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4
API.md
@ -17,9 +17,7 @@ i3.new_tab("stuff", {
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|||||||
-- Determine if the tab is visible by a player, `false` or `nil` hide the tab
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-- Determine if the tab is visible by a player, `false` or `nil` hide the tab
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||||||
access = function(player, data)
|
access = function(player, data)
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local name = player:get_player_name()
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local name = player:get_player_name()
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if name == "singleplayer" then
|
return name == "singleplayer"
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return false
|
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||||||
end
|
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||||||
end,
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end,
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||||||
|
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||||||
formspec = function(player, data, fs)
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formspec = function(player, data, fs)
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||||||
|
@ -7,7 +7,7 @@
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|||||||
This mod features a modern, powerful inventory menu with a good user experience.
|
This mod features a modern, powerful inventory menu with a good user experience.
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||||||
**`i3`** provides a rich [**API**](https://github.com/minetest-mods/i3/blob/master/API.md) for mod developers who want to extend it.
|
**`i3`** provides a rich [**API**](https://github.com/minetest-mods/i3/blob/master/API.md) for mod developers who want to extend it.
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||||||
|
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||||||
This mod requires **Minetest 5.4+**
|
This mod requires **Minetest 5.6+**
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||||||
|
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#### List of features:
|
#### List of features:
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- Crafting Guide (survival mode only)
|
- Crafting Guide (survival mode only)
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@ -43,6 +43,8 @@ To use this mod in the best conditions:
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If the inventory's font size is too big on certain setups (namely Windows 10/11 or 144 DPI display), you should lower the
|
If the inventory's font size is too big on certain setups (namely Windows 10/11 or 144 DPI display), you should lower the
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||||||
value of the setting `display_density_factor` in your `minetest.conf`. Note that the change is applied after restart.
|
value of the setting `display_density_factor` in your `minetest.conf`. Note that the change is applied after restart.
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||||||
|
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||||||
|
You can also use the font size slider in the inventory, settings window.
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||||||
|
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#### Notes
|
#### Notes
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||||||
|
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`i3` uses a larger inventory than the usual inventories in Minetest games.
|
`i3` uses a larger inventory than the usual inventories in Minetest games.
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||||||
@ -53,4 +55,4 @@ Report bugs on the [**Bug Tracker**](https://github.com/minetest-mods/i3/issues)
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|||||||
|
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||||||
**Video review on YouTube:** https://www.youtube.com/watch?v=Xd14BCdEZ3o
|
**Video review on YouTube:** https://www.youtube.com/watch?v=Xd14BCdEZ3o
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||||||
|
|
||||||

|

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||||||
|
10
init.lua
@ -13,20 +13,21 @@ print[[
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local modpath = core.get_modpath"i3"
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local modpath = core.get_modpath"i3"
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local http = core.request_http_api()
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local http = core.request_http_api()
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||||||
local storage = core.get_mod_storage()
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local storage = core.get_mod_storage()
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local _loadfile = dofile(modpath .. "/src/operators.lua")
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local _loadfile = dofile(modpath .. "/src/preprocessor.lua")
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||||||
|
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||||||
local function lf(path)
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local function lf(path)
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||||||
return assert(_loadfile(modpath .. path))
|
return assert(_loadfile(modpath .. path))
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||||||
end
|
end
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||||||
|
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||||||
i3 = {
|
i3 = {
|
||||||
|
version = 180,
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||||||
data = core.deserialize(storage:get_string"data") or {},
|
data = core.deserialize(storage:get_string"data") or {},
|
||||||
|
|
||||||
settings = {
|
settings = {
|
||||||
debug_mode = false,
|
debug_mode = false,
|
||||||
max_favs = 6,
|
max_favs = 6,
|
||||||
max_waypoints = 30,
|
max_waypoints = 30,
|
||||||
min_fs_version = 4,
|
min_fs_version = 6,
|
||||||
item_btn_size = 1.1,
|
item_btn_size = 1.1,
|
||||||
drop_bag_on_die = true,
|
drop_bag_on_die = true,
|
||||||
save_interval = 600, -- Player data save interval (in seconds)
|
save_interval = 600, -- Player data save interval (in seconds)
|
||||||
@ -51,9 +52,9 @@ i3 = {
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|||||||
saves = { -- Metadata to save
|
saves = { -- Metadata to save
|
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bag = true,
|
bag = true,
|
||||||
home = true,
|
home = true,
|
||||||
|
font_size = true,
|
||||||
waypoints = true,
|
waypoints = true,
|
||||||
inv_items = true,
|
inv_items = true,
|
||||||
drop_items = true,
|
|
||||||
known_recipes = true,
|
known_recipes = true,
|
||||||
},
|
},
|
||||||
|
|
||||||
@ -63,7 +64,7 @@ i3 = {
|
|||||||
caches = lf"/src/caches.lua",
|
caches = lf"/src/caches.lua",
|
||||||
callbacks = lf"/src/callbacks.lua",
|
callbacks = lf"/src/callbacks.lua",
|
||||||
common = lf"/src/common.lua",
|
common = lf"/src/common.lua",
|
||||||
compress = lf"/src/compress.lua",
|
compress = lf"/src/compression.lua",
|
||||||
detached = lf"/src/detached_inv.lua",
|
detached = lf"/src/detached_inv.lua",
|
||||||
fields = lf"/src/fields.lua",
|
fields = lf"/src/fields.lua",
|
||||||
groups = lf"/src/groups.lua",
|
groups = lf"/src/groups.lua",
|
||||||
@ -82,6 +83,7 @@ i3 = {
|
|||||||
|
|
||||||
tabs = {},
|
tabs = {},
|
||||||
cubes = {},
|
cubes = {},
|
||||||
|
groups = {},
|
||||||
plants = {},
|
plants = {},
|
||||||
modules = {},
|
modules = {},
|
||||||
craft_types = {},
|
craft_types = {},
|
||||||
|
15
src/api.lua
@ -167,6 +167,13 @@ function i3.set_fs(player)
|
|||||||
sort_inventory(player, data)
|
sort_inventory(player, data)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
for i, tab in ipairs(i3.tabs) do
|
||||||
|
if data.tab == i and tab.access and not tab.access(player, data) then
|
||||||
|
data.tab = 1
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
local fs = make_fs(player, data)
|
local fs = make_fs(player, data)
|
||||||
player:set_inventory_formspec(fs)
|
player:set_inventory_formspec(fs)
|
||||||
end
|
end
|
||||||
@ -221,8 +228,8 @@ function i3.set_tab(player, tabname)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
for i, def in ipairs(i3.tabs) do
|
for i, tab in ipairs(i3.tabs) do
|
||||||
if def.name == tabname then
|
if tab.name == tabname then
|
||||||
data.tab = i
|
data.tab = i
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -337,7 +344,7 @@ end
|
|||||||
i3.add_sorting_method("alphabetical", {
|
i3.add_sorting_method("alphabetical", {
|
||||||
description = S"Sort items by name (A-Z)",
|
description = S"Sort items by name (A-Z)",
|
||||||
func = function(list, data)
|
func = function(list, data)
|
||||||
sorter(list, data.reverse_sorting, 1)
|
sorter(list, data, 1)
|
||||||
return list
|
return list
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
@ -345,7 +352,7 @@ i3.add_sorting_method("alphabetical", {
|
|||||||
i3.add_sorting_method("numerical", {
|
i3.add_sorting_method("numerical", {
|
||||||
description = S"Sort items by number of items per stack",
|
description = S"Sort items by number of items per stack",
|
||||||
func = function(list, data)
|
func = function(list, data)
|
||||||
sorter(list, data.reverse_sorting, 2)
|
sorter(list, data, 2)
|
||||||
return list
|
return list
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
@ -1,11 +1,10 @@
|
|||||||
local PNG = i3.files.styles()
|
|
||||||
local replacements = {fuel = {}}
|
local replacements = {fuel = {}}
|
||||||
local http = ...
|
local http = ...
