forked from mtcontrib/pipeworks
Refactor deployer and dispenser
Merge implementations into a single "wielder" mechanism. Clean up the code a bit. Fix get_player_control_bits for the dispenser (it wasn't indicating the sneak setting). Fix drops for dispenser (dispenser_on was dropping as itself). Show item image, as well as name, at head of form.
This commit is contained in:
parent
b832c0ad06
commit
46d44eebcf
289
deployer.lua
289
deployer.lua
@ -1,289 +0,0 @@
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--register aliases for when someone had technic installed, but then uninstalled it but not pipeworks
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minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
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minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
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minetest.register_craft({
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output = 'pipeworks:deployer_off 1',
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recipe = {
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{'group:wood', 'default:chest','group:wood'},
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{'default:stone', 'mesecons:piston','default:stone'},
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{'default:stone', 'mesecons:mesecon','default:stone'},
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}
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})
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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local function delay(x)
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return (function() return x end)
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end
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local function deployer_on(pos, node)
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if node.name ~= "pipeworks:deployer_off" then
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return
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end
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--locate the above and under positions
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local dir = minetest.facedir_to_dir(node.param2)
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local pos_under, pos_above = {x = pos.x - dir.x, y = pos.y - dir.y, z = pos.z - dir.z}, {x = pos.x - 2*dir.x, y = pos.y - 2*dir.y, z = pos.z - 2*dir.z}
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swap_node(pos, "pipeworks:deployer_on")
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nodeupdate(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local invlist = inv:get_list("main")
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for i, stack in ipairs(invlist) do
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if stack:get_name() ~= nil and stack:get_name() ~= "" then--and minetest.get_node(pos_under).name == "air" then --obtain the first non-empty item slot
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local pitch
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local yaw
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if dir.z < 0 then
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yaw = 0
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pitch = 0
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elseif dir.z > 0 then
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yaw = math.pi
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pitch = 0
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elseif dir.x < 0 then
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yaw = 3*math.pi/2
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pitch = 0
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elseif dir.x > 0 then
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yaw = math.pi/2
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pitch = 0
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elseif dir.y > 0 then
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yaw = 0
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pitch = -math.pi/2
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else
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yaw = 0
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pitch = math.pi/2
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end
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local placer = {
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get_inventory_formspec = delay(meta:get_string("formspec")),
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get_look_dir = delay({x = -dir.x, y = -dir.y, z = -dir.z}),
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get_look_pitch = delay(pitch),
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get_look_yaw = delay(yaw),
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get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=false, aux1=false, down=false, up=false}),
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get_player_control_bits = delay(0),
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get_player_name = delay(meta:get_string("owner")),
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is_player = delay(true),
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is_fake_player = true,
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set_inventory_formspec = delay(),
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getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height
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get_hp = delay(20),
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get_inventory = delay(inv),
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get_wielded_item = delay(stack),
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get_wield_index = delay(i),
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get_wield_list = delay("main"),
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moveto = delay(),
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punch = delay(),
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remove = delay(),
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right_click = delay(),
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setpos = delay(),
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set_hp = delay(),
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set_properties = delay(),
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set_wielded_item = function(self, item) inv:set_stack("main", i, item) end,
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set_animation = delay(),
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set_attach = delay(),
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set_detach = delay(),
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set_bone_position = delay(),
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}
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local pointed_thing = {type="node", under=pos_under, above=pos_above}
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local stack2
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if minetest.registered_items[stack:get_name()] then
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stack2 = minetest.registered_items[stack:get_name()].on_place(stack, placer, pointed_thing) or stack
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end
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--if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
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-- stack2:take_item()
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--end
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inv:set_stack("main", i, stack2)
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return
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end
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end
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end
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local deployer_off = function(pos, node)
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if node.name == "pipeworks:deployer_on" then
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swap_node(pos, "pipeworks:deployer_off")
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nodeupdate(pos)
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end
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end
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minetest.register_node("pipeworks:deployer_off", {
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description = "Deployer",
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tile_images = {"pipeworks_deployer_top.png","pipeworks_deployer_bottom.png","pipeworks_deployer_side2.png","pipeworks_deployer_side1.png",
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"pipeworks_deployer_back.png","pipeworks_deployer_front_off.png"},
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mesecons = {effector={rules=pipeworks.rules_all,action_on=deployer_on,action_off=deployer_off}},
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tube={insert_object=function(pos,node,stack,direction)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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return inv:add_item("main",stack)
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end,
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can_insert=function(pos,node,stack,direction)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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return inv:room_for_item("main",stack)
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end,
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input_inventory="main",
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connect_sides={back=1},
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can_remove = function(pos, node, stack, dir)
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return stack:get_count()
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end},
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is_ground_content = true,
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"invsize[8,9;]"..
