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# MoreMesecons
Based on Mesecons by Jeija
MoreMesecons is a mod for minetest wich add some mesecons items.
### New items
* `Adjustable Blinky plant` : Like a mesecons blinky plant, but... adjustable. Right-click to change the interval.
* `Craftable Command Block` : A command block with just some commands accepted. The admin can change the accepted command (first line of the init.lua), default "say" and "tell".
* `Player Killer` : This block kills the nearest player (with a maximal distance of 8 blocks by default) (if this player isn't its owner) when it receives a mesecons signal.
* `Signal Changer` : If it receives a signal on its pin "F", it turns on. If ti receives a signal on its pin "O", it turns off.
* `Switch Torch` : It connects just like Mesecons Torch. If it receives a signal, it turns on, and if it receives a second signal, it turns off.
* `Teleporter` : Both parties teleporters must be on the same axis.
* `Temporary Gate` : If it receives a mesecons signal, whatever its duration, a mesecons signal is send with a fixed duration. You can change it by right-click (in seconds) (you can write for example 0.2 to send a pulse, or 20 to send long signals).
* `Wireless` : Put 2 (or more) wireless somewhere. Change their channel by right-click. If you send a signal to a wireless, every wireless wich have the same channel will send the signal.

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MOREMESECONS
By palige
Based on Mesecons by Jeija
With the participation of Mg
MoreMesecons add few mesecons objects to simplify circuits and add new possibilities.
NEW NODES ARE :
SWITCH TORCH : This torch must be connected like a mesetorch. On the first mesecons signal, it switch on. On the second mesecons signal, it switch off. This is a switch controlled by a mesecons signal. You can use it like a memory for example.
TEMPORARY GATE : This node must be connected like a mesecons delayer. If it receive a signal (short or long), it send a signal of duration can be modified by punch (1, 2, 3 or 4 seconds).
ADJUSTABLE BLINKY PLANT : Like a blinky plant, but you can change the signal duration with a right click.
PLAYER KILLER : This node must be connected like a player detector. If it receive a mesecons signal, the nearest player of player killer died. The maximal distance is 8.
TELEPORTER : This node teleports the nearest player at the position of the other teleporter in the same line (two identical directions (x, z or y). For example, first teleporter is at 33,10,-1057 ; and the second can be at 33,56,-1057 but NOT in 30,56,-1057.). They must are 2 teleporters.
WIRELESS : If you want to send a mesecons signal on very long distance, when you can't use "Mesecons", you can use "wireless" ! Put 2 wireless (or more if you want), type the channel and send a signal to the first : the second re-send it !
CRAFTABLE COMMAND BLOCK : You can't use command block in survival... So, MoreMesecons introduce the Craftable Command Block. You can choose authorized commands : just set the "accepted_commands" list on the begin of the init.lua file. If you don't give any commands, all commands will be accepted. This is especially useful for servers administrators.

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mesecons

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print("[OK] MoreMesecons")

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accepted_commands = {"say", "tell"} -- Authorized commands. Any to accept all. local accepted_commands = {"say", "tell"} -- Authorized commands. Any to accept all.
local function initialize_data(meta) local function initialize_data(meta)
local commands = meta:get_string("commands") local commands = meta:get_string("commands")