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Add support for model[] for meshnodes
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parent
71af07067d
commit
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36
init.lua
36
init.lua
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@ -106,6 +106,7 @@ local fs_elements = {
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tooltip = "tooltip[%f,%f;%f,%f;%s]",
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hypertext = "hypertext[%f,%f;%f,%f;;%s]",
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item_image = "item_image[%f,%f;%f,%f;%s]",
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model = "model[%f,%f;%f,%f;%s;%s;%s;0,0;true]",
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image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
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animated_image = "animated_image[%f,%f;%f,%f;;%s;%u;%u]",
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item_image_button = "item_image_button[%f,%f;%f,%f;%s;%s;%s]",
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@ -1180,8 +1181,39 @@ local function get_title_fs(query_item, favs, fs, spacing)
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spacing + 0.3, clr("#7bf", nice_strip(query_item, 35)))
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fs[#fs + 1] = "style_type[label;font=normal]"
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fs[#fs + 1] = fmt("hypertext", 1, 13.8, spacing - 0.15, 1.1, 1.3,
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sprintf("<item name=%s width=64 rotate=yes>", query_item))
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local def = reg_items[query_item]
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if def.drawtype == "mesh" then
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local tiles = def.tiles or def.textures
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local t = {}
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for _, v in ipairs(tiles) do
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local _name
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if v.color then
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local hex = sprintf("%02x", v.color)
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while #hex < 8 do
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hex = "0" .. hex
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end
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_name = sprintf("%s^[multiply:%s", v.name,
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sprintf("#%s%s", sub(hex, 3), sub(hex, 1, 2)))
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end
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t[#t + 1] = _name or v.name or v
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end
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while #t < 6 do
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t[#t + 1] = t[#t]
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end
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fs[#fs + 1] = fmt("model", 1,
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13.5, spacing - 0.2, 1.2, 1.2, "", def.mesh, concat(t, ","))
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else
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fs[#fs + 1] = fmt("hypertext", 1, 13.8, spacing - 0.15, 1.1, 1.3,
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sprintf("<item name=%s width=64 rotate=yes>", query_item))
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end
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local fav = is_fav(favs, query_item)
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local nfavs = #favs
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