Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?]

This commit is contained in:
Jeija 2012-03-05 19:21:26 +01:00
parent f8ac52c350
commit 36ae0cc1a5
123 changed files with 2690 additions and 1 deletions

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README
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This is a mod for minetest-c55.
Paste the "jeija" directory into minetest/data/mods/ to install it.
VERSION: 0.41 DEV
VERSION: 0.6 DEV

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mesecons/VERSION Normal file
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0.41 DEV

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mesecons/depends.txt Normal file
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default

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mesecons/init.lua Normal file
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-- |\ /| ____ ____ ____ _____ ____ _____
-- | \ / | | | | | | | |\ | |
-- | \/ | |___ ____ |___ | | | | \ | |____
-- | | | | | | | | | \ | |
-- | | |___ ____| |___ |____ |____| | \| ____|
-- by Jeija and Minerd247
--
--
--
-- This mod adds mesecons[=minecraft redstone] and different receptors/effectors to minetest.
--
-- See the documentation on the forum for additional information, especially about crafting
--
--Quick Developer documentation for the mesecon API
--=================================================
--
--RECEPTORS
--
--A receptor is a node that emits power, e.g. a solar panel, a switch or a power plant.
--Usually you create two blocks per receptor that have to be switched when switching the on/off state:
-- # An off-state node (e.g. mesecons:mesecon_switch_off"
-- # An on-state node (e.g. mesecons:mesecon_switch_on"
--The on-state and off-state nodes should be registered in the mesecon api,
--so that the Mesecon circuit can be recalculated. This can be done using
--
--mesecon:add_receptor_node(nodename) -- for on-state node
--mesecon:add_receptor_node_off(nodename) -- for off-state node
--example: mesecon:add_receptor_node("mesecons:mesecon_switch_on")
--
--Turning receptors on and off
--Usually the receptor has to turn on and off. For this, you have to
-- # Remove the node and replace it with the node in the other state (e.g. replace on by off)
-- # Send the event to the mesecon circuit by using the api functions
-- mesecon:receptor_on (pos, rules) } These functions take the position of your receptor
-- mesecon:receptor_off(pos, rules) } as their parameter.
--
--You can specify the rules using the rules parameter. If you don't want special rules, just leave it out
--
--!! If a receptor node is removed, the circuit should be recalculated. This means you have to
--send an mesecon:receptor_off signal to the api when the function in minetest.register_on_dignode
--is called.
--
--EFFECTORS
--
--A receptor is a node that uses power and transfers the signal to a mechanical, optical whatever
--event. e.g. the meselamp, the movestone or the removestone.
--
--There are two callback functions for receptors.
-- # function mesecon:register_on_signal_on (action)
-- # function mesecon:register_on_signal_off(action)
--
--These functions will be called for each block next to a mesecon conductor.
--
--Example: The removestone
--The removestone only uses one callback: The mesecon:register_on_signal_on function
--
--mesecon:register_on_signal_on(function(pos, node) -- As the action prameter you have to use a function
-- if node.name=="mesecons:removestone" then -- Check if it really is removestone. If you wouldn't use this, every node next to mesecons would be removed
-- minetest.env:remove_node(pos) -- The action: The removestone is removed
-- end -- end of if
--end) -- end of the function, )=end of the parameters of mesecon:register_on_signal_on
-- INCLUDE SETTINGS
dofile(minetest.get_modpath("mesecons").."/settings.lua")
-- PUBLIC VARIABLES
mesecon={} -- contains all functions and all global variables
mesecon.actions_on={} -- Saves registered function callbacks for mesecon on
mesecon.actions_off={} -- Saves registered function callbacks for mesecon off
mesecon.pwr_srcs={} -- this is public for now
mesecon.pwr_srcs_off={} -- this is public for now
-- MESECONS
minetest.register_node("mesecons:mesecon_off", {
drawtype = "raillike",
tile_images = {"jeija_mesecon_off.png", "jeija_mesecon_curved_off.png", "jeija_mesecon_t_junction_off.png", "jeija_mesecon_crossing_off.png"},
inventory_image = "jeija_mesecon_off.png",
wield_image = "jeija_mesecon_off.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
},
material = minetest.digprop_constanttime(0.1),
description="Mesecons",
})
minetest.register_node("mesecons:mesecon_on", {
drawtype = "raillike",
tile_images = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
paramtype = "light",
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
},
material = minetest.digprop_constanttime(0.1),
drop = '"mesecons:mesecon_off" 1',
light_source = LIGHT_MAX-11,
})
minetest.register_craft({
output = '"mesecons:mesecon_off" 16',
recipe = {
{'"default:mese"'},
}
})
function mesecon:is_power_on(p, x, y, z)
local lpos = {}
lpos.x=p.x+x
lpos.y=p.y+y
lpos.z=p.z+z
local node = minetest.env:get_node(lpos)
if node.name == "mesecons:mesecon_on" or mesecon:is_receptor_node(node.name) then
return 1
end
return 0
end
function mesecon:is_power_off(p, x, y, z)
local lpos = {}
lpos.x=p.x+x
lpos.y=p.y+y
lpos.z=p.z+z
local node = minetest.env:get_node(lpos)
if node.name == "mesecons:mesecon_off" or mesecon:is_receptor_node_off(node.name) then
return 1
end
return 0
end
function mesecon:turnon(p, x, y, z, firstcall, rules)
if rules==nil then
rules="default"
end
local lpos = {}
lpos.x=p.x+x
lpos.y=p.y+y
lpos.z=p.z+z
mesecon:activate(lpos)
local node = minetest.env:get_node(lpos)
if node.name == "mesecons:mesecon_off" then
--minetest.env:remove_node(lpos)
minetest.env:add_node(lpos, {name="mesecons:mesecon_on"})
nodeupdate(lpos)
end
if node.name == "mesecons:mesecon_off" or firstcall then
local rules=mesecon:get_rules(rules)
local i=1
while rules[i]~=nil do
mesecon:turnon(lpos, rules[i].x, rules[i].y, rules[i].z, false, "default")
i=i+1
end
end
end
function mesecon:turnoff(pos, x, y, z, firstcall, rules)
if rules==nil then
rules="default"
end
local lpos = {}
lpos.x=pos.x+x
lpos.y=pos.y+y
lpos.z=pos.z+z
local node = minetest.env:get_node(lpos)
local connected = 0
local checked = {}
if not mesecon:check_if_turnon(lpos) then
mesecon:deactivate(lpos)
end
if not(firstcall) and connected==0 then
connected=mesecon:connected_to_pw_src(lpos, 0, 0, 0, checked)
end
if connected == 0 and node.name == "mesecons:mesecon_on" then
--minetest.env:remove_node(lpos)
minetest.env:add_node(lpos, {name="mesecons:mesecon_off"})
nodeupdate(lpos)
end
if node.name == "mesecons:mesecon_on" or firstcall then
if connected == 0 then
local rules=mesecon:get_rules(rules)
local i=1
while rules[i]~=nil do
mesecon:turnoff(lpos, rules[i].x, rules[i].y, rules[i].z, false, "default")
i=i+1
end
end
end
end
function mesecon:connected_to_pw_src(pos, x, y, z, checked, firstcall)
local i=1
local lpos = {}
lpos.x=pos.x+x
lpos.y=pos.y+y
lpos.z=pos.z+z
local node = minetest.env:get_node_or_nil(lpos)
if not(node==nil) then
repeat
i=i+1
if checked[i]==nil then checked[i]={} break end
if checked[i].x==lpos.x and checked[i].y==lpos.y and checked[i].z==lpos.z then
return 0
end
until false
checked[i].x=lpos.x
checked[i].y=lpos.y
checked[i].z=lpos.z
if mesecon:is_receptor_node(node.name) == true then -- receptor nodes (power sources) can be added using mesecon:add_receptor_node
return 1
end
if node.name=="mesecons:mesecon_on" or firstcall then -- add other conductors here
local pw_source_found=0
local rules=mesecon:get_rules("default")
local i=1
while rules[i]~=nil do
pw_source_found=pw_source_found+mesecon:connected_to_pw_src(lpos, rules[i].x, rules[i].y, rules[i].z, checked, false)
i=i+1
end
if pw_source_found > 0 then
return 1
end
end
end
return 0
end
function mesecon:check_if_turnon(pos)
local getactivated=0
local rules=mesecon:get_rules("default")
local i=1
while rules[i]~=nil do
getactivated=getactivated+mesecon:is_power_on(pos, rules[i].x, rules[i].y, rules[i].z)
i=i+1
end
if getactivated > 0 then
return true
end
return false
end
minetest.register_on_placenode(function(pos, newnode, placer)
if mesecon:check_if_turnon(pos) then
if newnode.name == "mesecons:mesecon_off" then
mesecon:turnon(pos, 0, 0, 0)
else
mesecon:activate(pos)
end
end
end)
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons:mesecon_on" then
mesecon:turnoff(pos, 0, 0, 0, true)
end
end
)
-- API API API API API API API API API API API API API API API API API API
function mesecon:add_receptor_node(nodename)
local i=1
repeat
i=i+1
if mesecon.pwr_srcs[i]==nil then break end
until false
mesecon.pwr_srcs[i]=nodename
end
function mesecon:add_receptor_node_off(nodename)
local i=1
repeat
i=i+1
if mesecon.pwr_srcs_off[i]==nil then break end
until false
mesecon.pwr_srcs_off[i]=nodename
end
function mesecon:receptor_on(pos, rules)
mesecon:turnon(pos, 0, 0, 0, true, rules)
end
function mesecon:receptor_off(pos, rules)
mesecon:turnoff(pos, 0, 0, 0, true, rules)
end
function mesecon:register_on_signal_on(action)
local i = 1
repeat
i=i+1
if mesecon.actions_on[i]==nil then break end
until false
mesecon.actions_on[i]=action
end
function mesecon:register_on_signal_off(action)
local i = 1
repeat
i=i+1
if mesecon.actions_off[i]==nil then break end
until false
mesecon.actions_off[i]=action
end
-- INTERNAL API
function mesecon:is_receptor_node(nodename)
local i=1
repeat
i=i+1
if mesecon.pwr_srcs[i]==nodename then return true end
until mesecon.pwr_srcs[i]==nil
return false
end
function mesecon:is_receptor_node_off(nodename)
local i=1
repeat
i=i+1
if mesecon.pwr_srcs_off[i]==nodename then return true end
until mesecon.pwr_srcs_off[i]==nil
return false
end
function mesecon:activate(pos)
local node = minetest.env:get_node(pos)
local i = 1
repeat
i=i+1
if mesecon.actions_on[i]~=nil then mesecon.actions_on[i](pos, node)
else break
end
until false
end
function mesecon:deactivate(pos)
local node = minetest.env:get_node(pos)
local i = 1
local checked={}
repeat
i=i+1
if mesecon.actions_off[i]~=nil then mesecon.actions_off[i](pos, node)
else break
end
until false
end
mesecon:register_on_signal_on(function(pos, node)
if node.name=="mesecons:meselamp_off" then
--minetest.env:remove_node(pos)
minetest.env:add_node(pos, {name="mesecons:meselamp_on"})
nodeupdate(pos)
end
end)
mesecon:register_on_signal_off(function(pos, node)
if node.name=="mesecons:meselamp_on" then
--minetest.env:remove_node(pos)
minetest.env:add_node(pos, {name="mesecons:meselamp_off"})
nodeupdate(pos)
end
end)
-- mesecon rules
function mesecon:get_rules(name)
local rules={}
rules[0]="dummy"
if name=="default" then
table.insert(rules, {x=0, y=0, z=-1})
table.insert(rules, {x=1, y=0, z=0})
table.insert(rules, {x=-1, y=0, z=0})
table.insert(rules, {x=0, y=0, z=1})
table.insert(rules, {x=1, y=1, z=0})
table.insert(rules, {x=1, y=-1, z=0})
table.insert(rules, {x=-1, y=1, z=0})
table.insert(rules, {x=-1, y=-1, z=0})
table.insert(rules, {x=0, y=1, z=1})
table.insert(rules, {x=0, y=-1, z=1})
table.insert(rules, {x=0, y=1, z=-1})
table.insert(rules, {x=0, y=-1, z=-1})
end
if name=="movestone" then
table.insert(rules, {x=0, y=1, z=-1})
table.insert(rules, {x=0, y=0, z=-1})
table.insert(rules, {x=0, y=-1, z=-1})
table.insert(rules, {x=0, y=1, z=1})
table.insert(rules, {x=0, y=-1, z=1})
table.insert(rules, {x=0, y=0, z=1})
table.insert(rules, {x=1, y=0, z=0})
table.insert(rules, {x=1, y=1, z=0})
table.insert(rules, {x=1, y=-1, z=0})
table.insert(rules, {x=-1, y=1, z=0})
table.insert(rules, {x=-1, y=-1, z=0})
table.insert(rules, {x=-1, y=0, z=0})
end
if name=="piston" then
table.insert(rules, {x=0, y=1, z=0})
table.insert(rules, {x=0, y=-1, z=0})
table.insert(rules, {x=0, y=1, z=-1})
table.insert(rules, {x=0, y=0, z=-1})
table.insert(rules, {x=0, y=-1, z=-1})
table.insert(rules, {x=0, y=1, z=1})
table.insert(rules, {x=0, y=-1, z=1})
table.insert(rules, {x=0, y=0, z=1})
table.insert(rules, {x=1, y=0, z=0})
table.insert(rules, {x=1, y=1, z=0})
table.insert(rules, {x=1, y=-1, z=0})
table.insert(rules, {x=-1, y=1, z=0})
table.insert(rules, {x=-1, y=-1, z=0})
table.insert(rules, {x=-1, y=0, z=0})
end
if name=="pressureplate" then
table.insert(rules, {x=0, y=1, z=-1})
table.insert(rules, {x=0, y=0, z=-1})
table.insert(rules, {x=0, y=-1, z=-1})
table.insert(rules, {x=0, y=1, z=1})
table.insert(rules, {x=0, y=-1, z=1})
table.insert(rules, {x=0, y=0, z=1})
table.insert(rules, {x=1, y=0, z=0})
table.insert(rules, {x=1, y=1, z=0})
table.insert(rules, {x=1, y=-1, z=0})
table.insert(rules, {x=-1, y=1, z=0})
table.insert(rules, {x=-1, y=-1, z=0})
table.insert(rules, {x=-1, y=0, z=0})
table.insert(rules, {x=0, y=-1, z=0})
table.insert(rules, {x=0, y=1, z=0})
end
if name=="mesecontorch_x-" then
table.insert(rules, {x=1, y=0, z=0})
table.insert(rules, {x=0, y=0, z=1})
table.insert(rules, {x=0, y=0, z=-1})
end
if name=="mesecontorch_x+" then
table.insert(rules, {x=-1, y=0, z=0})
table.insert(rules, {x=0, y=0, z=1})
table.insert(rules, {x=0, y=0, z=-1})
end
if name=="mesecontorch_z-" then
table.insert(rules, {x=0, y=0, z=1})
table.insert(rules, {x=1, y=0, z=0})
table.insert(rules, {x=-1, y=0, z=0})
end
if name=="mesecontorch_z+" then
table.insert(rules, {x=0, y=0, z=-1})
table.insert(rules, {x=1, y=0, z=0})
table.insert(rules, {x=-1, y=0, z=0})
end
if name=="mesecontorch_y-" then
table.insert(rules, {x=0, y=1, z=0})
table.insert(rules, {x=1, y=1, z=0})
table.insert(rules, {x=-1, y=1, z=0})
table.insert(rules, {x=0, y=1, z=1})
table.insert(rules, {x=0, y=1, z=-1})
end
if name=="mesecontorch_y+" then
table.insert(rules, {x=0, y=-1, z=0})
table.insert(rules, {x=1, y=-1, z=0})
table.insert(rules, {x=-1, y=-1, z=0})
table.insert(rules, {x=0, y=-1, z=1})
table.insert(rules, {x=0, y=-1, z=-1})
end
if name=="button_x+" or name=="button_x-"
or name=="button_z-" or name=="button_z+" then --Is any button
table.insert(rules, {x=0, y=0, z=-1})
table.insert(rules, {x=1, y=0, z=0})
table.insert(rules, {x=-1, y=0, z=0})
table.insert(rules, {x=0, y=0, z=1})
table.insert(rules, {x=1, y=1, z=0})
table.insert(rules, {x=1, y=-1, z=0})
table.insert(rules, {x=-1, y=1, z=0})
table.insert(rules, {x=-1, y=-1, z=0})
table.insert(rules, {x=0, y=1, z=1})
table.insert(rules, {x=0, y=-1, z=1})
table.insert(rules, {x=0, y=1, z=-1})
table.insert(rules, {x=0, y=-1, z=-1})
table.insert(rules, {x=0, y=-1, z=0})
end
if name=="button_x+" then
table.insert(rules, {x=-2, y=0, z=0})
end
if name=="button_x-" then
table.insert(rules, {x=2, y=0, z=0})
end
if name=="button_z+" then
table.insert(rules, {x=0, y=0, z=-2})
end
if name=="button_z-" then
table.insert(rules, {x=0, y=0, z=2})
end
return rules
end
print("[MESEcons] Loaded!")
--minetest.register_on_newplayer(function(player)
--local i=1
--while mesecon.wireless_receivers[i]~=nil do
-- pos=mesecon.wireless_receivers[i].pos
-- request=mesecon.wireless_receivers[i].requested_state
-- inverting=mesecon.wireless_receivers[i].inverting
-- if request==inverting then
-- mesecon:receptor_off(pos)
-- end
-- if request~=inverting then
-- mesecon:receptor_on(pos)
-- end
--end
--end)

