stujones11
|
8939a0dd43
|
Armor stand hidden nodes use copy of pos vector
|
2017-02-08 19:32:42 +00:00 |
|
stujones11
|
c691f3e219
|
Prevent building over armor stands
|
2017-02-08 18:26:15 +00:00 |
|
Toby plowy
|
75f808131c
|
New armorstand mapping
|
2017-01-25 19:48:25 +00:00 |
|
stujones11
|
b14db3c43c
|
Add missing placer param to locked armor stand, fixes #59
|
2016-05-11 22:19:13 +01:00 |
|
stujones11
|
32e87ee543
|
More armor stand fixes
|
2016-05-04 18:27:21 +01:00 |
|
stujones11
|
ddd7f3786c
|
Fix disappearing armor stand entities, again...
|
2016-05-01 16:11:27 +01:00 |
|
stujones11
|
5c5359de4f
|
Restore armor stand entities when knocked-back by TNT
|
2016-04-27 18:48:06 +01:00 |
|
stujones11
|
5421ce46da
|
Make armor stands 'blast-proof', fixes #55
|
2016-04-22 18:53:25 +01:00 |
|
stujones11
|
72cffbae17
|
Restore moved armor stand objects to original position when possible
|
2016-04-20 20:26:01 +01:00 |
|
stujones11
|
170ee39aed
|
Auto remove stray armor stand entities
|
2016-04-20 18:54:34 +01:00 |
|
stujones11
|
59bbc55b73
|
Fix armor stand entity duplication bug
|
2016-04-16 15:36:48 +01:00 |
|
stujones11
|
1dd904f5be
|
Merge pull request #50 from Thomas--S/patch-1
Add a locked armor stand
|
2016-04-13 17:41:37 +01:00 |
|
stujones11
|
9de8cc12bb
|
Fix disappearing entities when placing stands next to each other
|
2016-04-10 22:17:45 +01:00 |
|
Thomas--S
|
4e8cf05436
|
Add a locked armor stand
This change adds a locked armor stand, so that player can use them savely on multiplayer worlds.
|
2016-04-10 20:11:53 +02:00 |
|
stujones11
|
b6a44057a6
|
Fix some tabulation
|
2016-04-09 01:19:32 +01:00 |
|
stujones11
|
fb29ce9150
|
Add a chest-like visible armor stand, closes #48
|
2016-04-08 20:17:28 +01:00 |
|