','darkage:chalk_powder',''},
|
||||||
|
{'darkage:chalk_powder','darkage:chalk_powder',''},
|
||||||
|
{'','',''},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:reinforced_wood',
|
output = 'darkage:reinforced_wood',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -96,3 +147,29 @@ minetest.register_craft({
|
|||||||
{'darkage:reinforced_wood_right'},
|
{'darkage:reinforced_wood_right'},
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:glow_glass 1',
|
||||||
|
recipe = {
|
||||||
|
{'darkage:glass', '', ''},
|
||||||
|
{'default:torch', '', ''},
|
||||||
|
{'', '', ''},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:glass 1',
|
||||||
|
recipe = {
|
||||||
|
{'darkage:glow_glass'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:glass 8',
|
||||||
|
recipe = {
|
||||||
|
{'default:glass', 'default:steel_ingot', 'default:glass'},
|
||||||
|
{'default:steel_ingot', 'default:glass', 'default:steel_ingot'},
|
||||||
|
{'default:glass', 'default:steel_ingot', 'default:glass'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
@ -1,2 +1,3 @@
|
|||||||
default
|
default
|
||||||
|
farming?
|
||||||
|
moreblocks?
|
@ -27,7 +27,7 @@ minetest.register_node('darkage:box', {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
walkable = true,
|
walkable = true,
|
||||||
groups = { snappy = 3 },
|
groups = { snappy = 3 },
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
local meta = minetest.env:get_meta(pos)
|
local meta = minetest.env:get_meta(pos)
|
||||||
meta:set_string("formspec",
|
meta:set_string("formspec",
|
||||||
@ -66,7 +66,7 @@ minetest.register_node('darkage:wood_shelves', {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
walkable = true,
|
walkable = true,
|
||||||
groups = { snappy = 3 },
|
groups = { snappy = 3 },
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
local meta = minetest.env:get_meta(pos)
|
local meta = minetest.env:get_meta(pos)
|
||||||
meta:set_string("formspec",
|
meta:set_string("formspec",
|
||||||
@ -204,18 +204,18 @@ minetest.register_craft({
|
|||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:chain 2',
|
output = 'darkage:chain 2',
|
||||||
recipe = {
|
recipe = {
|
||||||
{'default:steel_ingot'},
|
{'darkage:iron_stick'}, --changed reziep to avoid problems with ironbars - addi
|
||||||
{'default:steel_ingot'},
|
{'darkage:iron_stick'},
|
||||||
{'default:steel_ingot'},
|
{'darkage:iron_stick'},
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:iron_bars 2',
|
output = 'darkage:iron_bars 2',
|
||||||
recipe = {
|
recipe = {
|
||||||
{'default:steel_ingot','','default:steel_ingot'},
|
{'darkage:iron_stick','','darkage:iron_stick'}, --changed reziep to avoid problems with 3dfurniture -addi
|
||||||
{'default:steel_ingot','','default:steel_ingot'},
|
{'darkage:iron_stick','','darkage:iron_stick'},
|
||||||
{'default:steel_ingot','','default:steel_ingot'},
|
{'darkage:iron_stick','','darkage:iron_stick'},
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
121
init.lua
@ -1,10 +1,14 @@
|
|||||||
print (" ---- Dark Age is Loading! ---- ")
|
print (" ---- Dark Age Version 1.2 is Loading! ---- ")
|
||||||
-- Commend this lines if you don't like some of this features
|
-- Commend this lines if you don't like some of this features
|
||||||
dofile(minetest.get_modpath("darkage").."/mapgen.lua")
|
dofile(minetest.get_modpath("darkage").."/mapgen.lua")
|
||||||
dofile(minetest.get_modpath("darkage").."/building.lua")
|
dofile(minetest.get_modpath("darkage").."/building.lua")
|
||||||
dofile(minetest.get_modpath("darkage").."/furniture.lua")
|
dofile(minetest.get_modpath("darkage").."/furniture.lua")
|
||||||
|
dofile(minetest.get_modpath("darkage").."/aliases.lua")