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mesecons/settings.lua Normal file
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-- SETTINGS
ENABLE_PISTON_ANIMATION=0
BLINKY_PLANT_INTERVAL=3
OLD_PISTON_DIRECTION=0

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mesecons

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mesecons_alias/init.lua Normal file
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-- This file registers aliases for the /give /giveme commands.
minetest.register_alias("jeija:meselamp_off", "mesecons_lamp:lamp_off")
minetest.register_alias("jeija:meselamp_on", "mesecons_lamp:lamp_on")
minetest.register_alias("jeija:mesecon_off", "mesecons:mesecon_off")
minetest.register_alias("jeija:mesecon_on", "mesecons:mesecon_on")
minetest.register_alias("jeija:object_detector_off", "mesecons_detector:object_detector_off")
minetest.register_alias("jeija:object_detector_on", "mesecons_detector:object_detector_on")
minetest.register_alias("jeija:wireless_inverter_on", "mesecons_wireless:wireless_inverter_on")
minetest.register_alias("jeija:wireless_inverter_off", "mesecons_wireless:wireless_inverter_off")
minetest.register_alias("jeija:wireless_receiver_on", "mesecons_wireless:wireless_receiver_on")
minetest.register_alias("jeija:wireless_receiver_off", "mesecons_wireless:wireless_receiver_off")
minetest.register_alias("jeija:wireless_transmitter_off", "mesecons_wireless:wireless_transmitter_off")
minetest.register_alias("jeija:wireless_transmitter_on", "mesecons_wireless:wireless_transmitter_on")
minetest.register_alias("jeija:switch_on", "mesecons_switch:mesecon_switch_on")
minetest.register_alias("jeija:switch_off", "mesecons_switch:mesecon_switch_off")
minetest.register_alias("jeija:wall_button_on", "mesecons_button:button_on")
minetest.register_alias("jeija:wall_button_off", "mesecons_button:button_off")
minetest.register_alias("jeija:piston_normal", "mesecons_pistons:piston_normal")
minetest.register_alias("jeija:blinky_plant_off", "mesecons_blinkyplant:blinky_plant_off")
minetest.register_alias("jeija:blinky_plant_on", "mesecons_blinkyplant:blinky_plant_on")
minetest.register_alias("jeija:mesecon_torch_on", "mesecons_torch:mesecon_torch_on")
minetest.register_alias("jeija:mesecon_torch_off", "mesecons_torch:mesecon_torch_off")
minetest.register_alias("jeija:hydro_turbine_on", "mesecons_hydroturbine:hydro_turbine_on")
minetest.register_alias("jeija:hydro_turbine_off", "mesecons_hydroturbine:hydro_turbine_off")
minetest.register_alias("jeija:pressure_plate_stone_on", "mesecons_pressureplates:pressure_plate_stone_on")
minetest.register_alias("jeija:pressure_plate_stone_off", "mesecons_pressureplates:pressure_plate_stone_off")
minetest.register_alias("jeija:pressure_plate_wood_on", "mesecons_pressureplates:pressure_plate_wood_on")
minetest.register_alias("jeija:pressure_plate_wood_off", "mesecons_pressureplates:pressure_plate_wood_off")
minetest.register_alias("jeija:mesecon_socket_on", "mesecons_temperest:mesecon_socket_on")
minetest.register_alias("jeija:mesecon_socket_off", "mesecons_temperest:mesecon_socket_off")
minetest.register_alias("jeija:mesecon_inverter_on", "mesecons_temperest:mesecon_inverter_on")
minetest.register_alias("jeija:mesecon_inverter_off", "mesecons_temperest:mesecon_inverter_off")
minetest.register_alias("mesecons:meselamp", "mesecons_lamp:lamp")
minetest.register_alias("mesecons:mesecon", "mesecons:mesecon_off")
minetest.register_alias("mesecons:object_detector", "mesecons_detector:object_detector_off")
minetest.register_alias("mesecons:wireless_inverter", "mesecons_wireless:wireless_inverter_on")
minetest.register_alias("mesecons:wireless_receiver", "mesecons_wireless:wireless_receiver_off")
minetest.register_alias("mesecons:wireless_transmitter", "mesecons_wireless:wireless_transmitter_off")
minetest.register_alias("mesecons:switch", "mesecons_switch:mesecon_switch_off")
minetest.register_alias("mesecons:wall_button", "mesecons_button:button_off")
minetest.register_alias("mesecons:piston", "mesecons_pistons:piston_normal")
minetest.register_alias("mesecons:blinky_plant", "mesecons_blinkyplant:blinky_plant_off")
minetest.register_alias("mesecons:mesecon_torch", "mesecons_torch:mesecon_torch_on")
minetest.register_alias("mesecons:hydro_turbine", "mesecons_hydroturbine:hydro_turbine_off")
minetest.register_alias("mesecons:pressure_plate_stone", "mesecons_pressureplates:pressure_plate_stone_off")
minetest.register_alias("mesecons:pressure_plate_wood", "mesecons_pressureplates:pressure_plate_wood_off")
minetest.register_alias("mesecons:mesecon_socket", "mesecons_temperest:mesecon_socket_off")
minetest.register_alias("mesecons:mesecon_inverter", "mesecons_temperest:mesecon_inverter_on")