|
||||||
|
|
||||||
IMPORT("maxn", "copy", "insert", "sort", "match", "sub")
|
IMPORT("maxn", "copy", "insert", "sort", "match", "sub")
|
||||||
IMPORT("is_group", "extract_groups", "item_has_groups", "groups_to_items")
|
IMPORT("true_str", "is_table", "valid_item", "table_merge", "table_replace", "rcp_eq")
|
||||||
IMPORT("fmt", "reg_items", "reg_aliases", "reg_nodes", "draw_cube", "ItemStack")
|
IMPORT("fmt", "reg_items", "reg_aliases", "reg_nodes", "is_cube", "get_cube", "ItemStack")
|
||||||
IMPORT("true_str", "true_table", "is_table", "valid_item", "table_merge", "table_replace", "rcp_eq")
|
IMPORT("is_group", "extract_groups", "item_has_groups", "groups_to_items", "get_group_stereotype")
|
||||||
|
|
||||||
local function get_burntime(item)
|
local function get_burntime(item)
|
||||||
return core.get_craft_result{method = "fuel", items = {item}}.time
|
return core.get_craft_result{method = "fuel", items = {item}}.time
|
||||||
@ -23,10 +22,56 @@ local function cache_fuel(item)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function get_item_usages(item, recipe, added)
|
local function cache_groups(group, groups)
|
||||||
local groups = extract_groups(item)
|
i3.groups[group] = {}
|
||||||
|
i3.groups[group].groups = groups
|
||||||
|
i3.groups[group].items = groups_to_items(groups)
|
||||||
|
|
||||||
|
if #groups == 1 then
|
||||||
|
i3.groups[group].stereotype = get_group_stereotype(groups[1])
|
||||||
|
end
|
||||||
|
|
||||||
|
local items = i3.groups[group].items
|
||||||
|
if #items <= 1 then return end
|
||||||
|
|
||||||
|
local px, lim, c = 64, 10, 0
|
||||||
|
local sprite = "[combine:WxH"
|
||||||
|
|
||||||
|
for _, item in ipairs(items) do
|
||||||
|
local def = reg_items[item]
|
||||||
|
local tiles = def.tiles or def.tile_images
|
||||||
|
local texture = true_str(def.inventory_image) and def.inventory_image --or tiles[1]
|
||||||
|
|
||||||
|
if def.drawtype and is_cube(def.drawtype) then
|
||||||
|
texture = get_cube(tiles)
|
||||||
|
end
|
||||||
|
|
||||||
|
if texture then
|
||||||
|
texture = texture:gsub("%^", "\\^"):gsub(":", "\\:") .. fmt("\\^[resize\\:%ux%u", px, px)
|
||||||
|
sprite = sprite .. fmt(":0,%u=%s", c * px, texture)
|
||||||
|
c++
|
||||||
|
if c == lim then break end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if c > 1 then
|
||||||
|
sprite = sprite:gsub("WxH", px .. "x" .. px * c)
|
||||||
|
|
||||||
|
i3.groups[group].sprite = sprite
|
||||||
|
i3.groups[group].count = c
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function get_item_usages(item, recipe, added)
|
||||||
|
if is_group(item) then
|
||||||
|
local group = item:sub(7)
|
||||||
|
local group_cache = i3.groups[group]
|
||||||
|
local groups = group_cache and group_cache.groups or extract_groups(item)
|
||||||
|
|
||||||
|
if not group_cache then
|
||||||
|
cache_groups(group, groups)
|
||||||
|
end
|
||||||
|
|
||||||
if groups then
|
|
||||||
for name, def in pairs(reg_items) do
|
for name, def in pairs(reg_items) do
|
||||||
if not added[name] and valid_item(def) and item_has_groups(def.groups, groups) then
|
if not added[name] and valid_item(def) and item_has_groups(def.groups, groups) then
|
||||||
local usage = copy(recipe)
|
local usage = copy(recipe)
|
||||||
@ -181,7 +226,7 @@ core.register_craft = function(def)
|
|||||||
|
|
||||||
if is_group(output[1]) then
|
if is_group(output[1]) then
|
||||||
groups = extract_groups(output[1])
|
groups = extract_groups(output[1])
|
||||||
output = groups_to_items(groups, true)
|
output = groups_to_items(groups)
|
||||||
end
|
end
|
||||||
|
|
||||||
for i = 1, #output do
|
for i = 1, #output do
|
||||||
@ -242,7 +287,7 @@ local function resolve_aliases(hash)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if newname ~= "" and i3.recipes_cache[oldname] and not hash[newname] then
|
if newname ~= "" and i3.recipes_cache[oldname] and reg_items[newname] and not hash[newname] then
|
||||||
insert(i3.init_items, newname)
|
insert(i3.init_items, newname)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -284,40 +329,20 @@ local function init_recipes()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function get_cube(tiles)
|
|
||||||
if not true_table(tiles) then
|
|
||||||
return PNG.blank
|
|
||||||
end
|
|
||||||
|
|
||||||
local top = tiles[1] or PNG.blank
|
|
||||||
if is_table(top) then
|
|
||||||
top = top.name or top.image
|
|
||||||
end
|
|
||||||
|
|
||||||
local left = tiles[3] or top or PNG.blank
|
|
||||||
if is_table(left) then
|
|
||||||
left = left.name or left.image
|
|
||||||
end
|
|
||||||
|
|
||||||
local right = tiles[5] or left or PNG.blank
|
|
||||||
if is_table(right) then
|
|
||||||
right = right.name or right.image
|
|
||||||
end
|
|
||||||
|
|
||||||
return draw_cube(top, left, right)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function init_cubes()
|
local function init_cubes()
|
||||||
for name, def in pairs(reg_nodes) do
|
for name, def in pairs(reg_nodes) do
|
||||||
if def then
|
if def then
|
||||||
local id = core.get_content_id(name)
|
local id = core.get_content_id(name)
|
||||||
|
local tiles = def.tiles or def.tile_images
|
||||||
|
|
||||||
if def.drawtype == "normal" or def.drawtype == "liquid" or
|
if is_cube(def.drawtype) then
|
||||||
sub(def.drawtype, 1, 9) == "glasslike" or
|
i3.cubes[id] = get_cube(tiles)
|
||||||
sub(def.drawtype, 1, 8) == "allfaces" then
|
|
||||||
i3.cubes[id] = get_cube(def.tiles)
|
|
||||||
elseif sub(def.drawtype, 1, 9) == "plantlike" or sub(def.drawtype, 1, 8) == "firelike" then
|
elseif sub(def.drawtype, 1, 9) == "plantlike" or sub(def.drawtype, 1, 8) == "firelike" then
|
||||||
i3.plants[id] = def.inventory_image .. "^\\[resize:16x16"
|
local texture = true_str(def.inventory_image) and def.inventory_image or tiles[1]
|
||||||
|
|
||||||
|
if texture then
|
||||||
|
i3.plants[id] = texture
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -5,7 +5,7 @@ local init_detached = i3.files.detached()
|
|||||||
local init_hud = i3.files.hud()
|
local init_hud = i3.files.hud()
|
||||||
local set_fs = i3.set_fs
|
local set_fs = i3.set_fs
|
||||||
|
|
||||||
IMPORT("slz", "min", "copy", "ItemStack")
|
IMPORT("slz", "min", "insert", "copy", "ItemStack")
|
||||||
IMPORT("spawn_item", "reset_data", "get_detached_inv")
|
IMPORT("spawn_item", "reset_data", "get_detached_inv")
|
||||||
|
|
||||||
core.register_on_player_hpchange(function(player, hpchange)
|
core.register_on_player_hpchange(function(player, hpchange)
|
||||||
@ -134,6 +134,7 @@ local function init_data(player, info)
|
|||||||
data.player_name = name
|
data.player_name = name
|
||||||
data.filter = ""
|
data.filter = ""
|
||||||
data.pagenum = 1
|
data.pagenum = 1
|
||||||
|
data.skin_pagenum = 1
|
||||||
data.items = i3.init_items
|
data.items = i3.init_items
|
||||||
data.items_raw = i3.init_items
|
data.items_raw = i3.init_items
|
||||||
data.favs = {}
|
data.favs = {}
|
||||||
@ -148,6 +149,7 @@ local function init_data(player, info)
|
|||||||
data.itab = 1
|
data.itab = 1
|
||||||
data.subcat = 1
|
data.subcat = 1
|
||||||
data.scrbar_inv = 0
|
data.scrbar_inv = 0
|
||||||
|
data.font_size = data.font_size or 0
|
||||||
data.lang_code = get_lang_code(info)
|
data.lang_code = get_lang_code(info)
|
||||||
data.fs_version = info.formspec_version
|
data.fs_version = info.formspec_version
|
||||||
|
|
||||||
@ -175,7 +177,7 @@ local function save_data(player_name)
|
|||||||
storage:set_string("data", slz(_data))
|
storage:set_string("data", slz(_data))
|
||||||
end
|
end
|
||||||
|
|
||||||
core.register_on_joinplayer(function(player)
|
insert(core.registered_on_joinplayers, 1, function(player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local info = core.get_player_information and core.get_player_information(name)
|
local info = core.get_player_information and core.get_player_information(name)
|
||||||
|
|
||||||
|
115
src/common.lua
@ -9,6 +9,14 @@ local fmt, find, match, gmatch, sub, split, lower, upper =
|
|||||||
string.format, string.find, string.match, string.gmatch,
|
string.format, string.find, string.match, string.gmatch,
|
||||||
string.sub, string.split, string.lower, string.upper
|
string.sub, string.split, string.lower, string.upper
|
||||||
|
|
||||||
|
if not core.registered_privileges.creative then
|
||||||
|
core.register_privilege("creative", {
|
||||||
|
description = "Allow player to use creative inventory",
|
||||||
|
give_to_singleplayer = false,
|
||||||
|
give_to_admin = false,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
local old_is_creative_enabled = core.is_creative_enabled
|
local old_is_creative_enabled = core.is_creative_enabled
|
||||||
|
|
||||||
function core.is_creative_enabled(name)
|
function core.is_creative_enabled(name)
|
||||||