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"label[0,0;Deployer]"..
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"list[current_name;main;4,1;3,3;]"..
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"list[current_player;main;0,5;8,4;]")
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meta:set_string("infotext", "Deployer")
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local inv = meta:get_inventory()
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inv:set_size("main", 3*3)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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after_place_node = function (pos, placer)
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pipeworks.scan_for_tube_objects(pos, placer)
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local placer_pos = placer:getpos()
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--correct for the player's height
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if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
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--correct for 6d facedir
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if placer_pos then
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local dir = {
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x = pos.x - placer_pos.x,
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y = pos.y - placer_pos.y,
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z = pos.z - placer_pos.z
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}
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local node = minetest.get_node(pos)
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node.param2 = minetest.dir_to_facedir(dir, true)
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minetest.set_node(pos, node)
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minetest.log("action", "real (6d) facedir: " .. node.param2)
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end
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minetest.get_meta(pos):set_string("owner", placer:get_player_name())
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end,
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after_dig_node = pipeworks.scan_for_tube_objects,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end
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})
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minetest.register_node("pipeworks:deployer_on", {
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description = "Deployer",
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tile_images = {"pipeworks_deployer_top.png","pipeworks_deployer_bottom.png","pipeworks_deployer_side2.png","pipeworks_deployer_side1.png",
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"pipeworks_deployer_back.png","pipeworks_deployer_front_on.png"},
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mesecons = {effector={rules=pipeworks.rules_all,action_on=deployer_on,action_off=deployer_off}},
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tube={insert_object=function(pos,node,stack,direction)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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return inv:add_item("main",stack)
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end,
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can_insert=function(pos,node,stack,direction)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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return inv:room_for_item("main",stack)
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end,
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input_inventory="main",
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connect_sides={back=1},
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can_remove = function(pos, node, stack, dir)
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return stack:get_count()
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end},
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is_ground_content = true,
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paramtype2 = "facedir",
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tubelike=1,
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drop = "pipeworks:deployer_off",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1,not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"invsize[8,9;]"..
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"label[0,0;Deployer]"..
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"list[current_name;main;4,1;3,3;]"..
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"list[current_player;main;0,5;8,4;]")
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meta:set_string("infotext", "Deployer")
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local inv = meta:get_inventory()
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inv:set_size("main", 3*3)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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after_place_node = function (pos, placer)
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pipeworks.scan_for_tube_objects(pos, placer)
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local placer_pos = placer:getpos()
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--correct for the player's height
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if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
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--correct for 6d facedir
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if placer_pos then
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local dir = {
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x = pos.x - placer_pos.x,
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y = pos.y - placer_pos.y,
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z = pos.z - placer_pos.z
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}
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local node = minetest.get_node(pos)
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node.param2 = minetest.dir_to_facedir(dir, true)
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minetest.set_node(pos, node)
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minetest.log("action", "real (6d) facedir: " .. node.param2)
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end
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minetest.get_meta(pos):set_string("owner", placer:get_player_name())