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mesecons

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-- The BLINKY_PLANT
minetest.register_node("mesecons_blinkyplant:blinky_plant_off", {
drawtype = "plantlike",
visual_scale = 1,
tile_images = {"jeija_blinky_plant_off.png"},
inventory_image = "jeija_blinky_plant_off.png",
paramtype = "light",
walkable = false,
material = minetest.digprop_leaveslike(0.2),
description="Blinky Plant",
})
minetest.register_node("mesecons_blinkyplant:blinky_plant_on", {
drawtype = "plantlike",
visual_scale = 1,
tile_images = {"jeija_blinky_plant_on.png"},
inventory_image = "jeija_blinky_plant_off.png",
paramtype = "light",
walkable = false,
material = minetest.digprop_leaveslike(0.2),
drop='"mesecons_blinkyplant:blinky_plant_off" 1',
light_source = LIGHT_MAX-7,
description="Blinky Plant",
})
minetest.register_craft({
output = '"mesecons_blinkyplant:blinky_plant_off" 1',
recipe = {
{'','"mesecons:mesecon_off"',''},
{'','"mesecons:mesecon_off"',''},
{'"default:junglegrass"','"default:junglegrass"','"default:junglegrass"'},
}
})
minetest.register_abm(
{nodenames = {"mesecons_blinkyplant:blinky_plant_off"},
interval = BLINKY_PLANT_INTERVAL,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
--minetest.env:remove_node(pos)
minetest.env:add_node(pos, {name="mesecons_blinkyplant:blinky_plant_on"})
nodeupdate(pos)
mesecon:receptor_on(pos)
end,
})
minetest.register_abm({
nodenames = {"mesecons_blinkyplant:blinky_plant_on"},
interval = BLINKY_PLANT_INTERVAL,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
--minetest.env:remove_node(pos)
minetest.env:add_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"})
nodeupdate(pos)
mesecon:receptor_off(pos)
end,
})
mesecon:add_receptor_node("mesecons_blinkyplant:blinky_plant_on")
mesecon:add_receptor_node_off("mesecons_blinkyplant:blinky_plant_off")
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_blinkyplant:blinky_plant_on" then
mesecon:receptor_off(pos)
end
end
)

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mesecons

86
mesecons_button/init.lua Normal file
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-- WALL BUTTON
minetest.register_node("mesecons_button:button_off", {
drawtype = "signlike",
tile_images = {"jeija_wall_button_off.png"},
paramtype = "light",
paramtype2 = "wallmounted",
legacy_wallmounted = true,
walkable = false,
selection_box = {
type = "wallmounted",
},
material = minetest.digprop_constanttime(0.3),
description="Button",
})
minetest.register_node("mesecons_button:button_on", {
drawtype = "signlike",
tile_images = {"jeija_wall_button_on.png"},
paramtype = "light",
paramtype2 = "wallmounted",
legacy_wallmounted = true,
walkable = false,
selection_box = {
type = "wallmounted",
},
material = minetest.digprop_constanttime(0.3),
drop = '"mesecons_button:button_off" 1',
description="Button",
})
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_button:button_on" then
mesecon:receptor_off(pos)
end
end
)
minetest.register_on_punchnode(function(pos, node, puncher)
if node.name == "mesecons_button:button_off" then
minetest.env:add_node(pos, {name="mesecons_button:button_on",param2=node.param2})
local rules_string=""
if node.param2 == 5 then
rules_string="button_z+"
end
if node.param2 == 3 then
rules_string="button_x+"
end
if node.param2 == 4 then
rules_string="button_z-"
end
if node.param2 == 2 then
rules_string="button_x-"
end
mesecon:receptor_on(pos, rules_string)
end
end)
minetest.register_abm({
nodenames = {"mesecons_button:button_on"},
interval = 0.1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.env:add_node(pos, {name="mesecons_button:button_off",param2=node.param2})
local rules_string=""
if node.param2 == 5 then
rules_string="button_z+"
end
if node.param2 == 3 then
rules_string="button_x+"
end
if node.param2 == 4 then
rules_string="button_z-"
end
if node.param2 == 2 then
rules_string="button_x-"
end
mesecon:receptor_off(pos, rules_string)
end
})
minetest.register_craft({
output = '"mesecons_button:button_off" 2',
recipe = {
{'"mesecons:mesecon_off"','"default:stone"'},
}
})
mesecon:add_receptor_node("mesecons_button:button")
mesecon:add_receptor_node_off("mesecons_button:button_off")

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mesecons
mesecons_materials

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--SHORT RANGE DETECTORS
minetest.register_node("mesecons_detector:object_detector_off", {
tile_images = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
paramtype = "light",
walkable = true,
material = minetest.digprop_stonelike(4),
description="Player Detector",
})
minetest.register_node("mesecons_detector:object_detector_on", {
tile_images = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
paramtype = "light",
walkable = true,
material = minetest.digprop_stonelike(4),
drop = '"mesecons_detector:object_detector_off" 1',
description="Player Detector",
})
minetest.register_craft({
output = '"mesecons_detector:object_detector_off" 1',
recipe = {
{"default:steelblock", '', "default:steelblock"},
{"default:steelblock", "mesecons_materials:ic", "default:steelblock"},
{"default:steelblock", "mesecons:mesecon_off", "default:steelblock"},
}
})
minetest.register_abm(
{nodenames = {"mesecons_detector:object_detector_off"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 6)
for k, obj in pairs(objs) do
if obj:get_entity_name()~="mesecons_pistons:piston_pusher_sticky" and obj:get_entity_name()~="mesecons_pistons:piston_pusher_normal" and obj:get_player_name()~=nil then -- Detected object is not piston pusher - will be changed if every entity has a type (like entity_type=mob)
if minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name=="default:sign_wall" then
if obj:get_player_name()~=minetest.env:get_meta({x=pos.x, y=pos.y-1, z=pos.z}):get_text() then
return
end
end
local objpos=obj:getpos()
minetest.env:add_node(pos, {name="mesecons_detector:object_detector_on"})
mesecon:receptor_on(pos, "pressureplate")
end
end
end,
})
minetest.register_abm(
{nodenames = {"mesecons_detector:object_detector_on"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 6)
local objectfound=0
for k, obj in pairs(objs) do
if obj:get_entity_name()~="mesecons_pistons:piston_pusher_sticky" and obj:get_entity_name()~="mesecons_pistons:piston_pusher_normal" and obj~=nil
and obj:get_player_name()~=nil then
if minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name=="default:sign_wall" then
if minetest.env:get_meta({x=pos.x, y=pos.y-1, z=pos.z}):get_text() == obj:get_player_name() then
objectfound=objectfound+1
end
else
-- Detected object is not piston pusher - will be changed if every entity has a type (like entity_type=mob)
objectfound=objectfound + 1
end
end
end
if objectfound==0 then
minetest.env:add_node(pos, {name="mesecons_detector:object_detector_off"})
mesecon:receptor_off(pos, "pressureplate")
end
end,
})
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_detector:object_detector_on" then
mesecon:receptor_off(pos, "pressureplate")
end
end
)
mesecon:add_receptor_node("mesecons_detector:object_detector_on")
mesecon:add_receptor_node_off("mesecons_detector:object_detector_off")

4
mesecons_dev/README Normal file
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Please note:
The mesecons modules in here have been disabled for various reasons:
They are old and deprecated, are not needed anymore or are buggy atm.
You can create a model out of them, but it is not recommended to use any of them.

1
mesecons_dev/init.lua Normal file
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--read README

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-- WALL LEVER
minetest.register_node("mesecons_walllever:wall_lever_off", {
drawtype = "signlike",
tile_images = {"jeija_wall_lever_off.png"},
inventory_image = "jeija_wall_lever_off.png",
wield_image = "jeija_wall_lever_off.png",
paramtype = "light",
paramtype2 = "wallmounted",
legacy_wallmounted = true,
walkable = false,
selection_box = {
type = "wallmounted",
},
material = minetest.digprop_constanttime(0.3),
description="Lever",
})
minetest.register_node("mesecons_walllever:wall_lever_on", {
drawtype = "signlike",
tile_images = {"jeija_wall_lever_on.png"},
inventory_image = "jeija_wall_lever_on.png",
paramtype = "light",
paramtype2 = "wallmounted",
legacy_wallmounted = true,
walkable = false,
selection_box = {
type = "wallmounted",
},
material = minetest.digprop_constanttime(0.3),
drop = '"mesecons_walllever:wall_lever_off" 1',
description="Lever",
})
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_walllever:wall_lever_on" then
mesecon:receptor_off(pos)
end
end
)
minetest.register_on_punchnode(function(pos, node, puncher)
if node.name == "mesecons_walllever:wall_lever_off" then
minetest.env:add_node(pos, {name="mesecons_walllever:wall_lever_on",param2=node.param2})
local rules_string=nil
if node.param2 == 5 then
rules_string="button_z+"
end
if node.param2 == 3 then
rules_string="button_x+"
end
if node.param2 == 4 then
rules_string="button_z-"
end
if node.param2 == 2 then
rules_string="button_x-"
end
mesecon:receptor_on(pos, rules_string)
end
if node.name == "mesecons_walllever:wall_lever_on" then
minetest.env:add_node(pos, {name="mesecons_walllever:wall_lever_off",param2=node.param2})
local rules_string=nil
if node.param2 == 5 then
rules_string="button_z+"
end
if node.param2 == 3 then
rules_string="button_x+"
end
if node.param2 == 4 then
rules_string="button_z-"
end
if node.param2 == 2 then
rules_string="button_x-"
end
mesecon:receptor_off(pos, rules_string)
end
end)
minetest.register_craft({
output = '"mesecons_walllever:wall_lever_off" 2',
recipe = {
{'"mesecons:mesecon_off"'},
{'"default:stone"'},
{'"default:stick"'},
}
})
mesecon:add_receptor_node("mesecons_walllever:wall_lever")
mesecon:add_receptor_node_off("mesecons_walllever:wall_lever_off")