@ -69,6 +77,16 @@ local function toupper(str)
|
|||||||
return str:gsub("%f[%w]%l", upper):gsub("_", " ")
|
return str:gsub("%f[%w]%l", upper):gsub("_", " ")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function utf8_len(str)
|
||||||
|
local c = 0
|
||||||
|
|
||||||
|
for _ in str:gmatch"[%z\1-\127\194-\244][\128-\191]*" do -- Arguably working duct-tape code
|
||||||
|
c++
|
||||||
|
end
|
||||||
|
|
||||||
|
return c
|
||||||
|
end
|
||||||
|
|
||||||
local function get_bag_description(data, stack)
|
local function get_bag_description(data, stack)
|
||||||
local desc = translate(data.lang_code, stack:get_description())
|
local desc = translate(data.lang_code, stack:get_description())
|
||||||
desc = split(desc, "(")[1] or desc
|
desc = split(desc, "(")[1] or desc
|
||||||
@ -101,7 +119,7 @@ local function search(data)
|
|||||||
for i = 1, #data.items_raw do
|
for i = 1, #data.items_raw do
|
||||||
local item = data.items_raw[i]
|
local item = data.items_raw[i]
|
||||||
local def = reg_items[item]
|
local def = reg_items[item]
|
||||||
local desc = lower(translate(data.lang_code, def and def.description)) or ""
|
local desc = lower(translate(data.lang_code, def.description)) or ""
|
||||||
local search_in = fmt("%s %s", item, desc)
|
local search_in = fmt("%s %s", item, desc)
|
||||||
local temp, j, to_add = {}, 1
|
local temp, j, to_add = {}, 1
|
||||||
|
|
||||||
@ -228,9 +246,7 @@ local function is_group(item)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function extract_groups(str)
|
local function extract_groups(str)
|
||||||
if sub(str, 1, 6) == "group:" then
|
return split(sub(str, 7), ",")
|
||||||
return split(sub(str, 7), ",")
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function item_has_groups(item_groups, groups)
|
local function item_has_groups(item_groups, groups)
|
||||||
@ -247,30 +263,56 @@ local function valid_item(def)
|
|||||||
def.description and def.description ~= ""
|
def.description and def.description ~= ""
|
||||||
end
|
end
|
||||||
|
|
||||||
local function groups_to_items(groups, get_all)
|
local function get_group_stereotype(group)
|
||||||
if not get_all and #groups == 1 then
|
local stereotype = i3.group_stereotypes[group]
|
||||||
local group = groups[1]
|
local def = reg_items[stereotype]
|
||||||
local stereotype = i3.group_stereotypes[group]
|
|
||||||
local def = reg_items[stereotype]
|
|
||||||
|
|
||||||
if valid_item(def) then
|
if valid_item(def) then
|
||||||
return stereotype
|
return stereotype
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function groups_to_items(groups)
|
||||||
local names = {}
|
local names = {}
|
||||||
|
|
||||||
for name, def in pairs(reg_items) do
|
for name, def in pairs(reg_items) do
|
||||||
if valid_item(def) and item_has_groups(def.groups, groups) then
|
if valid_item(def) and item_has_groups(def.groups, groups) then
|
||||||
if get_all then
|
insert(names, name)
|
||||||
insert(names, name)
|
|
||||||
else
|
|
||||||
return name
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return get_all and names or ""
|
sort(names)
|
||||||
|
|
||||||
|
return names
|
||||||
|
end
|
||||||
|
|
||||||
|
local function is_cube(drawtype)
|
||||||
|
return drawtype == "normal" or drawtype == "liquid" or
|
||||||
|
sub(drawtype, 1, 9) == "glasslike" or
|
||||||
|
sub(drawtype, 1, 8) == "allfaces"
|
||||||
|
end
|
||||||
|
|
||||||
|
local function get_cube(tiles)
|
||||||
|
if not true_table(tiles) then
|
||||||
|
return "i3_blank.png"
|
||||||
|
end
|
||||||
|
|
||||||
|
local top = tiles[1] or "i3_blank.png"
|
||||||
|
if is_table(top) then
|
||||||
|
top = top.name or top.image
|
||||||
|
end
|
||||||
|
|
||||||
|
local left = tiles[3] or top or "i3_blank.png"
|
||||||
|
if is_table(left) then
|
||||||
|
left = left.name or left.image
|
||||||
|
end
|
||||||
|
|
||||||
|
local right = tiles[5] or left or "i3_blank.png"
|
||||||
|
if is_table(right) then
|
||||||
|
right = right.name or right.image
|
||||||
|
end
|
||||||
|
|
||||||
|
return core.inventorycube(top, left, right)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function apply_recipe_filters(recipes, player)
|
local function apply_recipe_filters(recipes, player)
|
||||||
@ -377,7 +419,8 @@ local function craft_stack(player, data, craft_rcp)
|
|||||||
if is_group(name) then
|
if is_group(name) then
|
||||||
items = {}
|
items = {}
|
||||||
local groups = extract_groups(name)
|
local groups = extract_groups(name)
|
||||||
local item_groups = groups_to_items(groups, true)
|
local groupname = name:sub(7)
|
||||||
|
local item_groups = i3.groups[groupname].items or groups_to_items(groups)
|
||||||
local remaining = count
|
local remaining = count
|
||||||
|
|
||||||
for _, item in ipairs(item_groups) do
|
for _, item in ipairs(item_groups) do
|
||||||
@ -439,15 +482,16 @@ local function get_sorting_idx(name)
|
|||||||
return idx
|
return idx
|
||||||
end
|
end
|
||||||
|
|
||||||
local function sorter(inv, reverse, mode)
|
local function sorter(inv, data, mode)
|
||||||
sort(inv, function(a, b)
|
sort(inv, function(a, b)
|
||||||
if mode == 1 then
|
if mode == 1 then
|
||||||
a, b = a:get_name(), b:get_name()
|
a = translate(data.lang_code, a:get_short_description())
|
||||||
|
b = translate(data.lang_code, b:get_short_description())
|
||||||
else
|
else
|
||||||
a, b = a:get_count(), b:get_count()
|
a, b = a:get_count(), b:get_count()
|
||||||
end
|
end
|
||||||
|
|
||||||
if reverse then
|
if data.reverse_sorting then
|
||||||
return a > b
|
return a > b
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -514,32 +558,12 @@ local function compress_items(list, start_i)
|
|||||||
return new_inv
|
return new_inv
|
||||||
end
|
end
|
||||||
|
|
||||||
local function drop_items(player, inv, list, start_i, rej)
|
|
||||||
for i = start_i, #list do
|
|
||||||
local stack = list[i]
|
|
||||||
local name = stack:get_name()
|
|
||||||
|
|
||||||
for _, it in ipairs(rej) do
|
|
||||||
if name == it then
|
|
||||||
spawn_item(player, stack)
|
|
||||||
inv:set_stack("main", i, ItemStack(""))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
return inv:get_list"main"
|
|
||||||
end
|
|
||||||
|
|
||||||
local function sort_inventory(player, data)
|
local function sort_inventory(player, data)
|
||||||
local inv = player:get_inventory()
|
local inv = player:get_inventory()
|
||||||
local list = inv:get_list"main"
|
local list = inv:get_list"main"
|
||||||
local size = inv:get_size"main"
|
local size = inv:get_size"main"
|
||||||
local start_i = data.ignore_hotbar and (i3.settings.hotbar_len + 1) or 1
|
local start_i = data.ignore_hotbar and (i3.settings.hotbar_len + 1) or 1
|
||||||
|
|
||||||
if true_table(data.drop_items) then
|
|
||||||
list = drop_items(player, inv, list, start_i, data.drop_items)
|
|
||||||
end
|
|
||||||
|
|
||||||
if data.inv_compress then
|
if data.inv_compress then
|
||||||
list = compress_items(list, start_i)
|
list = compress_items(list, start_i)
|
||||||
else
|
else
|
||||||
@ -570,6 +594,7 @@ local function reset_data(data)
|
|||||||
data.scrbar_rcp = 1
|
data.scrbar_rcp = 1
|
||||||
data.scrbar_usg = 1
|
data.scrbar_usg = 1
|
||||||
data.query_item = nil
|
data.query_item = nil
|
||||||
|
data.enable_search = nil
|
||||||
data.recipes = nil
|
data.recipes = nil
|
||||||
data.usages = nil
|
data.usages = nil
|
||||||
data.export_rcp = nil
|
data.export_rcp = nil
|
||||||
@ -589,7 +614,7 @@ local function add_hud_waypoint(player, name, pos, color)
|
|||||||
return player:hud_add {
|
return player:hud_add {
|
||||||
hud_elem_type = "waypoint",
|
hud_elem_type = "waypoint",
|
||||||
name = name,
|
name = name,
|
||||||
text = " m",
|
text = "m",
|
||||||
world_pos = pos,
|
world_pos = pos,
|
||||||
number = color,
|
number = color,
|
||||||
z_index = -300,
|
z_index = -300,
|
||||||
@ -630,6 +655,7 @@ local _ = {
|
|||||||
extract_groups = extract_groups,
|
extract_groups = extract_groups,
|
||||||
item_has_groups = item_has_groups,
|
item_has_groups = item_has_groups,
|
||||||
groups_to_items = groups_to_items,
|
groups_to_items = groups_to_items,
|
||||||
|
get_group_stereotype = get_group_stereotype,
|
||||||
|
|
||||||
-- Compression
|
-- Compression
|
||||||
compressible = compressible,
|
compressible = compressible,
|
||||||
@ -657,6 +683,8 @@ local _ = {
|
|||||||
msg = msg,
|
msg = msg,
|
||||||
|
|
||||||
-- Misc. functions
|
-- Misc. functions
|
||||||
|
is_cube = is_cube,
|
||||||
|
get_cube = get_cube,
|
||||||
ItemStack = ItemStack,
|
ItemStack = ItemStack,
|
||||||
valid_item = valid_item,
|
valid_item = valid_item,
|
||||||
spawn_item = spawn_item,
|
spawn_item = spawn_item,
|
||||||
@ -709,6 +737,7 @@ local _ = {
|
|||||||
match = string.match,
|
match = string.match,
|
||||||
gmatch = string.gmatch,
|