|
||||||
|
if minetest.get_modpath("moreblocks") then
|
||||||
|
dofile(minetest.get_modpath("darkage").."/stairsplus.lua")--only if moreblocks installed
|
||||||
|
else
|
||||||
dofile(minetest.get_modpath("darkage").."/stairs.lua")
|
dofile(minetest.get_modpath("darkage").."/stairs.lua")
|
||||||
|
end
|
||||||
----------
|
----------
|
||||||
-- Items
|
-- Items
|
||||||
----------
|
----------
|
||||||
@ -54,14 +58,6 @@ minetest.register_node("darkage:cobble_with_plaster", {
|
|||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("darkage:desert_stone_cobble", {
|
|
||||||
description = "Desert Stone Cobble",
|
|
||||||
tiles = {"darkage_desert_stone_cobble.png"},
|
|
||||||
is_ground_content = true,
|
|
||||||
groups = {cracky=3},
|
|
||||||
sounds = default.node_sound_stone_defaults()
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("darkage:desert_stone_with_iron", {
|
minetest.register_node("darkage:desert_stone_with_iron", {
|
||||||
description = "Desert Iron Ore",
|
description = "Desert Iron Ore",
|
||||||
tiles = {"default_desert_stone.png^darkage_mineral_iron.png"},
|
tiles = {"default_desert_stone.png^darkage_mineral_iron.png"},
|
||||||
@ -125,7 +121,6 @@ minetest.register_node("darkage:marble", {
|
|||||||
sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("darkage:mud", {
|
minetest.register_node("darkage:mud", {
|
||||||
description = "Mud",
|
description = "Mud",
|
||||||
tiles = {"darkage_mud_up.png","darkage_mud.png"},
|
tiles = {"darkage_mud_up.png","darkage_mud.png"},
|
||||||
@ -154,15 +149,6 @@ minetest.register_node("darkage:ors_cobble", {
|
|||||||
sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("darkage:sandstone_cobble", {
|
|
||||||
description = "Sandstone Cobble",
|
|
||||||
tiles = {"darkage_sandstone_cobble.png"},
|
|
||||||
is_ground_content = true,
|
|
||||||
groups = {crumbly=2,cracky=2},
|
|
||||||
sounds = default.node_sound_stone_defaults()
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("darkage:serpentine", {
|
minetest.register_node("darkage:serpentine", {
|
||||||
description = "Serpentine",
|
description = "Serpentine",
|
||||||
tiles = {"darkage_serpentine.png"},
|
tiles = {"darkage_serpentine.png"},
|
||||||
@ -215,9 +201,9 @@ minetest.register_node("darkage:slate_cobble", {
|
|||||||
sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("darkage:slate_tale", {
|
minetest.register_node("darkage:slate_tile", {
|
||||||
description = "Slate Tale",
|
description = "Slate Tile",
|
||||||
tiles = {"darkage_slate_tale.png"},
|
tiles = {"darkage_slate_tile.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {cracky=2},
|
groups = {cracky=2},
|
||||||
sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
@ -264,24 +250,6 @@ minetest.register_node("darkage:marble_tile", {
|
|||||||
sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
})
|
})
|
||||||
|
|
||||||
---------------
|
|
||||||
-- Overrides
|
|
||||||
---------------
|
|
||||||
minetest.registered_nodes["default:desert_stone"].drop= {
|
|
||||||
max_items = 1,
|
|
||||||
items = {
|
|
||||||
{
|
|
||||||
-- player will get cobbles with 1/3 chance
|
|
||||||
items = {'darkage:desert_stone_cobble'},
|
|
||||||
rarity = 2,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
items = {'default:desert_stone'},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
---------------
|
---------------
|
||||||
-- Crafts Items
|
-- Crafts Items
|
||||||
---------------
|
---------------
|
||||||
@ -300,12 +268,16 @@ minetest.register_craftitem("darkage:silt_lump", {
|
|||||||
inventory_image = "darkage_silt_lump.png",
|
inventory_image = "darkage_silt_lump.png",