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mesecons
mesecons_materials

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--COMMON WIRELESS FUNCTIONS
mesecon.wireless_receivers={}
function mesecon:read_wlre_from_file()
print "[MESEcons] Reading Mesecon Data..."
mesecon_file=io.open(minetest.get_modpath("jeija").."/mesecon_data", "r")
if mesecon_file==nil then return end
local row=mesecon_file:read()
local i=1
while row~=nil do
mesecon.wireless_receivers[i]={}
mesecon.wireless_receivers[i].pos={}
mesecon.wireless_receivers[i].pos.x=tonumber(mesecon_file:read())
mesecon.wireless_receivers[i].pos.y=tonumber(mesecon_file:read())
mesecon.wireless_receivers[i].pos.z=tonumber(mesecon_file:read())
mesecon.wireless_receivers[i].channel=mesecon_file:read()
mesecon.wireless_receivers[i].requested_state=tonumber(mesecon_file:read())
mesecon.wireless_receivers[i].inverting=tonumber(mesecon_file:read())
i=i+1
row=mesecon_file:read()
end
mesecon_file:close()
print "[MESEcons] Finished Reading Mesecon Data..."
end
function mesecon:register_wireless_receiver(pos, inverting)
local i = 1
repeat
if mesecon.wireless_receivers[i]==nil then break end
i=i+1
until false
local node_under_pos={}
node_under_pos.x=pos.x
node_under_pos.y=pos.y
node_under_pos.z=pos.z
node_under_pos.y=node_under_pos.y-1
local node_under=minetest.env:get_node(node_under_pos)
mesecon.wireless_receivers[i]={}
mesecon.wireless_receivers[i].pos={}
mesecon.wireless_receivers[i].pos.x=pos.x
mesecon.wireless_receivers[i].pos.y=pos.y
mesecon.wireless_receivers[i].pos.z=pos.z
mesecon.wireless_receivers[i].channel=node_under.name
mesecon.wireless_receivers[i].requested_state=0
mesecon.wireless_receivers[i].inverting=inverting
end
function mesecon:remove_wireless_receiver(pos)
local i = 1
while mesecon.wireless_receivers[i]~=nil do
if mesecon.wireless_receivers[i].pos.x==pos.x and
mesecon.wireless_receivers[i].pos.y==pos.y and
mesecon.wireless_receivers[i].pos.z==pos.z then
mesecon.wireless_receivers[i]=nil
break
end
i=i+1
end
end
function mesecon:set_wlre_channel(pos, channel)
--local i = 1
--while mesecon.wireless_receivers[i]~=nil do
-- if tonumber(mesecon.wireless_receivers[i].pos.x)==tonumber(pos.x) and
-- tonumber(mesecon.wireless_receivers[i].pos.y)==tonumber(pos.y) and
-- tonumber(mesecon.wireless_receivers[i].pos.z)==tonumber(pos.z) then
-- mesecon.wireless_receivers[i].channel=channel
-- break
-- end
-- i=i+1
--end
local wlre=mesecon:get_wlre(pos)
if wlre~=nil then
wlre.channel=channel
end
end
function mesecon:get_wlre(pos)
local i=1
while mesecon.wireless_receivers[i]~=nil do
if mesecon.wireless_receivers[i].pos.x==pos.x and
mesecon.wireless_receivers[i].pos.y==pos.y and
mesecon.wireless_receivers[i].pos.z==pos.z then
return mesecon.wireless_receivers[i]
end
i=i+1
end
end
minetest.register_on_placenode(function(pos, newnode, placer)
pos.y=pos.y+1
if minetest.env:get_node(pos).name == "mesecons_wireless:wireless_receiver_off" or
minetest.env:get_node(pos).name == "mesecons_wireless:wireless_receiver_on" or
minetest.env:get_node(pos).name == "mesecons_wireless:wireless_inverter_off" or
minetest.env:get_node(pos).name == "mesecons_wireless:wireless_inverter_on" then
mesecon:set_wlre_channel(pos, newnode.name)
end
end)
minetest.register_on_dignode(
function(pos, oldnode, digger)
local channel
pos.y=pos.y+1
if minetest.env:get_node(pos).name == "mesecons_wireless:wireless_receiver_on" or
minetest.env:get_node(pos).name == "mesecons_wireless:wireless_receiver_off" or
minetest.env:get_node(pos).name == "mesecons_wireless:wireless_inverter_on" or
minetest.env:get_node(pos).name == "mesecons_wireless:wireless_inverter_off" then
mesecon:set_wlre_channel(pos, "air")
end
end
)
minetest.register_abm(
{nodenames = {"mesecons_wireless:wireless_receiver_on", "mesecons_wireless:wireless_receiver_off",
"mesecons_wireless:wireless_inverter_on", "mesecons_wireless:wireless_inverter_off"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local wlre=mesecon:get_wlre(pos)
if (wlre==nil) then return end
if node.name=="mesecons_wireless:wireless_receiver_on" and wlre.requested_state==0 then
minetest.env:add_node(pos, {name="mesecons_wireless:wireless_receiver_off"})
mesecon:receptor_off(pos)
end
if node.name=="mesecons_wireless:wireless_receiver_off" and wlre.requested_state==1 then
minetest.env:add_node(pos, {name="mesecons_wireless:wireless_receiver_on"})
mesecon:receptor_on(pos)
end
if node.name=="mesecons_wireless:wireless_inverter_off" and wlre.requested_state==0 and wlre.inverting==1 then
minetest.env:add_node(pos, {name="mesecons_wireless:wireless_inverter_on"})
mesecon:receptor_on(pos)
end
if node.name=="mesecons_wireless:wireless_inverter_on" and wlre.requested_state==1 and wlre.inverting==1 then
minetest.env:add_node(pos, {name="mesecons_wireless:wireless_inverter_off"})
mesecon:receptor_off(pos)
end
end,
})
--WIRELESS RECEIVER
minetest.register_node("mesecons_wireless:wireless_receiver_off", {
tile_images = {"jeija_wireless_receiver_tb_off.png", "jeija_wireless_receiver_tb_off.png", "jeija_wireless_receiver_off.png", "jeija_wireless_receiver_off.png", "jeija_wireless_receiver_off.png", "jeija_wireless_receiver_off.png"},
inventory_image = minetest.inventorycube("jeija_wireless_receiver_off.png"),
material = minetest.digprop_constanttime(0.8),
description="Wireless Receiver",
})
minetest.register_node("mesecons_wireless:wireless_receiver_on", {
tile_images = {"jeija_wireless_receiver_tb_on.png", "jeija_wireless_receiver_tb_on.png", "jeija_wireless_receiver_on.png", "jeija_wireless_receiver_on.png", "jeija_wireless_receiver_on.png", "jeija_wireless_receiver_on.png"},
inventory_image = minetest.inventorycube("jeija_wireless_receiver_on.png"),
material = minetest.digprop_constanttime(0.8),
drop = 'mesecons_wireless:wireless_receiver_off',
description="Wireless Receiver",
})
minetest.register_craft({
output = '"mesecons_wireless:wireless_receiver_off" 2',
recipe = {
{'', "mesecons:mesecon_off", ''},
{'', "mesecons:mesecon_off", ''},
{'', "mesecons_materials:ic", ''},
}
})
minetest.register_on_placenode(function(pos, newnode, placer)
if newnode.name == "mesecons_wireless:wireless_receiver_off" then
mesecon:register_wireless_receiver(pos, 0)
end
end)
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_wireless:wireless_receiver_on" then
mesecon:remove_wireless_receiver(pos)
mesecon:receptor_off(pos)
end
if oldnode.name == "mesecons_wireless:wireless_receiver_off" then
mesecon:remove_wireless_receiver(pos)
end
end
)
minetest.register_abm( -- SAVE WIRELESS RECEIVERS TO FILE
{nodenames = {"mesecons_wireless:wireless_receiver_off", "mesecons_wireless:wireless_receiver_on", "mesecons_wireless:wireless_inverter_on", "mesecons_wireless:wireless_inverter_off"},
interval = 10,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local mesecon_file = io.open(minetest.get_modpath("jeija").."/mesecon_data", "w")
local i=1
while mesecon.wireless_receivers[i]~=nil do
mesecon_file:write("NEXT\n")
mesecon_file:write(mesecon.wireless_receivers[i].pos.x.."\n")
mesecon_file:write(mesecon.wireless_receivers[i].pos.y.."\n")
mesecon_file:write(mesecon.wireless_receivers[i].pos.z.."\n")
mesecon_file:write(mesecon.wireless_receivers[i].channel.."\n")
mesecon_file:write(mesecon.wireless_receivers[i].requested_state.."\n")
mesecon_file:write(mesecon.wireless_receivers[i].inverting.."\n")
i=i+1
end
mesecon_file:close()
end,
})
mesecon:add_receptor_node("mesecons_wireless:wireless_receiver_on")
mesecon:add_receptor_node_off("mesecons_wireless:wireless_receiver_off")
-- WIRELESS INVERTER OFF/ON BELONGS TO THE OUTPUT STATE (ON=INPUT OFF)
minetest.register_node("mesecons_wireless:wireless_inverter_off", {
tile_images = {"jeija_wireless_inverter_tb.png", "jeija_wireless_inverter_tb.png", "jeija_wireless_inverter_off.png", "jeija_wireless_inverter_off.png", "jeija_wireless_inverter_off.png", "jeija_wireless_inverter_off.png"},
inventory_image = minetest.inventorycube("jeija_wireless_inverter_off.png"),
material = minetest.digprop_constanttime(0.8),
drop = 'mesecons_wireless:wireless_inverter_on',
description="Wireless Inverter",
})
minetest.register_node("mesecons_wireless:wireless_inverter_on", {
tile_images = {"jeija_wireless_inverter_tb.png", "jeija_wireless_inverter_tb.png", "jeija_wireless_inverter_on.png", "jeija_wireless_inverter_on.png", "jeija_wireless_inverter_on.png", "jeija_wireless_inverter_on.png"},
inventory_image = minetest.inventorycube("jeija_wireless_inverter_on.png"),
material = minetest.digprop_constanttime(0.8),
description="Wireless Inverter",
})
minetest.register_craft({
output = '"mesecons_wireless:wireless_inverter_off" 2',
recipe = {
{'', 'default:steel_ingot', ''},
{'mesecons_materials:ic', 'mesecons:mesecon_off', 'mesecons_materials:ic'},
{'', 'mesecons:mesecon_off', ''},
}
})
minetest.register_on_placenode(function(pos, newnode, placer)
if newnode.name == "mesecons_wireless:wireless_inverter_on" then
mesecon:register_wireless_receiver(pos, 1)
mesecon:receptor_on(pos)
end
end)
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_wireless:wireless_inverter_on" then
mesecon:remove_wireless_receiver(pos)
mesecon:receptor_off(pos)
end
if oldnode.name == "mesecons_wireless:wireless_inverter_off" then
mesecon:remove_wireless_receiver(pos)
end
end
)
mesecon:add_receptor_node("mesecons_wireless:wireless_inverter_on")
mesecon:add_receptor_node_off("mesecons_wireless:wireless_inverter_off")
-- WIRELESS TRANSMITTER
function mesecon:wireless_transmit(channel, senderstate)
local i = 1
while mesecon.wireless_receivers[i]~=nil do
if mesecon.wireless_receivers[i].channel==channel then
if senderstate==1 then
mesecon.wireless_receivers[i].requested_state=1
elseif senderstate==0 then
mesecon.wireless_receivers[i].requested_state=0
end
end
i=i+1
end
end
minetest.register_node("mesecons_wireless:wireless_transmitter_on", {
tile_images = {"jeija_wireless_transmitter_tb.png", "jeija_wireless_transmitter_tb.png", "jeija_wireless_transmitter_on.png", "jeija_wireless_transmitter_on.png", "jeija_wireless_transmitter_on.png", "jeija_wireless_transmitter_on.png"},
inventory_image = minetest.inventorycube("jeija_wireless_transmitter_on.png"),
material = minetest.digprop_constanttime(0.8),
drop = {'"mesecons_wireless:wireless_transmitter_off" 1'},
description="Wireless Transmitter",
})
minetest.register_node("mesecons_wireless:wireless_transmitter_off", {
tile_images = {"jeija_wireless_transmitter_tb.png", "jeija_wireless_transmitter_tb.png", "jeija_wireless_transmitter_off.png", "jeija_wireless_transmitter_off.png", "jeija_wireless_transmitter_off.png", "jeija_wireless_transmitter_off.png"},
inventory_image = minetest.inventorycube("jeija_wireless_transmitter_off.png"),
material = minetest.digprop_constanttime(0.8),
description="Wireless Transmitter",
})
minetest.register_craft({
output = '"mesecons_wireless:wireless_transmitter_off" 2',
recipe = {
{'default:steel_ingot', 'mesecons:mesecon_off', 'default:steel_ingot'},
{'', 'mesecons:mesecon_off', ''},
{'', 'mesecons_materials:ic', ''},
}
})
mesecon:register_on_signal_on(function(pos, node)
if node.name=="mesecons_wireless:wireless_transmitter_off" then
minetest.env:add_node(pos, {name="mesecons_wireless:wireless_transmitter_on"})
local node_under_pos=pos
node_under_pos.y=node_under_pos.y-1
local node_under=minetest.env:get_node(node_under_pos)
mesecon:wireless_transmit(node_under.name, 1)
end
end)
mesecon:register_on_signal_off(function(pos, node)
if node.name=="mesecons_wireless:wireless_transmitter_on" then
minetest.env:add_node(pos, {name="mesecons_wireless:wireless_transmitter_off"})
local node_under_pos=pos
node_under_pos.y=node_under_pos.y-1
local node_under=minetest.env:get_node(node_under_pos)
mesecon:wireless_transmit(node_under.name, 0)
end
end)
mesecon:read_wlre_from_file()