gmatch = string.gmatch,
|
||||||
toupper = toupper,
|
toupper = toupper,
|
||||||
|
utf8_len = utf8_len,
|
||||||
|
|
||||||
-- Table
|
-- Table
|
||||||
maxn = table.maxn,
|
maxn = table.maxn,
|
||||||
|
912
src/fields.lua
@ -1,446 +1,466 @@
|
|||||||
local set_fs = i3.set_fs
|
local set_fs = i3.set_fs
|
||||||
|
|
||||||
IMPORT("vec_eq", "vec_round")
|
IMPORT("vec_eq", "vec_round")
|
||||||
IMPORT("reg_items", "reg_aliases")
|
IMPORT("reg_items", "reg_aliases")
|
||||||
IMPORT("S", "random", "translate", "ItemStack")
|
IMPORT("S", "random", "translate", "ItemStack")
|
||||||
IMPORT("sort", "copy", "insert", "remove", "indexof")
|
IMPORT("sort", "copy", "insert", "remove", "indexof")
|
||||||
IMPORT("fmt", "find", "match", "sub", "lower", "split", "toupper")
|
IMPORT("fmt", "find", "match", "sub", "lower", "split", "toupper")
|
||||||
IMPORT("msg", "is_fav", "pos_to_str", "str_to_pos", "add_hud_waypoint", "play_sound", "reset_data")
|
IMPORT("msg", "is_fav", "pos_to_str", "str_to_pos", "add_hud_waypoint", "play_sound", "reset_data")
|
||||||
IMPORT("search", "get_sorting_idx", "sort_inventory", "sort_by_category", "get_recipes", "get_detached_inv")
|
IMPORT("search", "get_sorting_idx", "sort_inventory", "sort_by_category", "get_recipes", "get_detached_inv")
|
||||||
IMPORT("valid_item", "get_stack", "craft_stack", "clean_name", "compressible", "check_privs", "safe_teleport")
|
IMPORT("valid_item", "get_stack", "craft_stack", "clean_name", "compressible", "check_privs", "safe_teleport")
|
||||||
|
|
||||||
local function inv_fields(player, data, fields)
|
local function inv_fields(player, data, fields)
|
||||||
local name = data.player_name
|
local name = data.player_name
|
||||||
local inv = player:get_inventory()
|
local inv = player:get_inventory()
|
||||||
local sb_inv = fields.scrbar_inv
|
local sb_inv = fields.scrbar_inv
|
||||||
|
|
||||||
if fields.skins then
|
if sb_inv and sub(sb_inv, 1, 3) == "CHG" then
|
||||||
local id = tonumber(fields.skins)
|
data.scrbar_inv = tonumber(match(sb_inv, "%d+"))
|
||||||
local _skins = skins.get_skinlist_for_player(name)
|
return
|
||||||
skins.set_player_skin(player, _skins[id])
|
end
|
||||||
end
|
|
||||||
|
for field in pairs(fields) do
|
||||||
if fields.drop_items then
|
if sub(field, 1, 4) == "btn_" then
|
||||||
local items = split(fields.drop_items, ",")
|
data.subcat = indexof(i3.categories, sub(field, 5))
|
||||||
data.drop_items = items
|
break
|
||||||
end
|
|
||||||
|
elseif sub(field, 1, 3) == "cb_" then
|
||||||
for field in pairs(fields) do
|
local str = sub(field, 4)
|
||||||
if sub(field, 1, 4) == "btn_" then
|
data[str] = false
|
||||||
data.subcat = indexof(i3.categories, sub(field, 5))
|
|
||||||
break
|
if fields[field] == "true" then
|
||||||
|
data[str] = true
|
||||||
elseif sub(field, 1, 3) == "cb_" then
|
end
|
||||||
local str = sub(field, 4)
|
|
||||||
data[str] = false
|
elseif sub(field, 1, 8) == "setting_" then
|
||||||
|
data.show_setting = match(field, "_(%w+)$")
|
||||||
if fields[field] == "true" then
|
|
||||||
data[str] = true
|
elseif sub(field, 1, 9) == "skin_btn_" then
|
||||||
end
|
local id = tonumber(field:match("%d+"))
|
||||||
|
local _skins = skins.get_skinlist_for_player(name)
|
||||||
elseif sub(field, 1, 8) == "setting_" then
|
skins.set_player_skin(player, _skins[id])
|
||||||
data.show_setting = match(field, "_(%w+)$")
|
|
||||||
|
elseif find(field, "waypoint_%d+") then
|
||||||
elseif find(field, "waypoint_%d+") then
|
local id, action = match(field, "_(%d+)_(%w+)$")
|
||||||
local id, action = match(field, "_(%d+)_(%w+)$")
|
id = tonumber(id)
|
||||||
id = tonumber(id)
|
local waypoint = data.waypoints[id]
|
||||||
local waypoint = data.waypoints[id]
|
if not waypoint then return end
|
||||||
if not waypoint then return end
|
|
||||||
|
if action == "see" then
|
||||||
if action == "see" then
|
if data.waypoint_see and data.waypoint_see == id then
|
||||||
if data.waypoint_see and data.waypoint_see == id then
|
data.waypoint_see = nil
|
||||||
data.waypoint_see = nil
|
else
|
||||||
else
|
data.waypoint_see = id
|
||||||
data.waypoint_see = id
|
end
|
||||||
end
|
|
||||||
|
elseif action == "delete" then
|
||||||
elseif action == "delete" then
|
player:hud_remove(waypoint.id)
|
||||||
player:hud_remove(waypoint.id)
|
remove(data.waypoints, id)
|
||||||
remove(data.waypoints, id)
|
|
||||||
|
elseif action == "teleport" then
|
||||||
elseif action == "teleport" then
|
local pos = str_to_pos(waypoint.pos)
|
||||||
local pos = str_to_pos(waypoint.pos)
|
safe_teleport(player, pos)
|
||||||
safe_teleport(player, pos)
|
msg(name, S("Teleported to: @1", waypoint.name))
|
||||||
msg(name, S("Teleported to: @1", waypoint.name))
|
|
||||||
|
elseif action == "refresh" then
|
||||||
elseif action == "refresh" then
|
local color = random(0xffffff)
|
||||||
local color = random(0xffffff)
|
waypoint.color = color
|
||||||
waypoint.color = color
|
player:hud_change(waypoint.id, "number", color)
|
||||||
player:hud_change(waypoint.id, "number", color)
|
|
||||||
|
elseif action == "hide" then
|
||||||
elseif action == "hide" then
|
if waypoint.hide then
|
||||||
if waypoint.hide then
|
local new_id = add_hud_waypoint(
|
||||||
local new_id = add_hud_waypoint(
|
player, waypoint.name, str_to_pos(waypoint.pos), waypoint.color)
|
||||||
player, waypoint.name, str_to_pos(waypoint.pos), waypoint.color)
|
|
||||||
|
waypoint.id = new_id
|
||||||
waypoint.id = new_id
|
waypoint.hide = nil
|
||||||
waypoint.hide = nil
|
else
|
||||||
else
|
player:hud_remove(waypoint.id)
|
||||||
player:hud_remove(waypoint.id)
|
waypoint.hide = true
|
||||||
waypoint.hide = true
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
break
|
||||||
break
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
if fields.quit then
|
||||||
if fields.quit then
|
data.confirm_trash = nil
|
||||||
data.confirm_trash = nil
|
data.show_settings = nil
|
||||||
data.show_settings = nil
|
data.waypoint_see = nil
|
||||||
data.waypoint_see = nil
|
data.bag_rename = nil
|
||||||
data.bag_rename = nil
|
|
||||||
|
if data.filter == "" then
|
||||||
elseif fields.trash then
|
data.enable_search = nil
|
||||||
data.show_settings = nil
|
end
|
||||||
data.confirm_trash = true
|
|
||||||
|
elseif fields.trash then
|
||||||
elseif fields.settings then
|
data.show_settings = nil
|
||||||
if not data.show_settings then
|
data.confirm_trash = true
|
||||||
data.confirm_trash = nil
|
|
||||||
data.show_settings = true
|
elseif fields.settings then
|
||||||
else
|
if not data.show_settings then
|
||||||
data.show_settings = nil
|
data.confirm_trash = nil
|
||||||
end
|
data.show_settings = true
|
||||||
|
else
|
||||||
elseif fields.confirm_trash_yes or fields.confirm_trash_no then
|
data.show_settings = nil
|
||||||
if fields.confirm_trash_yes then
|
end
|
||||||
inv:set_list("main", {})
|
|
||||||
inv:set_list("craft", {})
|
elseif fields.confirm_trash_yes or fields.confirm_trash_no then
|
||||||
end
|
if fields.confirm_trash_yes then
|
||||||
|
inv:set_list("main", {})
|
||||||
data.confirm_trash = nil
|
inv:set_list("craft", {})
|
||||||
|
end
|
||||||
elseif fields.close_settings then
|
|
||||||
data.show_settings = nil
|
data.confirm_trash = nil
|
||||||
|
|
||||||
elseif fields.close_preview then
|
elseif fields.close_settings then
|
||||||
data.waypoint_see = nil
|
data.show_settings = nil
|
||||||
|
|
||||||
elseif fields.sort then
|
elseif fields.close_preview then
|
||||||
sort_inventory(player, data)
|
data.waypoint_see = nil
|
||||||
|
|
||||||
elseif fields.prev_sort or fields.next_sort then
|
elseif fields.sort then
|
||||||
local idx = get_sorting_idx(data.sort)
|
sort_inventory(player, data)
|
||||||
local tot = #i3.sorting_methods
|
|
||||||
|
elseif fields.prev_sort or fields.next_sort then
|
||||||
idx -= (fields.prev_sort and 1 or -1)
|
local idx = get_sorting_idx(data.sort)
|
||||||
|
local tot = #i3.sorting_methods
|
||||||
if idx > tot then
|
|
||||||
idx = 1
|
idx -= (fields.prev_sort and 1 or -1)
|
||||||
elseif idx == 0 then
|
|
||||||
idx = tot
|
if idx > tot then
|
||||||
end
|
idx = 1
|
||||||
|
elseif idx == 0 then
|
||||||
data.sort = i3.sorting_methods[idx].name
|
idx = tot
|
||||||
|
end
|
||||||
elseif fields.home then
|
|
||||||
if not data.home then
|
data.sort = i3.sorting_methods[idx].name
|
||||||
return msg(name, "No home set")
|
|
||||||
elseif not check_privs(name, {home = true}) then
|
elseif fields.home then
|
||||||
return msg(name, "'home' privilege missing")
|
if not data.home then
|
||||||
end
|
return msg(name, "No home set")
|
||||||
|
elseif not check_privs(name, {home = true}) then
|
||||||
safe_teleport(player, str_to_pos(data.home))
|
return msg(name, "'home' privilege missing")
|
||||||
msg(name, S"Welcome back home!")