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craftitem("darkage:iron_stick", {
|
||||||
|
description = "Iron Stick",
|
||||||
|
inventory_image = "darkage_iron_stick.png",
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
----------
|
----------
|
||||||
-- Crafts
|
-- Crafts
|
||||||
----------
|
----------
|
||||||
|
|
||||||
--sand+clay+water+straw
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:adobe 4',
|
output = 'darkage:adobe 4',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -331,6 +303,14 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:chalk 2',
|
||||||
|
recipe = {
|
||||||
|
{'darkage:chalk_powder','darkage:chalk_powder'},
|
||||||
|
{'darkage:chalk_powder','darkage:chalk_powder'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:cobble_with_plaster 2',
|
output = 'darkage:cobble_with_plaster 2',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -371,14 +351,6 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = 'darkage:ors_cobble 4',
|
|
||||||
recipe = {
|
|
||||||
{'darkage:sandstone_cobble','darkage:sandstone_cobble'},
|
|
||||||
{'default:iron_lump','darkage:sandstone_cobble'},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:silt 3',
|
output = 'darkage:silt 3',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -396,7 +368,7 @@ minetest.register_craft({
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:slate_tale 2',
|
output = 'darkage:slate_tile 2',
|
||||||
recipe = {
|
recipe = {
|
||||||
{'darkage:slate_cobble','darkage:slate_cobble'},
|
{'darkage:slate_cobble','darkage:slate_cobble'},
|
||||||
{'darkage:slate_cobble','darkage:slate_cobble'},
|
{'darkage:slate_cobble','darkage:slate_cobble'},
|
||||||
@ -404,10 +376,11 @@ minetest.register_craft({
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:stone_brick 3',
|
output = 'darkage:stone_brick 9',--changed bacause conflicts with moreblocks
|
||||||
recipe = {
|
recipe = {
|
||||||
{'default:cobble','default:cobble'},
|
{'default:cobble','default:cobble','default:cobble'},--changed bacause conflicts with moreblocks
|
||||||
{'default:cobble','default:cobble'},
|
{'default:cobble','default:cobble','default:cobble'},--changed bacause conflicts with moreblocks
|
||||||
|
{'default:cobble','default:cobble','default:cobble'},--changed bacause conflicts with moreblocks
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -427,6 +400,19 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
if minetest.get_modpath("farming") then
|
||||||
|
--only if farming installed
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:straw 4',
|
||||||
|
recipe = {
|
||||||
|
{'farming:wheat_harvested','farming:wheat_harvested'},
|
||||||
|
{'farming:wheat_harvested','farming:wheat_harvested'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
else
|
||||||
|
--nothing else
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:straw_bale',
|
output = 'darkage:straw_bale',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -435,6 +421,12 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:iron_stick 4',
|
||||||
|
recipe = {
|
||||||
|
{'default:steel_ingot'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
-- Cookings
|
-- Cookings
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
@ -443,24 +435,12 @@ minetest.register_craft({
|
|||||||
recipe = "darkage:basalt_cobble",
|
recipe = "darkage:basalt_cobble",
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "cooking",
|
|
||||||
output = "default:desert_stone",
|
|
||||||
recipe = "darkage:desert_stone_cobble",
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking",
|
type = "cooking",
|
||||||
output = "darkage:dry_leaves",
|
output = "darkage:dry_leaves",
|
||||||
recipe = "default:leaves",
