mesecons/mesecons_lamp/init.lua

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Lua
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-- MESELAMPS
-- A lamp is "is an electrical device used to create artificial light" (wikipedia)
-- guess what?
local mesecon_lamp_box = {
type = "wallmounted",
wall_top = {-0.3125,0.375,-0.3125,0.3125,0.5,0.3125},
wall_bottom = {-0.3125,-0.5,-0.3125,0.3125,-0.375,0.3125},
wall_side = {-0.375,-0.3125,-0.3125,-0.5,0.3125,0.3125},
}
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local use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or nil
minetest.register_node("mesecons_lamp:lamp_on", {
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drawtype = "nodebox",
tiles = {"jeija_meselamp_on.png"},
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use_texture_alpha = use_texture_alpha,
paramtype = "light",
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paramtype2 = "wallmounted",
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is_ground_content = false,
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legacy_wallmounted = true,
sunlight_propagates = true,
walkable = true,
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light_source = minetest.LIGHT_MAX,
node_box = mesecon_lamp_box,
selection_box = mesecon_lamp_box,
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groups = {dig_immediate = 3,not_in_creative_inventory = 1, mesecon_effector_on = 1},
drop = "mesecons_lamp:lamp_off 1",
sounds = mesecon.node_sound_glass_defaults,
mesecons = {effector = {
action_off = function (pos, node)
minetest.swap_node(pos, {name = "mesecons_lamp:lamp_off", param2 = node.param2})
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end,
rules = mesecon.rules.wallmounted_get,
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}},
on_blast = mesecon.on_blastnode,
})
minetest.register_node("mesecons_lamp:lamp_off", {
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drawtype = "nodebox",
tiles = {"jeija_meselamp_off.png"},
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use_texture_alpha = use_texture_alpha,
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inventory_image = "jeija_meselamp.png",
wield_image = "jeija_meselamp.png",
paramtype = "light",
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paramtype2 = "wallmounted",
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is_ground_content = false,
sunlight_propagates = true,
walkable = true,
node_box = mesecon_lamp_box,
selection_box = mesecon_lamp_box,
groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1},
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description = "Mesecon Lamp",
sounds = mesecon.node_sound_glass_defaults,
mesecons = {effector = {
action_on = function (pos, node)
minetest.swap_node(pos, {name = "mesecons_lamp:lamp_on", param2 = node.param2})
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end,
rules = mesecon.rules.wallmounted_get,
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}},
on_blast = mesecon.on_blastnode,
})
minetest.register_craft({
output = "mesecons_lamp:lamp_off 1",
recipe = {
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{"", "mesecons_gamecompat:glass", ""},
{"group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable"},
{"", "mesecons_gamecompat:glass", ""},
}
})