|
end
|
||||||
|
|
||||||
elseif fields.set_home then
|
safe_teleport(player, str_to_pos(data.home))
|
||||||
data.home = pos_to_str(player:get_pos(), 1)
|
msg(name, S"Welcome back home!")
|
||||||
|
|
||||||
elseif fields.bag_rename then
|
elseif fields.set_home then
|
||||||
data.bag_rename = true
|
data.home = pos_to_str(player:get_pos(), 1)
|
||||||
|
|
||||||
elseif fields.confirm_rename then
|
elseif fields.bag_rename then
|
||||||
local bag = get_detached_inv("bag", name)
|
data.bag_rename = true
|
||||||
local bagstack = bag:get_stack("main", 1)
|
|
||||||
local meta = bagstack:get_meta()
|
elseif fields.sb_font_size then
|
||||||
local desc = translate(data.lang_code, bagstack:get_description())
|
data.font_size = tonumber(fields.sb_font_size:match"-?%d+$")
|
||||||
local fill = split(desc, "(")[2]
|
|
||||||
local newname = fields.bag_newname:gsub("([%(%)])", "")
|
elseif fields.confirm_rename then
|
||||||
newname = toupper(newname:trim())
|
local bag = get_detached_inv("bag", name)
|
||||||
|
local bagstack = bag:get_stack("main", 1)
|
||||||
if fill then
|
local meta = bagstack:get_meta()
|
||||||
newname = fmt("%s (%s", newname, fill)
|
local desc = translate(data.lang_code, bagstack:get_description())
|
||||||
end
|
local fill = split(desc, "(")[2]
|
||||||
|
local newname = fields.bag_newname:gsub("([%(%)])", "")
|
||||||
meta:set_string("description", newname)
|
newname = toupper(newname:trim())
|
||||||
bag:set_stack("main", 1, bagstack)
|
|
||||||
|
if fill then
|
||||||
data.bag = bagstack:to_string()
|
newname = fmt("%s (%s", newname, fill)
|
||||||
data.bag_rename = nil
|
end
|
||||||
|
|
||||||
elseif sb_inv and sub(sb_inv, 1, 3) == "CHG" then
|
meta:set_string("description", newname)
|
||||||
data.scrbar_inv = tonumber(match(sb_inv, "%d+"))
|
bag:set_stack("main", 1, bagstack)
|
||||||
return
|
|
||||||
|
data.bag = bagstack:to_string()
|
||||||
elseif fields.waypoint_add then
|
data.bag_rename = nil
|
||||||
local max_waypoints = i3.settings.max_waypoints
|
|
||||||
|
elseif fields.waypoint_add then
|
||||||
if #data.waypoints >= max_waypoints then
|
local max_waypoints = i3.settings.max_waypoints
|
||||||
play_sound(name, "i3_cannot", 0.8)
|
|
||||||
return msg(name, fmt("Waypoints limit reached (%u)", max_waypoints))
|
if #data.waypoints >= max_waypoints then
|
||||||
end
|
play_sound(name, "i3_cannot", 0.8)
|
||||||
|
return msg(name, fmt("Waypoints limit reached (%u)", max_waypoints))
|
||||||
local pos = player:get_pos()
|
end
|
||||||
|
|
||||||
for _, v in ipairs(data.waypoints) do
|
local pos = player:get_pos()
|
||||||
if vec_eq(vec_round(pos), vec_round(str_to_pos(v.pos))) then
|
|
||||||
play_sound(name, "i3_cannot", 0.8)
|
for _, v in ipairs(data.waypoints) do
|
||||||
return msg(name, S"You already set a waypoint at this position")
|
if vec_eq(vec_round(pos), vec_round(str_to_pos(v.pos))) then
|
||||||
end
|
play_sound(name, "i3_cannot", 0.8)
|
||||||
end
|
return msg(name, S"You already set a waypoint at this position")
|
||||||
|
end
|
||||||
local waypoint = fields.waypoint_name
|
end
|
||||||
|
|
||||||
if fields.waypoint_name == "" then
|
local waypoint = fields.waypoint_name
|
||||||
waypoint = "Waypoint"
|
|
||||||
end
|
if fields.waypoint_name == "" then
|
||||||
|
waypoint = "Waypoint"
|
||||||
local color = random(0xffffff)
|
end
|
||||||
local id = add_hud_waypoint(player, waypoint, pos, color)
|
|
||||||
|
local color = random(0xffffff)
|
||||||
insert(data.waypoints, {
|
local id = add_hud_waypoint(player, waypoint, pos, color)
|
||||||
name = waypoint,
|
|
||||||
pos = pos_to_str(pos, 1),
|
insert(data.waypoints, {
|
||||||
color = color,
|
name = waypoint,
|
||||||
id = id,
|
pos = pos_to_str(pos, 1),
|
||||||
})
|
color = color,
|
||||||
|
id = id,
|
||||||
data.scrbar_inv += 1000
|
})
|
||||||
|
|
||||||
elseif fields.hide_debug_grid then
|
data.scrbar_inv += 1000
|
||||||
data.hide_debug_grid = not data.hide_debug_grid
|
|
||||||
end
|
elseif fields.hide_debug_grid then
|
||||||
|
data.hide_debug_grid = not data.hide_debug_grid
|
||||||
return set_fs(player)
|
end
|
||||||
end
|
|
||||||
|
return set_fs(player)
|
||||||
local function select_item(player, data, _f)
|
end
|
||||||
local item
|
|
||||||
|
local function select_item(player, data, fields)
|
||||||
for field in pairs(_f) do
|
local item
|
||||||
if find(field, ":") then
|
|
||||||
item = field
|
for field in pairs(fields) do
|
||||||
break
|
if find(field, ":") then
|
||||||
end
|
item = field
|
||||||
end
|
break
|
||||||
|
end
|
||||||
if not item then return end
|
end
|
||||||
|
|
||||||
if compressible(item, data) then
|
if not item then return end
|
||||||
local idx
|
|
||||||
|
if compressible(item, data) then
|
||||||
for i = 1, #data.items do
|
local idx
|
||||||
local it = data.items[i]
|
|
||||||
if it == item then
|
for i = 1, #data.items do
|
||||||
idx = i
|
local it = data.items[i]
|
||||||
break
|
if it == item then
|
||||||
end
|
idx = i
|
||||||
end
|
break
|
||||||
|
end
|
||||||
if data.expand ~= "" then
|
end
|
||||||
data.alt_items = nil
|
|
||||||
|
if data.expand ~= "" then
|
||||||
if item == data.expand then
|
data.alt_items = nil
|
||||||
data.expand = nil
|
|
||||||
return
|
if item == data.expand then
|
||||||
end
|
data.expand = nil
|
||||||
end
|
return
|
||||||
|
end
|
||||||
if idx and item ~= data.expand then
|
end
|
||||||
data.alt_items = copy(data.items)
|
|
||||||
data.expand = item
|
if idx and item ~= data.expand then
|
||||||
|
data.alt_items = copy(data.items)
|
||||||
if i3.compress_groups[item] then
|
data.expand = item
|
||||||
local items = copy(i3.compress_groups[item])
|
|
||||||
insert(items, fmt("_%s", item))
|
if i3.compress_groups[item] then
|
||||||
|
local items = copy(i3.compress_groups[item])
|
||||||
sort(items, function(a, b)
|
insert(items, fmt("_%s", item))
|
||||||
if a:sub(1, 1) == "_" then
|
|
||||||
a = a:sub(2)
|
sort(items, function(a, b)
|
||||||
end
|
if a:sub(1, 1) == "_" then
|
||||||
|
a = a:sub(2)
|
||||||
return a < b
|
end
|
||||||
end)
|
|
||||||
|
return a < b
|
||||||
local i = 1
|
end)
|
||||||
|
|
||||||
for _, v in ipairs(items) do
|
local i = 1
|
||||||
if valid_item(reg_items[clean_name(v)]) then
|
|
||||||
insert(data.alt_items, idx + i, v)
|
for _, v in ipairs(items) do
|
||||||
i++
|
if valid_item(reg_items[clean_name(v)]) then
|
||||||
end
|
insert(data.alt_items, idx + i, v)
|
||||||
end
|
i++
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
end
|
||||||
if sub(item, 1, 1) == "_" then
|
end
|
||||||
item = sub(item, 2)
|
else
|
||||||
elseif sub(item, 1, 6) == "group!" then
|
if sub(item, 1, 1) == "_" then
|
||||||
item = match(item, "([%w:_]+)$")
|
item = sub(item, 2)
|
||||||
end
|
elseif sub(item, 1, 6) == "group!" then
|
||||||
|
item = match(item, "([%w:_]+)$")
|
||||||
item = reg_aliases[item] or item
|
end
|
||||||
if not reg_items[item] then return end
|
|
||||||
|
item = reg_aliases[item] or item
|
||||||
if core.is_creative_enabled(data.player_name) then