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mesecons

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-- HYDRO_TURBINE
minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
tile_images = {"jeija_hydro_turbine_off.png", "jeija_hydro_turbine_off.png", "jeija_hydro_turbine_off.png", "jeija_hydro_turbine_off.png", "jeija_hydro_turbine_off.png", "jeija_hydro_turbine_off.png"},
material = minetest.digprop_constanttime(0.5),
description="Water Turbine",
})
minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", {
tile_images = {"jeija_hydro_turbine_on.png", "jeija_hydro_turbine_on.png", "jeija_hydro_turbine_on.png", "jeija_hydro_turbine_on.png", "jeija_hydro_turbine_on.png", "jeija_hydro_turbine_on.png"},
drop = '"mesecons_hydroturbine:hydro_turbine_off" 1',
material = minetest.digprop_constanttime(0.5),
description="Water Turbine",
})
minetest.register_abm({
nodenames = {"mesecons_hydroturbine:hydro_turbine_off"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
if minetest.env:get_node(waterpos).name=="default:water_flowing" then
--minetest.env:remove_node(pos)
minetest.env:add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"})
nodeupdate(pos)
mesecon:receptor_on(pos)
end
end,
})
minetest.register_abm({
nodenames = {"mesecons_hydroturbine:hydro_turbine_on"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
if minetest.env:get_node(waterpos).name~="default:water_flowing" then
--minetest.env:remove_node(pos)
minetest.env:add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"})
nodeupdate(pos)
mesecon:receptor_off(pos)
end
end,
})
mesecon:add_receptor_node("mesecons_hydroturbine:hydro_turbine_on")
mesecon:add_receptor_node_off("mesecons_hydroturbine:hydro_turbine_off")
minetest.register_craft({
output = '"mesecons_hydroturbine:hydro_turbine_off" 2',
recipe = {
{'','"default:stick"', ''},
{'"default:stick"', '"default:steel_ingot"', '"default:stick"'},
{'','"default:stick"', ''},
}
})

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mesecons

46
mesecons_lamp/init.lua Normal file
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-- MESELAMPS
minetest.register_node("mesecons_lamp:lamp_on", {
drawtype = "torchlike",
tile_images = {"jeija_meselamp_on_ceiling_on.png", "jeija_meselamp_on_floor_on.png", "jeija_meselamp_on.png"},
inventory_image = "jeija_meselamp_on_floor_on.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
legacy_wallmounted = true,
paramtype2 = "wallmounted",
light_source = LIGHT_MAX,
selection_box = {
--type = "wallmounted",
--type = "fixed",
fixed = {-0.38, -0.5, -0.1, 0.38, -0.2, 0.1},
},
material = minetest.digprop_constanttime(0.1),
drop='"mesecons_lamp:lamp_off" 1',
description="Meselamp",
})
minetest.register_node("mesecons_lamp:lamp_off", {
drawtype = "torchlike",
tile_images = {"jeija_meselamp_on_ceiling_off.png", "jeija_meselamp_on_floor_off.png", "jeija_meselamp_off.png"},
inventory_image = "jeija_meselamp_on_floor_off.png",
wield_image = "jeija_meselamp_on_ceiling_off.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
wall_mounted = false,
selection_box = {
--type = "fixed",
fixed = {-0.38, -0.5, -0.1, 0.38, -0.2, 0.1},
},
material = minetest.digprop_constanttime(0.1),
description="Meselamp",
})
minetest.register_craft({
output = '"mesecons_lamp:lamp_off" 1',
recipe = {
{'', '"default:glass"', ''},
{'"mesecons:mesecon_off"', '"default:steel_ingot"', '"mesecons:mesecon_off"'},
{'', '"default:glass"', ''},
}
})

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mesecons

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function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
tile_images = {texture_off},
inventory_image = minetest.inventorycube(texture_off),
material = minetest.digprop_stonelike(0.5),
description=name.." Lightstone",
})
minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", {
tile_images = {texture_on},
inventory_image = minetest.inventorycube(texture_on),
material = minetest.digprop_stonelike(0.5),
drop = "node mesecons_lightstone:lightstone_" .. name .. "_off 1",
light_source = LIGHT_MAX-2,
description=name.." Lightstone",
})
assert(loadstring('mesecon:register_on_signal_on(function(pos, node) \n \
if node.name == "mesecons_lightstone:lightstone_' .. name .. '_off" then \n \
minetest.env:add_node(pos, {name="mesecons_lightstone:lightstone_' .. name .. '_on"}) \n \
nodeupdate(pos) \n \
end \n \
end)'))()
assert(loadstring('mesecon:register_on_signal_off(function(pos, node) \n \
if node.name == "mesecons_lightstone:lightstone_' .. name .. '_on" then \n \
minetest.env:add_node(pos, {name="mesecons_lightstone:lightstone_' .. name .. '_off"}) \n \
nodeupdate(pos) \n \
end \n \
end)'))()
minetest.register_craft({
output = "node mesecons_lightstone:lightstone_" .. name .. "_off 1",
recipe = {
{'',base_item,''},
{base_item,'node default:torch 1',base_item},
{'','node mesecons:mesecon_off 1',''},
}
})
end
mesecon:lightstone_add("red", "craft default:clay_brick 1", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
mesecon:lightstone_add("green", "node default:cactus 1", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
mesecon:lightstone_add("gray", "node default:cobble 1", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
mesecon:lightstone_add("darkgray", "node default:gravel 1", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")

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mesecons

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--GLUE
minetest.register_craftitem("mesecons_materials:glue", {
image = "jeija_glue.png",
on_place_on_ground = minetest.craftitem_place_item,
description="Glue",
})
minetest.register_craft({
output = '"mesecons_materials:glue" 2',
recipe = {
{'"default:junglegrass"', '"default:junglegrass"'},
{'"default:junglegrass"', '"default:junglegrass"'},
}
})
-- IC
minetest.register_craftitem("mesecons_materials:ic", {
image = "jeija_ic.png",
on_place_on_ground = minetest.craftitem_place_item,
description="IC",
})
minetest.register_craft({
output = 'craft "mesecons_materials:ic" 2',
recipe = {
{'mesecons_materials:silicon', 'mesecons_materials:silicon', 'mesecons:mesecon_off'},
{'mesecons_materials:silicon', 'mesecons_materials:silicon', 'mesecons:mesecon_off'},
{'mesecons:mesecon_off', 'mesecons:mesecon_off', ''},
}
})
-- Silicon
minetest.register_craftitem("mesecons_materials:silicon", {
image = "jeija_silicon.png",
on_place_on_ground = minetest.craftitem_place_item,
description="Silicon",
})
minetest.register_craft({
output = '"mesecons_materials:silicon" 4',
recipe = {
{'"default:sand"', '"default:sand"'},
{'"default:sand"', '"default:steel_ingot"'},
}
})

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mesecons
mesecons_materials
mesecons_mvps

