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Increase player model size
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commit
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2
init.lua
2
init.lua
@ -2205,7 +2205,7 @@ local function get_inventory_fs(player, data, fs)
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local anim = player:get_local_animation()
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--fs("style[player_model;bgcolor=black]")
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fs(fmt("model", (__3darmor or __skinsdb) and 0.2 or 0, 0.2, 4, 5.5, "player_model",
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fs(fmt("model", (__3darmor or __skinsdb) and 0.2 or 0, 0.2, 4, 5.7, "player_model",
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props.mesh, concat(props.textures, ","), "0,-150", "false", "false",
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fmt("%u,%u", anim.x, anim.y)))
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else
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