|
if not reg_items[item] then return end
|
||||||
local stack = ItemStack(item)
|
|
||||||
local stackmax = stack:get_stack_max()
|
if core.is_creative_enabled(data.player_name) then
|
||||||
stack = fmt("%s %s", item, stackmax)
|
local stack = ItemStack(item)
|
||||||
|
local stackmax = stack:get_stack_max()
|
||||||
return get_stack(player, stack)
|
stack = fmt("%s %s", item, stackmax)
|
||||||
end
|
|
||||||
|
return get_stack(player, stack)
|
||||||
if item == data.query_item then return end
|
end
|
||||||
local recipes, usages = get_recipes(player, item)
|
|
||||||
|
if item == data.query_item then return end
|
||||||
data.query_item = item
|
local recipes, usages = get_recipes(player, item)
|
||||||
data.recipes = recipes
|
|
||||||
data.usages = usages
|
data.query_item = item
|
||||||
data.rnum = 1
|
data.recipes = recipes
|
||||||
data.unum = 1
|
data.usages = usages
|
||||||
data.scrbar_rcp = 1
|
data.rnum = 1
|
||||||
data.scrbar_usg = 1
|
data.unum = 1
|
||||||
data.export_rcp = nil
|
data.scrbar_rcp = 1
|
||||||
data.export_usg = nil
|
data.scrbar_usg = 1
|
||||||
end
|
data.export_rcp = nil
|
||||||
end
|
data.export_usg = nil
|
||||||
|
end
|
||||||
local function rcp_fields(player, data, fields)
|
end
|
||||||
local sb_rcp, sb_usg = fields.scrbar_rcp, fields.scrbar_usg
|
|
||||||
|
local function rcp_fields(player, data, fields)
|
||||||
if fields.cancel then
|
local sb_rcp, sb_usg = fields.scrbar_rcp, fields.scrbar_usg
|
||||||
reset_data(data)
|
|
||||||
|
if fields.filter and fields.filter == "" then
|
||||||
elseif fields.exit then
|
data.enable_search = nil
|
||||||
data.query_item = nil
|
end
|
||||||
|
|
||||||
elseif fields.key_enter_field == "filter" or fields.search then
|
if fields.cancel then
|
||||||
if fields.filter == "" then
|
reset_data(data)
|
||||||
reset_data(data)
|
|
||||||
return set_fs(player)
|
elseif fields.exit then
|
||||||
end
|
data.query_item = nil
|
||||||
|
|
||||||
local str = lower(fields.filter)
|
elseif fields.enable_search then
|
||||||
if data.filter == str then return end
|
data.enable_search = true
|
||||||
|
return set_fs(player)
|
||||||
data.filter = str
|
|
||||||
data.pagenum = 1
|
elseif fields.filter and (fields.key_enter_field == "filter" or fields.search) then
|
||||||
|
if fields.filter == "" then
|
||||||
search(data)
|
reset_data(data)
|
||||||
|
return set_fs(player)
|
||||||
if data.itab > 1 then
|
end
|
||||||
sort_by_category(data)
|
|
||||||
end
|
local str = lower(fields.filter)
|
||||||
|
if data.filter == str then return end
|
||||||
elseif fields.prev_page or fields.next_page then
|
|
||||||
if data.pagemax == 1 then return end
|
data.filter = str
|
||||||
data.pagenum -= (fields.prev_page and 1 or -1)
|
data.pagenum = 1
|
||||||
|
|
||||||
if data.pagenum > data.pagemax then
|
search(data)
|
||||||
data.pagenum = 1
|
|
||||||
elseif data.pagenum == 0 then
|
if data.itab > 1 then
|
||||||
data.pagenum = data.pagemax
|
sort_by_category(data)
|
||||||
end
|
end
|
||||||
|
|
||||||
elseif fields.prev_recipe or fields.next_recipe then
|
elseif fields.prev_page or fields.next_page then
|
||||||
local num = data.rnum + (fields.prev_recipe and -1 or 1)
|
if data.pagemax == 1 then return end
|
||||||
data.rnum = data.recipes[num] and num or (fields.prev_recipe and #data.recipes or 1)
|
data.pagenum -= (fields.prev_page and 1 or -1)
|
||||||
data.export_rcp = nil
|
|
||||||
data.scrbar_rcp = 1
|
if data.pagenum > data.pagemax then
|
||||||
|
data.pagenum = 1
|
||||||
elseif fields.prev_usage or fields.next_usage then
|
elseif data.pagenum == 0 then
|
||||||
local num = data.unum + (fields.prev_usage and -1 or 1)
|
data.pagenum = data.pagemax
|
||||||
data.unum = data.usages[num] and num or (fields.prev_usage and #data.usages or 1)
|
end
|
||||||
data.export_usg = nil
|
|
||||||
data.scrbar_usg = 1
|
elseif fields.prev_skin or fields.next_skin then
|
||||||
|
if data.skin_pagemax == 1 then return end
|
||||||
elseif fields.fav then
|
data.skin_pagenum -= (fields.prev_skin and 1 or -1)
|
||||||
local fav = is_fav(data)
|
|
||||||
|
if data.skin_pagenum > data.skin_pagemax then
|
||||||
if #data.favs < i3.settings.max_favs and not fav then
|
data.skin_pagenum = 1
|
||||||
insert(data.favs, data.query_item)
|
elseif data.skin_pagenum == 0 then
|
||||||
elseif fav then
|
data.skin_pagenum = data.skin_pagemax
|
||||||
remove(data.favs, fav)
|
end
|
||||||
end
|
|
||||||
|
elseif fields.prev_recipe or fields.next_recipe then
|
||||||
elseif fields.export_rcp or fields.export_usg then
|
local num = data.rnum + (fields.prev_recipe and -1 or 1)
|
||||||
if fields.export_rcp then
|
data.rnum = data.recipes[num] and num or (fields.prev_recipe and #data.recipes or 1)
|
||||||
data.export_rcp = not data.export_rcp
|
data.export_rcp = nil
|
||||||
|
data.scrbar_rcp = 1
|
||||||
if not data.export_rcp then
|
|
||||||
data.scrbar_rcp = 1
|
elseif fields.prev_usage or fields.next_usage then
|
||||||
end
|
local num = data.unum + (fields.prev_usage and -1 or 1)
|
||||||
else
|
data.unum = data.usages[num] and num or (fields.prev_usage and #data.usages or 1)
|
||||||
data.export_usg = not data.export_usg
|
data.export_usg = nil
|
||||||
|
data.scrbar_usg = 1
|
||||||
if not data.export_usg then
|
|
||||||
data.scrbar_usg = 1
|
elseif fields.fav then
|
||||||
end
|
local fav = is_fav(data)
|
||||||
end
|
|
||||||
|
if #data.favs < i3.settings.max_favs and not fav then
|
||||||
elseif (sb_rcp and sub(sb_rcp, 1, 3) == "CHG") or (sb_usg and sub(sb_usg, 1, 3) == "CHG") then
|
insert(data.favs, data.query_item)
|
||||||
data.scrbar_rcp = sb_rcp and tonumber(match(sb_rcp, "%d+"))
|
elseif fav then
|
||||||
data.scrbar_usg = sb_usg and tonumber(match(sb_usg, "%d+"))
|
remove(data.favs, fav)
|
||||||
|
end
|
||||||
elseif fields.craft_rcp or fields.craft_usg then
|
|
||||||
craft_stack(player, data, fields.craft_rcp)
|
elseif fields.export_rcp or fields.export_usg then
|
||||||
|
if fields.export_rcp then
|
||||||
if fields.craft_rcp then
|
data.export_rcp = not data.export_rcp
|
||||||
data.export_rcp = nil
|
|
||||||
data.scrbar_rcp = 1
|
if not data.export_rcp then
|
||||||
else
|
data.scrbar_rcp = 1
|
||||||
data.export_usg = nil
|
end
|
||||||
data.scrbar_usg = 1
|
else
|
||||||
end
|
data.export_usg = not data.export_usg
|
||||||
else
|
|
||||||
select_item(player, data, fields)
|
if not data.export_usg then
|
||||||
end
|
data.scrbar_usg = 1
|
||||||
end
|
end
|
||||||
|
end
|
||||||
core.register_on_player_receive_fields(function(player, formname, fields)
|
|
||||||
local name = player:get_player_name()
|
elseif (sb_rcp and sub(sb_rcp, 1, 3) == "CHG") or (sb_usg and sub(sb_usg, 1, 3) == "CHG") then
|
||||||
|
data.scrbar_rcp = sb_rcp and tonumber(match(sb_rcp, "%d+"))
|
||||||
if formname == "i3_outdated" then
|
data.scrbar_usg = sb_usg and tonumber(match(sb_usg, "%d+"))
|
||||||
return false, core.kick_player(name,
|
|
||||||
S"Come back when your Minetest client is up-to-date (www.minetest.net).")