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-- MOVESTONE
function mesecon:get_movestone_direction(pos)
getactivated=0
local direction = {x=0, y=0, z=0}
local lpos={x=pos.x, y=pos.y, z=pos.z}
local getactivated=0
local rules=mesecon:get_rules("movestone")
lpos.x=pos.x+0.499
for k=1, 3 do
getactivated=getactivated+mesecon:is_power_on(lpos, rules[k].x, rules[k].y, rules[k].z)
end
if getactivated>0 then direction.x=-1 return direction end
lpos=pos
lpos.x=pos.x-0.499
for n=4, 6 do
getactivated=getactivated+mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z)
end
if getactivated>0 then direction.x=1 return direction end
lpos=pos
lpos.z=pos.z+0.499
for j=7, 9 do
getactivated=getactivated+mesecon:is_power_on(lpos, rules[j].x, rules[j].y, rules[j].z)
end
if getactivated>0 then direction.z=-1 return direction end
lpos=pos
lpos.z=pos.z-0.499
for l=10, 12 do
getactivated=getactivated+mesecon:is_power_on(lpos, rules[l].x, rules[l].y, rules[l].z)
end
if getactivated>0 then direction.z=1 return direction end
return direction
end
minetest.register_node("mesecons_movestones:movestone", {
tile_images = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
paramtype2 = "facedir",
legacy_facedir_simple = true,
material = minetest.digprop_stonelike(0.8),
description="Movestone",
})
minetest.register_entity("mesecons_movestones:movestone_entity", {
physical = false,
visual = "sprite",
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
--on_activate = function(self, staticdata)
--self.object:setsprite({x=0,y=0}, 1, 0, true)
--self.object:setvelocity({x=-3, y=0, z=0})
--end,
on_punch = function(self, hitter)
self.object:remove()
hitter:get_inventory():add_item("main", "mesecons_movestones:movestone")
end,
on_step = function(self, dtime)
local pos = self.object:getpos()
local colp = pos
local velocity={}
local direction=mesecon:get_movestone_direction(colp)
--colp.x=colp.x-(direction.x/2.01)
--colp.y=colp.y-direction.y
--colp.z=colp.z-(direction.z/2.01)
if (direction.x==0 and direction.y==0 and direction.z==0)
or (minetest.env:get_node_or_nil(pos).name ~="air"
and minetest.env:get_node_or_nil(pos).name ~= nil) then
minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
self.object:remove()
return
end
--if not mesecon:check_if_turnon(colp) then
-- minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
-- self.object:remove()
-- return
--end
velocity.x=direction.x*3
velocity.y=direction.y*3
velocity.z=direction.z*3
self.object:setvelocity(velocity)
local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
local coln = minetest.env:get_node(np)
if coln.name ~= "air" and coln.name ~="water" then
local thisp= {x=pos.x, y=pos.y, z=pos.z}
local thisnode=minetest.env:get_node(thisp)
local nextnode={}
minetest.env:remove_node(thisp)
repeat
thisp.x=thisp.x+direction.x
thisp.y=thisp.y+direction.y
thisp.z=thisp.z+direction.z
nextnode=minetest.env:get_node(thisp)
minetest.env:add_node(thisp, {name=thisnode.name})
nodeupdate(thisp)
thisnode=nextnode
until thisnode.name=="air" or thisnode.name=="ignore" or thisnode.name=="default:water" or thisnode.name=="default:water_flowing"
end
end
})
minetest.register_craft({
output = '"mesecons_movestones:movestone" 2',
recipe = {
{'"default:stone"', '"default:stone"', '"default:stone"'},
{'"mesecons:mesecon_off"', '"mesecons:mesecon_off"', '"mesecons:mesecon_off"'},
{'"default:stone"', '"default:stone"', '"default:stone"'},
}
})
mesecon:register_on_signal_on(function (pos, node)
if node.name=="mesecons_movestones:movestone" then
local direction=mesecon:get_movestone_direction({x=pos.x, y=pos.y, z=pos.z})
local checknode={}
local collpos={x=pos.x, y=pos.y, z=pos.z}
repeat -- Check if it collides with a stopper
collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
minetest.env:remove_node(pos)
nodeupdate(pos)
minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity")
end
end)
-- STICKY_MOVESTONE
minetest.register_node("mesecons_movestones:sticky_movestone", {
tile_images = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
paramtype2 = "facedir",
legacy_facedir_simple = true,
material = minetest.digprop_stonelike(0.8),
description="Sticky Movestone",
})
minetest.register_craft({
output = '"mesecons_movestones:sticky_movestone" 2',
recipe = {
{'"mesecons_materials:glue"', '"mesecons_movestones:movestone"', '"mesecons_materials:glue"'},
}
})
minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
physical = false,
visual = "sprite",
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
on_punch = function(self, hitter)
self.object:remove()
hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone')
end,
on_step = function(self, dtime)
local pos = self.object:getpos()
local colp = pos
local direction=mesecon:get_movestone_direction(colp)
local velocity={x=direction.x*3, y=direction.y*3, z=direction.z*3}
self.object:setvelocity(velocity)
local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
local coln = minetest.env:get_node(np)
if coln.name ~= "air" and coln.name ~="water" then
local thisp= {x=pos.x, y=pos.y, z=pos.z}
local thisnode=minetest.env:get_node(thisp)
local nextnode={}
minetest.env:remove_node(thisp)
repeat
thisp.x=thisp.x+direction.x
thisp.y=thisp.y+direction.y
thisp.z=thisp.z+direction.z
nextnode=minetest.env:get_node(thisp)
minetest.env:add_node(thisp, {name=thisnode.name})
nodeupdate(thisp)
thisnode=nextnode
until thisnode.name=="air" or thisnode.name=="ignore" or thisnode.name=="default:water" or thisnode.name=="default:water_flowing"
end
--STICKY:
local np1 = {x=pos.x-direction.x*0.5, y=pos.y-direction.y*0.5, z=pos.z-direction.z*0.5} -- 1 away
local coln1 = minetest.env:get_node(np1)
local np2 = {x=pos.x-direction.x*1.5, y=pos.y-direction.y*1.5, z=pos.z-direction.z*1.5} -- 2 away
local coln2 = minetest.env:get_node(np2)
if (coln1.name == "air" or coln1.name =="water") and (coln2.name~="air" and coln2.name ~= water) then
thisp= np2
local newpos={}
local oldpos={}
repeat
newpos.x=thisp.x+direction.x
newpos.y=thisp.y+direction.y
newpos.z=thisp.z+direction.z
minetest.env:add_node(newpos, {name=minetest.env:get_node(thisp).name})
nodeupdate(newpos)
oldpos={x=thisp.x, y=thisp.y, z=thisp.z}
thisp.x=thisp.x-direction.x
thisp.y=thisp.y-direction.y
thisp.z=thisp.z-direction.z
until minetest.env:get_node(thisp).name=="air" or minetest.env:get_node(thisp).name=="ignore" or minetest.env:get_node(thisp).name=="default:water" or minetest.env:get_node(thisp).name=="default:water_flowing"
minetest.env:remove_node(oldpos)
end
if (direction.x==0 and direction.y==0 and direction.z==0) then
--or (minetest.env:get_node_or_nil(pos).name ~="air"
--and minetest.env:get_node_or_nil(pos).name ~= nil) then
minetest.env:add_node(pos, {name="mesecons_movestones:sticky_movestone"})
self.object:remove()
return
end
end
})
mesecon:register_on_signal_on(function (pos, node)
if node.name=="mesecons_movestones:sticky_movestone" then
local direction=mesecon:get_movestone_direction({x=pos.x, y=pos.y, z=pos.z})
local checknode={}
local collpos={x=pos.x, y=pos.y, z=pos.z}
repeat -- Check if it collides with a stopper
collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
repeat -- Check if it collides with a stopper (pull direction)
collpos={x=collpos.x-direction.x, y=collpos.y-direction.y, z=collpos.z-direction.z}
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
minetest.env:remove_node(pos)
nodeupdate(pos)
minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
end
end)

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mesecons

25
mesecons_mvps/init.lua Normal file
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--register stoppers for movestones/pistons
mesecon.mvps_stoppers={}
function mesecon:is_mvps_stopper(nodename)
local i=1
repeat
i=i+1
if mesecon.mvps_stoppers[i]==nodename then return true end
until mesecon.mvps_stoppers[i]==nil
return false
end
function mesecon:register_mvps_stopper(nodename)
local i=1
repeat
i=i+1
if mesecon.mvps_stoppers[i]==nil then break end
until false
mesecon.mvps_stoppers[i]=nodename
end
mesecon:register_mvps_stopper("default:chest")
mesecon:register_mvps_stopper("default:chest_locked")
mesecon:register_mvps_stopper("default:furnace")

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mesecons
mesecons_materials
mesecons_mvps

