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https://github.com/minetest-mods/i3.git
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7 Commits
Author | SHA1 | Date | |
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e1c0f106cc | |||
46f1136bb7 | |||
e88921fe72 | |||
7e0feefc89 | |||
44a6256589 | |||
1dd742e887 | |||
518ed971ca |
4
API.md
4
API.md
@ -17,9 +17,7 @@ i3.new_tab("stuff", {
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-- Determine if the tab is visible by a player, `false` or `nil` hide the tab
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access = function(player, data)
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local name = player:get_player_name()
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if name == "singleplayer" then
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return false
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end
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return name == "singleplayer"
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end,
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formspec = function(player, data, fs)
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11
src/api.lua
11
src/api.lua
@ -167,6 +167,13 @@ function i3.set_fs(player)
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sort_inventory(player, data)
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end
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for i, tab in ipairs(i3.tabs) do
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if data.tab == i and tab.access and not tab.access(player, data) then
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data.tab = 1
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break
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end
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end
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local fs = make_fs(player, data)
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player:set_inventory_formspec(fs)
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end
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@ -221,8 +228,8 @@ function i3.set_tab(player, tabname)
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return
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end
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for i, def in ipairs(i3.tabs) do
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if def.name == tabname then
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for i, tab in ipairs(i3.tabs) do
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if tab.name == tabname then
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data.tab = i
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return
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end
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@ -242,7 +242,7 @@ local function resolve_aliases(hash)
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end
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end
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if newname ~= "" and i3.recipes_cache[oldname] and not hash[newname] then
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if newname ~= "" and i3.recipes_cache[oldname] and reg_items[newname] and not hash[newname] then
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insert(i3.init_items, newname)
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end
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end
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@ -101,7 +101,7 @@ local function search(data)
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for i = 1, #data.items_raw do
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local item = data.items_raw[i]
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local def = reg_items[item]
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local desc = lower(translate(data.lang_code, def and def.description)) or ""
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local desc = lower(translate(data.lang_code, def.description)) or ""
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local search_in = fmt("%s %s", item, desc)
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local temp, j, to_add = {}, 1
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@ -592,7 +592,7 @@ local function add_hud_waypoint(player, name, pos, color)
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return player:hud_add {
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hud_elem_type = "waypoint",
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name = name,
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text = " m",
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text = "m",
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world_pos = pos,
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number = color,
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z_index = -300,
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@ -215,10 +215,10 @@ local function inv_fields(player, data, fields)
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return set_fs(player)
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end
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local function select_item(player, data, _f)
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local function select_item(player, data, fields)
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local item
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for field in pairs(_f) do
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for field in pairs(fields) do
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if find(field, ":") then
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item = field
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break
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42
src/gui.lua
42
src/gui.lua
@ -494,17 +494,21 @@ local function get_container(fs, data, player, yoffset, ctn_len, award_list, awa
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local _skins = skins.get_skinlist_for_player(name)
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local skin_name = skins.get_player_skin(player).name
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local btn_y = yextra + 0.75
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local spp = 24
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local spp, add_y = 24, 0
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data.skin_pagemax = max(1, ceil(#_skins / spp))
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if #_skins > spp then
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local btn_y = yextra + 0.75
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add_y += 0.6
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fs("image_button", 1.5, btn_y, 0.35, 0.35, "", "prev_skin", "")
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fs("image_button", 3.85, btn_y, 0.35, 0.35, "", "next_skin", "")
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data.skin_pagemax = max(1, ceil(#_skins / spp))
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fs"style[skin_page;font=bold;font_size=18]"
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fs("button", 1.85, btn_y - 0.23, 2, 0.8, "skin_page",
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fmt("%s / %u", clr(colors.yellow, data.skin_pagenum), data.skin_pagemax))
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fs("image_button", 1.5, btn_y, 0.35, 0.35, "", "prev_skin", "")
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fs("image_button", 3.85, btn_y, 0.35, 0.35, "", "next_skin", "")
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fs"style[skin_page;font=bold;font_size=18]"
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fs("button", 1.85, btn_y - 0.23, 2, 0.8, "skin_page",
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fmt("%s / %u", clr(colors.yellow, data.skin_pagenum), data.skin_pagemax))