|
recipe = "default:leaves",
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "cooking",
|
|
||||||
output = "darkage:sandstone_cobble",
|
|
||||||
recipe = "default:sandstone",
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking",
|
type = "cooking",
|
||||||
output = "darkage:gneiss",
|
output = "darkage:gneiss",
|
||||||
@ -479,13 +459,6 @@ minetest.register_craft({
|
|||||||
recipe = "darkage:ors_cobble",
|
recipe = "darkage:ors_cobble",
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "cooking",
|
|
||||||
output = "darkage:sandstone_cobble",
|
|
||||||
recipe = "default:sandstone",
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking",
|
type = "cooking",
|
||||||
output = "darkage:schist",
|
output = "darkage:schist",
|
||||||
|
31
stairs.lua
@ -112,10 +112,10 @@ darkage.register_stairs("darkage","basalt_cobble",
|
|||||||
"Basalt Cobble"
|
"Basalt Cobble"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","slate_tale",
|
darkage.register_stairs("darkage","slate_tile",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_slate_tale.png"},
|
{"darkage_slate_tile.png"},
|
||||||
"Slate Tale"
|
"Slate Tile"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","straw",
|
darkage.register_stairs("darkage","straw",
|
||||||
@ -130,15 +130,26 @@ darkage.register_stairs("darkage","stone_brick",
|
|||||||
"Stone Brick"
|
"Stone Brick"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
darkage.register_stairs("darkage","marble",
|
||||||
|
{cracky=3},
|
||||||
|
{"darkage_marble.png"},
|
||||||
|
"Marble"
|
||||||
|
)
|
||||||
|
|
||||||
|
darkage.register_stairs("darkage","marble_tile",
|
||||||
|
{cracky=3},
|
||||||
|
{"darkage_marble_tile.png"},
|
||||||
|
"Marble Tile"
|
||||||
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","ors_cobble",
|
darkage.register_stairs("darkage","ors_cobble",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_ors_cobble.png"},
|
{"darkage_ors_cobble.png"},
|
||||||
"Old Red Sandtone"
|
"Old Red Sandstone"
|
||||||
)
|
|
||||||
|
|
||||||
darkage.register_stairs("darkage","desert_stone_cobble",
|
|
||||||
{cracky=3},
|
|
||||||
{"darkage_desert_stone_cobble.png"},
|
|
||||||
"Desert Stone Cobble"
|
|
||||||
)
|
)
|
||||||
|
|
||||||
|
darkage.register_stairs("darkage","serpentine",
|
||||||
|
{cracky=3},
|
||||||
|
{"darkage_serpentine.png"},
|
||||||
|
"Serpentine"
|
||||||
|
)
|
136
stairsplus.lua
Normal file
@ -0,0 +1,136 @@
|
|||||||
|
--slate Cobble
|
||||||
|
stairsplus:register_all("darkage", "slate_cobble", "darkage:slate_cobble", {
|
||||||
|
description = "Slate Cobble",
|
||||||
|
tiles = {"darkage_slate_cobble.png"},
|
||||||
|
groups = {cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--slate
|
||||||
|
stairsplus:register_all("darkage", "slate", "darkage:slate", {
|
||||||
|
description = "Slate",
|
||||||
|
tiles = {"darkage_slate.png","darkage_slate.png","darkage_slate_side.png"},
|
||||||
|
groups = {cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--slate tile
|
||||||
|
stairsplus:register_all("darkage", "slate_tile", "darkage:slate_tile", {
|
||||||
|
description = "Slate Tale",
|
||||||
|
tiles = {"darkage_slate_tile.png"},
|
||||||
|
groups = {cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--marble
|
||||||
|
stairsplus:register_all("darkage", "marble", "darkage:marble", {
|
||||||
|
description = "Marble",
|
||||||
|
tiles = {"darkage_marble.png"},
|
||||||
|
groups = {cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--stone brick
|
||||||
|
stairsplus:register_all("darkage", "stone_brick", "darkage:stone_brick", {
|
||||||
|
description = "Stone Brick",
|
||||||
|