268
mesecons_pistons/init.lua Normal file
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--PISTONS
--registration normal one:
minetest.register_node("mesecons_pistons:piston_normal", {
tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_side.png"},
material = minetest.digprop_stonelike(0.5),
paramtype2="facedir",
description="Piston",
})
minetest.register_craft({
output = '"mesecons_pistons:piston_normal" 2',
recipe = {
{"default:wood", "default:wood", "default:wood"},
{"default:cobble", "default:steel_ingot", "default:cobble"},
{"default:cobble", "mesecons:mesecon_off", "default:cobble"},
}
})
--registration sticky one:
minetest.register_node("mesecons_pistons:piston_sticky", {
tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_sticky_side.png"},
material = minetest.digprop_stonelike(0.5),
paramtype2="facedir",
description="Sticky Piston",
})
minetest.register_craft({
output = '"mesecons_pistons:piston_sticky" 1',
recipe = {
{'"mesecons_materials:glue"'},
{'"mesecons_pistons:piston_normal"'},
}
})
-- get push direction normal
function mesecon:piston_get_direction(pos)
local direction = {x=0, y=0, z=0}
if OLD_PISTON_DIRECTION==1 then
getactivated=0
local lpos={x=pos.x, y=pos.y, z=pos.z}
local getactivated=0
local rules=mesecon:get_rules("piston")
getactivated=getactivated+mesecon:is_power_on(pos, rules[1].x, rules[1].y, rules[1].z)
if getactivated>0 then direction.y=-1 return direction end
getactivated=getactivated+mesecon:is_power_on(pos, rules[2].x, rules[2].y, rules[2].z)
if getactivated>0 then direction.y=1 return direction end
for k=3, 5 do
getactivated=getactivated+mesecon:is_power_on(pos, rules[k].x, rules[k].y, rules[k].z)
end
if getactivated>0 then direction.z=1 return direction end
for n=6, 8 do
getactivated=getactivated+mesecon:is_power_on(pos, rules[n].x, rules[n].y, rules[n].z)
end
if getactivated>0 then direction.z=-1 return direction end
for j=9, 11 do
getactivated=getactivated+mesecon:is_power_on(pos, rules[j].x, rules[j].y, rules[j].z)
end
if getactivated>0 then direction.x=-1 return direction end
for l=12, 14 do
getactivated=getactivated+mesecon:is_power_on(pos, rules[l].x, rules[l].y, rules[l].z)
end
if getactivated>0 then direction.x=1 return direction end
else
local node=minetest.env:get_node(pos)
if node.param2==3 then
return {x=1, y=0, z=0}
end
if node.param2==2 then
return {x=0, y=0, z=1}
end
if node.param2==1 then
return {x=-1, y=0, z=0}
end
if node.param2==0 then
return {x=0, y=0, z=-1}
end
end
return direction
end
-- get pull/push direction sticky
function mesecon:sticky_piston_get_direction(pos)
if OLD_PISTON_DIRECTION==1 then
getactivated=0
local direction = {x=0, y=0, z=0}
local lpos={x=pos.x, y=pos.y, z=pos.z}
local getactivated=0
local rules=mesecon:get_rules("piston")
getactivated=getactivated+mesecon:is_power_off(pos, rules[1].x, rules[1].y, rules[1].z)
if getactivated>0 then direction.y=-1 return direction end
getactivated=getactivated+mesecon:is_power_off(pos, rules[2].x, rules[2].y, rules[2].z)
if getactivated>0 then direction.y=1 return direction end
for k=3, 5 do
getactivated=getactivated+mesecon:is_power_off(pos, rules[k].x, rules[k].y, rules[k].z)
end
if getactivated>0 then direction.z=1 return direction end
for n=6, 8 do
getactivated=getactivated+mesecon:is_power_off(pos, rules[n].x, rules[n].y, rules[n].z)
end
if getactivated>0 then direction.z=-1 return direction end
for j=9, 11 do
getactivated=getactivated+mesecon:is_power_off(pos, rules[j].x, rules[j].y, rules[j].z)
end
if getactivated>0 then direction.x=-1 return direction end
for l=12, 14 do
getactivated=getactivated+mesecon:is_power_off(pos, rules[l].x, rules[l].y, rules[l].z)
end
if getactivated>0 then direction.x=1 return direction end
else
local node=minetest.env:get_node(pos)
if node.param2==3 then
return {x=1, y=0, z=0}
end
if node.param2==2 then
return {x=0, y=0, z=1}
end
if node.param2==1 then
return {x=-1, y=0, z=0}
end
if node.param2==0 then
return {x=0, y=0, z=-1}
end
end
return direction
end
-- Push action
mesecon:register_on_signal_on(function (pos, node)
if (node.name=="mesecons_pistons:piston_normal" or node.name=="mesecons_pistons:piston_sticky") then
local direction=mesecon:piston_get_direction(pos)
local checknode={}
local checkpos={x=pos.x, y=pos.y, z=pos.z}
repeat -- Check if it collides with a stopper
checkpos={x=checkpos.x+direction.x, y=checkpos.y+direction.y, z=checkpos.z+direction.z}
checknode=minetest.env:get_node(checkpos)
if mesecon:is_mvps_stopper(checknode.name) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
local obj={}
if node.name=="mesecons_pistons:piston_normal" then
obj=minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_normal")
elseif node.name=="mesecons_pistons:piston_sticky" then
obj=minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_sticky")
end
if ENABLE_PISTON_ANIMATION==1 then
obj:setvelocity({x=direction.x*4, y=direction.y*4, z=direction.z*4})
else
obj:moveto({x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}, false)
end
local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
local coln = minetest.env:get_node(np)
or checknode.name=="ignore"
or checknode.name=="default:water"
or checknode.name=="default:water_flowing"
if coln.name ~= "air" and coln.name ~="water" then
local thisp= {x=np.x, y=np.y, z=np.z}
local thisnode=minetest.env:get_node(thisp)
local nextnode={}
minetest.env:remove_node(thisp)
repeat
thisp.x=thisp.x+direction.x
thisp.y=thisp.y+direction.y
thisp.z=thisp.z+direction.z
nextnode=minetest.env:get_node(thisp)
minetest.env:add_node(thisp, {name=thisnode.name})
nodeupdate(thisp)
thisnode=nextnode
until thisnode.name=="air"
or thisnode.name=="ignore"
or thisnode.name=="default:water"
or thisnode.name=="default:water_flowing"
end
end
end)
--Pull action (sticky only)
mesecon:register_on_signal_off(function (pos, node)
if node.name=="mesecons_pistons:piston_sticky" or node.name=="mesecons_pistons:piston_normal" then
local objs = minetest.env:get_objects_inside_radius(pos, 2)
for k, obj in pairs(objs) do
obj:remove()
end
if node.name=="mesecons_pistons:piston_sticky" then
local direction=mesecon:sticky_piston_get_direction(pos)
local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
local coln = minetest.env:get_node(np)
if coln.name == "air" or coln.name =="water" then
local thisp= {x=np.x+direction.x, y=np.y+direction.y, z=np.z+direction.z}
local thisnode=minetest.env:get_node(thisp)
if thisnode.name~="air" and thisnode.name~="water" and not mesecon:is_mvps_stopper(thisnode.name) then
local newpos={}
local oldpos={}
minetest.env:add_node(np, {name=thisnode.name})
minetest.env:remove_node(thisp)
end
end
end
end
end)
--Piston Animation
local PISTON_PUSHER_NORMAL={
physical = false,
visual = "sprite",
textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
timer=0,
}
function PISTON_PUSHER_NORMAL:on_step(dtime)
self.timer=self.timer+dtime
if self.timer>=0.24 then
self.object:setvelocity({x=0, y=0, z=0})
end
end
local PISTON_PUSHER_STICKY={
physical = false,
visual = "sprite",
textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual = "cube",
timer=0,
}
function PISTON_PUSHER_STICKY:on_step(dtime)
self.timer=self.timer+dtime
if self.timer>=0.24 then
self.object:setvelocity({x=0, y=0, z=0})
end
end
minetest.register_entity("mesecons_pistons:piston_pusher_normal", PISTON_PUSHER_NORMAL)
minetest.register_entity("mesecons_pistons:piston_pusher_sticky", PISTON_PUSHER_STICKY)
minetest.register_on_dignode(function(pos, node)
if node.name=="mesecons_pistons:piston_normal" or node.name=="mesecons_pistons:piston_sticky" then
local objs = minetest.env:get_objects_inside_radius(pos, 2)
for k, obj in pairs(objs) do
obj:remove()
end
end
end)

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mesecons

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-- The POWER_PLANT
minetest.register_node("mesecons_powerplant:power_plant", {
drawtype = "plantlike",
visual_scale = 1,
tile_images = {"jeija_power_plant.png"},
inventory_image = "jeija_power_plant.png",
paramtype = "light",
walkable = false,
material = minetest.digprop_leaveslike(0.2),
light_source = LIGHT_MAX-9,
description="Power Plant",
})
minetest.register_craft({
output = '"mesecons_powerplant:power_plant" 1',
recipe = {
{'"mesecons:mesecon_off"'},
{'"mesecons:mesecon_off"'},
{'"default:junglegrass"'},
}
})
minetest.register_on_placenode(function(pos, newnode, placer)
if newnode.name == "mesecons_powerplant:power_plant" then
mesecon:receptor_on(pos)
end
end)
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_powerplant:power_plant" then
mesecon:receptor_off(pos)
end
end
)
mesecon:add_receptor_node("mesecons_powerplant:power_plant")

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mesecons

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-- PRESSURE PLATE WOOD
minetest.register_node("mesecons_pressureplates:pressure_plate_wood_off", {
drawtype = "raillike",
tile_images = {"jeija_pressure_plate_wood_off.png"},
inventory_image = "jeija_pressure_plate_wood_off.png",
wield_image = "jeija_pressure_plate_wood_off.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
},
material = minetest.digprop_constanttime(0.3),
description="Wood Pressure Plate",
})
minetest.register_node("mesecons_pressureplates:pressure_plate_wood_on", {
drawtype = "raillike",
tile_images = {"jeija_pressure_plate_wood_on.png"},
paramtype = "light",
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
},
material = minetest.digprop_constanttime(0.3),
drop='"mesecons_pressureplates:pressure_plate_wood_off" 1',
})
minetest.register_craft({
output = '"mesecons_pressureplates:pressure_plate_wood_off" 1',
recipe = {
{'"default:wood"', '"default:wood"'},
}
})
minetest.register_abm(
{nodenames = {"mesecons_pressureplates:pressure_plate_wood_off"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
local objpos=obj:getpos()
if objpos.y>pos.y-1 and objpos.y<pos.y then
minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_wood_on"})
mesecon:receptor_on(pos, "pressureplate")
end
end
end,
})
minetest.register_abm(
{nodenames = {"mesecons_pressureplates:pressure_plate_wood_on"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
if objs[1]==nil then
minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_wood_off"})
mesecon:receptor_off(pos, "pressureplate")
end
end,
})
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_pressureplates:pressure_plate_wood_on" then
mesecon:receptor_off(pos, "pressureplate")
end
end
)
mesecon:add_receptor_node("mesecons_pressureplates:pressure_plate_wood_on")
mesecon:add_receptor_node_off("mesecons_pressureplates:pressure_plate_wood_off")
-- PRESSURE PLATE STONE
minetest.register_node("mesecons_pressureplates:pressure_plate_stone_off", {
drawtype = "raillike",
tile_images = {"jeija_pressure_plate_stone_off.png"},
inventory_image = "jeija_pressure_plate_stone_off.png",
wield_image = "jeija_pressure_plate_stone_off.png",
paramtype = "light",
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
},
material = minetest.digprop_constanttime(0.3),
description="Stone Pressure Plate",
})
minetest.register_node("mesecons_pressureplates:pressure_plate_stone_on", {
drawtype = "raillike",
tile_images = {"jeija_pressure_plate_stone_on.png"},
paramtype = "light",
is_ground_content = true,
walkable = false,
selection_box = {
type = "fixed",
},
material = minetest.digprop_constanttime(0.3),
drop='"mesecons_pressureplates:pressure_plate_stone_off" 1',
})
minetest.register_craft({
output = '"mesecons_pressureplates:pressure_plate_stone_off" 1',
recipe = {
{'"default:cobble"', '"default:cobble"'},
}
})
minetest.register_abm(
{nodenames = {"mesecons_pressureplates:pressure_plate_stone_off"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
local objpos=obj:getpos()
if objpos.y>pos.y-1 and objpos.y<pos.y then
minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_stone_on"})
mesecon:receptor_on(pos, "pressureplate")
end
end
end,
})
minetest.register_abm(
{nodenames = {"mesecons_pressureplates:pressure_plate_stone_on"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
if objs[1]==nil then
minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_stone_off"})
mesecon:receptor_off(pos, "pressureplate")
end
end,
})
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_pressureplates:pressure_plate_stone_on" then
mesecon:receptor_off(pos, "pressureplate")
end
end
)
mesecon:add_receptor_node("mesecons_pressureplates:pressure_plate_stone_on")
mesecon:add_receptor_node_off("mesecons_pressureplates:pressure_plate_stone_off")

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mesecons
experimental

33
mesecons_random/init.lua Normal file
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--Launch TNT
mesecon:register_on_signal_on(function(pos, node)
if node.name=="experimental:tnt" then
minetest.env:remove_node(pos)
minetest.env:add_entity(pos, "experimental:tnt")
nodeupdate(pos)
end
end)
-- REMOVE_STONE
minetest.register_node("mesecons_random:removestone", {
tile_images = {"jeija_removestone.png"},
inventory_image = minetest.inventorycube("jeija_removestone_inv.png"),
material = minetest.digprop_stonelike(1.0),
description="Removestone",
})
minetest.register_craft({
output = '"mesecons_random:removestone" 4',
recipe = {
{'', '"default:cobble"',''},
{'"default:cobble"', '"mesecons:mesecon_off"', '"default:cobble"'},
{'', '"default:cobble"',''},
}
})
mesecon:register_on_signal_on(function(pos, node)
if node.name=="mesecons_random:removestone" then
minetest.env:remove_node(pos)
end
end)