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end,
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after_dig_node = pipeworks.scan_for_tube_objects,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end
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})
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dispenser.lua
200
dispenser.lua
@ -1,200 +0,0 @@
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minetest.register_craft({
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output = "pipeworks:dispenser_off",
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recipe = {
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{ "default:desert_sand", "default:chest", "default:desert_sand" },
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{ "default:stone", "mesecons:piston", "default:stone" },
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{ "default:stone", "mesecons:mesecon", "default:stone" },
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}
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})
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local function delay(x)
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return (function() return x end)
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end
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local function dispenser_on(pos, node)
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if node.name ~= "pipeworks:dispenser_off" then
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return
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end
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node.name = "pipeworks:dispenser_on"
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minetest.swap_node(pos, node)
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nodeupdate(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local invlist = inv:get_list("main")
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for i, stack in ipairs(invlist) do
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if stack:get_name() ~= nil and stack:get_name() ~= "" then
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local dir = minetest.facedir_to_dir(node.param2)
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local pitch
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local yaw
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if dir.z < 0 then
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yaw = 0
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pitch = 0
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elseif dir.z > 0 then
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yaw = math.pi
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pitch = 0
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elseif dir.x < 0 then
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yaw = 3*math.pi/2
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pitch = 0
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elseif dir.x > 0 then
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yaw = math.pi/2
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pitch = 0
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elseif dir.y > 0 then
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yaw = 0
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pitch = -math.pi/2
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else
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yaw = 0
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pitch = math.pi/2
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end
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local dropper_pos = {x = pos.x, y = pos.y - 1.5, z = pos.z} -- Player height
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local dropper = {
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get_inventory_formspec = delay(meta:get_string("formspec")),
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get_look_dir = delay({x = -dir.x, y = -dir.y, z = -dir.z}),
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get_look_pitch = delay(pitch),
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get_look_yaw = delay(yaw),
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get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=true, aux1=false, down=false, up=false}),
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get_player_control_bits = delay(0),
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get_player_name = delay(":pipeworks:"..minetest.pos_to_string(pos)),
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is_player = delay(true),
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is_fake_player = true,
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set_inventory_formspec = delay(),
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getpos = delay(dropper_pos),
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get_hp = delay(20),
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get_inventory = delay(inv),
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get_wielded_item = delay(stack),
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get_wield_index = delay(i),
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get_wield_list = delay("main"),
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moveto = delay(),
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punch = delay(),
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remove = delay(),
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right_click = delay(),
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setpos = delay(),
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set_hp = delay(),
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set_properties = delay(),
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set_wielded_item = function(self, item) inv:set_stack("main", i, item) end,
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set_animation = delay(),
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set_attach = delay(),
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set_detach = delay(),
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set_bone_position = delay(),
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}
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local stack2
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if minetest.registered_items[stack:get_name()] then
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stack2 = minetest.registered_items[stack:get_name()].on_drop(stack, dropper, dropper_pos) or stack
