Commit Graph

155 Commits

Author SHA1 Message Date
TenPlus1
2ee53fe660 new line_of_sight function by BrunoMine and flight_check by taikedz 2017-01-17 14:14:12 +00:00
TenPlus1
4bcfa6b802 tweaked code, added NaN check for yaw 2017-01-07 19:35:00 +00:00
TenPlus1
7490006117 if mob standing, 1 in 4 chance of looking at player nearby 2017-01-06 11:58:56 +00:00
TenPlus1
093285bec9 Tweaked code 2017-01-05 19:20:37 +00:00
TenPlus1
3fb24110bc update api's ride horse example 2016-12-30 11:34:07 +00:00
TenPlus1
ef1240d537 add label to mob spawner node 2016-12-29 19:34:10 +00:00
TenPlus1
9f62234e42 mobs standing on "ignore" just wait for world to load around them 2016-12-29 19:12:57 +00:00
TenPlus1
f7798e1b29 added dtime to drive function 2016-12-29 15:28:53 +00:00
TenPlus1
ef3217d77f Added rideable mob functions (thanks blert2112) 2016-12-29 12:28:25 +00:00
TenPlus1
671fab54eb add mob_show_health flag to minetest.conf 2016-12-27 11:10:10 +00:00
TenPlus1
3ed2bd9ff6 fix line of sight ypos 2016-12-26 17:49:19 +00:00
TenPlus1
12503180f4 use atan2, added attached attack, added swim to shore 2016-12-20 18:17:56 +00:00
TenPlus1
d720114462 fix api.txt 2016-12-07 09:36:58 +00:00
TenPlus1
29b0f9d351 added auto range checking for mob counting 2016-12-06 11:41:04 +00:00
TenPlus1
0a6fdbc3f1 self.animation check 2016-12-03 20:33:42 +00:00
TenPlus1
dd04be9749 added die animation (thx npxcoot) 2016-12-02 20:42:05 +00:00
TenPlus1
f9737e1f4f fix lifetimer check for removing mob 2016-12-01 21:08:32 +00:00
TenPlus1
5fbc7dd57d Added 9 lucky blocks 2016-12-01 18:41:27 +00:00
TenPlus1
b6fcc31a10 fix tail particles 2016-11-23 09:25:41 +00:00
TenPlus1
37c787d514 updated particle effects 2016-11-22 17:44:14 +00:00
TenPlus1
9990b12a12 Fix nil name error 2016-11-10 11:36:46 +00:00
TenPlus1
053866c05b added player check for protected hits 2016-11-08 16:48:33 +00:00
TenPlus1
b71369f487 update readme 2016-11-08 16:16:27 +00:00
TenPlus1
127dad97a7 added ability to protect tamed mobs 2016-11-08 16:11:00 +00:00
TenPlus1
c16c083d31 on_punch tweaks 2016-10-31 21:37:38 +00:00
TenPlus1
9d554fc31f only play damage sound and show blood if mob damage is >=1 2016-10-30 21:06:33 +00:00
TenPlus1
b1048cc892 tidy 2016-10-29 16:41:16 +01:00
TenPlus1
31db77bab3 increase mob area check to 32 2016-10-26 21:12:30 +01:00
TenPlus1
62fc9bcb7f increase mob check area 2016-10-23 17:55:57 +01:00
TenPlus1
e592c18af6 added missing local 2016-10-22 19:03:13 +01:00
TenPlus1
954565efa2 tidy 2016-10-22 09:36:08 +01:00
TenPlus1
4d37da6fe6 arrows go through fire 2016-10-21 16:23:35 +01:00
TenPlus1
cbefe68049 re-add check for unbreakable nodes for fireballs 2016-10-21 15:20:29 +01:00
TenPlus1
b8d3792aa6 update changelog 2016-10-21 14:55:54 +01:00
TenPlus1
7014152bf9 added new spawn check for specific mob numbers 2016-10-21 14:46:50 +01:00
TenPlus1
3f61935a07 See if this fixes animals glitching out of enclosures 2016-10-14 18:47:04 +01:00
TenPlus1
e3e00b24a0 added on_spawn function 2016-10-09 09:17:44 +01:00
TenPlus1
d2806eccf2 Tweaked mob arrows 2016-10-08 10:29:32 +01:00
TenPlus1
47abff26ae make invisibility player table global (mobs.invis[playername]) 2016-10-04 11:02:31 +01:00
TenPlus1
444b486c5e Code tidy 2016-10-04 09:54:26 +01:00
TenPlus1
03e96f3017 health and damage have min of 1.0 added with diffuculty setting in use 2016-09-29 09:59:24 +01:00
TenPlus1
a455395a96 added mob_difficulty config setting 2016-09-28 19:27:43 +01:00
TenPlus1
5df8e9054e added self.texture_list for mod makers 2016-09-26 14:03:22 +01:00
TenPlus1
d5822b3e0b updated api docs 2016-09-26 12:10:48 +01:00
TenPlus1
b844712d48 added entity removal to on_die custom functions 2016-09-07 19:39:29 +01:00
TenPlus1
5158bf3123 change runaway from 3 to 5 seconds 2016-09-05 20:02:26 +01:00
TenPlus1
834bb75153 updated changelog 2016-09-05 19:57:55 +01:00
TenPlus1
b63317bc21 added specific_attack flag for special mob attacks 2016-09-05 19:47:08 +01:00
TenPlus1
046204cf9a Added attack_animals flag for monsters 2016-09-05 18:39:17 +01:00
TenPlus1
c15ffef8ae Tweaked code slightly 2016-09-05 14:40:01 +01:00