minetest.env:* --> minetest.*

This commit is contained in:
Vanessa Ezekowitz 2014-11-30 13:05:15 -05:00
parent f38635c3ec
commit 42f087b67f
3 changed files with 9 additions and 9 deletions

View File

@ -41,7 +41,7 @@ local update_bobblock = function (pos, node)
elseif node.name == 'bobblocks:whitepole_off' then nodename = 'bobblocks:whitepole'
elseif node.name == 'bobblocks:whitepole' then nodename = 'bobblocks:whitepole_off'
end
minetest.env:add_node(pos, {name = nodename})
minetest.add_node(pos, {name = nodename})
minetest.sound_play("bobblocks_glassblock",
{pos = pos, gain = 1.0, max_hear_distance = 32,})
end

View File

@ -14,7 +14,7 @@ local update_healthpack = function (pos, node)
elseif node.name == 'bobblocks:health_on' then
nodename = 'bobblocks:health_off'
end
minetest.env:add_node(pos, {name = nodename})
minetest.add_node(pos, {name = nodename})
end
local toggle_healthpack = function (pos, node)
@ -69,12 +69,12 @@ minetest.register_abm(
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
minetest.sound_play("bobblocks_health",
{pos = pos, gain = 1.0, max_hear_distance = 32,})
obj:set_hp(obj:get_hp()+10) -- give 10HP
minetest.env:remove_node(pos) -- remove the node after use
minetest.remove_node(pos) -- remove the node after use
end
end,

View File

@ -11,7 +11,7 @@ local update_bobtrap = function (pos, node)
elseif node.name == 'bobblocks:trap_spike_major' then nodename = 'bobblocks:trap_spike_major_set'
elseif node.name == 'bobblocks:trap_spike_major_set' then nodename = 'bobblocks:trap_spike_major'
end
minetest.env:add_node(pos, {name = nodename})
minetest.add_node(pos, {name = nodename})
end
-- Punch Traps
@ -35,7 +35,7 @@ minetest.register_abm(
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
update_bobtrap(pos, node)
@ -49,7 +49,7 @@ minetest.register_abm(
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
update_bobtrap(pos, node)
@ -158,7 +158,7 @@ minetest.register_abm(
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()-1)
minetest.sound_play("bobblocks_trap_fall",
@ -172,7 +172,7 @@ minetest.register_abm(
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()-100)
minetest.sound_play("bobblocks_trap_fall",