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6 Commits

Author SHA1 Message Date
7246249c52 Bump version 2023-03-07 01:24:44 +01:00
d36d6e67e7 Fix regression 2023-03-07 01:24:27 +01:00
d5fc865634 Bump version 2023-03-06 22:24:32 +01:00
fe475747ea Fix crash with some mods 2023-03-06 22:00:49 +01:00
e2fafbc876 New click sound 2023-03-06 12:38:12 +01:00
3b860082b5 Doc 2023-03-05 14:53:36 +01:00
5 changed files with 9 additions and 10 deletions

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@ -35,7 +35,6 @@ To enable it: `i3_progressive_mode = true` in `minetest.conf`.*
To use this mod in the best conditions:
- Use LuaJIT
- Use a HiDPI widescreen display
- Use the default Freetype font style
#### Troubleshooting

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@ -20,7 +20,7 @@ local function lf(path)
end
i3 = {
version = 1151,
version = 1153,
data = core.deserialize(storage:get_string"data") or {},
settings = {

Binary file not shown.

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@ -12,12 +12,6 @@ IMPORT("search", "sort_inventory", "sort_by_category", "get_recipes", "get_detac
local function inv_fields(player, data, fields)
local name = data.player_name
local inv = player:get_inventory()
local sb_inv = fields.scrbar_inv
if sb_inv and sub(sb_inv, 1, 3) == "CHG" then
data.scrbar_inv = tonumber(match(sb_inv, "%d+"))
return
end
if fields.dd_sorting_method then
data.sort = tonumber(fields.dd_sorting_method)
@ -446,6 +440,12 @@ core.register_on_player_receive_fields(function(player, formname, fields)
local data = i3.data[name]
if not data then return end
local sb_inv = fields.scrbar_inv
if sb_inv and sub(sb_inv, 1, 3) == "CHG" then
data.scrbar_inv = tonumber(match(sb_inv, "%d+"))
return
end
for f in pairs(fields) do
if sub(f, 1, 4) == "tab_" then
local tabname = sub(f, 5)

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@ -11,11 +11,11 @@ IMPORT("vec", "vec_round")
IMPORT("find", "match", "sub", "upper")
IMPORT("clr", "ESC", "msg", "check_privs")
IMPORT("min", "max", "floor", "ceil", "round")
IMPORT("true_str", "is_fav", "is_num", "str_to_pos")
IMPORT("reg_items", "reg_nodes", "reg_tools", "reg_entities")
IMPORT("get_bag_description", "get_detached_inv", "get_recipes")
IMPORT("compression_active", "compressible", "recipe_filter_set")
IMPORT("S", "ES", "translate", "ItemStack", "toupper", "utf8_len")
IMPORT("true_str", "true_table", "is_fav", "is_num", "str_to_pos")
IMPORT("maxn", "sort", "concat", "copy", "insert", "remove", "unpack")
IMPORT("extract_groups", "groups_to_items", "is_group", "item_has_groups", "get_group")
@ -736,7 +736,7 @@ local function get_inventory_fs(player, data, fs)
-- fs"style[player_model;bgcolor=black]"
model(0.2, 0.2, armor_skin and 4 or 3.4, ctn_hgt,
"player_model", props.mesh, textures, "0,-150", "false", "false",
fmt("%u,%u;30", anim.x, anim.y))
true_table(anim) and fmt("%u,%u;30", anim.x, anim.y) or "")
else
local size = 2.5
image(0.7, 0.2, size, size * props.visual_size.y, props.textures[1])