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mesecons
mesecons_materials

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-- Solar Panel
minetest.register_node("mesecons_solarpanel:solar_panel", {
drawtype = "raillike",
tile_images = {"jeija_solar_panel.png"},
inventory_image = "jeija_solar_panel.png",
wield_image = "jeija_solar_panel.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
selection_box = {
type = "fixed",
},
furnace_burntime = 5,
material = minetest.digprop_dirtlike(0.1),
description="Solar Panel",
})
minetest.register_craft({
output = '"mesecons_solarpanel:solar_panel" 1',
recipe = {
{'"mesecons_materials:silicon"', '"mesecons_materials:silicon"'},
{'"mesecons_materials:silicon"', '"mesecons_materials:silicon"'},
}
})
minetest.register_abm(
{nodenames = {"mesecons_solarpanel:solar_panel"},
interval = 0.1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local light = minetest.env:get_node_light(pos, nil)
if light == nil then light = 0 end
if light >= 12 then
mesecon:receptor_on(pos)
else
mesecon:receptor_off(pos)
end
end,
})

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mesecons

48
mesecons_switch/init.lua Normal file
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-- MESECON_SWITCH
minetest.register_node("mesecons_switch:mesecon_switch_off", {
tile_images = {"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_off.png"},
paramtype2="facedir",
material = minetest.digprop_constanttime(0.5),
description="Switch",
})
minetest.register_node("mesecons_switch:mesecon_switch_on", {
tile_images = {"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_on.png"},
paramtype2="facedir",
material = minetest.digprop_constanttime(0.5),
drop='"mesecons_switch:mesecon_switch_off" 1',
description="Switch",
})
mesecon:add_receptor_node("mesecons_switch:mesecon_switch_on")
mesecon:add_receptor_node_off("mesecons_switch:mesecon_switch_off")
minetest.register_on_punchnode(function(pos, node, puncher)
if node.name == "mesecons_switch:mesecon_switch_on" then
minetest.env:add_node(pos, {name="mesecons_switch:mesecon_switch_off", param2=node.param2})
nodeupdate(pos)
mesecon:receptor_off(pos)
end
if node.name == "mesecons_switch:mesecon_switch_off" then
minetest.env:add_node(pos, {name="mesecons_switch:mesecon_switch_on", param2=node.param2})
nodeupdate(pos)
mesecon:receptor_on(pos)
end
end)
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_switch:mesecon_switch_on" then
mesecon:receptor_off(pos)
end
end
)
minetest.register_craft({
output = '"mesecons_switch:mesecon_switch_off" 2',
recipe = {
{'"default:steel_ingot"', '"default:cobble"', '"default:steel_ingot"'},
{'"mesecons:mesecon_off"','', '"mesecons:mesecon_off"'},
}
})

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mesecons

220
mesecons_temperest/init.lua Normal file
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--TEMPEREST-PLUG
minetest.register_node("mesecons_temperest:mesecon_plug", {
drawtype = "raillike",
paramtype = "light",
is_ground_content = true,
tile_images = {"jeija_mesecon_plug.png"},
inventory_image = "jeija_mesecon_plug.png",
wield_image = "jeija_mesecon_plug.png",
material = minetest.digprop_constanttime(0.1),
walkable = false,
selection_box = {
type = "fixed",
},
description = "Plug",
})
local set_node_on
local set_node_off
if ENABLE_TEMPEREST==1 then
set_node_on = function(pos)
local node = minetest.env:get_node(pos)
if node.name=="mesecons_temperest:mesecon_socket_off" then
minetest.env:add_node(pos, {name="mesecons_temperest:mesecon_socket_on"})
nodeupdate(pos)
mesecon:receptor_on(pos)
elseif node.name=="mesecons_temperest:mesecon_inverter_on" then
minetest.env:add_node(pos, {name="mesecons_temperest:mesecon_inverter_off"})
nodeupdate(pos)
mesecon:receptor_off(pos)
end
end
set_node_off = function(pos)
node = minetest.env:get_node(pos)
if node.name=="mesecons_temperest:mesecon_socket_on" then
minetest.env:add_node(pos, {name="mesecons_temperest:mesecon_socket_off"})
nodeupdate(pos)
mesecon:receptor_off(pos)
elseif node.name=="mesecons_temperest:mesecon_inverter_off" then
minetest.env:add_node(pos, {name="mesecons_temperest:mesecon_inverter_on"})
nodeupdate(pos)
mesecon:receptor_on(pos)
end
end
else
set_node_on = function(pos)
local node = minetest.env:get_node(pos)
if node.name=="mesecons_temperest:mesecon_socket_off" then
minetest.env:add_node(pos, {name="mesecons_temperest:mesecon_socket_on"})
nodeupdate(pos)
mesecon:receptor_on(pos)
end
end
set_node_off = function(pos)
node = minetest.env:get_node(pos)
if node.name=="mesecons_temperest:mesecon_socket_on" then
minetest.env:add_node(pos, {name="mesecons_temperest:mesecon_socket_off"})
nodeupdate(pos)
mesecon:receptor_off(pos)
end
end
end
local plug_on = function(pos, node)
if node.name=="mesecons_temperest:mesecon_plug" then
local lnode = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z}) --a node between this node and the one two nodes away
if lnode.name=="air" then set_node_on({x=pos.x-2, y=pos.y, z=pos.z}) end
local lnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z}) --a node between this node and the one two nodes away
if lnode.name=="air" then set_node_on({x=pos.x+2, y=pos.y, z=pos.z}) end
local lnode = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z-1}) --a node between this node and the one two nodes away
if lnode.name=="air" then set_node_on({x=pos.x, y=pos.y, z=pos.z-2}) end
local lnode = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z+1}) --a node between this node and the one two nodes away
if lnode.name=="air" then set_node_on({x=pos.x, y=pos.y, z=pos.z+2}) end
end
end
local plug_off = function(pos, node)
if node.name=="mesecons_temperest:mesecon_plug" then
lnode = minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z}) --a node between this node and the one two nodes away
if lnode.name=="air" then set_node_off({x=pos.x-2, y=pos.y, z=pos.z}) end
lnode = minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z}) --a node between this node and the one two nodes away
if lnode.name=="air" then set_node_off({x=pos.x+2, y=pos.y, z=pos.z}) end
lnode = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z-1}) --a node between this node and the one two nodes away
if lnode.name=="air" then set_node_off({x=pos.x, y=pos.y, z=pos.z-2}) end
lnode = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z+1}) --a node between this node and the one two nodes away
if lnode.name=="air" then set_node_off({x=pos.x, y=pos.y, z=pos.z+2}) end
end
end
mesecon:register_on_signal_on(plug_on)
mesecon:register_on_signal_off(plug_off)
minetest.register_on_placenode(plug_off)
minetest.register_on_dignode(plug_off)
minetest.register_craft({
output = 'node "mesecons_temperest:mesecon_plug" 2',
recipe = {
{'', 'node "mesecons:mesecon_off"', ''},
{'node "mesecons:mesecon_off"', 'craft "default:steel_ingot"', 'node "mesecons:mesecon_off"'},
{'', 'node "mesecons:mesecon_off"', ''},
}
})
--TEMPEREST-SOCKET
minetest.register_node("mesecons_temperest:mesecon_socket_off", {
description = "Socket",
drawtype = "raillike",
paramtype = "light",
is_ground_content = true,
tile_images = {"jeija_mesecon_socket_off.png"},
inventory_image = "jeija_mesecon_socket_off.png",
wield_image = "jeija_mesecon_socket_off.png",
material = minetest.digprop_constanttime(0.1),
walkable = false,
selection_box = {
type = "fixed",
},
})
minetest.register_node("mesecons_temperest:mesecon_socket_on", {
drawtype = "raillike",
paramtype = "light",
is_ground_content = true,
tile_images = {"jeija_mesecon_socket_on.png"},
material = minetest.digprop_constanttime(0.1),
walkable = false,
selection_box = {
type = "fixed",
},
drop='"mesecons_temperest:mesecon_socket_off" 1',
})
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_temperest:mesecon_socket_on" then
mesecon:receptor_off(pos)
end
end
)
mesecon:add_receptor_node("mesecons_temperest:mesecon_socket_on")
mesecon:add_receptor_node_off("mesecons_temperest:mesecon_socket_off")
minetest.register_craft({
output = 'node "mesecons_temperest:mesecon_socket_off" 2',
recipe = {
{'', 'craft "default:steel_ingot"', ''},
{'craft "default:steel_ingot"', 'node "mesecons_temperest:mesecon_off"', 'craft "default:steel_ingot"'},
{'', 'craft "default:steel_ingot"', ''},
}
})
--TEMPEREST-INVERTER
if ENABLE_TEMPEREST==1 then
minetest.register_node("mesecons_temperest:mesecon_inverter_off", {
drawtype = "raillike",
paramtype = "light",
is_ground_content = true,
tile_images = {"jeija_mesecon_inverter_off.png"},
material = minetest.digprop_constanttime(0.1),
walkable = false,
selection_box = {
type = "fixed",
},
drop='"mesecons_temperest:mesecon_inverter_on" 1',
})
minetest.register_node("mesecons_temperest:mesecon_inverter_on", {
description = "Inverter",
drawtype = "raillike",
paramtype = "light",
is_ground_content = true,
tile_images = {"jeija_mesecon_inverter_on.png"},
inventory_image = "jeija_mesecon_inverter_on.png",
wield_image = "jeija_mesecon_inverter_on.png",
material = minetest.digprop_constanttime(0.1),
walkable = false,
selection_box = {
type = "fixed",
},
})
minetest.register_on_placenode(function(pos, node)
if node.name=="mesecons_temperest:mesecon_inverter_on" then
mesecon:receptor_on(pos)
end
end
)
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "mesecons_temperest:mesecon_inverter_on" then
mesecon:receptor_off(pos)
end
end
)
mesecon:add_receptor_node("mesecons_temperest:mesecon_inverter_on")
mesecon:add_receptor_node_off("mesecons_temperest:mesecon_inverter_off")
minetest.register_craft({
output = 'node "mesecons_temperest:mesecon_inverter_on" 2',
recipe = {
{'node "mesecons_temperest:mesecon_off"', 'craft "default:steel_ingot"', 'node "mesecons:mesecon_off"'},
{'craft "default:steel_ingot"', '', 'craft "default:steel_ingot"'},
{'node "mesecons:mesecon_off"', 'craft "default:steel_ingot"', 'node "mesecons:mesecon_off"'},
}
})
end

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