|
elseif fields.craft_rcp or fields.craft_usg then
|
||||||
elseif formname ~= "" then
|
craft_stack(player, data, fields.craft_rcp)
|
||||||
return false
|
|
||||||
end
|
if fields.craft_rcp then
|
||||||
|
data.export_rcp = nil
|
||||||
-- No-op buttons
|
data.scrbar_rcp = 1
|
||||||
if fields.player_name or fields.awards or fields.home_pos or fields.pagenum or
|
else
|
||||||
fields.no_item or fields.no_rcp or fields.select_sorting or fields.sort_method or
|
data.export_usg = nil
|
||||||
fields.bg_content then
|
data.scrbar_usg = 1
|
||||||
return false
|
end
|
||||||
end
|
else
|
||||||
|
select_item(player, data, fields)
|
||||||
--print(dump(fields))
|
end
|
||||||
local data = i3.data[name]
|
end
|
||||||
if not data then return end
|
|
||||||
|
core.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
for f in pairs(fields) do
|
local name = player:get_player_name()
|
||||||
if sub(f, 1, 4) == "tab_" then
|
|
||||||
local tabname = sub(f, 5)
|
if formname == "i3_outdated" then
|
||||||
i3.set_tab(player, tabname)
|
return false, core.kick_player(name,
|
||||||
break
|
S"Come back when your Minetest client is up-to-date (www.minetest.net).")
|
||||||
elseif sub(f, 1, 5) == "itab_" then
|
elseif formname ~= "" then
|
||||||
data.pagenum = 1
|
return false
|
||||||
data.itab = tonumber(f:sub(-1))
|
end
|
||||||
sort_by_category(data)
|
|
||||||
break
|
-- No-op buttons
|
||||||
end
|
if fields.player_name or fields.awards or fields.home_pos or fields.pagenum or
|
||||||
end
|
fields.no_item or fields.no_rcp or fields.select_sorting or fields.sort_method or
|
||||||
|
fields.bg_content then
|
||||||
rcp_fields(player, data, fields)
|
return false
|
||||||
|
end
|
||||||
local tab = i3.tabs[data.tab]
|
|
||||||
|
--print(dump(fields))
|
||||||
if tab and tab.fields then
|
local data = i3.data[name]
|
||||||
return true, tab.fields(player, data, fields)
|
if not data then return end
|
||||||
end
|
|
||||||
|
for f in pairs(fields) do
|
||||||
return true, set_fs(player)
|
if sub(f, 1, 4) == "tab_" then
|
||||||
end)
|
local tabname = sub(f, 5)
|
||||||
|
i3.set_tab(player, tabname)
|
||||||
return inv_fields
|
break
|
||||||
|
elseif sub(f, 1, 5) == "itab_" then
|
||||||
|
data.pagenum = 1
|
||||||
|
data.itab = tonumber(f:sub(-1))
|
||||||
|
sort_by_category(data)
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
rcp_fields(player, data, fields)
|
||||||
|
|
||||||
|
local tab = i3.tabs[data.tab]
|
||||||
|
|
||||||
|
if tab and tab.fields then
|
||||||
|
return true, tab.fields(player, data, fields)
|
||||||
|
end
|
||||||
|
|
||||||
|
return true, set_fs(player)
|
||||||
|
end)
|
||||||
|
|
||||||
|
return inv_fields
|
||||||
|
@ -11,6 +11,7 @@ i3.group_stereotypes = {
|
|||||||
stone = "default:stone",
|
stone = "default:stone",
|
||||||
leaves = "default:leaves",
|
leaves = "default:leaves",
|
||||||
coal = "default:coal_lump",
|
coal = "default:coal_lump",
|
||||||
|
fence = "default:fence_wood",
|
||||||
vessel = "vessels:glass_bottle",
|
vessel = "vessels:glass_bottle",
|
||||||
flower = "flowers:dandelion_yellow",
|
flower = "flowers:dandelion_yellow",
|
||||||
water_bucket = "bucket:bucket_water",
|
water_bucket = "bucket:bucket_water",
|
||||||
@ -26,6 +27,7 @@ i3.group_names = {
|
|||||||
glass = S"Any glass",
|
glass = S"Any glass",
|
||||||
stick = S"Any stick",
|
stick = S"Any stick",
|
||||||
stone = S"Any stone",
|
stone = S"Any stone",
|
||||||
|
fence = S"Any fence",
|
||||||
carpet = S"Any carpet",
|
carpet = S"Any carpet",
|
||||||
flower = S"Any flower",
|
flower = S"Any flower",
|
||||||
leaves = S"Any leaves",
|
leaves = S"Any leaves",
|
||||||
|
487
src/gui.lua
@ -3,6 +3,8 @@
|
|||||||
|
|
||||||
local fmt, split = string.format, string.split
|
local fmt, split = string.format, string.split
|
||||||
local var = "[%w%.%[%]\"\'_]"
|
local var = "[%w%.%[%]\"\'_]"
|
||||||
|
local modpath = core.get_modpath"i3"
|
||||||
|
local _,_, fs_elements = dofile(modpath .. "/src/styles.lua")
|
||||||
|
|
||||||
local operators = {
|
local operators = {
|
||||||
["([%+%-%*%^/&|])="] = function(a, b, c)
|
["([%+%-%*%^/&|])="] = function(a, b, c)
|
||||||
@ -43,6 +45,16 @@ local function compile(data)
|
|||||||
return "local " .. a:gsub("\"", "") .. " = i3.get(" .. a .. ")"
|
return "local " .. a:gsub("\"", "") .. " = i3.get(" .. a .. ")"
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
data = data:gsub("([%w_]+)%(", function(a)
|
||||||
|
if fs_elements[a] then
|
||||||
|
return fmt("fs('%s',", a)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
data = data:gsub("([%w_]+)-%-\n", function(a)
|
||||||
|
return fmt("%s = %s - 1", a, a)
|
||||||
|
end)
|
||||||
|
|
||||||
for op, func in pairs(operators) do
|
for op, func in pairs(operators) do
|
||||||
data = data:gsub("(" .. var .. "+)%s?" .. op .. "%s?(" .. var .. "*)", func)
|
data = data:gsub("(" .. var .. "+)%s?" .. op .. "%s?(" .. var .. "*)", func)
|
||||||
end
|
end
|
@ -32,7 +32,9 @@ local function item_in_inv(item, inv_items)
|
|||||||
local inv_items_size = #inv_items
|
local inv_items_size = #inv_items
|
||||||
|
|
||||||
if is_group(item) then
|
if is_group(item) then
|
||||||
local groups = extract_groups(item)
|
local groupname = item:sub(7)
|
||||||
|
local group_cache = i3.groups[groupname]
|
||||||
|
local groups = group_cache and group_cache.groups or extract_groups(item)
|
||||||
|
|
||||||
for i = 1, inv_items_size do
|
for i = 1, inv_items_size do
|
||||||
local def = core.registered_items[inv_items[i]]
|
local def = core.registered_items[inv_items[i]]
|
||||||
@ -89,6 +91,10 @@ local item_lists = {"main", "craft", "craftpreview"}
|
|||||||
|
|
||||||
local function get_inv_items(player)
|
local function get_inv_items(player)
|
||||||
local inv = player:get_inventory()
|
local inv = player:get_inventory()
|
||||||
|
if not inv then
|
||||||
|
return {}
|
||||||
|
end
|
||||||
|
|
||||||
local stacks = {}
|
local stacks = {}
|
||||||
|
|
||||||
for i = 1, #item_lists do
|
for i = 1, #item_lists do
|
||||||
|
@ -1,3 +1,5 @@
|
|||||||
|
local fmt = string.format
|
||||||
|
|
||||||
local PNG = {
|
local PNG = {
|
||||||
blank = "i3_blank.png",
|
blank = "i3_blank.png",
|
||||||
bg = "i3_bg.png",
|
bg = "i3_bg.png",
|
||||||
@ -23,7 +25,7 @@ local PNG = {
|
|||||||
sign = "i3_sign.png",
|
sign = "i3_sign.png",
|
||||||
cancel = "i3_cancel.png",
|
cancel = "i3_cancel.png",
|
||||||
export = "i3_export.png",
|
export = "i3_export.png",
|
||||||
slot = "i3_slot.png",
|
slot = "i3_slot.png^\\[resize:128x128",
|
||||||
tab = "i3_tab.png",
|
tab = "i3_tab.png",
|
||||||
tab_small = "i3_tab_small.png",
|
tab_small = "i3_tab_small.png",
|
||||||
tab_top = "i3_tab.png^\\[transformFY",
|
tab_top = "i3_tab.png^\\[transformFY",
|
||||||
@ -42,6 +44,9 @@ local PNG = {
|
|||||||
home = "i3_home.png",
|
home = "i3_home.png",
|
||||||
flag = "i3_flag.png",
|
flag = "i3_flag.png",
|
||||||
edit = "i3_edit.png",
|
edit = "i3_edit.png",
|
||||||
|
no_result = "i3_no_result.png",
|
||||||
|
find_more = "i3_find_more.png",
|
||||||
|
search_outline = "i3_search_outline.png",
|
||||||
|
|
||||||
cancel_hover = "i3_cancel.png^\\[brighten",
|
cancel_hover = "i3_cancel.png^\\[brighten",
|
||||||
search_hover = "i3_search.png^\\[brighten",
|
search_hover = "i3_search.png^\\[brighten",
|
||||||
@ -72,19 +77,18 @@ local styles = string.format([[
|
|||||||
style_type[label,field;font_size=16]
|
style_type[label,field;font_size=16]
|
||||||
style_type[button;border=false;content_offset=0]
|
style_type[button;border=false;content_offset=0]
|
||||||
style_type[image_button,item_image_button,checkbox,dropdown;border=false;sound=i3_click]
|
style_type[image_button,item_image_button,checkbox,dropdown;border=false;sound=i3_click]
|
||||||
style_type[item_image_button;bgimg_hovered=%s]
|
style_type[item_image_button;bgimg_middle=9;padding=-9]
|
||||||
|
style_type[item_image_button:hovered;bgimg=%s]
|
||||||
|
|
||||||
|
style[;sound=]
|
||||||
style[nofav;sound=i3_cannot]
|
style[nofav;sound=i3_cannot]
|
||||||
style[pagenum,no_item,no_rcp;font=bold;font_size=18]
|
style[pagenum,no_item,no_rcp;font=bold;font_size=18]
|
||||||
|
style[search;fgimg=%s;content_offset=0]
|
||||||
|
style[enable_search:hovered;bgimg=%s]
|
||||||
style[exit;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
style[exit;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||||
style[cancel;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
style[cancel;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||||
style[search;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
style[prev_page,prev_recipe,prev_usage,prev_sort,prev_skin;fgimg=%s;fgimg_hovered=%s]
|
||||||
style[prev_page;fgimg=%s;fgimg_hovered=%s]
|
style[next_page,next_recipe,next_usage,next_sort,next_skin;fgimg=%s;fgimg_hovered=%s]
|
||||||
style[next_page;fgimg=%s;fgimg_hovered=%s]
|
|
||||||
style[prev_recipe;fgimg=%s;fgimg_hovered=%s]
|
|
||||||
style[next_recipe;fgimg=%s;fgimg_hovered=%s]
|
|
||||||
style[prev_usage;fgimg=%s;fgimg_hovered=%s]
|
|
||||||