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end
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inv:set_stack("main", i, stack2)
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return
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end
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end
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end
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local dispenser_off = function(pos, node)
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if node.name == "pipeworks:dispenser_on" then
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node.name = "pipeworks:dispenser_off"
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minetest.swap_node(pos, node)
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nodeupdate(pos)
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end
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end
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for _, state in ipairs({ "off", "on" }) do
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local grps = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1 }
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if state == "on" then grps.not_in_creative_inventory = 1 end
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minetest.register_node("pipeworks:dispenser_"..state, {
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description = "Dispenser",
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tile_images = {
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"pipeworks_dispenser_top.png",
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"pipeworks_dispenser_bottom.png",
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"pipeworks_dispenser_side2.png",
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"pipeworks_dispenser_side1.png",
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"pipeworks_dispenser_back.png",
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"pipeworks_dispenser_front_"..state..".png",
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},
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mesecons = {
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effector = {
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rules = pipeworks.rules_all,
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action_on = dispenser_on,
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action_off = dispenser_off,
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},
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},
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tube={insert_object=function(pos,node,stack,direction)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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return inv:add_item("main",stack)
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end,
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||||
can_insert=function(pos,node,stack,direction)
|
||||
local meta=minetest.get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
return inv:room_for_item("main",stack)
|
||||
end,
|
||||
input_inventory="main",
|
||||
connect_sides={back=1},
|
||||
can_remove = function(pos, node, stack, dir)
|
||||
return stack:get_count()
|
||||
end},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
tubelike = 1,
|
||||
groups = grps,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[8,9;]"..
|
||||
"label[0,0;Dispenser]"..
|
||||
"list[current_name;main;4,1;3,3;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("infotext", "Dispenser")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 3*3)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
after_place_node = function (pos, placer)
|
||||
pipeworks.scan_for_tube_objects(pos, placer)
|
||||
local placer_pos = placer:getpos()
|
||||
|
||||
--correct for the player's height
|
||||
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
|
||||
|
||||
--correct for 6d facedir
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = pos.x - placer_pos.x,
|
||||
y = pos.y - placer_pos.y,
|
||||
z = pos.z - placer_pos.z
|
||||
}
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.set_node(pos, node)
|
||||
minetest.log("action", "real (6d) facedir: " .. node.param2)
|
||||
end
|
||||
|
||||
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
|
||||
end,
|
||||
after_dig_node = pipeworks.scan_for_tube_objects,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
})
|
||||
end
|
3
init.lua
3
init.lua
@ -114,14 +114,13 @@ dofile(pipeworks.modpath.."/flowing_logic.lua")
|
||||
dofile(pipeworks.modpath.."/crafts.lua")
|
||||
dofile(pipeworks.modpath.."/tubes.lua")
|
||||
dofile(pipeworks.modpath.."/trashcan.lua")
|
||||
dofile(pipeworks.modpath.."/wielder.lua")
|
||||
|
||||
if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
|
||||
if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
|
||||
if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
|
||||
if pipeworks.enable_redefines then dofile(pipeworks.modpath.."/compat.lua") end
|
||||
if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end
|
||||
if pipeworks.enable_deployer then dofile(pipeworks.modpath.."/deployer.lua") end
|
||||
if pipeworks.enable_dispenser then dofile(pipeworks.modpath.."/dispenser.lua") end
|
||||
|
||||
if pipeworks.enable_node_breaker then
|
||||
dofile(pipeworks.modpath.."/node_breaker.lua")
|
||||
|
238
wielder.lua
Normal file
238
wielder.lua
Normal file
@ -0,0 +1,238 @@
|
||||
local assumed_eye_pos = vector.new(0, 1.5, 0)
|
||||
|
||||
local function delay(x)
|
||||
return (function() return x end)
|
||||
end
|
||||
|
||||
local function wielder_on(data, wielder_pos, wielder_node)
|
||||
if wielder_node.name ~= data.name_base.."_off" then return end
|
||||
wielder_node.name = data.name_base.."_on"
|
||||
minetest.swap_node(wielder_pos, wielder_node)
|
||||
nodeupdate(wielder_pos)
|
||||
local wielder_meta = minetest.get_meta(wielder_pos)
|
||||
local inv = wielder_meta:get_inventory()
|
||||
local invlist = inv:get_list("main")
|
||||
local wieldindex, wieldstack
|
||||
for i, stack in ipairs(invlist) do
|
||||
if not stack:is_empty() then
|
||||
wieldindex = i
|
||||
wieldstack = stack
|
||||
break
|
||||
end
|
||||
end
|
||||
if not wieldindex then return end
|
||||
local dir = minetest.facedir_to_dir(wielder_node.param2)
|
||||
local under_pos = vector.subtract(wielder_pos, dir)
|
||||
local above_pos = vector.subtract(under_pos, dir)
|
||||
local pitch
|
||||
local yaw
|
||||
if dir.z < 0 then
|
||||
yaw = 0
|
||||
pitch = 0
|
||||
elseif dir.z > 0 then