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end
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local first = (data.skin_pagenum - 1) * spp
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local last = first + spp - 1
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@ -523,7 +527,7 @@ local function get_container(fs, data, player, yoffset, ctn_len, award_list, awa
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local X = (i % 3) * 1.93
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local Y = ceil((i % spp - X) / 3 + 1)
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Y += (Y * 2.45) + yextra - 2.15
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Y += (Y * 2.45) + yextra - 2.75 + add_y
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fs("image_button", X, Y, 1.86, 3.4, "", btn_name, "")
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fs(fmt("tooltip[%s;%s]", btn_name, ESC(skin.name)))
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@ -688,9 +692,10 @@ local function get_inventory_fs(player, data, fs)
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elseif i3.modules.skins and data.subcat == 3 then
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local spp = 24
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local _skins = skins.get_skinlist_for_player(data.player_name)
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local num = max(1, min(spp, #_skins - ((data.skin_pagenum - 1) * spp)))
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local nb = #_skins
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local num = max(1, min(spp, nb - ((data.skin_pagenum - 1) * spp)))
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max_val += ceil(num / 3) * 34
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max_val += ceil(num / 3) * (nb > spp and 34 or 31)
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elseif i3.modules.awards and data.subcat == 4 then
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award_list = awards.get_award_states(data.player_name)
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@ -824,7 +829,7 @@ local function get_tooltip(item, info, pos)
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return fmt("tooltip[%s;%s]", item, ESC(tooltip))
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end
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local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size)
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local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, btn_size2)
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local custom_recipe = i3.craft_types[rcp.type]
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local cooking = rcp.type == "cooking"
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local fuel = rcp.type == "fuel"
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@ -861,7 +866,7 @@ local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_siz
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end
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local BTN_SIZE = i3.settings.item_btn_size
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local arrow_X = right + 0.2 + (_btn_size or BTN_SIZE)
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local arrow_X = right + 0.2 + (btn_size2 or BTN_SIZE)
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local X = arrow_X + 1.2
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local Y = data.yoffset + 1.4
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@ -1511,6 +1516,7 @@ local function make_fs(player, data)
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fs("bg9", 0, 0, data.inv_width, full_height, PNG.bg_full, 10)
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local tab = i3.tabs[data.tab]
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if tab then
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tab.formspec(player, data, fs)
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end
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@ -1521,7 +1527,15 @@ local function make_fs(player, data)
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get_items_fs(fs, data, player, full_height)
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end
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if #i3.tabs > 1 then
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local visible_tabs = 1
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for _, def in ipairs(i3.tabs) do
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if visible_tabs < 2 and def.access and def.access(player, data) then
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visible_tabs++
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end
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end
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if visible_tabs > 1 then
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get_tabs_fs(fs, player, data, full_height)
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end
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@ -74,6 +74,7 @@ local styles = string.format([[
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style_type[image_button,item_image_button,checkbox,dropdown;border=false;sound=i3_click]
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style_type[item_image_button;bgimg_hovered=%s]
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style[;sound=]
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style[nofav;sound=i3_cannot]
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style[pagenum,no_item,no_rcp;font=bold;font_size=18]
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style[exit;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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@ -16,30 +16,18 @@ i3.new_tab("test2", {
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end,
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})
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i3.new_tab("test3", {
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description = "Test 3",
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i3.new_tab("test_creative", {
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description = "Test creative",
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access = function(player, data)
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local name = player:get_player_name()
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if name == "singleplayer" then
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return true
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end
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return core.is_creative_enabled(name)
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end,
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formspec = function(player, data, fs)
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fs("label[3,1;Test 3]")
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fs("label[3,1;Creative enabled]")
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end,
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fields = function(player, data, fields)
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i3.set_fs(player, "label[3,2;Test extra_fs]")
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end,
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fields = i3.set_fs,
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})
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i3.override_tab("test2", {
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description = "Test override",
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image = "i3_mesepick.png",
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formspec = function(player, data, fs)
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fs("label[3,1;Override!]")
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end,
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})
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