style[next_usage;fgimg=%s;fgimg_hovered=%s]
|
|
||||||
style[waypoint_add;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
style[waypoint_add;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||||
style[bag_rename;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
style[bag_rename;fgimg=%s;fgimg_hovered=%s;content_offset=0]
|
||||||
style[btn_bag,btn_armor,btn_skins;font=bold;font_size=18;content_offset=0;sound=i3_click]
|
style[btn_bag,btn_armor,btn_skins;font=bold;font_size=18;content_offset=0;sound=i3_click]
|
||||||
@ -97,13 +101,10 @@ local styles = string.format([[
|
|||||||
style[confirm_trash_yes;sound=i3_trash]
|
style[confirm_trash_yes;sound=i3_trash]
|
||||||
]],
|
]],
|
||||||
PNG.slot,
|
PNG.slot,
|
||||||
|
PNG.search_hover,
|
||||||
|
PNG.search_outline,
|
||||||
PNG.exit, PNG.exit_hover,
|
PNG.exit, PNG.exit_hover,
|
||||||
PNG.cancel, PNG.cancel_hover,
|
PNG.cancel, PNG.cancel_hover,
|
||||||
PNG.search, PNG.search_hover,
|
|
||||||
PNG.prev, PNG.prev_hover,
|
|
||||||
PNG.next, PNG.next_hover,
|
|
||||||
PNG.prev, PNG.prev_hover,
|
|
||||||
PNG.next, PNG.next_hover,
|
|
||||||
PNG.prev, PNG.prev_hover,
|
PNG.prev, PNG.prev_hover,
|
||||||
PNG.next, PNG.next_hover,
|
PNG.next, PNG.next_hover,
|
||||||
PNG.add, PNG.add_hover,
|
PNG.add, PNG.add_hover,
|
||||||
@ -116,9 +117,10 @@ local fs_elements = {
|
|||||||
tooltip = "tooltip[%f,%f;%f,%f;%s]",
|
tooltip = "tooltip[%f,%f;%f,%f;%s]",
|
||||||
button = "button[%f,%f;%f,%f;%s;%s]",
|
button = "button[%f,%f;%f,%f;%s;%s]",
|
||||||
checkbox = "checkbox[%f,%f;%s;%s;%s]",
|
checkbox = "checkbox[%f,%f;%s;%s;%s]",
|
||||||
|
slot = "image[%f,%f;%f,%f;" .. fmt("%s;9]", PNG.slot),
|
||||||
item_image = "item_image[%f,%f;%f,%f;%s]",
|
item_image = "item_image[%f,%f;%f,%f;%s]",
|
||||||
hypertext = "hypertext[%f,%f;%f,%f;%s;%s]",
|
hypertext = "hypertext[%f,%f;%f,%f;%s;%s]",
|
||||||
bg9 = "background9[%f,%f;%f,%f;%s;false;%u]",
|
bg9 = "background9[%f,%f;%f,%f;%s;false;12]",
|
||||||
scrollbar = "scrollbar[%f,%f;%f,%f;%s;%s;%u]",
|
scrollbar = "scrollbar[%f,%f;%f,%f;%s;%s;%u]",
|
||||||
model = "model[%f,%f;%f,%f;%s;%s;%s;%s;%s;%s;%s]",
|
model = "model[%f,%f;%f,%f;%s;%s;%s;%s;%s;%s;%s]",
|
||||||
image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
|
image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
|
||||||
|
@ -16,30 +16,18 @@ i3.new_tab("test2", {
|
|||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
i3.new_tab("test3", {
|
i3.new_tab("test_creative", {
|
||||||
description = "Test 3",
|
description = "Test creative",
|
||||||
|
|
||||||
access = function(player, data)
|
access = function(player, data)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
if name == "singleplayer" then
|
return core.is_creative_enabled(name)
|
||||||
return true
|
|
||||||
end
|
|
||||||
end,
|
end,
|
||||||
|
|
||||||
formspec = function(player, data, fs)
|
formspec = function(player, data, fs)
|
||||||
fs("label[3,1;Test 3]")
|
fs("label[3,1;Creative enabled]")
|
||||||
end,
|
end,
|
||||||
|
|
||||||
fields = function(player, data, fields)
|
fields = i3.set_fs,
|
||||||
i3.set_fs(player, "label[3,2;Test extra_fs]")
|
|
||||||
end,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
i3.override_tab("test2", {
|
|
||||||
description = "Test override",
|
|
||||||
image = "i3_mesepick.png",
|
|
||||||
|
|
||||||
formspec = function(player, data, fs)
|
|
||||||
fs("label[3,1;Override!]")
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 2.0 KiB |
BIN
textures/i3_find_more.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
textures/i3_no_result.png
Normal file
After Width: | Height: | Size: 22 KiB |
BIN
textures/i3_search_outline.png
Normal file
After Width: | Height: | Size: 507 B |
Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 2.4 KiB |
@ -1,6 +1,7 @@
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local exec = os.execute
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local exec = os.execute
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local fmt, find, sub = string.format, string.find, string.sub
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local fmt, find, sub = string.format, string.find, string.sub
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local var = "[%w%.%[%]\"\'_]"
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local var = "[%w%.%[%]\"\'_]"
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local _,_, fs_elements = dofile("../src/styles.lua")
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exec "clear"
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exec "clear"
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@ -34,7 +35,7 @@ local files = {
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"caches",
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"caches",
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"callbacks",
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"callbacks",
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"common",
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"common",
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"compress",
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"compression",
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"detached_inv",
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"detached_inv",
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"fields",
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"fields",
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"groups",
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"groups",
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@ -84,6 +85,16 @@ local function compile(data)
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return "local " .. a:gsub("\"", "") .. " = i3.get(" .. a .. ")"
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return "local " .. a:gsub("\"", "") .. " = i3.get(" .. a .. ")"
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end)
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end)
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data = data:gsub("([%w_]+)%(", function(a)
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if fs_elements[a] then
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return fmt("fs('%s',", a)
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end
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end)
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data = data:gsub("([%w_]+)-%-\n", function(a)
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return fmt("%s = %s - 1", a, a)
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end)
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for op, func in pairs(operators) do
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for op, func in pairs(operators) do
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data = data:gsub("(" .. var .. "+)%s?" .. op .. "%s?(" .. var .. "*)", func)
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data = data:gsub("(" .. var .. "+)%s?" .. op .. "%s?(" .. var .. "*)", func)
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end
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end
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@ -116,7 +127,7 @@ for _, p in ipairs(files) do
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end
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end
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end
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end
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local _file = io.open(path:match("(.*)%.") .. ".l", "w")
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local _file = io.open(path:match("(.*)%.") .. ".lc", "w")
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_file:write(data)
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_file:write(data)
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_file:close()
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_file:close()
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end
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end
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@ -125,6 +136,6 @@ for _, p in ipairs(files) do
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end
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end
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exec "luacheck ../init.lua"
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exec "luacheck ../init.lua"
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exec "luacheck ../src/operators.lua"
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exec "luacheck ../src/preprocessor.lua"
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exec "luacheck ../src/*.l"
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exec "luacheck ../src/*.lc"
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exec "rm ../src/*.l"
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exec "rm ../src/*.lc"
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