tiles = {"darkage_stone_brick.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--straw
|
||||||
|
stairsplus:register_all("darkage", "straw", "darkage:straw", {
|
||||||
|
description = "Straw",
|
||||||
|
tiles = {"darkage_straw.png"},
|
||||||
|
groups = {snappy=3, flammable=2},
|
||||||
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--straw_bale
|
||||||
|
stairsplus:register_all("darkage", "straw_bale", "darkage:straw_bale", {
|
||||||
|
description = "Straw Bale",
|
||||||
|
tiles = {"darkage_straw_bale.png"},
|
||||||
|
groups = {snappy=2, flammable=2},
|
||||||
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--serpentine
|
||||||
|
stairsplus:register_all("darkage", "serpentine", "darkage:serpentine", {
|
||||||
|
description = "Serpentine",
|
||||||
|
tiles = {"darkage_serpentine.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--shist
|
||||||
|
stairsplus:register_all("darkage", "schist", "darkage:schist", {
|
||||||
|
description = "Schist",
|
||||||
|
tiles = {"darkage_schist.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--gneiss
|
||||||
|
stairsplus:register_all("darkage", "gneiss", "darkage:gneiss", {
|
||||||
|
description = "Gneiss",
|
||||||
|
tiles = {"darkage_gneiss.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--gneiss_cobble
|
||||||
|
stairsplus:register_all("darkage", "gneiss_cobble", "darkage:gneiss_cobble", {
|
||||||
|
description = "Gneiss Cobble",
|
||||||
|
tiles = {"darkage_gneiss_cobble.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--basalt
|
||||||
|
stairsplus:register_all("darkage", "basalt", "darkage:basalt", {
|
||||||
|
description = "Basalt",
|
||||||
|
tiles = {"darkage_basalt.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--basalt cobble
|
||||||
|
stairsplus:register_all("darkage", "basalt_cobble", "darkage:basalt_cobble", {
|
||||||
|
description = "Basalt Cobble",
|
||||||
|
tiles = {"darkage_basalt_cobble.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--shale
|
||||||
|
stairsplus:register_all("darkage", "shale", "darkage:shale", {
|
||||||
|
description = "Shale",
|
||||||
|
tiles = {"darkage_shale.png","darkage_shale.png","darkage_shale_side.png"},
|
||||||
|
groups = {crumbly=2,cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
--old red sandstone
|
||||||
|
stairsplus:register_all("darkage", "ors", "darkage:ors", {
|
||||||
|
description = "Old Red Sandstone",
|
||||||
|
tiles = {"darkage_ors.png"},
|
||||||
|
groups = {crumbly=2,cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--old red sandstone cobble
|
||||||
|
stairsplus:register_all("darkage", "ors_cobble", "darkage:ors_cobble", {
|
||||||
|
description = "Old Red Sandstone Cobble",
|
||||||
|
tiles = {"darkage_ors_cobble.png"},
|
||||||
|
groups = {crumbly=2,cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--Serpentine
|
||||||
|
stairsplus:register_all("darkage", "serpentine", "darkage:serpentine", {
|
||||||
|
description = "Serpentine",
|
||||||
|
tiles = {"darkage_serpentine.png"},
|
||||||
|
groups = {crumbly=2,cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
BIN
textures/darkage_glass.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
textures/darkage_glow_stone_lamp.png
Normal file
After Width: | Height: | Size: 697 B |
BIN
textures/darkage_iron_stick.png
Normal file
After Width: | Height: | Size: 202 B |
BIN
textures/darkage_marble_tile.png
Normal file
After Width: | Height: | Size: 785 B |
Before Width: | Height: | Size: 813 B |
Before Width: | Height: | Size: 809 B |
Before Width: | Height: | Size: 717 B |
Before Width: | Height: | Size: 596 B After Width: | Height: | Size: 596 B |
BIN
textures32/darkage_slate_tile.png
Normal file
After Width: | Height: | Size: 1.6 KiB |