|
||||
yaw = math.pi
|
||||
pitch = 0
|
||||
elseif dir.x < 0 then
|
||||
yaw = 3*math.pi/2
|
||||
pitch = 0
|
||||
elseif dir.x > 0 then
|
||||
yaw = math.pi/2
|
||||
pitch = 0
|
||||
elseif dir.y > 0 then
|
||||
yaw = 0
|
||||
pitch = -math.pi/2
|
||||
else
|
||||
yaw = 0
|
||||
pitch = math.pi/2
|
||||
end
|
||||
local virtplayer = {
|
||||
get_inventory_formspec = delay(wielder_meta:get_string("formspec")),
|
||||
get_look_dir = delay(vector.multiply(dir, -1)),
|
||||
get_look_pitch = delay(pitch),
|
||||
get_look_yaw = delay(yaw),
|
||||
get_player_control = delay({ jump=false, right=false, left=false, LMB=false, RMB=false, sneak=data.sneak, aux1=false, down=false, up=false }),
|
||||
get_player_control_bits = delay(data.sneak and 64 or 0),
|
||||
get_player_name = delay(data.masquerade_as_owner and wielder_meta:get_string("owner") or ":pipeworks:"..minetest.pos_to_string(wielder_pos)),
|
||||
is_player = delay(true),
|
||||
is_fake_player = true,
|
||||
set_inventory_formspec = delay(),
|
||||
getpos = delay(vector.subtract(wielder_pos, assumed_eye_pos)),
|
||||
get_hp = delay(20),
|
||||
get_inventory = delay(inv),
|
||||
get_wielded_item = delay(wieldstack),
|
||||
get_wield_index = delay(wieldindex),
|
||||
get_wield_list = delay("main"),
|
||||
moveto = delay(),
|
||||
punch = delay(),
|
||||
remove = delay(),
|
||||
right_click = delay(),
|
||||
setpos = delay(),
|
||||
set_hp = delay(),
|
||||
set_properties = delay(),
|
||||
set_wielded_item = function(self, item) inv:set_stack("main", wieldindex, item) end,
|
||||
set_animation = delay(),
|
||||
set_attach = delay(),
|
||||
set_detach = delay(),
|
||||
set_bone_position = delay(),
|
||||
}
|
||||
local pointed_thing = { type="node", under=under_pos, above=above_pos }
|
||||
virtplayer:set_wielded_item(data.on_act(virtplayer, pointed_thing) or wieldstack)
|
||||
end
|
||||
|
||||
local function wielder_off(data, pos, node)
|
||||
if node.name == data.name_base.."_on" then
|
||||
node.name = data.name_base.."_off"
|
||||
minetest.swap_node(pos, node)
|
||||
nodeupdate(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function register_wielder(data)
|
||||
for _, state in ipairs({ "off", "on" }) do
|
||||
local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1 }
|
||||
if state == "on" then groups.not_in_creative_inventory = 1 end
|
||||
local tile_images = {}
|
||||
for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
|
||||
table.insert(tile_images, data.texture_base.."_"..face..(data.texture_stateful[face] and "_"..state or "")..".png")
|
||||
end
|
||||
minetest.register_node(data.name_base.."_"..state, {
|
||||
description = data.description,
|
||||
tile_images = tile_images,
|
||||
mesecons = {
|
||||
effector = {
|
||||
rules = pipeworks.rules_all,
|
||||
action_on = function (pos, node)
|
||||
wielder_on(data, pos, node)
|
||||
end,
|
||||
action_off = function (pos, node)
|
||||
wielder_off(data, pos, node)
|
||||
end,
|
||||
},
|
||||
},
|
||||
tube = {
|
||||
insert_object = function(pos,node,stack,direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item("main",stack)
|
||||
end,
|
||||
can_insert = function(pos,node,stack,direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:room_for_item("main",stack)
|
||||
end,
|
||||
input_inventory = "main",
|
||||
connect_sides = {back=1},
|
||||
can_remove = function(pos, node, stack, dir)
|
||||
return stack:get_count()
|
||||
end,
|
||||
},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
tubelike = 1,
|
||||
groups = groups,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
drop = data.name_base.."_off",
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"invsize[8,9;]"..
|
||||
"item_image[0,0;1,1;"..data.name_base.."_off]"..
|
||||
"label[1,0;"..minetest.formspec_escape(data.description).."]"..
|
||||
"list[current_name;main;4,1;3,3;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("infotext", data.description)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 3*3)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
after_place_node = function (pos, placer)
|
||||
pipeworks.scan_for_tube_objects(pos, placer)
|
||||
local placer_pos = placer:getpos()
|
||||
if placer_pos and placer:is_player() then placer_pos = vector.add(placer_pos, assumed_eye_pos) end
|
||||
if placer_pos then
|
||||
local dir = vector.subtract(pos, placer_pos)
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.set_node(pos, node)
|
||||
minetest.log("action", "real (6d) facedir: " .. node.param2)
|
||||
end
|
||||
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
|
||||
end,
|
||||
after_dig_node = pipeworks.scan_for_tube_objects,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
if pipeworks.enable_deployer then
|
||||
register_wielder({
|
||||
name_base = "pipeworks:deployer",
|
||||
description = "Deployer",
|
||||
texture_base = "pipeworks_deployer",
|
||||
texture_stateful = { front = true },
|
||||
masquerade_as_owner = true,
|
||||
sneak = false,
|
||||
on_act = function(virtplayer, pointed_thing)
|
||||
local wieldstack = virtplayer:get_wielded_item()
|
||||
return (minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing)
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "pipeworks:deployer_off",
|
||||
recipe = {
|
||||
{ "group:wood", "default:chest", "group:wood" },
|
||||
{ "default:stone", "mesecons:piston", "default:stone" },
|
||||
{ "default:stone", "mesecons:mesecon", "default:stone" },
|
||||
}
|
||||
})
|
||||
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
|
||||
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
|
||||
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
|
||||
end
|
||||
|
||||
if pipeworks.enable_dispenser then
|
||||
register_wielder({
|
||||
name_base = "pipeworks:dispenser",
|
||||
description = "Dispenser",
|
||||
texture_base = "pipeworks_dispenser",
|
||||
texture_stateful = { front = true },
|
||||
masquerade_as_owner = false,
|
||||
sneak = true,
|
||||
on_act = function(virtplayer, pointed_thing)
|
||||
local wieldstack = virtplayer:get_wielded_item()
|
||||
return (minetest.registered_items[wieldstack:get_name()] or {on_drop=minetest.item_drop}).on_drop(wieldstack, virtplayer, virtplayer:getpos())
|
||||
end,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "pipeworks:dispenser_off",
|
||||
recipe = {
|
||||
{ "default:desert_sand", "default:chest", "default:desert_sand" },
|
||||
{ "default:stone", "mesecons:piston", "default:stone" },
|
||||
{ "default:stone", "mesecons:mesecon", "default:stone" },
|
||||
}
|
||||
})
|
||||
end
|
Loading…
Reference in New Issue
Block a user