Commit Graph

13 Commits

Author SHA1 Message Date
paramat
e7295638ed Singlenode realm, water y = 1, auto spawn on low land, acacialeaf 2014-04-01 01:39:57 +01:00
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db9094fbe8 Turquoise freshwater. Magma rising under ridges. Lavacooling 2014-03-31 09:33:38 +01:00
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1049f85e88 Register buckets. remove leafdecay, grass function. watershed:appleaf. tune temp/humid params 2014-03-31 05:16:20 +01:00
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0314e6f2ed Magma rising at ridges, lavacooling, new pinetrees 2014-03-30 07:34:18 +01:00
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6c11296eba Fix water tiles, new jungletrees, set continent parameters 2014-03-24 02:38:56 +00:00
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9f0b9d6137 Flower colour areas, faults/cliffs, desert stone as layer, climbable jungletrees 2014-03-22 06:40:39 +00:00
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532ca01bd1 Ores and sandstone as sloping veins and strata 2014-03-05 10:41:34 +00:00
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907856ada4 Ores below surface, 3D temp/humid biome system, add tundra, develop grasslands, darkclouds return 2014-02-25 18:14:54 +00:00
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9f6f937193 Clouds, cacti, papyrus, ice, dry shrubs, savanna, golden grass, dry grass. Arctan gradient for floatlands 2014-02-20 12:24:02 +00:00
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047ed04978 16x16 clouds, cacti, papyrus, ice, dryshrubs 2014-02-20 07:18:40 +00:00
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13e02268e7 Revert 4 noise canyongen. Fissures. Ores. Return to 0.2.0 parameters 2014-02-19 22:28:36 +00:00
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1155082ec0 Golden ratio 4 noise canyon generation, bugfixes, continental scale height variation 2014-02-19 08:19:17 +00:00
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e580ce7730 5 biomes, trees, grasses, flowers. tune params 2014-02-19 01:16:19 +00:00